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Final Fantasy XV tech demo presentation by Tabata (Demo gameplay details added)

I really don't know I'm not happy with what I'm seeing/hearing but again will reserve judgment for the demo. Also this would explain why Nomura left the game. From the gameplay standpoint it has really changed, they also made changes to Noctis and probably the story too. Tabata is leaving his stample :P.

The changes to noctis thing is a mistranslation.

Tabata doesn't write as far as I know and the quote meant the noctis has been through a lot in his life.
 
Jesus christ, FF Fanbase really is all over the place.
I mean, last year everyone was "oh my god this game is shit, the battle system is too fast and looks like a button masher i want my turn based back", now they're (supposedly) scaling it down to stay closer to the main series and we hear "oh wow its too slow everything is automatic i want my button mashing back" and all of this WITHOUT an official gameplay explanation. We actually don't even know how the game fucking plays.
How can people "bail out" of the game without even having tried it? That quote is so vague, its not like it says the game is not an ARPG anymore, if anything it makes me think they're just adding options to better control every situation.
And then there's people who complain about how they miss a good and simple story in their Final Fantasy which is exactly what they're apparently trying to do with XV, complain about the characters being shitty without having heard more than one line from them (Don't judge a book from its cover anyone?) and to think if they're so well fond of good stories they should know how it takes time to appreciate characters.
And then there are those who are disappointed with the "incoherent" aesthetics of the game and how to them "a car led by jpop boys passing by a dinosaur" is a mess, when most of them probably have never taken a look at the game base plot or themes.

I don't know, i'm just really baffled by how people are making so many statements on a game of which they have zero to none information and its all based on speculations, let alone waiting for the demo.

We're lucky the game is in capable hands of people who in the past produced great stories (Nojima), great cinematics (Akiyama) and great battle systems (Tabata, the KHI and BbS team) all led by a great game designer (Nomura, for who now people think because he's not in charge anymore then they just scrapped everything).

I'm not saying you shouldn't have opinions on the game, but man at least wait to have some real facts to sustain your arguments.

Fale edit: Ffu i don't know what got me, but since the tgs trailer people went mad in critisizing this game it just drove me mad.
 
Tabata doesn't write as far as I know and the quote meant the noctis has been through a lot in his life.

The story outline, world history, and setting concepts for Type-0 were all written by Tabata. He basically created world based on his love for historical epics like Romance of the Three Kingdoms.

That said, I think he would probably approach this project more like Crisis Core, since the story and world has already been established and detailed by someone else.
 
Yeah you're right. She also worked with Mitsuda on the Xenoblade Chronicles soundtrack. Can't expect nothing less than an amazing soundtrack at least.

Will be the best FF soundtrack since FFIX imo. Although I never played FFXI and XIV so I can't comment on those.
 
i believe the left side isn't per button, it's per character..
the top one is noct, etc.
thats why it says attack so much.

i dont think it's like lightning returns per button attack.
 
The story outline, world history, and setting concepts for Type-0 were all written by Tabata. He basically created world based on his love for historical epics like Romance of the Three Kingdoms.

That said, I think he would probably approach this project more like Crisis Core, since the story and world has already been established and detailed by someone else.

Pardon me.I don't know about Type-0 much at all.

I just said that because I think he didn't write anything with CC or TurdBday.
 
i believe the left side isn't per button, it's per character..
the top one is noct, etc.
thats why it says attack so much.

i dont think it's like lightning returns per button attack.

Yeah. It's telling you what each character is doing. Most likely there will be some sort of gambit like system to manage the other characters.
 
Agreed.

Example already posted in this thread: a western developer would never in a million years have a shitcakes character that behaves like Vanille. Actually, just hiring western actors for the mocap like Kojima has done for MGSV would be enough to offset those sorts of mannerisms.

