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Final Fantasy XV gameplay @ PAX West

I don't think most games will ship with 3 different modes like Nixxes, just cause its nixxes and they go above and beyond. Even Horizon as a first party game is apparently only shipping with checkerboard mode(for both 4K and 1080p TV's) along with slightly more stable fps in that mode.

As for the FF15 footage, it wasn't specified, but i'm going to assume that it was the 4K mode with slightly enhanced graphical features on top of that, like better LOD, better draw distance, a bit more foliage implemented.

From what we've heard and seen so far there doesn't seem to be much power left to considerably enhance graphics on top of running a game in 4k mode (rather 2K upscaled) with solid 30 fps. Graphics (LOD, foliage...) seem to be only enhanced in 1080p mode.
 
Not 2018. My guess would be 2019 or 2020.

One of Sony's main reasons for introducing it this holiday was to really sell it as a mid generation incremental upgrade. They can't sell it too close to PS4(alienating PS4 users) or too close to PS5, as it has to keep its own reason for existing without being supplanted too early by a new generation.

PS5 in 2020 and PS4 Pro right now sounds freaking awesome. I'm no longer bitter towards PS4 Pro.
 
Has any pro version gameplay been shown yet? I haven't been in this thread in awhile.
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From what we've heard and seen so far there doesn't seem to be much power left to considerably enhance graphics on top of running a game in 4k mode (rather 2K upscaled) with solid 30 fps. Graphics seem to be only enhanced in 1080p mode.

If they use double 1080p pixel ratio, they would still have a few hundred gflops more to implement some small features in addition to stabler FPS because of the CPU overhead, like a few minor asset enhancements and generally cleaning up the basic presentation.

According to Eidos Montreal, Deus Ex has better lighting and better speculars for example, despite running checkerboard rendering as well
 
I can't make threads and I guess this is the closest thing to a general FFXV thread right now, so I guess I"ll just post here about how I just finished the Platinum Demo for the first time. I haven't played Duscae because I only just got a PS4 and I'm not gonna buy Type-0 or run around trying to get a code just for a demo.

I guess the free demo was just... the battle system I guess? It was like 30 minutes of gameplay. It seemed like it could have potential if you sit back and realize it isn't an action game and is still supposed to be approached more like an RPG. It's kinda like Dragon Age Inquisition really. People talked shit about that game just being "hold R to attack or something," but I think people are just too accustomed to all big-budget RPGs being action RPGs these days, and straight-up party-based traditional RPGs almost don't exist in the mainstream console market anymore. Dragon Age is kind of it. It's not turn-based but is pretty much built for the same audience instead of Fallout or Mass Effect The Witcher which try to grab the action audience. Other than Square Enix, BioWare is really the only company in the big leagues still trying to do party-based RPGs. Nobody else is really trying to figure out how to do real-time party-based combat systems on a controller.

Anyway, I feel like I would probably enjoy the Duscae demo more because it has more exploration and combat and, well, more of the game in general. While playing the Platinum demo I realized that when I play an RPG all I really want is just to explore a world full of interesting places and characters, engage in some combat, and loot a dungeon every now and then. That's it. I think too many JRPGs got caught up in tacking on other inconsequential shit or doing things that slowed down the process of exploring/fighting/looting.
 
I can't make threads and I guess this is the closest thing to a general FFXV thread right now, so I guess I"ll just post here about how I just finished the Platinum Demo for the first time. I haven't played Duscae because I only just got a PS4 and I'm not gonna buy Type-0 or run around trying to get a code just for a demo.

I guess the free demo was just... the battle system I guess? It was like 30 minutes of gameplay. It seemed like it could have potential if you sit back and realize it isn't an action game and is still supposed to be approached more like an RPG. It's kinda like Dragon Age Inquisition really. People talked shit about that game just being "hold R to attack or something," but I think people are just too accustomed to all big-budget RPGs being action RPGs these days, and straight-up party-based traditional RPGs almost don't exist in the mainstream console market anymore. Dragon Age is kind of it. It's not turn-based but is pretty much built for the same audience instead of Fallout or Mass Effect The Witcher which try to grab the action audience. Other than Square Enix, BioWare is really the only company in the big leagues still trying to do party-based RPGs. Nobody else is really trying to figure out how to do real-time party-based combat systems on a controller.

Anyway, I feel like I would probably enjoy the Duscae demo more because it has more exploration and combat and, well, more of the game in general. While playing the Platinum demo I realized that when I play an RPG all I really want is just to explore a world full of interesting places and characters, engage in some combat, and loot a dungeon every now and then. That's it. I think too many JRPGs got caught up in tacking on other inconsequential shit or doing things that slowed down the process of exploring/fighting/looting.

