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First 25 minutes of Skyrim

WHY CANT BATESDA MAKE RAGDOLL PHYSICS ON NOSE HAIRS
LLShC.gif


WE HAVE SPEEDTREE

INTRODUCING
NOSETREE
 
Khezu said:
I used the souls of gods to power my enchants.
Gods Souls.

One of the best things about TES is the mythology and lore that surrounds its religions. The whole web of pantheon stuff is kind of confusing and ambiguous sometimes but that just lends the world a sense of authenticity.
 
Ghost_Protocol said:
Skyrim without the exploration probably wouldn't be 100 hours either derp.


Let's face it - If Dark Souls and Skyrim were to fight each other, Dark Souls would win. Gwyn alone would beat Skyrim. There, it's over.

Unless of course Dragonborn figured out that all he had to do is just stand there and parry until Gwyn was dead a few seconds later, lol. ;-)
 
ironcreed said:
Unless of course Dragonborn figured out that all he had to do is just stand there and parry until Gwyn was dead a few seconds later, lol. ;-)

or hide under a bridge and shoot 20,000 arrows at a tail
 
knowing literally nothing about the game, my impressions:

-Loving that scripted "cart ride" intro.

-Really sub-par voice acting. Oof.

-Love the art of the mountains and a couple structures in that village.

-Animation is really stilted and awkward. Humans are very awkward in general.

-Dude pulled out a weapon and started swinging. Immediately I was like "what in the hell..." Just randomly swinging in air. I thought it would get better but then

-Started apparently hitting enemies...which was about the most awkward combat I've seen in a long while. It looked like everyone was shadow boxing. Absolutely no feel of weight or contact...just waving weapons in the air like playing slap-hands. Oof, absolutely not impressed now.
 
ironcreed said:
Unless of course Dragonborn figured out that all he had to do is just stand there and parry until Gwyn was dead a few seconds later, lol. ;-)

The Skyrim mechanics don't allow for that. :P
 
Every time Demon or Dark Souls is mentioned in an ES related thread, a puppy randomly dies. And yes, I am sorry for mentioning it. *

* This post does not advocate violence against puppies. It just observes the effect of mentioning Demon/Dark Souls in an ES thread.

Oops. Sorry puppies.
 
JasoNsider said:
knowing literally nothing about the game, my impressions:

-Loving that scripted "cart ride" intro.

-Really sub-par voice acting. Oof.

-Love the art of the mountains and a couple structures in that village.

-Animation is really stilted and awkward. Humans are very awkward in general.

-Dude pulled out a weapon and started swinging. Immediately I was like "what in the hell..." Just randomly swinging in air. I thought it would get better but then

-Started apparently hitting enemies...which was about the most awkward combat I've seen in a long while. It looked like everyone was shadow boxing. Absolutely no feel of weight or contact...just waving weapons in the air like playing slap-hands. Oof, absolutely not impressed now.

The combat is horrid. But it actually used to be worse, if you can believe it. The next game they will need to completely overhaul it to keep my interest. I'm giving them a pass this time because they did fix a lot of things, and because I have a feeling I might be able to avoid the combat for the majority of the time.

But next game... they need to bring something significantly different to the table and lose the jank. They're the most amateurish unpolished "AAA" dev in existence, and only able to get away with it because they have a very interesting niche and no real competition.

I'd love to see a really good dev (known for polish and quality) step into the fray...
 
Evolved1 said:
The combat is horrid. But it actually used to be worse, if you can believe it. The next game they will need to completely overhaul it to keep my interest. I'm giving them a pass this time because they did fix a lot of things, and because I have a feeling I might be able to avoid the combat for the majority of the time.

But next game... they need to bring something significantly different to the table and lose the jank. They're the most amateurish unpolished "AAA" dev in existence, and only able to get away with it because they have a very interesting niche and no real competition.

I'd love to see a really good dev (known for polish and quality) step into the fray...

Apparently people are sensitive about saying anything "souls" related in here, but I was playing Dark Souls recently and that game nails combat so well. There's your competition I'd say. I'm not advocating some pitiful competition between games, but rather if people are unsatisfied by what they see, they should seriously consider something more up their alley.
 
Evolved1 said:
I'd love to see a really good dev (known for polish and quality) step into the fray...

