mcdomination said:Are we sure that FFXIII was made by SE and not Fisher-Price? (My 1st RPG)
My last hope with the FF series now lies with FFXIV.
mcdomination said:Ok, I'm not trying to troll (honestly!)
Volcynika said:I haven't played it, and I haven't been dissuaded by the impressions here. My import copy finally arrives today, so I'll hopefully be joining the happy people!
Not seeing it that way.Darkness said:Those of us that are playing it seem to be enjoying it overall. The people that haven't played it are doing most of the bitching =P
thetrin said:I mean, if people who haven't played it want to hate on it, have at you! It doesn't sound nearly as fun as actually playing the game.
badcrumble said:I'm kind of hoping that Versus will be like Kingdom Hearts meets GTA: San Andreas, personally. They've talked about a streaming world map, day/night cycle, and complex idling behavior from NPCs, all of which sound a whole lot like an open-worlder to me. This is the import thread though, so I don't want to take this too far off topic.
rykomatsu said:Is it just me? The music sounds very reminiscent of Kanno Yoko's work with GITS:SAC...hell, if someone told me the composer was Kanno Yoko, I would have believed it![]()
rykomatsu said:Is it just me? The music sounds very reminiscent of Kanno Yoko's work with GITS:SAC...hell, if someone told me the composer was Kanno Yoko, I would have believed it![]()
I don't know, it's pure speculation, but interviews have said that the world map and the NPC idle behavior would be unusual/surprising somehow.duckroll said:I don't know what gives you that idea honestly. Dragon Quest games have world maps, day/night cycles, and NPC routines change between day and night. Radiata Stories also did the same thing with day/night cycles and routines. It's nothing new and it does not in any way indicate an "open world" or anything. In fact, Nomura has stated that Versus XIII will be more traditional than FFXIII, in the sense that there will be towns and cities to visit, but you will also progress from the world map to fields and dungeons to complete quests like slaying summons to contract them, etc. It'll be a linear story with exploration, but nothing he has said indicates anything like GTA. It's weird that you would get that idea.
Oichi said:Chapter 10 boss advice?
The fight with Cid is like UGH once he transforms and goes into his second form and can start juggling you to near death. :lol I've gotten him down to 20% health before he targets Lightning and juggles her to death before Vanille's Cures can reach me in the air.:lol
I'm running with a team of Lightning/Sazh/Vanille, my Optima is:
Attacker/Blaster/Blaster
Blaster/Healer/Blaster
Healer/Healer/Enhancer
I'm wondering whether or not to swap Sazh out right now because even though his enhancements are hella useful they don't seem to be doing a whole lot of good in this fight. I might just put in Fang or Snow and have them as a Defender when I need to heal up
Kagari said:ELECTRONICA VOCAL CHOCOBO THEME.
badcrumble said:I don't know, it's pure speculation, but interviews have said that the world map and the NPC idle behavior would be unusual/surprising somehow.
I'll try to sum it up to where you're at.DMPrince said:As far as story goes. No clue. I can pick out words that I know like Fal'cie, Pulse, l'cie, and stuff like that. everything is pretty much going to have to wait for the NA release. I've been managing in the game. Crystarium right now is just lvling up the Optima I'm using for each character since most of the time i don't pay attention what is actually being increased or obtained :lol.
duckroll said:Well now that FFXIII is out, I guess we finally understand. We will be surprised that Versus actually has those things at all! AMIRITE?! :lol
donkey show said:I'll try to sum it up to where you're at.
, so all this lends to the madness happening you've been missing!Lightning and Snow are both trying to save Sera from the fal'Cie. Sera is Lightning's sister and Snow's fiancee. Hope, Vanilla, and Sazh basically just get caught up in the mix. Vanilla empathizes with Hope since he lost his mother and blames Snow for her death, which is why he followed him. I forget why Sazh tagged along, but no biggie. Anyway, they all find Sera who completed her mission as an l'Cie and became a crystal. She tells them to save Cocoon and then they all go up and kick the fal'Cie's ass. After they beat it, it turns them all into l'Cie and gives them a mission... to destroy Cocoon. The government is involved as well
Awesome. :lolDMPrince said:Thanks for the summary. I kinda understood most of the story even with the language barrier. Even if I made up my own story during some cutscenes :lol.
lsslave said:For one why are people expecting a traditional Final Fantasy from Versus? Nomura doesn't seem to do that, he seems much more keen on action elements in his games.