Platinum Demo shines in a different way than Episode Duscae. Platinum Demo shines because it supposed to be a symbol that certain locations and other stuff that people have been seeing for so long... will actually be in the game. Like the section where Kid Noctis is running around in that room has been seen from LONG AGO.

Now Episode Duscae?

It's KING. It's so much fun and I had a great time. That's why I always say RIP to Episode Duscae.
 
Non pro/graphics talk I'll bite. Platinum demo was horrible except the last what 3-4 minutes and even than the combat was only like 50% of what actually would be happening. Duscae was a much better impression of the full game. Should've just updated it with the combat but that would've taken way too much work
 
That's what happens with most artists who design the same types of models. It is a consequence of designing characters based on non reality based illustrations. Once you get into specifically copying real people, generally speaking a lot of the designer appeal is lost.

This is why i appreciate Naughty Dog's approach. They still make their characters otherworldly stylized without just succumbing to just mo cap, or just face flashing. They add alot of hand drawn animation frames as well, along with designing their characters so they can have a good balance between realism and fiction.
Artists in the industry design characters before casting them, usually made by references online. It's only after the character is cast that they start to reflect that in the art. After UC4 ND is probably gonna start sticking more and more to just using the face of an actor. It's not really "copying." It's making sure the actor truly comes through, Senua from Hellblade is a way more visually striking design than any of Nomura's recent character designs, and her face is a straight up digital scan. I actually find that more interesting when devs do that as I like seeing the actor's performance come through and it discourages same face syndrome as models get used to a certain way of modeling characters, (except when the character is a scan of Troy Baker >_>, change his face every time now please)
 
I can't make threads and I guess this is the closest thing to a general FFXV thread right now, so I guess I"ll just post here about how I just finished the Platinum Demo for the first time. I haven't played Duscae because I only just got a PS4 and I'm not gonna buy Type-0 or run around trying to get a code just for a demo.

I guess the free demo was just... the battle system I guess? It was like 30 minutes of gameplay. It seemed like it could have potential if you sit back and realize it isn't an action game and is still supposed to be approached more like an RPG. It's kinda like Dragon Age Inquisition really. People talked shit about that game just being "hold R to attack or something," but I think people are just too accustomed to all big-budget RPGs being action RPGs these days, and straight-up party-based traditional RPGs almost don't exist in the mainstream console market anymore. Dragon Age is kind of it. It's not turn-based but is pretty much built for the same audience instead of Fallout or Mass Effect The Witcher which try to grab the action audience. Other than Square Enix, BioWare is really the only company in the big leagues still trying to do party-based RPGs. Nobody else is really trying to figure out how to do real-time party-based combat systems on a controller.

Anyway, I feel like I would probably enjoy the Duscae demo more because it has more exploration and combat and, well, more of the game in general. While playing the Platinum demo I realized that when I play an RPG all I really want is just to explore a world full of interesting places and characters, engage in some combat, and loot a dungeon every now and then. That's it. I think too many JRPGs got caught up in tacking on other inconsequential shit or doing things that slowed down the process of exploring/fighting/looting.
Dude, if you're the RedSwirl from Twitter: I've been following you there since 2009 or so, but I think I've known your blog posts before that - where was it, 1UP.com? Really enjoy reading your posts.

Yeah, it's definitely not supposed to be a Character Action Game, but from my limited experience I wouldn't say it's like DA:I either, or does that have timing- and position-based dodging/parrying (AFAIK, it was completely stat based)? So, in that sense FFXV actually is more like TW3 and Mass Effect (especially with the gun play), but with some control over and dynamic interaction with your party. The Platinum Demo obviously didn't have the party combo attacks or commandos that you can give your party members freely.

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PSY・S;216512658 said:
yoshida is the true sprite man

Can't argue with that. I like Nomura and Yoshida but their faces aren't the reason. Although sometimes Nomura does a face that I think really works and is a little different, like Fang from XIII.

qHXwffH.gif


Also, damn I love Cor's battle style. Like Georg Prime. Hope he's a recurring guest party member and not just around for a bit at the beginning.
 
Platinum Demo shines in a different way than Episode Duscae. Platinum Demo shines because it supposed to be a symbol that certain locations and other stuff that people have been seeing for so long... will actually be in the game. Like the section where Kid Noctis is running around in that room has been seen from LONG AGO.

So it was what? More proof of life for certain sections outside that same field everybody keeps seeing?
 
PSY・S;216512658 said:
yoshida is the true sprite man

nattoli.net_photo_standard_tactics_ogre_art_works_6_9154_nat_preview-7d8f986c.jpg


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I think the two pages of Tactics Ogre art are done by Tsubasa Masao? (I need that artbook in my life, lawd.) But, yes, love me some Yoshida. I hope Square commissions some new art from him for TZA.
 