This is where balance comes in. Like someone said before, Mass Effect 1/2 is really polished in a lot of ways, but does not have many places to visit nor a ton of quests.

Witcher 2 is one of the few games I can think of where I loved the combat, story and visuals. It is somewhat short though.

GTA has good story and characters, but often poor combat.

Just Cause 2 has great visuals, and awesome destruction, but terrible shooting and story (story is not what you play JC2 for though).

Just wanted to use a couple open world examples on top of RPGs. Who knows if any dev can pull off what people wanted Skyrim to be, with top notch combat and animations.
 
The stilted scripted intro should not be the bar used to judge this game.

How quickly we dismiss the dozens of impressions out there. A 24 minute video trumps a universally praised 3 hour play through? Slow down, GAF!
 
Evolved1 said:
The combat is horrid. But it actually used to be worse, if you can believe it. The next game they will need to completely overhaul it to keep my interest. I'm giving them a pass this time because they did fix a lot of things, and because I have a feeling I might be able to avoid the combat for the majority of the time.

But next game... they need to bring something significantly different to the table and lose the jank. They're the most amateurish unpolished "AAA" dev in existence, and only able to get away with it because they have a very interesting niche and no real competition.

I'd love to see a really good dev (known for polish and quality) step into the fray...

I heard what you're saying. We need CD Project RED to do an Elder Scrolls type game in the Witcher World.
 
Midou said:
Who knows if any dev can pull off what people wanted Skyrim to be, with top notch combat and animations.
That is why they have no competition in their area. No other dev can come close or even attempt to do what they do.
 
TheExorzist said:
Excuse me? Plenty of Oblivion's quests (let alone the guilds) had very well written stories.

Yeah, The Dark Brotherhood is still one of my favorite quest lines of all time. Cannot wait to see what gold is in store for us this time around. Hell, even all of the lore itself is great in this series. The Elder Scrolls is loaded with quality fantasy material.
 
Midou said:
The Skyrim mechanics don't allow for that. :P

LOL, I love Dark Souls to death, I just had to throw that jab in there. As great as it is, it has it's own share of flaws as well. Just as most games do.
 
ironcreed said:
LOL, I love Dark Souls to death, I just had to throw that jab in there. As great as it is, it has it's own share of flaws as well. Just as most games do.

Yes. Which is the weirdest part of this thread. Dark Souls does excel in some things that Skyrim lacks, such as combat and animations, but they are NOT the same kind of game.. and they do both have their own issues.
 
johntown said:
That is why they have no competition in their area. No other dev can come close or even attempt to do what they do.

I really don't believe this at all.
 
water_wendi said:
i wonder if they included more types of Khajit to be used in character creation. That would be cool.

Should let you play as the weird super human looking khajit from arena.

That kingdom of almasomething is looking pretty ESish, with very actiony combat. Even has some ex bethesda dudes.

Though I guess its more like a mix of ES, WoW, and GoW. It kinda feels like what fable would be, if fable was an RPG.
 
water_wendi said:
i believe it. The reason there are no TES clones is because the amount of work put into is not as profitable as pumping out a 6 hour FPS.

This has nothing to do with talent or capability. It's a money thing, and that's a completely separate issue.
 
Obsidian tacking a swing at a ES game might be cool, I'd love an open world game in the more temperate southern provinces of Tamriel we never see or perhaps involving the Akaviri (sp?), with a nice juicy plot full of well written characters and political intrigue. Although it might further cement their reputation as the sequel studio.
 
Guerrillas in the Mist said:
Obsidian tacking a swing at a ES game might be cool, I'd love an open world game in the more temperate southern provinces of Tamriel we never see, with a nice juicy plot full of well written characters and political intrigue. Although it might further cement their reputation as the sequel studio.

They can't fix the gameplay issues. They're even worse at gameplay. All they do is write slightly better stories and plaster it onto Bethesda's jank. With more bugs.

yay.

CousinLump said:
We could have a contender with KoA:Reckoning.

Afraid I don't know what that is.
 
Khezu said:
Should let you play as the weird super human looking khajit from arena.
rFRs6.jpg
qtUUR.jpg


Yea, the near human looking Khajiit returning would be cool. Although the change was kind of a retcon (afaik) it was pretty interesting how they explained it with the two moon phases at birth dictating the breed.

