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Final Fantasy XII – PS2 Original vs. The Zodiac Age Remaster Graphics Comparison

Real question is whether or not the game's godlike visual effects will retain their parity. This has been a very noticeable problem in Square's remasters.

Kingdom Hearts II HD is a good example, in many cases the remastered visual effects actually animate worse than they did on PS2.

I sure hope not, because FFXII probably has the best looking visual effects for its generation of all time

What visual effects are you talking about in KH? Particle effects perhaps? I do agree those are the best in the industry, and given the PS2's weird GPU it could easily screw up the effect.
 
You can do most of that in PCSX2 with the IZJS version of the game. You won't be able to port over any of the game play refinements native to this version of the game though.

sadly true, and that it's another reason to not buy this, because could and should be another free "mod"
 
sadly true, and that it's another reason to not buy this, because could and should be another free "mod"

I understand your point but that would be sort of impossible without a complete overhaul of how the PS2 emulator on PSN works, they can only put up PS2 versions of the game with minor enhancements like resolution boosts, they're essentially PS2 ISO dumps running on an emulator.

This is a remaster with more options like multiple languages, multiple sound track choices, refined controls/game mechanics and job systems. We've seen remasters put out with less effort (God of War 3 for example) at the same price. It would require a lot of work to retroactively put this stuff back into an original PS2 ISO dump and would make for a much less attractive release.
 
I understand your point but that would be sort of impossible without a complete overhaul of how the PS2 emulator on PSN works, they can only put up PS2 versions of the game with minor enhancements like resolution boosts, they're essentially PS2 ISO dumps running on an emulator.

This is a remaster with more options like multiple languages, multiple sound track choices, refined controls/game mechanics and job systems. We've seen remasters put out with less effort (God of War 3 for example) at the same price. It would require a lot of work to retroactively put this stuff back into an original PS2 ISO dump and would make for a much less attractive release.

even more sad. i hope people that buy this "cheap" remasters also give money for things like Falskaar and Enderal ):
 
even more sad. i hope people that buy this "cheap" remasters also give money for things like Falskaar and Enderal ):

You're comparing an independent PC mod with a re-release of a PS2 game on a console 2 generations ahead though, not the same thing, not even close.
 
sadly true, and that it's another reason to not buy this, because could and should be another free "mod"
For a minute, I'll ignore all the other nonsense you have been spewing.

But just so you know, both this and X HD versions have actually been fully ported over to their respective systems. Other HD releases usually work around the original code and so are rarely modified with new gameplay elements.
 
could be the same thing, if you know what i mean :)

No, I don't. lol, the game never had a PC release to begin with so there was never going to be an HD texture pack or any kind of content modification to begin with, it literally could not be the same thing in this case.
 
I notice when they do a full-screen before/after, they first zoom in on the PS2 version to match the character dimensions of the PS4 version... or would it not matter if they were running PS2 version in 16/9 mode?

Jump to 2:20 and you will see what I mean

It's like you see less in PS4 version than you did in PS2 version.

Edit: At the end they do cutscene side-by-side and more is chopped off the bottom of PS4 version for some reason.

It's not a big deal... just wondering why.
 
Looking great.
I remember being blown away when I played it on PCSX2.
Good to see NPCs always using the highest LOD level.
Some noticeable improvements in ground textures as well going by those pics.
 
Porting from PS2, especially games like these which utilizes the full extent of PS2's exotic architecture and feature set, is never an easy task. Some people should learn more before spewing uninformed brainfart.
 
sadly true, and that it's another reason to not buy this, because could and should be another free "mod"

Modders do things for free because they can, and because they enjoy doing it, there is no could or should. Your taking away and minimising the efforts and rights of others. People have a right to do what they want with what they create, whether its giving it away or charging for it.

This remaster took no small amount of effort and money to make. There's a fine line between doing to much or to little. This seems to tread that line pretty well so far. There not just throwing this out with minimal effort like some other remasters.
 
No, I don't. lol, the game never had a PC release to begin with so there was never going to be an HD texture pack or any kind of content modification to begin with, it literally could not be the same thing in this case.

you don't yet pointed the solution. a pc release is the best answer, like for every FF. but sure they will get as much coins as they can with this remaster before a steam release. and wut? HD texture pack is possible on emulators
 
you don't yet pointed the solution. a pc release is the best answer, like for every FF. but sure they will get as much coins as they can with this remaster before a steam release. and wut? HD texture pack is possible on emulators
So what you mean by "free mod" is your chance to pirate the PC release?
 
Porting from PS2, especially games like these which utilizes the full extent of PS2's exotic architecture and feature set, is never an easy task. Some people should learn more before spewing uninformed brainfart.

ports are a shame, yet they did for every other main FF. look who is uninformed...
 
Which makes perfect sense?

I'm surprised they didn't do this on PS3 first...

True. I guess if they had put out the FFX remaster earlier during PS3's life, would have given them enough time to put this out there as well. FFX remaster's success must've caught them off guard but it was also getting way too late for another PS3 title at that point.

Only thing that makes me sorta sour in this case is that this isn't 60 FPS.

Was the PS2 version really that jaggy?

Good old 480i breh. Didn't even do progressive scan IIRC.
 
I really like what they did with his face.

Now, if only they would change his outfit.

