GT Vespene said:
:lol @ people spending probably like 10 min out of 15 min session trying to figure out that they can't target using mouse select. Seriously, it should be obvious after like 30 seconds...
GT Vespene said:
Kintaro said:No, I read the whole post. I commented on the part that didn't need to be said at all. But you like...
Blizzard added a voice chat feature to WoW later into the game. Most people don't like it, but it's there. Just because you can use typing for communication, doesn't mean voice chat should be left out. This will be consoles too and you can't depend on PS3 players to lug keyboards around to play this. It's shortsighting to not include voicechat in 2009.
We're merely commenting on what we see here and now. What we're presented with. Not beta. This. There is nothing wrong with that. Will it change? Sure. Should we shut up about it? No. Otherwise, lock the thread until open beta since discussion is discouraged.
Kintaro said:Weird. I've had healers say the same thing.
Zalasta said:Ok, well, I'll bite. So WoW didn't have voice chat to begin with and now Blizzard added a half-baked one which not many people use anyway, it automatically means every MMO that follows should have it? Do Champions Online or Aion have voice chat? You said it's shortsighted not to have it, but in fact how many MMO being released this year and forward have this as a feature? To be honest I think it is far sillier to not have a keyboard to play an MMO than to expect voice support. This isn't a shooter, for which it is essential.
I don't really think a lot of people are merely commenting at this point. Many are stating assumptions as facts or criticizing SE's approach in how to present early builds of the game. So yes, I do wonder if they have experience in game developments to speak like that. I think my question is perfectly valid.
Unrelated to the above discussion, but it's far easier to ninja-afk as a melee than as a caster. Unless you have a very good NIN tank, WHM is expected to constantly cycle between cures and regen. It's even worse as RDM and BRD. I have never had downtime when playing either job, unless we stop pulling completely. If you can't figure out whether your healer is doing his job after a couple of pulls, then...well, I don't think you're a very good player yourself.
Teknoman said:How come the people playing as mages never seem to cast? No explanation how to use spells before the demonstration?
Azrael said:A lot of Japanese players don't like voice chat because they're too shy to talk in a game. Also voice chat has serious limitations in a worldwide game like this because auto-translation of text can make communication feasible across multiple languages. Not so for voice.
I expect not having it will lead to platform segregation when a 360 port is released, because many 360 players will insist on using party chat for communication exclusively.
Azrael said:A lot of Japanese players don't like voice chat because they're too shy to talk in a game. Also voice chat has serious limitations in a worldwide game like this because auto-translation of text can make communication feasible across multiple languages. Not so for voice.
I expect not having it will lead to platform segregation when a 360 port is released, because many 360 players will insist on using party chat for communication exclusively.
Kyzer said:Nice, haha.
Anyways, regardless of if they add voice chat or not, people will find a third party software program to run it anyway, because it tends to be necessary.
Azrael said:I expect not having it will lead to platform segregation when a 360 port is released, because many 360 players will insist on using party chat for communication exclusively.
RuGalz said:Voice chat is nice option to have during an organized raid and such but it's hardly a necessity during normal game play. A complicated feature to add for little gain for the majority of the players; I would rather have them spend the time polishing other things.
Kintaro said:I don't know man. Ask those playing games on Xbox live how necessary voice chat is. Or even PSN. Even just in normal gameplay when I played WoW, BSing with friends off questing, it was a much better and relaxing experience than typing everything.
Eh. ex-FFXI players seem to have a weird view on things I guess.
RuGalz said:It is easier when *everyone* has voice chat and is actually paying attention full time. When you expect everyone to have voice chat but someone in the party mute their sound for whatever reason or has hard time hearing what you say then the whole voice communication breaks down. With text chat, you always have a log to scroll back to.
Ravidrath said:Even though I probably wouldn't use it often, I think they should offer voice chat.
I wouldn't want to use it for partying, most likely, but would love it for duoing with friends and linkshell mates.
A lot of this may come from the Japanese perspective? Japanese players, in my experience, are not very chatty online. It's hard to get them to talk about where they live in text, let alone with voice. From the Japanese perspective, it's probably just not a priority, and ultimately Square feels (rightly or wrongly) that the Japanese consumer is their number one priority.
Kintaro said:You saying voice chat isn't essential in WoW? Blizzard added it way too late. At least they added it though. It would blow my mind if their next MMO did not have voice chat built in. I believe it's short sighted to not have voice chat built into Champions Online and Aion as well. The limitations are easy to get around on the PC, but this isn't just a PC only MMO now is it? The PS3 (and 360) have built in voice chat for many game and many players would enjoy having it. PS3 players will be playing this game with gamepads mainly as well and not keyboards. Pretty silly eh?
