In Asia lighter skin being more preferable than dark skin predates European colonialism. Light skin means you don't have to work in the fields, dark skin means you do. Colonialism probably did reinforce that image though.
And the Japanese think Caucasians are the superior race? I'd really like to see receipts for that one.
That old and unrelated argument again. The desire for light skin in various Asian societies is older than the first contact with any Europeans.
But you are just trying to sidestep from your persons of color claim anyway.
Japan has been using white maiko makeup since the 1600s. At what point did white supremacy reach them to enact this change?
White supremacy will obviously have carry-overs from imperialism. Kipling famously described imperialism as, "The white man's duty". But extrapolating this argument to try and incorporate every single nation and culture to make your point seem more dire is just making your argument weak.
I was not talking about colorism, I was talking about how people just wanting to look Caucasian, or as close to them as possible, it's a white supremacist phenomena that effects every part of this planet, you can't dismiss the effect of white supremacy on the global south just because it makes you uncomfortable.
It's not just about colorism, a lot of people in Asia want to look Caucasian, that's internalized racism, which is a result of white supremacy.
The above is well documented/researched and you can find out a lot about it with a simple google search.
This thread has been over your mischaracterization of what an afro actually entails because a lot of your examples aren't actually afros.I'm sure afros (and similar) weren't the only popular hairstyle in the 60s and two of the games in the OP aren't even set in that era.
Even if we accept what you say. This isn't even white supremacy.
Don't forget Horizon Zero Dawn. Lot of prominent people of colour in that story, and none of them appear 'generic'.
This is Sona, War Chief of the Nora Tribe and one of the game's biggest badasses. Pictured here with her son:
It absolutely is. White supremacy isn't just the KKK or Neo Nazis, part of it was implemented during European colonialism that makes people feel they're inferior because they're not Caucasian. White supremacy is where there's a hierarchy, and Caucasians are on top of that hierarchy.
I don't know if you're doing a bit or not... I had to google that character. I would say that Ishvalan or Kat aren't inherently offensive; it just seems to be offensive to hold them up as pillars of inclusion.WHAT!!? I'm gussing you also find Ishvalan from Fullmetal Alchemist offensive?
I asked you to show me receipts about the Japanese thinking cauchasians are the superior race. You made that statement, so you should offer the proof.
I was not talking about colorism, I was talking about how people just wanting to look Caucasian, or as close to them as possible, it's a white supremacist phenomena that effects every part of this planet, you can't dismiss the effect of white supremacy on the global south just because it makes you uncomfortable.
What kind of receipts do you actually want? Asian people talking about white supremacy in Asia? Because I know the people that dismiss white supremacy always want a "physical proof" for something that is easily observed by anyone living in any country in the world. There isn't a single country not affected by white supremacy.
Don't forget Horizon Zero Dawn. Lot of prominent people of colour in that story, and none of them appear 'generic'.
This is Sona, War Chief of the Nora Tribe and one of the game's biggest badasses. Pictured here with her son:
They look that way because they are Japanese youth and not black
There is a certain irony in talking about being dismissive while actively doing just that. You are fighting a war right now. Every one who disagrees with any particular aspect of your ideals is disagreeing with the whole. You aren't making a real argument; you are just backing into a corner and are holding your own against anything that looks like an argument against you.
I have already agreed that whiteness is an issue on a global level. From the Brazillian TV personalities of the 80s and 90s, to Xuxa, to the modern idealization of European neo-liberalism creating a new wave of white idealization in South America. Recent historical events like the apartheid, etc.
You've decided to take the stance of, "This is equally applicable in every single situation" and given yourself a view that is untenable against examination. And that's fine if your goal is to simply hold yourself on a moral high ground above the masses while screaming, "I'm right!" But you aren't going to convince anyone who disagrees with you.
Looking at recent (2016 and beyond) prominent women of color in games released by or currently being developed at some of the big Western publishers, I can't help but notice a certain trend;
Roxy Laveau (Mafia III: Faster, Baby!) - Fro, hoop earrings.
Unnamed woman (A Way Out) - Slightly bigger fro, hoop earrings.
Grace Walker (Wolfenstein 2: The New Colossus) - Even bigger fro, hoop earrings.
These three are so similar they could almost be the same character at a different point in their lives. Roxy and the third chick are even wearing the same dark leather/red combo!
This thread has been over your mischaracterization of what an afro actually entails because a lot of your examples aren't actually afros.
I can't talk about A Way Out's character since the game isn't out yet but
Grace Walker: Leader of the fictional 'Black Revolutionary Front' which obviously borrows from very real black resistance movements. A lot of the most famous and influential Black Panther Party members literally had afros as a statement.