I basically heard from somebody who does voice direction at another company that localizes a fair number of Japanese products that this was the word on the street about FF13's localization; that members of that game's cast went to other jobs, including with this person, expressing exasperation with the way that project was directed and influenced by non-native speakers.
 
Jesus christ, FF Fanbase really is all over the place.
I mean, last year everyone was "oh my god this game is shit, the battle system is too fast and looks like a button masher i want my turn based back", now they're (supposedly) scaling it down to stay closer to the main series and we hear "oh wow its too slow everything is automatic i want my button mashing back" and all of this WITHOUT an official gameplay explanation. We actually don't even know how the game fucking plays.
How can people "bail out" of the game without even having tried it? That quote is so vague, its not like it says the game is not an ARPG anymore, if anything it makes me think they're just adding options to better control every situation.
And then there's people who complain about how they miss a good and simple story in their Final Fantasy which is exactly what they're apparently trying to do with XV, complain about the characters being shitty without having heard more than one line from them (Don't judge a book from its cover anyone?) and to think if they're so well fond of good stories they should know how it takes time to appreciate characters.
And then there are those who are disappointed with the "incoherent" aesthetics of the game and how to them "a car led by jpop boys passing by a dinosaur" is a mess, when most of them probably have never taken a look at the game base plot or themes.

I don't know, i'm just really baffled by how people are making so many statements on a game of which they have zero to none information and its all based on speculations, let alone waiting for the demo.

We're lucky the game is in capable hands of people who in the past produced great stories (Nojima), great cinematics (Akiyama) and great battle systems (Tabata, the KHI and BbS team) all led by a great game designer (Nomura, for who now people think because he's not in charge anymore then they just scrapped everything).

I'm not saying you shouldn't have opinions on the game, but man at least wait to have some real facts to sustain your arguments.

Fale edit: Ffu i don't know what got me, but since the tgs trailer people went mad in critisizing this game it just drove me mad.

Dude, people are NEVER happy with anything. Especially people who play videogames, they are too nitpicking and will completely shit on a game for a minor flaw.

That said, FFXV looks (not just graphically) amazing.
 
well It's not like I don't like Nakazawa's works. But I just don't want the original plans to change....

I understand that. It's quite an abrupt change, but to be fair, we haven't seen a lot of the game's battle system while it was still supposedly based on KH. It's largely because we know it was Nomura and KH team developing, so assumption is it will be like KH, but realistic.

Guess at some point, they don't want FFXV to be too similar to KH3, which leads to the addition of Type-0 team to help finish off the development and more importantly, inject a more unique flavor to its gameplay.
 
So damn, from the looks of it, much of Final Fantasy Versus 13 was changed just because it's now a main FF title. A part of me is hyped because the trailer looks awesome, but a part of me is disappointed that it won't be the game that was shown to us back then aka "fantasy based on reality."

Noctis not being the "lonely wolf that he used to be" and the Tabula Rasa comment of Tabata about Luna (if I understood it right) seems to imply that even the original plot has been changed. I just hope the plot wasn't simplified to "stealing back the crystal" just so that they could rush this game (although I always thought the plot was about that, but it also included some political intrigue between kingdoms).

Hmmm why the synthetic music?? Is Square so out of money ? I hope it's some demo

This is only a fan recreation of the trailer music. It's not the actual song itself.
 
Reading the other thread about the rumoured interview leak, it sounds like there is a lot more to the combat system that it first seems, they're apparently releasing the demo so that people getting a better idea of how it plays.
 
I have a serious problem with those hairstyles.. but I'm very excited for everything else.
Finally FFXV feels "close", damn it's been so long..
 
How do you know Nomura had no input in this decision?

Nomura has been doing ARPGs, with an emphasis on faster and more flashy gameplay for more than 10 years.

We've been seeing fast-paced, KH-combat since the first "gameplay" video up until E3 2013.. Square has admitted that they were extremely sceptical of an ARPG main entry FF. Suddenly the director changes and we have different battle gameplay altogether.

