LiquidMetal14
hide your water-based mammals
WHY CANT BATESDA MAKE RAGDOLL PHYSICS ON NOSE HAIRS
WE HAVE SPEEDTREE
INTRODUCING
WE HAVE SPEEDTREE
INTRODUCING
NOSETREE
Gods Souls.Khezu said:I used the souls of gods to power my enchants.
Ghost_Protocol said:Skyrim without the exploration probably wouldn't be 100 hours either derp.
Let's face it - If Dark Souls and Skyrim were to fight each other, Dark Souls would win. Gwyn alone would beat Skyrim. There, it's over.
ironcreed said:Unless of course Dragonborn figured out that all he had to do is just stand there and parry until Gwyn was dead a few seconds later, lol. ;-)
Excuse me? Plenty of Oblivion's quests (let alone the guilds) had very well written stories.Ken Masters said:why can't bethesda hire legit writers?
ironcreed said:Unless of course Dragonborn figured out that all he had to do is just stand there and parry until Gwyn was dead a few seconds later, lol. ;-)
JasoNsider said:knowing literally nothing about the game, my impressions:
-Loving that scripted "cart ride" intro.
-Really sub-par voice acting. Oof.
-Love the art of the mountains and a couple structures in that village.
-Animation is really stilted and awkward. Humans are very awkward in general.
-Dude pulled out a weapon and started swinging. Immediately I was like "what in the hell..." Just randomly swinging in air. I thought it would get better but then
-Started apparently hitting enemies...which was about the most awkward combat I've seen in a long while. It looked like everyone was shadow boxing. Absolutely no feel of weight or contact...just waving weapons in the air like playing slap-hands. Oof, absolutely not impressed now.
Evolved1 said:The combat is horrid. But it actually used to be worse, if you can believe it. The next game they will need to completely overhaul it to keep my interest. I'm giving them a pass this time because they did fix a lot of things, and because I have a feeling I might be able to avoid the combat for the majority of the time.
But next game... they need to bring something significantly different to the table and lose the jank. They're the most amateurish unpolished "AAA" dev in existence, and only able to get away with it because they have a very interesting niche and no real competition.
I'd love to see a really good dev (known for polish and quality) step into the fray...
Evolved1 said:I'd love to see a really good dev (known for polish and quality) step into the fray...
Evolved1 said:The combat is horrid. But it actually used to be worse, if you can believe it. The next game they will need to completely overhaul it to keep my interest. I'm giving them a pass this time because they did fix a lot of things, and because I have a feeling I might be able to avoid the combat for the majority of the time.
But next game... they need to bring something significantly different to the table and lose the jank. They're the most amateurish unpolished "AAA" dev in existence, and only able to get away with it because they have a very interesting niche and no real competition.
I'd love to see a really good dev (known for polish and quality) step into the fray...
That is why they have no competition in their area. No other dev can come close or even attempt to do what they do.Midou said:Who knows if any dev can pull off what people wanted Skyrim to be, with top notch combat and animations.
TheExorzist said:Excuse me? Plenty of Oblivion's quests (let alone the guilds) had very well written stories.
Midou said:The Skyrim mechanics don't allow for that.![]()
ironcreed said:LOL, I love Dark Souls to death, I just had to throw that jab in there. As great as it is, it has it's own share of flaws as well. Just as most games do.
johntown said:That is why they have no competition in their area. No other dev can come close or even attempt to do what they do.
i believe it. The reason there are no TES clones is because the amount of work put into is not as profitable as pumping out a 6 hour FPS.Evolved1 said:I really don't believe this at all.
water_wendi said:i wonder if they included more types of Khajit to be used in character creation. That would be cool.
Evolved1 said:I really don't believe this at all.
water_wendi said:i believe it. The reason there are no TES clones is because the amount of work put into is not as profitable as pumping out a 6 hour FPS.
