Yeah, that's crazy. The commercials was so mind-blowing for me back in the day.
The weird thing is that so many people like yourself are responding to the thing like it's saying that FF7 was the last good game, when that is not at all what it is saying.
Just what happened to the creator of arguably the greatest gaming franchise of the time that he made THIS?
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Guys who are listing games they made after FF7 that are great, did you even read the article? It's not implying they started making terrible games afterwards at all.
final fantasy 13 was the ebst final fantasy square made in my opinion
It is weird, though, that Stanton makes his argument but says the Playstation 1 (and, what, Wonderswan?) games of Squaresoft were its golden period.
Guys who are listing games they made after FF7 that are great, did you even read the article? It's not implying they started making terrible games afterwards at all.
I'm not sure what the argument is here. Did he select FF VII because of its focus on "cinematic" storytelling? Other FF titles before it already did that. Is it the FMVs? In that way you could also argue it was the CD medium that killed them. Just the Western success? That seems like a flawed argument.
spirits within is actually better now than i remember it being. i think its actually held up alright.
The cinematic storytelling didn't begin with FF10, merely that by 10 the improvements in technology allowed Squaresoft to bring it closer to how a movie would actually look and present.Nope, total horseshit.
It had nothing to do with it. This is amusing, because for all the advances in graphics, FFVII's gameplay is still basically identical to the previous games; walk around world map, walk around dungeons, ATB, etc. The only difference is the camera would be in different positions as opposed to constantly overhead. I don't even agree that the "cinematic storytelling" issue is the reason for the problems with the series, but even if I did, FFX would be far more to blame than FFVII.
I'm not sure what the argument is here. Did he select FF VII because of its focus on "cinematic" storytelling? Other FF titles before it already did that. Is it the FMVs? In that way you could also argue it was the CD medium that killed them. Just the Western success? That seems like a flawed argument.
I'm not sure what the argument is here. Did he select FF VII because of its focus on "cinematic" storytelling? Other FF titles before it already did that. Is it the FMVs? In that way you could also argue it was the CD medium that killed them. Just the Western success? That seems like a flawed argument.
to this day i am still flabbergasted how Sakaguchi could even think that this movie would be good and the fans would love it .
with every final fantasy he and his team delivered a masterpiece both in art. music .world and characters every single time and then when it seems that this man truly knows what he is doing he made this travesty and nearly drove the company of a cliff wich Squaresoft never recovered from.
Imean .what went wrong ?
too overconfident ?
Pride?
arrogance ?
Just what happened to the creator of arguably the greatest gaming franchise of the time that he made THIS?
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It's the budget. Which it says in the article.
I'd like to vote for the original Final Fantasy, that started the whole legacy and built ridiculous expectations with each sequel and eventually led to that FF movie. DAMMIT SAKAGUCHI WHY'D YOU HAVE TO SAVE SQUARE IN THE 80's!
honestly i think the movie is good and half the people calling it shit haven't even seen it
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The first six games had small budgets.
Are people actually reading the article?
I don't necessarily agree with the article as many companies(including square) seemed to thrive with big budget games on PSX and PS2. It's the transition to HD that's killing them. I do find it frustrating though that the majority of people commenting haven't read the article at all.
Nope
FF9 + 12 came afterwards; the movie was a dumb choice and FF13 was the worst mistake they've done so far + their stupid iOS/"Put FF games EVERYHWERE"-mentality. You can be a good Japanese developer with success in the West
There is nothing to read, the article is based on a faulty premise anyway.
FFVII success -> We tried movies and failed at them -> square soft into square enix -> FF13(yet again, as if we don't know that the game is bad by now)
He blames the cinematic focus of the games for their failure...you couldn't be more far from logical.He also doesn't acknowledge anything between VII and XIII...You have got PHENOMENAL games in between.
Are people even reading this article? Even if you don't read the article from the excerpt and the thread title, it's not saying FF7 is the last good game. It started a whole new way of developing, in this case huge budget and at the time AAA development. From that point on it was no going back and every single mainline title henceforth would also require a budget and a development style/method that matched FF7 if not bigger. It started a trend in the company and the article is giving us an angle that is saying "Did SE doom themselves by doing so?"
Poor management is what is killing them.
Haha, you expect people to take the time and read a short article?
I expect people to be smart posters and be relevant to the article and not just spout out some random stuff. If you don't read the article and engage in a conversation that actually pertains to the topic at hand, why bother posting?
honestly i think the movie is good and half the people calling it shit haven't even seen it
Non sense. FFVII was a rousing success.Bad decisions that followed have nothing to do with the game.Also , FFX was a major success as well. Personally, I think SE is fully capable of making a game that can surpass VII sales and de-throne it.
They can but will they ? we'll see.
Are people even reading this article? Even if you don't read the article from the excerpt and the thread title, it's not saying FF7 is the last good game. It started a whole new way of developing, in this case huge budget and at the time AAA development. From that point on it was no going back and every single mainline title henceforth would also require a budget and a development style/method that matched FF7 if not bigger. It started a trend in the company and the article is giving us an angle that is saying "Did SE doom themselves by doing so?"