For two considering how much people are talking about wanting the town structure and etc. why didn't Lost Odyssey sell bucketloads? (From what I've seen it seems more in line with traditional FF)
Kagari said:ELECTRONICA VOCAL CHOCOBO THEME.
Kyzer said:
Yeah, me neither. I DO like the remixed piano theme though. That shit rocks. and I could swear I heard english lyrics. Or is it engrish? Can't tell.Wilsongt said:Swing... and a miss. I do not like it.
kiryogi said:I just like options. IE in FF8, everyone talks about how you have to use summons for every single battle. But you could also just abuse the hell out of the junction system. Anywhere to avoid any further derailing. It's just a comparison that I thought that fits. Don't get me wrong about it and all. I'm absolutely enjoying FF13. Juggling that and Graces now.
duckroll said:Because Nomura already said as much in his interviews. He's one of the most outspoken and honest developers at S-E, and he's pretty open about sharing what he's working on, etc. By traditional we don't mean it won't be an action RPG, because it will be. It's just more traditional because he already mentioned specifically (and there are concept sketches shown) that the game will have a world map like older FF games, and that they're still working out what is the perfect proportion to represent the environment and the player's character with. There will also be an airship, and there are towns and cities, and lots of exploration.
Because the people who are the most vocal on the internet also often represent the smallest minority of actual sales.
Kyzer said:
Kyzer said:
My favorite thing about Nomura as a director is that Kingdom Hearts 2 FM reeeeally shows that he's willing to respond to feedback and can learn from his mistakes. He's got a bombastic style, sure, but he's unassuming enough to add refightable superbosses, dodge roll, and platformable levels that rewarded backtracking, when those were the missing elements that EVERYONE missed from KH1. I can definitely appreciate that the man is willing to learn from his mistakes, which is a big part of why I'm extremely excited for Birth By Sleep and FF Versus XIII despite having been somewhat underwhelmed by KH2.lsslave said:I suppose you're right on that second point. If I had a 360 (semi-positive getting one for Christmas instead of a new PS3 now that mine is gone, but in Feb. I am getting one) I'd probably pick it up for my old school FF fix but 13 is definitely there.
As for the Nomura quotes, I do like that about him. I remember when Kingdom Hearts was announced I was meh on the idea, didn't even pick up the game at first but when I did try it I fell in love with his style. Even though he uses young characters he definitely pushed the maturity in the situation (very all-ages, kids can love the Disney but its not embarrassingly childish so an adult can enjoy it, much like old Disney used to be) so Versus 13 has me hyped to see what he pulls off with adult characters.
As for the world map and etc. I hadn't seen that comment from him, although it would be amazing to see it pulled off I just wasn't sure how that style of game (world map, airships) would work in an ARPG which is the style he seems to really enjoy doing
careksims said:Speaking of music. Is there any themes for the characters? Anything memorable or catchy that later down the road there would be a OC Remix of it? I haven't heard too much impressions on the music besides the catchy fight music.
badcrumble said:My favorite thing about Nomura as a director is that Kingdom Hearts 2 FM reeeeally shows that he's willing to respond to feedback and can learn from his mistakes. He's got a bombastic style, sure, but he's unassuming enough to add refightable superbosses, dodge roll, and platformable levels that rewarded backtracking, when those were the missing elements that EVERYONE missed from KH1. I can definitely appreciate that the man is willing to learn from his mistakes, which is a big part of why I'm extremely excited for Birth By Sleep and FF Versus XIII despite having been somewhat underwhelmed by KH2.
duckroll said:Okay, I'm getting really annoyed with how people like taking things which are out of context, and adding their worthless opinions on the subject either because they think it's cool, or they're just ignorant. So just once, I will indulge in a spoiler regarding the "Chocobo theme" linked.
Sounds a LOT like Katamari!Kyzer said:
Kagari said:Got my bundle today
Also.
ELECTRONICA VOCAL CHOCOBO THEME.
Kagari said:Got my bundle today![]()
donkey show said:BTW, does leveling your role do anything besides increasing your level? It always seems like a waste of CP aside from advancing the board since I see no real goodies from doing so.
When it comes to Role Enhancement, I can understand the increase in cp requirement.rykomatsu said:It's cheaper, CP-wise, to level say...Lightning's attacker/healer/blaster role than the other 3 by a significant amount. I think it's like 6000cp per node at lvl 1 for her enhancer role...also, isn't the +ATB gauge node on the main role of the character?
!Kagari said:Got my bundle today![]()