UESP said:
The following details that information specific to each separate "breed" of Khajiit.

Ohmes

Similar in many ways to the Bosmer, although generally of lesser stature. In order to avoid being mistaken as one of the Bosmer many Ohmes tattoo their faces to resemble a feline-aspect. The Ohmes is the most common form seen outside of the province of Elsweyr, taking advantage of other races' preference to their appearance to serve in positions of ambassadorship and trade. It is possible that the Ohmes are the type of Khajiit in Arena.

Ohmes-raht

Similar to the race of men, save for their short, light-colored fur, the Ohmes-raht may easily be mistaken as men at a distance. Unlike the many other species of Khajiit, who walk, like cats, upon the balls of their feet, the Ohmes-raht walk upon their heels. The Ohmes-raht are most likely the type of Khajiit in the game Daggerfall.

Suthay

Similar to the Suthay-raht in all respects, save that they are of lesser stature.

Suthay-raht

Similar in height and build to the race of man, the Suthay-raht are one of the most common races of Khajiit. Their coloring ranges from dark brown and orange, to light yellow, both with and without stripes and spots. Suthay-raht are often referred to as "Ja'Khajiit" by those of other races; this appellation often strikes the Khajiit as odd, said title being one of their names for Mehrunes Dagon. ("Ja'Khajiit" would literally mean "young Khajiit" or kitten, and the Khajiit call Mehrunes Dagon this "for what is more destructive than a young cat?" -Words of Clan Mother Ahnissi)
Note: The majority of Khajiit encountered in Redguard, Morrowind and Oblivion are of the Suthay-raht strain.

Cathay

A Khajiiti form determined by Lunar Lattice (ja'Kha'jay): when moon Masser is waxing and Secunda is full. Similar to the Suthay-raht in appearance and bi-pedalism, however they possess greater stature and strength.

Cathay-raht

A Khajiiti form determined by Lunar Lattice (ja'Kha'jay): when moons Masser and Secunda are waxing. Larger and stronger than the Cathay, the Cathay-raht are often described by non-Khajiit races as "jaguar-men". Whether this implies that the Cathay-raht are a spotted breed or not is unknown.

Tojay

Little is known of the Tojay, save that they live in the southern marshes and jungle regions of Elsweyr, as well as the Tenmar forest.

Tojay-raht

Nothing is known of the Tojay-raht.

Alfiq

A quadrupedal form of Khajiit, the Alfiq is, in many respects, similar to a common housecat. Although diminutive in form, the Alfiq retain the keen intelligence of the Khajiiti, having the ability to understand the spoken word of others, although unable to respond. It is possible that they can cast spells; see Mixed Unit Tactics for more on this subject.

Alfiq-raht

Nothing is known of the Alfiq-raht.

Dagi

Little is known of the Dagi, save that they live in the southern marshes and jungle regions of Elsweyr, as well as the Tenmar forest. A passage in Mixed Unit Tactics suggests they and the related sub-species, the Dagi-rath, might have some magical ability.

Dagi-raht

Nothing is known of the Dagi-raht.

Pahmar

Quadrupedal, the Pahmar is similar in appearance and size to a tiger.

Pahmar-raht

The Pahmar-raht is similar to the Pahmar in appearance, although larger and possessed of a fiercer disposition.

Senche

The Senche is commonly employed by the other Khajiit breeds as a steed, assumedly by will. Roughly the same height as the average Altmer, with an average weight comparable to that of twenty Altmer.

Senche-raht

Larger and slower than the Senche, the Senche-raht are also possessed of a shorter body-span and straighter legs. The average Senche-raht stands as tall as two Altmer and can weigh more than fifty. Like the Senche, Senche-raht are also employed as steeds, notably in battle, whence they earned the title "battlecats" from Imperial troopers.

Mane

A Mane can be born only under a rare alignment of Masser and Secunda when, according to legend, a third moon appears in the sky. In olden times, the Khajiit would shave off their own manes in deference to the Mane, braiding them into locks that he would incorporate into his own, gigantic mane. Over time, as the population grew, this ritual became impractical. Thus, while all Khajiit continue to remove their manes in deferential respect, they do so largely as a symbolic sacrifice, disposing of the shorn locks. The current Mane, however, continues to wear the braids of his own tribe, as well as those of his Warrior Guard, which encompasses hundreds of Khajiit. In fact, so weighted down by the hair of his kinsmen is he that the Mane cannot move without aid, and travels about the countryside by means of a Cathay-raht supported palanquin.
 
