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Final Fantasy X/X-2 HD Remaster PC performance thread

Runs fine with max settings at 1080p, put zooms way the fuck in at 4k. It's a 4k television and the display settings on the PC are set to 4k. I've never encountered something like this before.
 
Runs fine with max settings at 1080p, put zooms way the fuck in at 4k. It's a 4k television and the display settings on the PC are set to 4k. I've never encountered something like this before.

Could it be related to this? It's not your case because you say that your TV is 4k. However, the result sounds similar so perhaps something related to that setting is your answer.

JaseC, maybe a tip for the OP.



If anyone is running the game at higher than their monitor/TV native resolution and only see part of the screen even with the fullscreen option, try turning of DPI scaling from Windows settings. On my end at least Windows 10 was automatically scaling the game to 200% when I launched the game at 4K.
 
The high DPI thing really ought to be added to the OP given this is a game a lot of people should be able to downsample and will thus run into the issue.

@JaseC signal.
 
Has anyone tried this with a Steam Controller. The "no gamepad button for the main menu" is extremely obnoxious, but could easily be solved with the Steam Controller.

I'm playing it with the Steam controller. Work wonders for using the no encounter mode, speed it up, etc, without neither pausing nor using the keyboard.
 
Running it on a 980Ti. Not very far yet, but it's been running fine; no stuttering or frame drops. 1080P with DSR at 4.0 in Nvidia control panel (effectively 4K), everything maxed ingame. Looks as stunning as any game from 2001 ever has. I had to remap the controller, because using A for "accept" and B for "cancel" on an Xbox controller feels remarkably awkward. And the game defaulted to boot in Japanese so I couldn't figure out anything until I exited completely and changed the options that I hadn't even seen on the launcher. But minor quibbles aside, this is looking like a really great port.
 
Im getting some slight stutters that i cant seem to get rid of. I mean its mostly smooth but every now and then during gameplay you can tell the fps drops slightly.

Im running 6700k with 980ti so its clearly not the hardware. I tried both adaptive and maximum performance in NV CP and no difference between the two. Maybe people just arent as sensitive as i am to the stutters that claim they arent having issues. IQ is very clean though considering how old the game is.
 
Got NVidia DSR running, downsampled from 4k to 1080p and am pretty impressed. All settings on, rock solid 30fps with a 970 and an i7 920. Not bad.
 
JaseC, maybe a tip for the OP.



If anyone is running the game at higher than their monitor/TV native resolution and only see part of the screen even with the fullscreen option, try turning of DPI scaling from Windows settings. On my end at least Windows 10 was automatically scaling the game to 200% when I launched the game at 4K.

Where is the option located? My Google-Fu is falling short.
 
Right click the .exe, properties, compatibility, disable display scaling in high DPI settings.

edit: it won't work with a desktop shortcut created by steam.
 
Windows 10 (should be the same for 8/8.1, not sure for 7):
Right click desktop > display settings.
Or just type dpi in cortana/search bar/start menu.

edit: scratch that, find the game .exe, right click it, properties, disable display scaling in high DPI settings.

Ah, cheers.
 
Expected, but that 30fps lock means this will be at best a sale purchase.

When will they learn.

As has been said constantly, its a game from 15 years ago with all of the engine baggage of that time, there's nothing to be done about it. It is really such a big deal to be acting like its some major affront to one's refined sensibilities?
 
I'm super happy I won't have to ReShade this to get good SMAA on top of downsampling. I'm honestly surprised at the extent of the graphic options, that's great!
 
As has been said constantly, its a game from 15 years ago with all of the engine baggage of that time, there's nothing to be done about it. It is really such a big deal to be acting like its some major affront to one's refined sensibilities?

Yeah I honestly don't get it either. It's not like gameplay will be affected at all since it's a turn based game. It will play at a locked 30fps, many games do, and it's still the best possible version of the game.
 
It was really sluggish for me last night, trying it on my 660 on high. I'll try again today. Also a few hoops to jump through with the GMG code: turn English on and remap A & B buttons.
 
As has been said constantly, its a game from 15 years ago with all of the engine baggage of that time, there's nothing to be done about it. It is really such a big deal to be acting like its some major affront to one's refined sensibilities?

Yeah, it seems some people don't remember that when this game came out originally, even the top of the line mainstream PC games had their engines tied to specific framerates (Typically 60 though.)

No, really. Go ahead, buy Deus Ex on Steam, do not put any mods on it, and play it. The game will run at roughly a few thousand frames per second on modern hardware and will be playing at L-L-L-L-L-LUDICROUS SPEEEEED. So far to my knowledge, the only fix so far has been capping the game's framerate or forcing your CPU to underclock when playing. Same for a lot of other games from the era like CS 1.6 or Half Life (If you're playing the Pre-Steam versions, that is. They ended up getting fixed for unlocked framerates later down the line). There were a few here and there, like Halo 1 (Though you wouldn't really be able to tell since its animation system worked like claymation, with every animation being a series of poses instantly clicked between at 30 animation frames per second, rather than being true animations) or Quake 3, but IIRC it wasn't until around Half Life 2 and Far Cry's releases that this finally began to change.
 