Yeah ok that's him. Looks like there's a lot of art by him that I thought was Yoshida's ahaha.

Edit:

Is this Masao too? How long have I been l living a lie?

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Can't argue with that. I like Nomura and Yoshida but their faces aren't the reason. Although sometimes Nomura does a face that I think really works and is a little different, like Fang from XIII.

qHXwffH.gif


Also, damn I love Cor's battle style. Like Georg Prime. Hope he's a recurring guest party member and not just around for a bit at the beginning.
Well he's gonna die eventually I bet. Cor the immortal raises red flags
 
And he's 42 as well! Age of misfortune. But who's going to go all Iaido on fools then? Noctis' katana style is cool too, but just not the same :-(
You'll have to accept Noctis lol. Speaking of anybody got a good idea of what weapons they plan on using regularly, specific battle situations aside what's the main 4
 
PSY・S;216517950 said:
Yeah ok that's him. Looks like there's a lot of art by him that I thought was Yoshida's ahaha.

Edit:

Is this Masao too? How long have I been l living a lie?

I don't think so. Dem Yoshida thighs are unmistakable.
 
Lmao ouch!

We all know prompto is best bro guys let's not do this

Tabbie, Gavin, Cor, and Titan all top bro tier, well above Prompto.

You'll have to accept Noctis lol. Speaking of anybody got a good idea of what weapons they plan on using regularly, specific battle situations aside what's the main 4

I've thought about this a bit - I'll probably stick predominantly to close quarters weapons. Very interested in all the royal weapons. Definitely going to roll with the katana for ghosting, something that's good in the air (maybe a lance) then probably an mp-recovery weapon and finish off with a spell.
 
Tabbie, Gavin, Cor, and Titan all top bro tier, well above Prompto.



I've thought about this a bit - I'll probably stick predominantly to close quarters weapons. Very interested in all the royal weapons. Definitely going to roll with the katana for ghosting, something that's good in the air (maybe a lance) then probably an mp-recovery weapon and finish off with a spell.
I'm going long ranged all day baby! Shuriken,gun, perhaps one mp draining sword just to get my mp back because of the shuriken and an op magic mix. How viable and reliable will this be on a first play thru probably terrible but I'm doing it anyway lol
 
One thing I do worry is whether the game might get boring and repetitive with the combat and such. Same goes for any minigames such as the fishing or chocobo races. I mean, is there any chocobo breeding to enhance the latter at all?

I also really want to get a full look at those ability trees still to better understand exactly what it being locked out from us.
 
One thing I do worry is whether the game might get boring and repetitive with the combat and such. Same goes for any minigames such as the fishing or chocobo races. I mean, is there any chocobo breeding to enhance the latter at all?

I also really want to get a full look at those ability trees still to better understand exactly what it being locked out from us.

Chocobos can level up from what we know so I'm imagining there's a strategic component once races increase in difficulty.

I wouldn't worry too much about combat getting boring. The fact is that there's a lot of enemy variety from what we've seen in the game. Add that to the fact that every battle is real-time as well as the different environments and no two battles are ever going to be the same.
 
Chocobos can level up from what we know so I'm imagining there's a strategic component once races increase in difficulty.

I wouldn't worry too much about combat getting boring. The fact is that there's a lot of enemy variety from what we've seen in the game. Add that to the fact that every battle is real-time as well as the different environments and no two battles are ever going to be the same.

Oh, didn't realize that. Or I forgot. Still, that's definitely good to know and hopefully does speak to the races getting more difficult. I wonder if there could be a sidequest with a big race.

True. I do wonder how much we'll be able to customize the abilities with everyone. Given everyone's AP is shared, I'd think maxing everyone's trees would either take a really long time like end game or be downright impossible. So if we want to experiment with a different kind of build, can we respec that AP?
 
Hi guys :)
I tried ffxv platinum demo this weekend and it kinda looked terrible. Aren't they using some AA on this, it looked very pixelated? I was wondering if they have done something about this in later builds and, if so, how the game looks now? Sorry if I sound rude.

Music was wonderful, gameplay interesting and I was impressed over the gigant monsters. I'm not a huge ff fan but I'm thinking of buying it.
 
This gif is the best thing ever shown out of FF XV. I was not hyped at all after all the wait, convinced they would shit all over it, but now I'm excited.


EDIT: WAIT, WHAT'S WITH ALL THOSE GIFS? I thought you could only play with Noctis.

That's the Pro mode, let's wait and see the state of the game on PS4 and XB1 first at launch.

Also, those are team attacks, you can only play as noctis

So we might be getting a trailer later today right?

Or at TGS proper, we'll see
 
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