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Final Fantasy XV: Platinum Demo Thread

Would holding L2 get Noctis into the aiming mode already and then pressing a face-button would throw the magic? Or R2 + holding face-button to aim and then release to throw?

I don't know, when you hold down the face button of said magic it goes into aiming?

How do you switch weapons?

Oh shoot i knew i forgot something lol

D-Pad as it's already is it's fine, then L1+D-pad for Pary commands
 
I don't know about X1 version, but the additional touch pad on Dualshock 4 would serve well for a game like FFXV that uses many inputs, and there simply aren't enough buttons to fit in everything comfortably. Ironic, because this game have had the stigma of one button to win thing.
 
Been thinking about how to make the controls less clunky. The main things were the weapons being on the dpad, and warp being on triangle. To understand the problem, try to move the left stick and change weapons at the same time, or move the right stick and warp at the same time.

The following is what I've come up with so far that fixes the above issues. The tradeoff is that you lose one manual weapon. You do get an option to use magic via shortcut menu though. The option to use magic via weapon slots is still available. (And devs can always implement auto-weapon switching for specific actions like guarding, point-warping, etc., to provide access to even more weapons during a battle.)


Improved Control Scheme:

Triangle: Switch and Attack with Weapon 1
Square: Switch and Attack with Weapon 2
Circle: Switch and Attack with Weapon 3
Cross: Jump
Cross (Hold): Use Summons (Context Sensitive)

L1: Guard
L1 (Hold): Shortcut button for magic (L1+X=Fire, L1+O=Blizzard, etc.)
R1: Warp
L2: Cycle through available targets while locked on
R2: Cycle through available targets while locked on
L2+R2: Engage or disengage target lock

L3: Sprint
R3: Hide/Show soft-locks OR use for whatever

dpad Up: Party Attack - Gladio
dpad Left: Party Attack - Ignis
dpad Right: Party Attack - Prompto
dpad Down: Party Attack - Guest


You forgot Arminger Mode
 
I'm curious about when are we going to get details on the more RPG elements of the gameplay, like stats, leveling and so on.

Since i'm pretty into Tabletop RPGs and stats these days, i kinda came up with a system on how those will be in the game and i'm curious to see how close i came to the real thing lol

Hope we'll get something on this from GI in the coming days
 
Guys have they said anything about improving (among other things) the camera in the final product? Camera control and movement is so stiff, i mean try jumping and the camera looks as if it is kinda glued on the back of the character.
 
Guys have they said anything about improving (among other things) the camera in the final product? Camera control and movement is so stiff, i mean try jumping and the camera looks as if it is kinda glued on the back of the character.

I'm not sure, but it seems like a common occurrence with Tabata's games. I think Type-0 received a patch that improves camera controls, so maybe XV will get one as well.
 
Guys have they said anything about improving (among other things) the camera in the final product? Camera control and movement is so stiff, i mean try jumping and the camera looks as if it is kinda glued on the back of the character.

Obviously. Camera is one of the things that is always constantly tweaked in games. Just recently Tabata said in an interview that they already improved the camera since the Platinum demo, as they were aware of the issues themselves, and that they'd be working on it until the last day.
 
I stopped the demo after I could NOT figure out how to attack... It said I received the toy sword and hammer but no matter what I pressed nothing happened?

Playing this demo after Uncharted 4 all day did no favors to the graphics either.. And I can't play Duscae because of the 1 year expiration (which was bullshit). SE gonna have to really make me want this game at this rate. Will try the demo again tomorrow, so how do I attack?
 
I stopped the demo after I could NOT figure out how to attack... It said I received the toy sword and hammer but no matter what I pressed nothing happened?

Playing this demo after Uncharted 4 all day did no favors to the graphics either.. And I can't play Duscae because of the 1 year expiration (which was bullshit). SE gonna have to really make me want this game at this rate. Will try the demo again tomorrow, so how do I attack?

You have to equip them first. I believe it's the touchpad button on PS4 to bring up the menu. You can actually just skip fighting as kid Noctis and run through the levels. There is zero fun in fighting as kid Noct, it's a terrible demo.
 
I stopped the demo after I could NOT figure out how to attack... It said I received the toy sword and hammer but no matter what I pressed nothing happened?

Playing this demo after Uncharted 4 all day did no favors to the graphics either.. And I can't play Duscae because of the 1 year expiration (which was bullshit). SE gonna have to really make me want this game at this rate. Will try the demo again tomorrow, so how do I attack?