Roxy Laveau: Again, a politically motivated character in the 60s. She's a lieutenant in a black nationalist/socialist organization. She's also pretty clearly a homage to Pam Grier's Foxy Brown character in the film of the same name.
You called out accurate portrayals of women of color, most of which were actually praised for being accurate by a journalist who shares the same race.
You then offer up cartoonish 'persons of color' in fantasy games as good examples of diversity. You seem to just prefer cartoons compared to actual, realistic portrayals of black women. That's cool (I guess), but it doesn't make sense for your thread title.
Many East Asian people already have white skin. They didn't need Caucasians to start preferring whiter skin.What kind of receipts do you actually want? Asian people talking about white supremacy in Asia? Because I know the people that dismiss white supremacy always want a "physical proof" for something that is easily observed by anyone living in any country in the world. There isn't a single country not affected by white supremacy.
Destiny 2 gave us Suraya Hawthorne. Can't say much since I haven't finished the campaign, but she's a major character whose outfit is at least hijab inspired.
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White Supremacy being "equally existing in every country" does not mean being "equally applicable in every situation". Yes, white supremacy exists everywhere, but it should be fought differently in different parts of the world, I don't know where you got the idea that it needs to be fought the same.
I know when I was a teenager I hated myself for having a darker skin than my siblings or my friends, it was horrible, that particular issue is common in "brown" regions, white supremacy affects people in other regions differently, that doesn't mean it exists less in there.
Well, majority of people in countries where those games are made are white, so it's pretty natural. The beauty of gaming is that it's the only truly worldwide medium, so with time the number of devs from non western countries is bound to increase and with it diversity that goes beyong token characters.And I'm probably the only one that is sure that the western model is shit for every non western countries if it persist to be the dominant culture because at the end of day, diversity are token characters. You have more variety and breadth of white characters than everyone else put together, and they represents like 90% of the main characters, especially in blockbuster games.
Kinda, an Arab would spell it Thuraya. That alongside her headdress style suggest that she is Desi, with her last name perhaps she is British Pakistani.Suraya is also an Arabic female name.
Wait how is it the only worldwide medium?Well, majority of people in countries where those games are made are white, so it's pretty natural. The beauty of gaming is that it's the only truly worldwide medium, so with time the number of devs from non western countries is bound to increase and with it diversity that goes beyong token characters.
Kinda, an Arab would spell it Thuraya. That alongside her headdress style suggest that she is Desi, with her last name perhaps she is British Pakistani.
Wait how is it the only worldwide medium?
I was not talking about colorism, I was talking about how people just wanting to look Caucasian, or as close to them as possible, it's a white supremacist phenomena that effects every part of this planet, you can't dismiss the effect of white supremacy on the global south just because it makes you uncomfortable.
I think you are really underestimating euro comics there. Especially British ones, given how many of the best writers in American comics are English or Irish.It;s the only one where devs from pretty much every country can compete (now or will be in future). if you look at any other mediums they are dominated by one of at best couple countries. We might adore French and British dramas, get exctied about Korean thriller or have our jaws dropped by HongKong/Indonesian action flicks, but none of those movies will come even remotely close to boxoffice numbers american movies make. Same thing happens with TV, where americans dominate completely, with brits, koreans and scandinavians being on distant second place far behind americans. In comics it's all about americans and japanese sales-wise too.
Music and novels are the more worldwide , but even there majority of big releases come from limited number of countries and even there they rarely happen to cross civilizational lines, so for example novel or music from asia is rarely seen making any truly big dent in western world.
It;s the only one where devs from pretty much every country can compete (now or will be in future). if you look at any other mediums they are dominated by one of at best couple countries. We might adore French and British dramas, get exctied about Korean thriller or have our jaws dropped by HongKong/Indonesian action flicks, but none of those movies will come even remotely close to boxoffice numbers american movies make. Same thing happens with TV, where americans dominate completely, with brits, koreans and scandinavians being on distant second place far behind americans. In comics it's all about americans and japanese sales-wise too.
Music and novels are the more worldwide , but even there majority of big releases come from limited number of countries and even there they rarely happen to cross civilizational lines, so for example novel or music from asia is rarely seen making any truly big dent in western world.
Technically Aiden Pearce is Irish born. But I'd rather have a bunch of drunken Irish stereotypes than that.On the subject of diversity, does an Irish person exist in videogames who isn't an American Irish Boston stereotype of drunkenness and leprechaunisms?
There is a general problem with representation in the gaming industry which stems from a disproportional level of development teams being male, white, americans compared to the global and diverse audience.
I think you are really underestimating euro comics there. Especially British ones, given how many of the best writers in American comics are English or Irish.