H29z3Q5.jpg
 
I kind of expected a bigger delta with the original game.
It's still a fucking gorgeous game although the early areas were always blocky so maybe not the best places to make a comparison I feel.

And did I miss the PC release of FFXII or something?
Why is anyone talking about mods?
Did we get the same talk about how pc mods where better and games should be free when they showed tLoU remaster?
 
lol are you saying that only pirated games can be modded?? :p
You're being unclear because there's something you don't want to say here.

The game is being ported, there is an amount of effort going into it and the publisher intends to distribute the game in physical PS4 copies. You are saying that the remaster is not worth buying, and should be a "free mod".

But a free mod of what? There is no PC version of TZA currently.

You are simultaneously port begging and also considering it a waste of money to pay for a remaster, suggesting that the remaster and an independent PC mod "could be the same thing, if you know what i mean :)".

The PS2 version ultimately still used compressed version of their original assets. The remaster is going to be using assets that could not be obtained from ripping the PS2 game. So how could an independent PC mod be the same thing as the PS4 remaster?
 
Just looks like Ambient Occlusion to me. Looks nice though.

I don't think so, it's not AO but actual shadows. The shadows on the main character and NPCs are also better during gameplay.

back in my day this would be called FREE texture pack and ENB/reshade. so this is pratically charging for "mods"...

Better textures, and shadows, and higher LODs, and higher framerate for NPC animations, and better draw distance, and more details, and better OST and higher quality voice overs.
 
You're being unclear because there's something you don't want to say here.

The game is being ported, there is an amount of effort going into it and the publisher intends to distribute the game in physical PS4 copies. You are saying that the remaster is not worth buying, and should be a "free mod".

But a free mod of what? There is no PC version of TZA currently.

You are simultaneously port begging and also considering it a waste of money to pay for a remaster, suggesting that the remaster and an independent PC mod "could be the same thing, if you know what i mean :)".

The PS2 version ultimately still used compressed version of their original assets. The remaster is going to be using assets that could not be obtained from ripping the PS2 game. So how could an independent PC mod be the same thing as the PS4 remaster?

It makes even less sense because TZA is not even available anywhere but in Japan to begin with.
There is nothing but a Japan only version of the game being remastered (and an international inferior version).
These are still ps2 games that you cannot be legally played on anything but ps2 and early ps3 (if you ask Sony at least).
I doubt it's possible to apply a patch on the ps3 to make the Japan only TZA similar to this version.
Like are we going to legitimately argue that games shouldn't be bought because there's a Japan only version that you can only play with unsupported means available?

For the record, FFXII international Zodiac Job system is at least 60bucks now.
The remaster is actually cheaper.
 
I don't think so, it's not AO but actual shadows. The shadows on the main character and NPCs are also better during gameplay.



Better textures, and shadows, and higher LODs, and higher framerate for NPC animations, and better draw distance, and more details, and better OST and higher quality voice overs.
It's AO. They stated it's one of the graphical updates the game is getting.
 
True. I guess if they had put out the FFX remaster earlier during PS3's life, would have given them enough time to put this out there as well. FFX remaster's success must've caught them off guard but it was also getting way too late for another PS3 title at that point.

SE had a lot going on in those days too... those were crazy times. We will likely never see that hinted-at FFX-3.
 
I honestly wish they would add more bloom.

I love how FF12's world looks, but I really feel it's a nice to hide some of the ugly with graphics by creating more atmosphere to it.

Wind Waker arguably didn't need it, but it definitely adds more drama and colour to the scene that a more realistic game like FF12 could have benefit from.

 
You're being unclear because there's something you don't want to say here.

The game is being ported, there is an amount of effort going into it and the publisher intends to distribute the game in physical PS4 copies. You are saying that the remaster is not worth buying, and should be a "free mod".

But a free mod of what? There is no PC version of TZA currently.

You are simultaneously port begging and also considering it a waste of money to pay for a remaster, suggesting that the remaster and an independent PC mod "could be the same thing, if you know what i mean :)".

The PS2 version ultimately still used compressed version of their original assets. The remaster is going to be using assets that could not be obtained from ripping the PS2 game. So how could an independent PC mod be the same thing as the PS4 remaster?

And there it is.

I mean, if this remaster is of the level of free mods, can't that be said about just about every remaster we've seen? RE4 and it's 10,000 remasters would like to weigh in.
 
Just take the L, man. You're not making any sense. Please explain how you want square to deliver this game that's not available on anything but ps2.
They should have made a free mod for the original ps2 game to be played only on emulators for pc. It makes so much sense, i might cancel my preorder now.
 
They should have made a free mod for the original ps2 game to be played only on emulators for pc. It makes so much sense, i might cancel my preorder now.

Well to be fair they're selling that old game for more than the new remaster...
 
back in my day this would be called FREE texture pack and ENB/reshade. so this is pratically charging for "mods"...

This isn't the whole picture. The game has new features not only from the IZE but new ones exclusive to this release.

And that's not even talking about the improved audio and CGs quality .
 
I'm disappointed in many of the big area encompassing ground textures. Some of them look really bad with the upscale+sharpening filter algorithm. Those are textures that you see a lot so would it not be a worthwhile undertaking to redraw them from the scratch? I understand doing the algorithm thing to smaller and more situational textures but I think they should redo those massive ground textures. I like them more in the emulator shots tbh.
 
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