No, it was not Nomura's decision. I'd bet you a copy of the game it wasn't.

I think Kanemori sucks though, so I would be okay with it.... :)

In what way?
 
Yeah. It's telling you what each character is doing. Most likely there will be some sort of gambit like system to manage the other characters.

that's what i'm thinking when it said "it started as an action game, but it's becoming like old final fantasy, but still action" (paraphrase)

i'm hoping its like FF12..

omg this game truly is becoming how i thought final fantasy would become in the future.
 
So damn, from the looks of it, much of Final Fantasy Versus 13 was changed just because it's now a main FF title. A part of me is hyped because the trailer looks awesome, but a part of me is disappointed that it won't be the game that was shown to us back then aka "fantasy based on reality."

Noctis not being the "lonely wolf that he used to be" and the Tabula Rasa comment of Tabata about Luna (if I understood it right) seems to imply that even the original plot has been changed. I just hope the plot wasn't simplified to "stealing back the crystal" just so that they could rush this game (although I always thought the plot was about that, but it also included some political intrigue between kingdoms).

I have a feeling the odds of real political intrigue in Final Fantasy left with Matsuno. Just a guess, though. I never got a political intrigue sense from it, more just a good guys and bad guys with some slightly blurred lines. ALA FF7 - ShinRa is obviously the enemy, but there is throughout the game the thread of ShinRa power making people's lives better. But that's not quite on the same level as the Ivalice stuff.
 
Agreed.

Example already posted in this thread: a western developer would never in a million years have a shitcakes character that behaves like Vanille. Actually, just hiring western actors for the mocap like Kojima has done for MGSV would be enough to offset those sorts of mannerisms.

Er... so now non-Western actions are problematic?
 
Happy to see that that fancy multi-sword stuff Noctis was doing in previous trailers wasn't just for show.

He was switching between various swords in this demo on the fly while attacking.

Er... so now non-Western actions are problematic?

Well yeah, gestures are a part of culture. There is no reason for Naomi to have gestures of a Japanese woman like she did in MGS4.
 
Wait, what's going on with the battle system? Can't find any info on it and people are complaining about something... Are there actually auto-attacks? o.O I assumed it was more like Kingdom Hearts. What has changed?
 
That looks... freaking insane.

They have pretty much reached Advent Children CG levels here.

The character models, world, weather and especially the animation are just on a whole new level.

Very glad that teleportation ability is combat ready and super quick. With bigger areas its a lot more involving to be able to move quickly from area to area or enemy to enemy instead of having to run there slowly.



It wasn't a problem in everyone's beloved Xenoblade, why would it be here?
Some are just looking for reasons to overreact.

I'm all in on this one. Way more excited to try this than any other FF since XII.
 
Wait, what's going on with the battle system? Can't find any info on it and people are complaining about something... Are there actually auto-attacks? o.O I assumed it was more like Kingdom Hearts. What has changed?

-The game started as an action game like KH, but things changed, it's still action, but at the same time more similar to the main series. They want to give to the player the full control of what's happening during the fight.

-Block button, auto-attack and warp button.

http://www.neogaf.com/forum/showthread.php?t=898505
 
they explained that when you hold the guard button it automatically dodge, and when you hold the attack button it automatically attacks.

Also the combination attack with the partner is automatically pops up when you get the situation.

He didn't want to go into the details of the battle today. He did say that they made that you can do various actions with very easy control.

dolan-everythingwasautomatic.jpg

If that's what the final game will be, I look forward to the auto-battle option. Between a) having to hold a button to watch a movie and b) watching a movie without having to hold any button, I choose b).

I'm shocked you can still use magic freely. It'll probably be contextual and automatic in the final build.
 
So damn, from the looks of it, much of Final Fantasy Versus 13 was changed just because it's now a main FF title. A part of me is hyped because the trailer looks awesome, but a part of me is disappointed that it won't be the game that was shown to us back then aka "fantasy based on reality."