Comics GAF barely talks about anything that isn't the big two unless it's a breakout hit. Even good Image/Vertigo/IDW stuff has a tough time getting words in edgewiseNot really sales-wise though. Franch/Belgian comics are virtually unknown outside Europe. You can even look at the current Neogaf comic threads and barely anyone ever talks about them (which is tragedy). And british writers usually get really big only when they start to write for american companies. There are exceptions of course, but even if you would manage to squeeze brits in, it would still just be one more country in the short list of the few that dominate comicbooks worldwide.
big worldwide hits in videogames come from far bigger number of countries than other mediums. That's how it's different. We might not get big middle eastern hits, but we have plenty from other Asian countries.How is that any different in video games? .
big worldwide hits in videogames come from far bigger number of countries than other mediums. That's how it's different. We might not get big middle eastern hits, but we have plenty from other Asian countries.
There are still differences in wealth and educations that mean some countries aren't represented, but in every case it seems like only a matter of time. It's already starting. Look Mount&Blade series, which is done by turkish developer and it's big on PC, with people from pretty much entire world playing it and making mods for it. And with M&B2 being highly anticipated we have a clearn pattern of it not being one hit wonder, but a series that's consistently growing it's fanbase. There;s no way any middle eastern song or movie will get regular Poles, Americans anc Chinese gamers anticipating the release date, while Mount & Blade does exactly that.
there does seem to be a stereotypical trend in western games of late. but japan seems scared to make an actual dark skinned woman. they almost just look tanned.
On the subject of diversity, does an Irish person exist in videogames who isn't an American Irish Boston stereotype of drunkenness and leprechaunisms?
There is a general problem with representation in the gaming industry which stems from a disproportional level of development teams being male, white, americans compared to the global and diverse audience.
You have been very selective with your western games selection. For example order 1886, tomb raider, horizon zero dawn, etc etcLooking at recent (2016 and beyond) prominent women of color in games released by or currently being developed at some of the big Western publishers, I can't help but notice a certain trend;
Roxy Laveau (Mafia III: Faster, Baby!) - Fro, hoop earrings.
Unnamed woman (A Way Out) - Slightly bigger fro, hoop earrings.
Grace Walker (Wolfenstein 2: The New Colossus) - Even bigger fro, hoop earrings.
These three are so similar they could almost be the same character at a different point in their lives. Roxy and the third chick are even wearing the same dark leather/red combo!
Shani (Beyond Good & Evil 2)
Nadine Ross (Uncharted 4) - My favorite of the bunch, but you can still see the similarities. Has a less generic hairdo in the DLC.
While there seems to be a push for more women of color in recent western games, most end up looking very samey. The black chick with a kinky fro is the new buzzcut white guy. There's also a distinct lack of Hispanics, Indians and Middle Easterners, with Overwatch as one of the few exceptions.
Now let's look at Japan, which has also produced quite a few notable women of color recently;
Urbosa (The Legend of Zelda: Breath of the Wild)
Riju (The Legend of Zelda: Breath of the Wild)
Twintelle (ARMS)
Menat (Street Fighter V)
Laura (Street Fighter V)
Zarina (The King of Fighters XIV)
Olivia (Pokemon Sun & Moon)
Marina (Splatoon 2) - not a human character, though her appearance is obviously meant to evoke a black girl.
There's a lot more variety here. Why is Japan, one of the least diverse countries on Earth, able to create so many diverse women of color? Vacations aside, most of these character designers probably haven't set foot outside Japan and yet are doing a much better job than their Westerm counterparts, who are a lot closer to the ongoing conversations about diversity in gaming (not to mention actual women of color).
Are Western (non-indie) developers actually trying, or are they just shoehorning stereotypical "strong women of color" into their games for diversity points?
This is the person you play as in Black Ops 1:Not saying the point isn't true but the image is still completely stupid
For example the father and son I mentioned,
then you got another Black Ops 1 (supporting)character on there when that dude has Ice Cube with him almost the entire time
A laughably hilarious example of a silent protagonist but at the same time, this is you:The freaking boxart Battlefield 4 guy who is literally never seen in the game when actually these are the two main characters
The point and subsequent problem is that the default is always brunette white guy always taking center stage. Because it took forever for pubs to realize that not only white people play games. Was way less common to get perspectives outside of that mold last gen than it is this gen.Another generic COD character(a COD Brit at that), when that specific game has a black guy and female Russian just as relevant and more interesting.
A create a character is on there...
Critiquing the American military.Sadly seems like the original Spec-Ops main character was going to be middle eastern or something
but maybe they figured a White American would better fit what they were doing.