If you're in NA, your Duscae code will still work. Redeem code like normal. When you get booted out of PS Store and back to the main menu, go to your library and download it from there.
 
I stopped the demo after I could NOT figure out how to attack... It said I received the toy sword and hammer but no matter what I pressed nothing happened?

Playing this demo after Uncharted 4 all day did no favors to the graphics either.. And I can't play Duscae because of the 1 year expiration (which was bullshit). SE gonna have to really make me want this game at this rate. Will try the demo again tomorrow, so how do I attack?

hidethegiggle.gif
 
I stopped the demo after I could NOT figure out how to attack... It said I received the toy sword and hammer but no matter what I pressed nothing happened?

Playing this demo after Uncharted 4 all day did no favors to the graphics either.. And I can't play Duscae because of the 1 year expiration (which was bullshit). SE gonna have to really make me want this game at this rate. Will try the demo again tomorrow, so how do I attack?

Incredible.
 
Wow, I love seeing how after all this time people still finding new skills or w.e in the demo.
Hope the final game does that too.
 
I finally got to try this. The combat is as underwhelming and floaty like when I tried the game at the Paris expo. However it was a pretty and unique experience (tech demo).

Gotta say I am not so hyped for this game as I used to be. Despite being disapointed at XIII despite paying bargain bin prices, it had a damn solid battle system.
 
I hate how fast Noctis gets tired and how he stops so abruptly playing that annoying wiping-forehead animation or whatever it was. Is it still like that in the Platinum demo? Makes me not want to traverse on foot much in the final game :/
 
Decent, but the last demo was better. Though the framerate on PS4, both demos, is pretty bad. I hope they get that figured out by release. I'm guessing they are going for 1080p 30fps. Hope they put some AA in too.
 
I hate how fast Noctis gets tired and how he stops so abruptly playing that annoying wiping-forehead animation or whatever it was. Is it still like that in the Platinum demo? Makes me not want to traverse on foot much in the final game :/

You can Sprint indefinitely now, so you can easily avoid that.
 
You can Sprint indefinitely now, so you can easily avoid that.

Pretty sure that's a bug and even if not, it's not fun to always remember doing that at the right moment just to conveniently run around in a game where you obviously have to run around a lot. It's one of those cases where realism doesn't make sense gameplay-wise. At least make the speed drop less abrupt with no forced animation breaking the flow.
 
Is the final game coming to pc, ever? Have 0 friends on psn. No friends on xbox that would ever play a japanese game. Pc friends actually have more shared game interests and would play thhis through wih me. So id have some people to talk to about the game etc.
 
Is the final game coming to pc, ever? Have 0 friends on psn. No friends on xbox that would ever play a japanese game. Pc friends actually have more shared game interests and would play thhis through wih me. So id have some people to talk to about the game etc.

Of course it will, but probably a year later or so. They even brought FFX and finally FFIX to PC this year. FFXII will follow. Pretty much every FF is on PC now.
 
Is the final game coming to pc, ever? Have 0 friends on psn. No friends on xbox that would ever play a japanese game. Pc friends actually have more shared game interests and would play thhis through wih me. So id have some people to talk to about the game etc.

Considering the only FF game not on PC right now is XII, there is no doubt it will come to PC eventually. Not only that, but Tabata actually said some really tantalizing things about a PC release recently:

http://gematsu.com/2016/04/final-fantasy-xv-director-talks-potential-pc-version-summer-dlc-announcement
HT: I’m quite positive about the idea of ​​developing a PC version, but I would like to make a very different project if possible. The reason I’m interested is that a PC version would propel the game to another technical level. I have in mind a version of Final Fantasy XV that is more technically developed. This version could incorporate things that we were forced to abandon because of the limitations of home consoles. With the PC, this would be an opportunity to release a version far superior in terms of quality and tech. That said, if we choose to develop this project, the development will start from scratch by doing research of what would be the best technology to use. It might not be a simple port of the console version.

This situation reminds me of GTAV on PS3/360 vs PC. Both were a technical showcase. the PS3/360 version was impressive as they did all these technical backflips just to make the thing run, while the PC version was impressive for its performance and technical prowess.
 
Considering the only FF game not on PC right now is XII, there is no doubt it will come to PC eventually. Not only that, but Tabata actually said some really tantalizing things about a PC release recently:

http://gematsu.com/2016/04/final-fantasy-xv-director-talks-potential-pc-version-summer-dlc-announcement


This situation reminds me of GTAV on PS3/360 vs PC. Both were a technical showcase. the PS3/360 version was impressive as they did all these technical backflips just to make the thing run, while the PC version was impressive for its performance and technical prowess.

