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For all you DRIVECLUB enjoyers.

I had such a great time with this game back in the day. It kinda sucks that driving games have evolved so quickly early on.

I was absolutely blown away by Project Gotham Racing 3 on Xbox 360. Like I couldn't believe I was playing it.

It's so hard to be impressed with them these days, they all look so damn good.

You could show me images from a ton of racing games these days and I wouldn't even be able to tell you which game it's from.
 
Fuck that give me Motorstrom Apocalypse
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this one?
 
Driveclub weather effects for the time really were ahead of their time, and I wish would be the standard in these AAA budget racing games.

Motorstorm though is the saddest thing to die with Evolution Studios ...gameplay, track design and visuals just felt completely different than any other racing game out there.

Motorstorm aged so well, because there isn't anything else like it to offer a better experience.
 
PS4 is 1,8TF getting this to 4K 60fps would require 8 times that power, so 14,4TF. Possible in PS5Pro. You could use the 2,3 extra TF for PSSR AA. Probably a little more complicated than that since it'd have bandwidth problems. Insta modern day standard looking arcade racing game for about 12 bucks of budget. But, hey! Who wants to play Fairgame$!?
 
Just read the thread:

"mUh dC lOOks lIKe shI3t cuZ heRP dErP"

Literally most of these people didn't play the game or literally lost out at the tutorial. Even at 1080P this game looked phenomenal. The sense of speed at 30 Fps is the best thing I have ever felt. Its the same shit people bring on about Killzone 2; "mUH GraFics or THIRty FPuS" like seriously? Anything to hate on something they sucked at.
 
Even at 1080P this game looked phenomenal



It did at the time, sure, but let's not pretend that outside of night + motion blur + rain effects the game looks great by todays standards. And that's fine. It's a 12 year old game. It's just weird pretending it looks amazing. There's a reason daytime and non-weather races are always left out of the "Driveclub looks amazing!" rhetoric.
 
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Man. DC is one patch away from glory.
Has that actually ever happened before? Like, could that even happen? A Patch for a delisted game, made by a studio closed by the same platform that should release the update?

Don't see it. Only hope lies in emulation, just possibly a decade ahead given the absolute trash of a state the game is now on PC.

Or, a good PS6 system-level backwards compatibility. Driveclub runs flawlessly at 60fps on a Jailbroken PS5, imagine if they would simply allow past gen games to run at 4K and 60fps..
I could even picture Cerny pressuring Sony a little about it, considering how much he cares about gaming history..
Hopes and dreams.

Don't bother, at this point there's really nothing to add.

Would have taken a literal two seconds question on Google bar, but he doesn't care about facts, about improving himself, or his knowledge. He doesn't even care about how bad he comes across to every player who is in fact familiar with the game achievements, players that come in all shapes and forms, including PC players such as yourself. Truth unites, unlike whatever cancer drives him instead.

Being uninformed, ill intended and arrogant to boot is one killer combination.

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Literally most of these people didn't play the game or literally lost out at the tutorial. Even at 1080P this game looked phenomenal. The sense of speed at 30 Fps is the best thing I have ever felt.
Yeah, whatever they've done to accomplish has to be pretty hard to achieve, to say the least, considering I also have never seen a better sense of speed in a racing game to this day.

Not just speed but motion in general, there's something so raw about it. I mean look at this shit:



It feels real.
 
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DC is one of the best racing games ever made, basically a masterclass in what modern engines have forgotten, no TAA dependency, FXAA with a custom edge detection at native1080p wit no dynamic resolution scaling. Evolution were among the first developers anywhere to use photogrammetry for environment art, the Scottish highland trackside cliffs and the Norwegian fjord routes are real world scanned geometry, predating even Star Wars Battlefront back in 2015. The weather system was genuinely revolutionary, realt ime atmospheric scattering, volumetric clouds that formed and dispersed correctly rather than just animating, rain that pooled on track surfaces in physically plausible places, and lightning that illuminated the entire scene as a real light source. Even GT7's weather system is essentially DriveClub's playbook iterated on.
 