Evolved1 said:
This has nothing to do with talent or capability. It's a money thing, and that's a completely separate issue.
Money and effort has everything to do with why no other dev will attempt something like TES.
 
i didn't see the video, but i would like to thank the people that are downplaying the game. i'll get the game when it's cheaper. after reading that the graphics aren't great (plus learning that beth won't change it that much for pc), and the combat is still similar to oblivion, i lost all hype for the game. now i can truly enjoy it when i buy it at a low price.
 
CousinLump said:
We could have a contender with KoA:Reckoning.
Oh yeah, I forgot about that one. I will be getting that for sure but I think that is the only game that could possibly give Beth a run for their money and maybe make them try to up their game (development wise).

They have Ken Rolston on the dev team for that so I am sure Reckoning will be very similar to Oblivion.
 
water_wendi said:
i believe it. The reason there are no TES clones is because the amount of work put into is not as profitable as pumping out a 6 hour FPS.

I heard that Two Worlds Two is a TES clone like game though worse. So a few might exist but they are probably worse and indeed there aren't many who try to do open world RPG.
 
johntown said:
Is this a joke? All those eastern european made WRPGS are garbarge (with the exception of the Witcher). I played Two Worlds 2 which looks similar to that and the game sucks.

Risen 1 was awesome.
 
johntown said:
Is this a joke? All those eastern european made WRPGS are garbarge (with the exception of the Witcher). I played Two Worlds 2 which looks similar to that and the game sucks.
Germany is part of eastern Europe now? News to me.

In any case, making a huge open world RPG is a monumental task. The one time Piranha Bytes (clearly very talented developers) set out to do so (Gothic 3) they failed pretty hard. It took years of community fixing to get the game to a playable state.
 
HP_Wuvcraft said:
Yes, but budget does not automatically neuter talent level.
Talent means nothing if there is no drive to create. Every top tier game developer out there has the talent to make a TES clone that would blow away Bethesdas offerings but it will never happen because its too much work for the relatively small reward.
 
johntown said:
Never played it so I really cannot comment but I have not heard good things about Pirhanna Bytes.

Really? Gothic 1 and 2 were pretty great games, Gothic 3 was after some modding (kind of like oblivion).
 
Once again I'll never understand why a company lets the first ___ minutes of _____ out. The beginning, end, and some moments in the middle are your big set pieces. Don't spoil it! That's the one part of the game everyone who plays your game is going to play.
 
In regards to Risen which was mentioned.

I prefer Risen's combat to Oblivion. In fact it was one of the combat systems I most liked in WRPG. For me it is an example of a game of the genre that does things right on that front.
 
johntown said:
Is this a joke? All those eastern european made WRPGS are garbage (with the exception of the Witcher). I played Two Worlds 2 which looks similar to that and the game sucks.

I played Black Ops, which looks similar to Battlefield 3 and it SUCKS!

Can we avoid shitcocking this thread with ignorance-based arguments, thanks.
 
johntown said:
Never played it so I really cannot comment but I have not heard good things about Pirhanna Bytes.

PB is kinda hit/miss, but risen 1 turned out pretty good.

Once again I'll never understand why a company lets the first ___ minutes of _____ out. The beginning, end, and some moments in the middle are your big set pieces. Don't spoil it! That's the one part of the game everyone who plays your game is going to play.

They didn't, it was leaked by someone.
 
VGChampion said:
Once again I'll never understand why a company lets the first ___ minutes of _____ out. The beginning, end, and some moments in the middle are your big set pieces. Don't spoil it! That's the one part of the game everyone who plays your game is going to play.

They didn't. They intentionally did not spoil this part, in fact. This is leaked footage.
 
VGChampion said:
Once again I'll never understand why a company lets the first ___ minutes of _____ out. The beginning, end, and some moments in the middle are your big set pieces. Don't spoil it! That's the one part of the game everyone who plays your game is going to play.
im fairly certain Bethesda didnt approve these videos from how fast they were removed.
 
really hope there's better looking assets in the PC version. I'm going to have to fuck around with this game a LOT to make it look solid.
 
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