Guerrillas in the Mist said:Obsidian tacking a swing at a ES game might be cool, I'd love an open world game in the more temperate southern provinces of Tamriel we never see, with a nice juicy plot full of well written characters and political intrigue. Although it might further cement their reputation as the sequel studio.
CousinLump said:We could have a contender with KoA:Reckoning.
Khezu said:Should let you play as the weird super human looking khajit from arena.
UESP said:The following details that information specific to each separate "breed" of Khajiit.
Ohmes
Similar in many ways to the Bosmer, although generally of lesser stature. In order to avoid being mistaken as one of the Bosmer many Ohmes tattoo their faces to resemble a feline-aspect. The Ohmes is the most common form seen outside of the province of Elsweyr, taking advantage of other races' preference to their appearance to serve in positions of ambassadorship and trade. It is possible that the Ohmes are the type of Khajiit in Arena.
Ohmes-raht
Similar to the race of men, save for their short, light-colored fur, the Ohmes-raht may easily be mistaken as men at a distance. Unlike the many other species of Khajiit, who walk, like cats, upon the balls of their feet, the Ohmes-raht walk upon their heels. The Ohmes-raht are most likely the type of Khajiit in the game Daggerfall.
Suthay
Similar to the Suthay-raht in all respects, save that they are of lesser stature.
Suthay-raht
Similar in height and build to the race of man, the Suthay-raht are one of the most common races of Khajiit. Their coloring ranges from dark brown and orange, to light yellow, both with and without stripes and spots. Suthay-raht are often referred to as "Ja'Khajiit" by those of other races; this appellation often strikes the Khajiit as odd, said title being one of their names for Mehrunes Dagon. ("Ja'Khajiit" would literally mean "young Khajiit" or kitten, and the Khajiit call Mehrunes Dagon this "for what is more destructive than a young cat?" -Words of Clan Mother Ahnissi)
Note: The majority of Khajiit encountered in Redguard, Morrowind and Oblivion are of the Suthay-raht strain.
Cathay
A Khajiiti form determined by Lunar Lattice (ja'Kha'jay): when moon Masser is waxing and Secunda is full. Similar to the Suthay-raht in appearance and bi-pedalism, however they possess greater stature and strength.
Cathay-raht
A Khajiiti form determined by Lunar Lattice (ja'Kha'jay): when moons Masser and Secunda are waxing. Larger and stronger than the Cathay, the Cathay-raht are often described by non-Khajiit races as "jaguar-men". Whether this implies that the Cathay-raht are a spotted breed or not is unknown.
Tojay
Little is known of the Tojay, save that they live in the southern marshes and jungle regions of Elsweyr, as well as the Tenmar forest.
Tojay-raht
Nothing is known of the Tojay-raht.
Alfiq
A quadrupedal form of Khajiit, the Alfiq is, in many respects, similar to a common housecat. Although diminutive in form, the Alfiq retain the keen intelligence of the Khajiiti, having the ability to understand the spoken word of others, although unable to respond. It is possible that they can cast spells; see Mixed Unit Tactics for more on this subject.
Alfiq-raht
Nothing is known of the Alfiq-raht.
Dagi
Little is known of the Dagi, save that they live in the southern marshes and jungle regions of Elsweyr, as well as the Tenmar forest. A passage in Mixed Unit Tactics suggests they and the related sub-species, the Dagi-rath, might have some magical ability.
Dagi-raht
Nothing is known of the Dagi-raht.
Pahmar
Quadrupedal, the Pahmar is similar in appearance and size to a tiger.
Pahmar-raht
The Pahmar-raht is similar to the Pahmar in appearance, although larger and possessed of a fiercer disposition.
Senche
The Senche is commonly employed by the other Khajiit breeds as a steed, assumedly by will. Roughly the same height as the average Altmer, with an average weight comparable to that of twenty Altmer.