Has that actually ever happened before? Like, could that even happen? A Patch for a delisted game, made by a studio closed by the same platform that should release the update?
Didn't the PS4 version of Wipeout Omega Collection arrived after the clausure of Liverpool?
Yyyyyyyyep! 5 years after the fact. But WipEout is legendary and DC isn't. Still, I'd be a good idea. That or improve the damn PS5 backwards compatibility.
 
Didn't the PS4 version of Wipeout Omega Collection arrived after the clausure of Liverpool?
Yyyyyyyyep! 5 years after the fact. But WipEout is legendary and DC isn't. Still, I'd be a good idea. That or improve the damn PS5 backwards compatibility.
Was the game also delisted, meaning no possible new profit for Sony?

Literally impossible imo. Let's just all cross fingers for a state of the art backwards compatibility next gen. 4K res, 60fps and X16 AF (just like Xbox did, would be nice to see Sony copying something GOOD for once). The latter would do wonders for Driveclub.
 
Truth unites, unlike whatever cancer drives him instead.

Meme Lol GIF by ALL SEEING EYES



Will you be able to sleep tonight? You look shook.

Yeah, whatever they've done to accomplish has to be pretty hard to achieve, to say the least, considering I also have never seen a better sense of speed in a racing game to this day.

Not just speed but motion in general, there's something so raw about it. I mean look at this shit:



It feels real.


So I guess if we don't care about track details, assets and only about how it looks, 2014 AC with scrip kiddies manages this



The fucking geniuses I guess.

I mean if we just sprinkle mods and filters, a lot of filters, then this might as well be real-life cam footage of a race







See this adamsapple adamsapple & Gonzito Gonzito ? Where we're going, we don't need to stop to look at assets at 0 mph or god forbid, a sunny screenshot that could make the game look bad even though I have fucking listed Driveclub into the list of great looking baked lighting games in Vick's own fucking threat interactive thread. But full speed ahead! We ain't got time to look at shit looking PS3 tree assets in Assetto Corsa, we won't have time to see fuckall! As it's meant.

More filters? Let's go to lost VHS footage!

Star Wars GIF






It feels real.
 
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Man this thread takes me back. We had such a large community here, 3 OTs, GAF challenges, photomode thread etc.

Such a shame for the shoddy launch and what happened afterwards to EvoStudios, the dumbest thing fucking Sony ever did.

To this day no game has managed to come close to the weather effects in DC.

Had to dig and find my first video recorded from this game almost 12 years ago.

 
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So I guess if we don't care about track details, assets and only about how it looks, 2014 AC with scrip kiddies manages this



The fucking geniuses I guess.

Ok, so given the long time it took to come up with this reply, I have to assume you consider what you posted an example of rain physics superior to Driveclub. Would that be correct?

Well, where are the individual droples accumulating into a mass of physically accurate water?

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Realize Oh Yeah GIF


This that could appear as just a little detail is one of the reasons you still see Driveclub rain mentioned so often in 2026.
And I'd like for you to understand that this is just 2014 leftovers that I've been able to quickly find. I could boot the game tomorrow if you'd like, and make a video of that newly formed mass of water reacting realistically to every little move of the car, and not only that, but to react to the lights, be it natural or artificial, in ways that I can guarantee you you have never seen.

As a matter of fact, one the most fun things I used to do in this game is to keep the uniform mass of water compact for as long as possible during drifts.

No one on Earth is saying that Driveclub looks always amazing all the time and in any circumstances in 2026. Just that there's things in this game that haven't been matched. And that the game could easily look amazing in 2026, because of its incredible materials, its detailed models, it's flawless sense of speed and particles and volumetrics.
 
Ok, so given the long time it took to come up with this reply, I have to assume you consider what you posted an example of rain physics superior to Driveclub. Would that be correct?

Well, where are the individual droples accumulating into a mass of physically accurate water?

lamzw5yd67zg1.gif


dcfinalraincompare2cut_by_vspectra-d89b4xs.gif


Realize Oh Yeah GIF


This that could appear as just a little detail is one of the reasons you still see Driveclub rain mentioned so often in 2026.
And I'd like for you to understand that this is just 2014 leftovers that I've been able to quickly find. I could boot the game tomorrow if you'd like, and make a video of that newly formed mass of water reacting realistically to every little move of the car, and not only that, but to react to the lights, be it natural or artificial, in ways that I can guarantee you you have never seen.

