Hot indeed. I don't think NA and EU have to worry about making a box art, when that is way way good enough.Fran-17 said:![]()
HOT.
Kagari said:Hardware bundle packshot:
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Rpgmonkey said:Will the monsters in XIII interact with each other (whether it's in or out of actual combat)?
duckroll said:Okay, this is fucking weird. I just realized something:
- The final trailer goes online on Wednesday afternoon in Japan.
- Next week's Jump features a look at the world of Grand Pulse, and the missions you can get on it, similar to mob hunts.
- This week's Jump showcased the weapon upgrading system.
- Next week's Famitsu will cover the same stuff that Jump has covered in these two weeks.
So....
Unless they plan on "teasing" or revealing Vanille's summon in the trailer itself, it means we might actually not see it in action at all before the game is out. I'm fully expecting Bahamut and Alexander to be in the trailer. Then again, in the previous trailer, they showed Brynhildr with Sazh, before it was ever officially announced. So they could be doing that here. In fact, if it is an original summon, they might do just that, and leave us guessing if the summon shown was Leviathan or something. :lol
7Th said:Like I said, I'm pretty sure than Vanille's summon is some kind of huge spoiler. It won't be something as bland as Leviathan!
duckroll said:So if it's an original summon, will you admit that S-E has trolled you?![]()
duckroll said:So if it's an original summon, will you admit that S-E has trolled you?![]()
duckroll said:So if it's an original summon, will you admit that S-E has trolled you?![]()
cosmicblizzard said:I was gonna ask why anyone would feel trolled but then I remembered where I was :/
I for one could care less if it's a returning summon or original one. As long as it does badass stuff and/or looks cool, I'll be satisfied. I haven't been disappointed so far and I doubt I will be.
7Th said:Depends; if it is a DARKNESS-PERSONIFIED original summon, I will consider my whole theory justified!
Unless it is lame-looking like Fang's Bahamut. Now, that was depressing.![]()
lorddarkflare said:Picking on you is so easy that i feel guilty trying :b
With that said, i do agree that it is about how the summon.
If I have to dodge even one bolt of lightning in this area I'm going to scream.NeoUltima said:
Regulus Tera said:Doomtrain is dark.
cosmicblizzard said:Not my fault you hate everything
Most of my real life friends love the designs. Obviously that doesn't represent the entire fanbase, but I've found that online opinion usually conflicts with mainstream opinion.
lorddarkflare said:![]()
...Choo, choo mulfuckers.
Really, it is like you bait me on purpose.
Either that or i am a bigger prick than i remember.
cosmicblizzard said:Not trying to bait you, just saying good/bad/uninspired are all subjective. Shouldn't be that hard to fathom people liking things you consider bad.
If it's any consolation, Doomtrain is one of my favorite summons and I would be thrilled to see him return (like having your own marlboro).
lorddarkflare said:No. That sort of thought is the bastion of people who find their opinions constantly and unacceptably attacked and thus retreat to a state where they are unassailable.
I would not go so far as saying there are objective standards, but not all subjective reasoning is equal.
And it is not so much that i cannot bear the idea of someone disagreeing with me, it is the idea that there exists someone that could disagree with me so much (i blame my ego...).
cosmicblizzard said:I could have a whole conversation with you about that, but this isn't the place do it. You should join the IRC. Would spice the place up a bit.
Edit: Also, I'm sure inner-G would disagree with you just as much![]()
NeoUltima said:![]()
The hell are those white things?
RikuSeiken said:When I was little, a fiend attacked me while I was swimming at the beach. My brother tried to beat it back with a spell. But he missed and hit me instead! It was a Thunder spell - Bzzzzzzt!
*sigh*
I've been scared of lightning ever since...
Seiken said:When I was little, a fiend attacked me while I was swimming at the beach. My brother tried to beat it back with a spell. But he missed and hit me instead! It was a Thunder spell - Bzzzzzzt!
*sigh*
I've been scared of lightning ever since...