Of course it will, but probably a year later or so. They even brought FFX and finally FFIX to PC this year. FFXII will follow. Pretty much every FF is on PC now.
Thanks guys. I hope the wait isnt too long.
 
Did they ever clarify how summons work? Not long ago I got
Ramuh
, and holy hell, was it amazing to see that and one shot the
behemoth
. I have a feeling its going to be a once a day thing, or some restriction.
 
The input delay is ridiculous. I can literally look down and watch myself push the button and then look up and then see the action taking place. Way too slow.
 
Did they ever clarify how summons work? Not long ago I got
Ramuh
, and holy hell, was it amazing to see that and one shot the
behemoth
. I have a feeling its going to be a once a day thing, or some restriction.

We don't know fully yet. They said it won't work like Episode Duscae at all, though, as that was just a placeholder mechanic for the demo. The most recent thing they said is this:

When you call a summon they won’t always do the same thing. They are entities that exist in the world itself. So depending on the situation they will do different things. For example, Titan sometimes will run up and hit an enemy, sometimes he will throw boulders at the enemy and it’s possible he will even give up and leave the battle. They will also act differently in a dungeon than they will in the overworld.​
 
After playing Uncharted 4, Dark Souls 3, Overwatch and Ratchet and Clank in the past month...

The performance and visuals for this thing are even more disappointing than I initially thought.
 
After playing Uncharted 4, Dark Souls 3, Overwatch and Ratchet and Clank in the past month...

The performance and visuals for this thing are even more disappointing than I initially thought.

To be fair, its a demo. And early from the looks of it. I hardly doubt the final code is going to look an run this way.
 

Oh, that's cool. So they won't be as powerful. I hope the classics are in like Ifrit and Shiva. Maybe some optional ones too would be sweet.
 
After playing Uncharted 4, Dark Souls 3, Overwatch and Ratchet and Clank in the past month...

The performance and visuals for this thing are even more disappointing than I initially thought.

You should compare it to open-world games, otherwise it's not fair.
 
After playing Uncharted 4, Dark Souls 3, Overwatch and Ratchet and Clank in the past month...

The performance and visuals for this thing are even more disappointing than I initially thought.
None of these are comparable tho? Even your examples aren't comparable to each other. Besides ffxv isn't done
 
I hope that whatever good tutorial they come up with it doesn't explain everything that was in some of those videos (invincibility frames etc.), i'd like the more technical things to get discovered by the community and the gamer themselves.

The input delay is ridiculous. I can literally look down and watch myself push the button and then look up and then see the action taking place. Way too slow.

Yeah, if they don't fix this, the battle system will never ever have a chance to shine.
The game can look as good as they want, but polish and responsiveness should be their top priority.

After playing Uncharted 4, Dark Souls 3, Overwatch and Ratchet and Clank in the past month...

The performance and visuals for this thing are even more disappointing than I initially thought.

It was something put together by a handful of dev in 2-3 months, it's anything but representative of the game.
 
Finally get a chance to play it. Is this the route they are going? Kingdom Hearts clone? If yes, I am really turn off by this as I found KH to be really boring.
 
Finally get a chance to play it. Is this the route they are going? Kingdom Hearts clone? If yes, I am really turn off by this as I found KH to be really boring.
Classic turn-based combat/ATB in FFs isn't boring? It's button-mashing "Attack" for 95% of normal battles with an occasional heal spell/item.
 
Classic turn-based combat/ATB in FFs isn't boring? It's button-mashing "Attack" for 95% of normal battles with an occasional heal spell/item.

But you get to select attack for EVERY ONE of your party members! And some of those party members are females! See how that makes a huge difference?
 
Kingdom Hearts clone? If yes, I am really turn off by this as I found KH to be really boring.

Did you ever play Kingdom Hearts 2 Final Mix on Critical mode level 1 ?

But you get to select attack for EVERY ONE of your party members! And some of those party members are females! See how that makes a huge difference?

Doesn't make much of a difference I mean, why do I care when my character can warp literally everywhere, use every weapon, and has exclusive spells?

Either way you can still "Select an attack" for any of your party members :]

I don't care about the genders of the main characters, I don't see why this improves a game or not kinda just preference.

It's time to let go man sorry if it isn't your thing but that's where they are going.
 
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