It IS shortsighted in all respects for all those games.
Kintaro said:All of this can be spun the same way to a melee person (not using JAs when timers are up, not WS' etc). If you can't tell, you must not be a very good player yourself.
Kyzer said:Not with Final Fantasy. Dragon Quest and Final Fantasy are reverse in their eyes. FF is much more popular in the West and DQ is much more popular in the East. I can't find it but there was some sort of article where they talked about their priorities and it went something like that. With DQ they do the best they can to cater to Japanese fans, and with Final Fantasy they know they'll be judged more by the West.
Kyzer said:Not with Final Fantasy. Dragon Quest and Final Fantasy are reverse in their eyes. FF is much more popular in the West and DQ is much more popular in the East. I can't find it but there was some sort of article where they talked about their priorities and it went something like that. With DQ they do the best they can to cater to Japanese fans, and with Final Fantasy they know they'll be judged more by the West.
TheChillyAcademic said:All the videos of the demo seem to have people who have no idea what the HELL they are doing lol
Ploid 3.0 said:Japanese players voice chat in Resistance 2. Loved playing in a JPN players only room in that game hah.
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Teknoman said:Crazy Santa "Claws" (Ogre with a santa suit?) boss would be cool.
Teknoman said:Favoring japan or not, XIV better have some decent events. I know even the JP players got tired of watching fireworks and catching goldfish for junk.
If you're going to put in minigames, make them actual minigames, and make the items somewhat worthwile...or at least have event bosses. Crazy Santa "Claws" (Ogre with a santa suit?) boss would be cool.
Teknoman said:Did that happen in XI?
SolidusDave said:Can you have 360 voicechat/partychat in FFXI?
That reminds me... In five years of playing, the only time I ever started a party was to do Divine Might. Seriously.Zalasta said:Which current MMO supports voice chat without the use of a 3rd party software? Honestly, if we can do complicated strategic fights like the Divine Battle (no we did not and never mana burned it with BLM) and Vrtra encounter without voice chat back in XI, I don't see why it would be a big deal in XIV.
Heh, I had this with Rainbow Six Vegas. I was actually kind of surprised since I never thought Japanese players liked playing these sorta games let alone voice chat.Ploid 3.0 said:Japanese players voice chat in Resistance 2. Loved playing in a JPN players only room in that game hah.
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I don't see how distributing cells in Salvage would even be possible without voice chat unless your group was slow as fuck. (Other than possibly having two people controlling the leader's account? One to play and one to type? Even then...) Other than that, it's mostly a social thing.Jinko said:I dont' think Voice chat is all that important actually, I played 3 year in FF11 without ever using Vent or Teamspeak.
Teknoman said:Favoring japan or not, XIV better have some decent events. I know even the JP players got tired of watching fireworks and catching goldfish for junk.
If you're going to put in minigames, make them actual minigames, and make the items somewhat worthwile...or at least have event bosses. Crazy Santa "Claws" (Ogre with a santa suit?) boss would be cool.
TAJ said:I don't see how distributing cells in Salvage would even be possible without voice chat unless your group was slow as fuck. (Other than possibly having two people controlling the leader's account? One to play and one to type? Even then...) Other than that, it's mostly a social thing.
Pai Pai Master said:Vent really isn't necessary except for the few higher-ups in a linkshell who are calling the shots during a Dynamis run or something.
Not everyone has that luxury. We usually had at least one new person. Vent kept that from ever being an issue.Khrno said:when you have a group with people that knows what they are doing
Something can only be superior to another thing if that other thing causes problems? Good to know. /rolleyesKhrno said:So I don't see why are you saying that it would be impossible to do Salvage or something else without it. Oh but now I remember, you are the one that said that a pad is the superior control type to someone that had no problems playing with a kb only during such a long time.
These changes alone made that a lot less of an issue:Kobe said:I need to know if I can solo in this game at anytime that I want to? I hated that you can only level the first 12 levels in FFXI. After that anything can kill you, its was insane! I remember waiting for hours just to get a party going to level up and on the way home to log out get attacked by a rabbit 10 levels below me and getting owned. Then the dreaded level down crap affecting me. Its the deal breaker for me, so is this game solo friendly?
I leveled Dancer solo to lv37 about as fast as I would have looking for groups.The following bonuses are available with the Signet effect:
* Increased Healing HP
* No TP loss while resting
* Bonus experience earned in smaller parties
* Increased defense and evasion against attacks from your auto-attack target
Oh gosh, please no voice chat. If I was forced to listen to the general population blab and play music into their mics in order to communicate then I would've quit XI the first week