Fucking win.duckroll said:The V Jump article has more screens and info than Weekly Jump's. They show an actual battle (with battle interface) with the Adamantoise in FFXIII. The scale is exactly the same as when you see it when you're exploring Grand Pulse. They're the HUGE things shown in the overworld in the last trailer.
They also show a screen with monsters fighting each other, and it says that the overworld of Grand Pulse is meant to be a wild and natural world and to add to the realism monsters in the world will also have their own little conflicts and you can see them fighting over territory, etc as you explore.
![]()
duckroll said:They also show a screen with monsters fighting each other, and it says that the overworld of Grand Pulse is meant to be a wild and natural world and to add to the realism monsters in the world will also have their own little conflicts and you can see them fighting over territory, etc as you explore.
duckroll said:The strange monuments which you talk with to get missions on Grand Pulse are actually l'Cie who have failed to perform their focus, and hence became crystallized 'Cie corpses over long periods of time.
The insert song "Eternal Love" will be played in the game during the fireworks scene with Snow and Serah, as seen in the trailer. I wonder if this is when they will play "My Hands" in the US version. There's still no word if Kimi ga Iru Kara is played during another scene, or if it'll just be the ending song.
Zoe said:Sounds like the T-Rex outside of Dalmasca.
duckroll said:The strange monuments which you talk with to get missions on Grand Pulse are actually l'Cie who have failed to perform their focus, and hence became crystallized 'Cie corpses over long periods of time.
duckroll said:They also show a screen with monsters fighting each other, and it says that the overworld of Grand Pulse is meant to be a wild and natural world and to add to the realism monsters in the world will also have their own little conflicts and you can see them fighting over territory, etc as you explore.
![]()
Agreed, it's all very intriguing... and if it can happen in sidequests, it can happen in the main plot as well (and almost certainly will).Fimbulvetr said:So the missions you get are actually the focuses those l'Cie didn't complete?
I wonder what happens to the corpses if you complete their focus for them.
The FFXII stuff on Pulse is sexy, I think I already know which of the two areas I like more.![]()
JonStark said:Talking about world realism, I read some allusions to weather effect, and in one of the screens above we acn see a lightening bolt. I searched but found no real explanation :
are they some "scripted" weather effects at some moments of the story, or does Pulse have a changing/dynamic weather ?
TheJollyCorner said:most likely scripted.
they save the dynamic weather for the online FF's.![]()
JonStark said:Talking about world realism, I read some allusions to weather effect, and in one of the screens above we acn see a lightening bolt. I searched but found no real explanation :
are they some "scripted" weather effects at some moments of the story, or does Pulse have a changing/dynamic weather ?
duckroll said:Probably related to some puzzles.
duckroll said:The screenshot is not from Pulse. We have not seen any weather effects on Pulse yet. The weather system introduced so far is an artificial system in a specific area on Cocoon. The weather can be controlled using a machine, and you can alter the weather as well by touching the orb. Hence it's not scripted to the story, but can be changed manually to impact the dungeon (?) in different ways. Probably related to some puzzles.
duckroll said:The screenshot is not from Pulse. We have not seen any weather effects on Pulse yet. The weather system introduced so far is an artificial system in a specific area on Cocoon. The weather can be controlled using a machine, and you can alter the weather as well by touching the orb. Hence it's not scripted to the story, but can be changed manually to impact the dungeon (?) in different ways. Probably related to some puzzles.
VindicatorZ said:I've been curious as to wether there are any cities on Pulse or not. From what it seems like, it's just a vast land with monsters, but maybe we just haven't seen any civilization yet.
Fimbulvetr said:There was a scan that showed a ruined city(the scan was about new details on Pulse, so yeah....).
Also some details from episode zero would imply that there is(or was) some civilization down there.
duckroll said:The strange monuments which you talk with to get missions on Grand Pulse are actually l'Cie who have failed to perform their focus, and hence became crystallized 'Cie corpses over long periods of time.
The insert song "Eternal Love" will be played in the game during the fireworks scene with Snow and Serah, as seen in the trailer. I wonder if this is when they will play "My Hands" in the US version. There's still no word if Kimi ga Iru Kara is played during another scene, or if it'll just be the ending song.