Not that crazy, actually! I invited friends over to my place just to see the intro :lol We'd eventually grab a sandwich or something aftwards, then reset the game.Aaaah, Midgar. Home of steam, steel and Mako. This is probably the first 'level' that had real impact on me. Back in the days, I used to just start the game to watch the intro sometimes...that's kinda crazy.
Ever played a game where the first level or area leaves a lasting first impression on you?
My personal choice would be the first stage of Contra III. What makes it so memorable for me is that it's ridiculously hectic compared to the settings of the first two games. The first game starts you off in a jungle not unlike an 80's action movie, where you then proceed into the enemy's base. Super C drops you off right in another base.
But Contra III?
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As soon as you start the game, you get plopped right into the middle of a city completely destroyed by aliens (complete with burned out, destroyed skyscrapers in the background), with pretty awesome sci-fi movie sounding music blaring the whole way through.
At this point, anyone's whose played the first two games would probably be thinking "Whoa, this is pretty badass", but things ramp up even more when a fighter jet appears overhead and sets the entire level ablaze, forcing you shimmy across whatever structures are still standing to safety. And on top of that, the level concludes with a boss fight against giant alien poking out of the side of a building. To this day, there's hasn't been any first level that's impressed me nearly as much.
How 'bout you, GAF?
This is a really good one! The introduction to Heavy Rain was such a disappointment compared to Fahrenheits (amazing) start.Indigo Prophecy/Fahrenheit had probably the best first level I've ever played.
Too bad the last 1/3 or so of the game went way off the deep end.
Not that crazy, actually! I invited friends over to my place just to see the intro :lol We'd eventually grab a sandwich or something aftwards, then reset the game.
Pure brilliance. The transition from cutscene to gameplay was flawless!2. Metal Gear Solid 4:
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come on guys. 29 posts in?
I played Lufia 2 and then the first one... you have no idea how mind blown I was when I played the start of Lufia 1 :lolLufia and the Fortress of Doom (SNES)
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Literally dropping you right into the thick of things, with an opening so meaningful that an entire follow-up game was created to flesh out everything leading up to that point.
X-Men 2: Clone Wars (1995, Headgames)
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The first game I played (and still one of the few) to have a cold open. You turn the Genesis on and are instantly thrown into the action; no Sega Logo, no Marvel logo, nothing. A random X-man is selected and you are dumped into the middle of Siberia, in a blizzard, with a tank shooting at you. Don't believe me? See for yourself.
Additionally, the level sets up the rest of the gameplay by having multiple paths depending on which character you are playing. Wolverine, Nightcrawler, and to a lesser degree Psylocke and Beast can reach areas that Cyclops and Gambit cannot. From the first level you're using the strengths (and realizing the weaknesses) of each character.
Finally each character has their own version of the music. Compare the video above with Wolverine to this one with Gambit's: https://www.youtube.com/watch?v=Fp2biP4H_Bw . Kurt Harland (Information Society) did an amazing job on the soundtrack (which I won't get into, but I'll just leave this here for... reasons) and it shows right from the start.
Gaming needs more cold opens, where you're thrown to the wolves with no tutorial, no studio logos, no bullshit. Turn it on, console logo clears, BAM: you're in the game and bad things are starting whether you're ready or not.
X-Men 2: Clone Wars (1995, Headgames)
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MY MAN! This is exactly what I thought of when I clicked the topic. They also introduce the notion of holding 2 guns and switching between them, and the screen clearing bomb. Honestly, I think Contra: Hardcorps is a better game, but the spectacle of that opening stage is hard to match with any stage in that genre. (my short list would include the Helicopter fight in Contra 3 and the final stage of Metal Slug 3).
I remember I used to keep resetting the game until I got Wolverine or Gambit
I loved this as a kid. I still have this game in it's original box.
I'm gonna go ahead and say the very first stage of Devil May Cry 3.
I would say 95% of the games released in the past year are easier than the very first level of DMC3.
Do you mean in the initial release where they bumped up all the difficulties without telling anyone?
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Surprised it hasn't been posted, Goldeneye 64.
Elwynn Forest should be memorable to anyone who's played WoW. For some reason it's always really populated compared to the Horde areas, they don't really have a similar place.
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A never ending impression.
Just a shoutout to Uncharted: Drake's Fortune for having a terrible opening level![]()