Watched some streams yesterday and I can't wait to play this game after so many years. Also, from what I see performance wise it looks really good so that's a must now.
 
The game is made to be 30 FPS.

I wonder if any if you ever had to play a good old PAL game. THAT was a problem.

It doesn't matter what it's made for. It's a PC game in 2016, it shouldn't be locked to 30fps. The fact that it's 60fps on PCSX2 just proves that logic isn't tied to framerate.

That said I own it and have been playing all day, but I wish it wasn't 30fps.
 
It doesn't matter what it's made for. It's a PC game in 2016, it shouldn't be locked to 30fps. The fact that it's 60fps on PCSX2 just proves that logic isn't tied to framerate.

That said I own it and have been playing all day, but I wish it wasn't 30fps.

PCSX2 is also 30fps. Yes it's showing 60, but it's actually 30fps. What do they call it, frame interpolation?

Pcsx2 is emulating ps2 vsync so it will output at 60, but one frame in two will be duplicates.

I know that because I tried to NSight the emulator at one time... lol

.
 
It doesn't matter what it's made for. It's a PC game in 2016, it shouldn't be locked to 30fps. The fact that it's 60fps on PCSX2 just proves that logic isn't tied to framerate.

That said I own it and have been playing all day, but I wish it wasn't 30fps.

Its not 60fps on PCSX2.

Jesus, this attitude is really annoying, and i keep seeing it. Just play the games guys
 
In the realms of technical performance, what settings is anybody on an equivalent to me running at:

i5 3550k
Nvid 660 2GB
8GB Ram
SSD

It was running properly turd last night on High, which I did not expect. However, I always have to clean boot before playing FFXIII, so I may give it a try in that situation.
 
Why are you guys even in a PC performance thread if you don't want to hear about performance and technical stuff?

we(or atleast i) do want to hear about technical stuff, just not whining about something as irrelevant as the 60fps checkbox that most likely will not be implemented into this game to begin with because of the engine.

i want to see what GPU's can hit the highest resolutions with the best AA, not about how some person isn't going to buy the game because of 60fps
 
Im getting some slight stutters that i cant seem to get rid of. I mean its mostly smooth but every now and then during gameplay you can tell the fps drops slightly.

Im running 6700k with 980ti so its clearly not the hardware. I tried both adaptive and maximum performance in NV CP and no difference between the two. Maybe people just arent as sensitive as i am to the stutters that claim they arent having issues. IQ is very clean though considering how old the game is.

So i'm not only one who experience slight stutter =) i5-3570, gtx 970, win10 + 8gb ram. But game installed on HDD (SSD is already full with Shadow of Mordor), maybe ssd will help..
 
These type of games have so much of their logic tied to the frames. There's a big chance the game would just break all over if Square or modders would "unlock" the rendering by simpler means.
 
It doesn't matter what it's made for. It's a PC game in 2016, it shouldn't be locked to 30fps. The fact that it's 60fps on PCSX2 just proves that logic isn't tied to framerate.

That said I own it and have been playing all day, but I wish it wasn't 30fps.

I think you don't really get it. It's not locked at 30 FPS, it IS a game made to run at 30 FPS. Framerates in PCSX2 in many games report 60 when they're actually running at 30.

Taken directly from the PCSX2 forum:

60'fps' on PCSX2 is actually the (NTSC) TV refresh rate and has nothing to do with the ACTUAL frames rendered. Nearly every PS2 game's frame rate is locked to a factor of 60 to maintain proper vsync (so 60, 30, 20, 15, etc), For a (NTSC) game to be running 100% real time speed it ALWAYS has to run at 60fps in PCSX2 but that has nothing to do the actual amount of frames rendered.

So I repeat: it's a 30 FPS lock, the game IS made to run at 30 FPS.

And it is a PC port of a PS2 game from 2001, in 2016, yes :) Still a PS2 game at heart.
 
Anyone tried it on Integrated graphics yet? Want to buy but core-m with hd5300..... Might be too weak?

I have an hd6450,it's not integrated but it's really cheap,coupled with a 2008 amd dual core cpu 2,4 ghz and the game runs mostly 30fps with some dips to 25 fps here and there.

Mid graphics settings and resolution to 1366x768. You should be able to play it with lower or similar settings.
 
Got it running very smoothly with all settings maxed, including 8x MSAA, at a locked 30fps at 5120x2880 downsampled to 1440p with Gsync on my 980ti.

It looks glorious.

I had to use the DPI scaling trick mentioned in the thread though, before I could get DSR to work.
 
