Final Fantasy XV: Game Informer's article info roundup

Mar 25, 2014
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Venice, Italy
#1
Here are all the infos from the latest Game Informer article about Final Fantasy XV, part of their month-long coverage of the game.

They got to play many hours of the game's first chapter.

(Credits to Kagari and Obliterator for the infos)

Gameplay details:

-Weapon types includes: swords, daggers, lances, firearms, shields, royal arms, spells, and something called "machines" which weren't revealed yet;

-One of the screenshots has Ignis with a spear;

-You can improve and forge weapons from materials you collect;

-The game have magic synthesis to create new spells;

-When you call a summon
they won't always do the same thing. They are entities that exist in the world itself. So depending on the situation they will do different things. Examples given Titan sometimes will run up and melee hit an enemy, sometimes he will throw boulders at the enemy and its possible he will even give up and leave the battle.
They will also act differently in a dungeon than they will in the overworld. Its a huge focus for the staff for Summons to feel exciting and a major event when they show up, not just some random monster that swoops in. They want a sense of awe with them;

-There will be a growth system where you can spend ability points on weapon skills, Noctis, the party, bonuses etc. ;

-Each party member has their own "special talent" that improves with use. One example given is Prompto will ask the crew to take pit stops with the car where everyone gets out, goes to a spot and he takes photographs. You can then share these photo's on social media. The more you do it the better his pictures will be. These are in the game for both character development and will have real consequences for the game. Prompto is photography, Noctis is fishing, Ignis is cooking, and Gladiolus is survival instincts;

-The trunk of the Regalia acts as party storage;

-You can make branching decisions. Similar to older FFs dialogue choices;

-Four quest types: for fun (minigames:fishing/chocobo race/JusMon5 etc.), main story, monster hunts and regional quests. Currently over 200 quests and they're working on more;

-GI has this to say, "FFXV isn't Witcher 3 or Dragon Age Inquisition in terms of your to-do list. That isn't necessarily bad because your quest log isn't bloated by insignificant or uninteresting tasks.....inspires a feeling similar to pre-PS2 Final Fantasies where there were huge overworld maps that made the setting seem authentic and enormous - even if you didn't find a quest every step.";

-GI says there's a instrumental version of this in the game: https://www.youtube.com/watch?v=pO8kTRv4l3o;

-Tabata: "We have no intention to create sequels out of this";

-Kingsglaive has existed from 2013;

Story related info (SPOILERS):

-The game has a Chapter 0 (Prlogue) but GI wasn't allowed to see it;

-So the game starts
with the car breaking down after the opening sequence. No Behemoth hunt.

-About Ardyn:
shows up fairly early it looks like. The crew tries to take the ferry to Altissia and he stops them telling them service is suspended. At this point they don't know of the invasion.

-Noctis and co.
find out about the invasion by reading a newspaper and then try and go back to the city but are blocked off by Niflheim forces.

-Kagari interpretation of the game's first chapter:
So the first chapter after the opening sequence seems to go something like this:

Noctis and friends are on their way to Altissia -> car breaks down outside Lucis in a town called Leide -> you meet up with Cid and Cidney at Hammerhead who agree to repair the car and Cidney sends you on some fetch quests (kill monsters) -> car is repaired, gang goes to deliver a package for Cidney -> package delivered to the black dog seen in the trailers, named Umbra -> flashback to Noctis and Luna childhood -> Noctis and co. set out to a coast town to catch a ferry to Altissia,meet up with Ardyn who says they're closed off for now -> sidequests -> party goes to hotel, reads about Lucis attack in the newspaper -> they get back in the car and head back to Lucis right away -> they fight through some Niflheim troops and eventually see what's happened on the horizon -> Cor calls and delivers the bad news -> chapter 1 ends.

-Tabata state that There will be a centralized foe. Not an assortment of villians as the "main enemy". Think of it like Sephiroth there will be a singular major villian;

-Luna
may have affection for Noctis, but their relationship is complicated and Noctis may not have the confidence to respond back to her feelings. Their marriage is actually a political one.

-In regards to FFVII remake. Looking at the FFXIII saga as a model of release (three full-fledged games). Each game will be the size of a FFXIII game is specifically stated. In other words full scale 30+ hour RPG, and they also say plot wise nothing is off the table in terms of changes. They clarify they aren't changing everything but Kitase, Nomura, and Nojima feel since they were involved with the original game that they have the liberty to add / change what they want while still making fans happy. They also state they want FFVII Remake to gave a much shorter development cycle than FFXV.
 
Jun 7, 2013
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#4
Branching decisions similar to the older games doesn't really sound much like branching decisions given how many of them were often just for flavor in the old days and didn't have much bearing on anything.
 