Senche-raht
Larger and slower than the Senche, the Senche-raht are also possessed of a shorter body-span and straighter legs. The average Senche-raht stands as tall as two Altmer and can weigh more than fifty. Like the Senche, Senche-raht are also employed as steeds, notably in battle, whence they earned the title "battlecats" from Imperial troopers.
Mane
A Mane can be born only under a rare alignment of Masser and Secunda when, according to legend, a third moon appears in the sky. In olden times, the Khajiit would shave off their own manes in deference to the Mane, braiding them into locks that he would incorporate into his own, gigantic mane. Over time, as the population grew, this ritual became impractical. Thus, while all Khajiit continue to remove their manes in deferential respect, they do so largely as a symbolic sacrifice, disposing of the shorn locks. The current Mane, however, continues to wear the braids of his own tribe, as well as those of his Warrior Guard, which encompasses hundreds of Khajiit. In fact, so weighted down by the hair of his kinsmen is he that the Mane cannot move without aid, and travels about the countryside by means of a Cathay-raht supported palanquin.
Money and effort has everything to do with why no other dev will attempt something like TES.Evolved1 said:This has nothing to do with talent or capability. It's a money thing, and that's a completely separate issue.
water_wendi said:i believe it. The reason there are no TES clones is because the amount of work put into is not as profitable as pumping out a 6 hour FPS.
Oh yeah, I forgot about that one. I will be getting that for sure but I think that is the only game that could possibly give Beth a run for their money and maybe make them try to up their game (development wise).CousinLump said:We could have a contender with KoA:Reckoning.
Evolved1 said:Afraid I don't know what that is.
Risen is not even close to TES in terms of scope and scale. Its a great game (and possibly series) but no. Even Gothic isnt even close.Midou said:
water_wendi said:Money and effort has everything to do with why no other dev will attempt something like TES.
Is this a joke? Some european made WRPGS that I have played are garbage (with the exception of the Witcher). I played Two Worlds 2 which looks similar to that and the game sucks.Midou said:
water_wendi said:i believe it. The reason there are no TES clones is because the amount of work put into is not as profitable as pumping out a 6 hour FPS.
johntown said:Is this a joke? All those eastern european made WRPGS are garbarge (with the exception of the Witcher). I played Two Worlds 2 which looks similar to that and the game sucks.
Germany is part of eastern Europe now? News to me.johntown said:Is this a joke? All those eastern european made WRPGS are garbarge (with the exception of the Witcher). I played Two Worlds 2 which looks similar to that and the game sucks.
Never played it so I really cannot comment but I have not heard good things about Pirhanna Bytes.Midou said:Risen 1 was awesome.
Talent means nothing if there is no drive to create. Every top tier game developer out there has the talent to make a TES clone that would blow away Bethesdas offerings but it will never happen because its too much work for the relatively small reward.HP_Wuvcraft said:Yes, but budget does not automatically neuter talent level.
EditedDurante said:Germany is part of eastern Europe now? News to me.
johntown said:Never played it so I really cannot comment but I have not heard good things about Pirhanna Bytes.
johntown said:Is this a joke? All those eastern european made WRPGS are garbage (with the exception of the Witcher). I played Two Worlds 2 which looks similar to that and the game sucks.
johntown said:Never played it so I really cannot comment but I have not heard good things about Pirhanna Bytes.
Once again I'll never understand why a company lets the first ___ minutes of _____ out. The beginning, end, and some moments in the middle are your big set pieces. Don't spoil it! That's the one part of the game everyone who plays your game is going to play.
VGChampion said:Once again I'll never understand why a company lets the first ___ minutes of _____ out. The beginning, end, and some moments in the middle are your big set pieces. Don't spoil it! That's the one part of the game everyone who plays your game is going to play.
im fairly certain Bethesda didnt approve these videos from how fast they were removed.VGChampion said:Once again I'll never understand why a company lets the first ___ minutes of _____ out. The beginning, end, and some moments in the middle are your big set pieces. Don't spoil it! That's the one part of the game everyone who plays your game is going to play.