Anyone tried it on Integrated graphics yet? Want to buy but core-m with hd5300..... Might be too weak?

I have i5-4670K with Intel® HD Graphics 4600, out of curiosity I tested it and it seems pretty decent and can run the game at these settings at a fairly solid 1080p/30.
ffx_2016_05_13_15_14_40_491_by_majorparsnip-da2f1g9.jpg
ffx_2016_05_13_15_15_04_466_by_majorparsnip-da2f1fy.jpg



Your 5300 is significantly weaker part for sure, but it's hard to say. I suppose it depends what kind of settings you want. Your laptop/notebook likely has a lower resolution so that would help of course.

Personally probably wouldn't risk it unless someone else has something closer to what you have.
I have an older laptop I'm going to test the game in, assuming I can resurrect the laptop first. I'll chime back in if there's anything to report on that end.
 
I have i5-4670K with Intel® HD Graphics 4600, out of curiosity I tested it and it seems pretty decent and can run the game at these settings at a fairly solid 1080p/30.




Your 5300 is significantly weaker part for sure, but it's hard to say. I suppose it depends what kind of settings you want. Your laptop/notebook likely has a lower resolution so that would help of course.

Personally probably wouldn't risk it unless someone else has something closer to what you have.
I have an older laptop I'm going to test the game in, assuming I can resurrect the laptop first. I'll chime back in if there's anything to report on that end.
Glad you posted. I'm considering playing this on my htpc in the living room. It has an AMD A10 7850K.
 
Its not 60fps on PCSX2.

Jesus, this attitude is really annoying, and i keep seeing it. Just play the games guys

I put 7 hours into it the day it came out, but sorry that complaining about a poor framerate hurts your feelings.

If you can't handle people complaining about 30fps locks on PC games, what the fuck are you doing in a PC performance thread on NeoGAF? I'm sure the Final Fantasy subreddit is talking about how amazing 30fps feels in this game.
 
I put 7 hours into it the day it came out, but sorry that complaining about a poor framerate hurts your feelings.

If you can't handle people complaining about 30fps locks on PC games, what the fuck are you doing in a PC performance thread on NeoGAF? I'm sure the Final Fantasy subreddit is talking about how amazing 30fps feels in this game.

Yeah, no.

Not an excuse to whine about the framerate of a 15 year old engine. Stop shitting up the thread.
 
Got it running very smoothly with all settings maxed, including 8x MSAA, at a locked 30fps at 5120x2880 downsampled to 1440p with Gsync on my 980ti.

It looks glorious.

I had to use the DPI scaling trick mentioned in the thread though, before I could get DSR to work.

So the DPI scaling thing is the only big issue with DSR on this?

I might pick up this port after all. I bet FFX-2 is GORGEOUS downsampled.
 
In the realms of technical performance, what settings is anybody on an equivalent to me running at:

i5 3550k
Nvid 660 2GB
8GB Ram
SSD

It was running properly turd last night on High, which I did not expect. However, I always have to clean boot before playing FFXIII, so I may give it a try in that situation.

I would assume that 8xMSAA is the biggest resource hog, so you might try turning that down or disabling it entirely (the game also has SMAA running over the top). You might try turning shadows down off of the max setting. Ambient occlusion could also be an issue. Try lowering those to medium and see if it helps.
 
I wonder if there's a way to load the higher quality model for some cutscenes? (I guess if they kept it the answer is probably no), but I wonder if it's moddable.
 
Fix for DSR ?

From the OP:

Fix overscan when using a higher-than-native resolution: Disable DPI scaling. Navigate to Steam\SteamApps\common\FINAL FANTASY FFX&FFX-2 HD Remaster, right-click on FFX.exe/FFX2.exe, select "Properties", switch to the "Compatibility" tab and tick "Disable display scaling on high DPI settings". (Credit to Parsnip.)
 
From the OP:

Fix overscan when using a higher-than-native resolution: Disable DPI scaling. Navigate to Steam\SteamApps\common\FINAL FANTASY FFX&FFX-2 HD Remaster, right-click on FFX.exe/FFX2.exe, select "Properties", switch to the "Compatibility" tab and tick "Disable display scaling on high DPI settings". (Credit to Parsnip.)

thanks, will try that out.
 
From the OP:

Fix overscan when using a higher-than-native resolution: Disable DPI scaling. Navigate to Steam\SteamApps\common\FINAL FANTASY FFX&FFX-2 HD Remaster, right-click on FFX.exe/FFX2.exe, select "Properties", switch to the "Compatibility" tab and tick "Disable display scaling on high DPI settings". (Credit to Parsnip.)

Thanks for the tip, but it does not work for me. :(

Any idea?
 
Abload is experiencing server issues at the moment, so please excuse the distinct lack of images in the OP. My entire gallery is dead.

Edit: All's well.
 
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