Noctis not being the "lonely wolf that he used to be" and the Tabula Rasa comment of Tabata about Luna (if I understood it right) seems to imply that even the original plot has been changed. I just hope the plot wasn't simplified to "stealing back the crystal" just so that they could rush this game (although I always thought the plot was about that, but it also included some political intrigue between kingdoms).

It's still fantasy based on reality. This phrase was always used to express the nature of contemporary and fantasy setting in one game, with Lucis being the modern city and the outer world with the more fantasy environment. That is still the case.

Certain plot points could have been modified, but Nomura himself has said since E3 2013 that the plot is pretty simple since the very beginning. This aspect is not altered.
 
I have a feeling the odds of real political intrigue in Final Fantasy left with Matsuno. Just a guess, though. I never got a political intrigue sense from it, more just a good guys and bad guys with some slightly blurred lines. ALA FF7 - ShinRa is obviously the enemy, but there is throughout the game the thread of ShinRa power making people's lives better. But that's not quite on the same level as the Ivalice stuff.

Even with the case of Matsuno, I feel that the "Final Fantasy" brand has it's restrictions which kinda holds back the grey morality of stories. Just comparing Tactics Ogre and Vagrant Story to Final Fantasy Tactics and Final Fantasy XII makes it pretty clear to me that the company is much more comfortable giving creative freedom to storylines without the FF brand attached. FFT probably got away with a lot more than a FF game should, but even there I think making the church the obvious enemy suppressing the "truth" in the world is pretty black and white, and Ramza was always the clear hero with little moral ambiguity. The same can be said of Vaan and Ashe in FFXII. On the other hand, with TO and VS, even the protagonists were made much more complex in psychology and moral right. TO even gives the player options to be a vicious and undesirable person, which is pretty unique.
 
So damn, from the looks of it, much of Final Fantasy Versus 13 was changed just because it's now a main FF title. A part of me is hyped because the trailer looks awesome, but a part of me is disappointed that it won't be the game that was shown to us back then aka "fantasy based on reality."

Noctis not being the "lonely wolf that he used to be" and the Tabula Rasa comment of Tabata about Luna (if I understood it right) seems to imply that even the original plot has been changed. I just hope the plot wasn't simplified to "stealing back the crystal" just so that they could rush this game (although I always thought the plot was about that, but it also included some political intrigue between kingdoms).



This is only a fan recreation of the trailer music. It's not the actual song itself.

I think you got it wrong, maybe he used the wrong word. Since it's the follow up of the previous question, it sounds more like he's saying:"If I can say next to nothing about the other characters I can say even less about Luna".
 
I have a serious problem with those hairstyles.. but I'm very excited for everything else.
Finally FFXV feels "close", damn it's been so long..

what's wrong with the hairstyles? the graphics look so good the hair looks like real life!
plus, these hair styles are really trendy.
 
Lttp: can anyone kindly provide a succinct description of the combat system (or refer me to a post)? The only FF games I've played (not necessarily completed) are FFX, XII, XIII & Crisis Core; I wonder which games this one is poised to mimic somewhat.
 
Games finally look like the PS1 CG cutscenes.

Fuck yeah.


what???
Final.Fantasy.VIII.Wallpaper.38575.jpg


seriously?
 
Lttp: can anyone kindly provide a succinct description of the combat system (or refer me to a post)? The only FF games I've played (not necessarily completed) are FFX, XII, XIII & Crisis Core; I wonder which games this one is poised to mimic somewhat.

We still don't really know and there's conflicting info all over, but it sounds like the primary basis of the game is Kingdom Hearts (which is basically a hack-and-slash with RPG elements) with an overlay of systems to give it a touch of both 12 and Crisis Core.
 
Why should the characters of FFXIII act like Westerners?

Have you seen them? The world?

I have no issues with it personally and wouldn't like them to be western exactly, but a little more neutral would make more sense given their designs and world.
 
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