#5
-Four quest types: for fun (fishing/chocobo race), main story, monster hunts and regional quests. Currently over 200 quests and they're working on more;
This struck fear into me.

-GI has this to say, "FFXV isn't Witcher 3 or Dragon Age Inquisition in terms of your to-do list. That isn't necessarily bad because your quest log isn't bloated by insignificant or uninteresting tasks.....inspires a feeling similar to pre-PS2 Final Fantasies where there were huge overworld maps that made the setting seem authentic and enormous - even if you didn't find a quest every step.";
This relieved it a little.

Rest sounds good.
 
Oct 1, 2014
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#11
Kagari didn't mention anything about Luna,
and the character description for them mentioned that she had feelings for Noctis, but didn't say Noctis didn't care or was to complected to care, just that he was complex and there Marriage is as of now political.
 
Mar 2, 2011
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#15
I want this to be like FFX where you have to capture each monster in the game 10 times to unlock one of the ultimate bosses. Only in this game you'll have to repeat ever monster quest 9 times, average playthroughs for 100% completion will be around 150-200 hours
 
Apr 28, 2015
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#23
Kagari didn't mention anything about Luna,
and the character description for them mentioned that she had feelings for Noctis, but didn't say Noctis didn't care or was to complected to care, just that he was complex and there Marriage is as of now political.
Haha.
LUNA JUST GOT FRIENDZONED!
 
May 14, 2009
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#24
No sequels? Thank God.

I was so salty when they called Versus XIII the Versus Epic or something, inferring a series of games.

Considering how long this game has been in the womb in some capacity, any notion of a sequel can and should fuck off until the game comes out.
 
Nov 29, 2006
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#28
I like the sound of everything I heard. I'm glad to hear there are tons of weapon classes, and not just the ones that were in the demo. I'm really starting to get hyped for the game now.
 
Apr 17, 2013
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#31
-In regards to FFVII remake. Looking at the FFXIII saga as a model of release (three full-fledged games). Each game will be the size of a FFXIII game is specifically stated. In other words full scale 30+ hour RPG, and they also say plot wise nothing is off the table in terms of changes. They clarify they aren't changing everything but Kitase, Nomura, and Nojima feel since they were involved with the original game that they have the liberty to add / change what they want while still making fans happy. They also state they want FFVII Remake to have a much shorter development cycle than FFXV.
I sure hope so :p That all sounds good though. Hopefully in the third game/episode/whatever the entire world is opened up and you can go anywhere.
 
May 30, 2013
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#37
Kagari didn't mention anything about Luna,
and the character description for them mentioned that she had feelings for Noctis, but didn't say Noctis didn't care or was to complected to care, just that he was complex and there Marriage is as of now political.
Haha.
LUNA JUST GOT FRIENDZONED!
Sounds to me that Noctis will develop feelings for Luna over the course of the game. Noctis might be a bit sheltered and he's forced to grow up due to the invasion and other events.

Though a political marriage without actual romance might be something interesting that hasn't really been touched upon in any game I know of. And Luna seems to be older than Noctis if we look at their artwork as kids which would be another trope broken.
 
Jan 5, 2015
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#43
Sounds to me that Noctis will develop feelings for Luna over the course of the game. Noctis might be a bit sheltered and he's forced to grow up due to the invasion and other events.

Though a political marriage without actual romance might be something interesting that hasn't really been touched upon in any game I know of. And Luna seems to be older than Noctis if we look at their artwork as kids which would be another trope broken.
Yeah plus
In the recent trailer Luna seems to b on her knees during the childhood flash back and she just a bit shorter then Noctis so maybe she like 3-5 years older.
 
Mar 25, 2014
9,567
3
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Venice, Italy
#50
We're getting an instrumental version of Heart of Gold.

...
Shimomura Da Goddess has the best tastes.

Kagari didn't mention anything about Luna,
and the character description for them mentioned that she had feelings for Noctis, but didn't say Noctis didn't care or was to complected to care, just that he was complex and there Marriage is as of now political.
Haha.
LUNA JUST GOT FRIENDZONED!
Sounds to me that Noctis will develop feelings for Luna over the course of the game. Noctis might be a bit sheltered and he's forced to grow up due to the invasion and other events.

Though a political marriage without actual romance might be something interesting that hasn't really been touched upon in any game I know of. And Luna seems to be older than Noctis if we look at their artwork as kids which would be another trope broken.
Thanks, tried to clear that up a little.

Hunts with this combat
I'm curious to see if all the hunts will have the same amount of detail (specific area, paths, animations etc.) the Behemot quest had in the demo.