As a matter of fact, one the most fun things I used to do in this game is to keep the uniform mass of water compact for as long as possible during drifts.

No one on Earth is saying that Driveclub looks always amazing all the time and in any circumstances in 2026. Just that there's things in this game that haven't been matched. And that the game could easily look amazing in 2026, because of its incredible materials, its detailed models, it's flawless sense of speed and particles and volumetrics.

DC for me is the definition of an arcade racer, it almost looks like you'd have to drop a quarter in order to play it.
It may have slipped under the radar for many people, but it's still representative of an era where PS games could be fun without any broader context.

Additionally, it looked like a generational advancement compared to PS3, with all the weather effects, volumetrics, particles, etc., with good sound design and a great sense of speed.

Its biggest problem is that it never got as much love from Sony as it deserved, no patches for ps4 pro and ps5 that could have improved its image, they just left it for dead.

It's easy these days to dismiss a 1080p/30fps racer made for a fucken AMD Jaguar/Pitcairn combo, pointing out its imperfections and compromises, but it's also worth appreciating what's good about it. I guess it depends on the intentions, some folks just like to shit on games that weren't born on their platform of choice.

But personally, i'm glad that there are still people who try to emulate this game on PC, they give it more attention than Sony ever did, that's for sure.
 
Had to dig and find my first video recorded from this game almost 12 years ago.


Thanks for sharing man, was able to find on your channel one of the very instances of a full water body on the windshield, which is for some reason very hard to come across nowadays in GIFs or videos. Only lasts for a little more than a second but I used to always try to keep them full for much, much longer. So satisfying.

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It's easy these days to dismiss a 1080p/30fps racer made for a fucken AMD Jaguar/Pitcairn combo, pointing out its imperfections and compromises, but it's also worth appreciating what's good about it.
What's funny is that while on YouTube on Vaga Vaga channel, I've got this video recommended and decided to click on it out of curiosity..

Will Ferrell Lol GIF by First We Feast




This is how AAA racers from 2026 can look on machines 11 times more powerful than a PS4, at the same 1080 resolution and, later on in the video, same framerate as well, after 10 years of graphics progress?

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Check the IQ here..

Awkward Jay Z GIF by Complex


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That's literally way, way worse than anything you could ever see in Driveclub even while staying still.

And I'd like to know why doesn't the GIFs format seem to help much here..

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But somehow always does on 2014 base PS4 footage..

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I guess it depends on the intentions, some folks just like to shit on games that weren't born on their platform of choice.
And this is what all boils down to.

Marisa Tomei Quote GIF by Chris Cimino


And what way too often turns this potentially incredible board into a shithole.

Imagine playing shit like that, seeing what Driveclub accomplished 12 years ago, or a post like this:

A few more deceiving pictures of this product of its time.

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And deciding to go against who praises the game because "GIFs"..

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Ok, so given the long time it took to come up with this reply, I have to assume you consider what you posted an example of rain physics superior to Driveclub. Would that be correct?

Well, where are the individual droples accumulating into a mass of physically accurate water?

lamzw5yd67zg1.gif


dcfinalraincompare2cut_by_vspectra-d89b4xs.gif


Realize Oh Yeah GIF

Physically accurate?

It might be your artistic cup of tea, but it's really exaggerated. Wipers does not push a huge mass of water around to create a POOL down a driver's view. Vast majority of water gets flicked away, what remains is largely spread out on the windshield. Wiper blades flattens and shears the water into a very thin film on the glass, the blade breaks the water surface tension. Whatever little remains on the edge of the blade when going back down and stops, is minor compared to what it just removed.

Driveclub basically looks like it's slapping water. Pushing it down. I'll tell you what should happen, as the blade hits the droplets that were rising (a tad too fast) plus the new droplets from the rain, the blade coming down should create a film by breaking water surface tension, then when going up, picks it and flicks it away. Yes some droplets will remain at bottom and some accumulation, but nowhere near that.

Even hypercars in the rain and behind another car making a rain wall, it doesn't come close




This that could appear as just a little detail is one of the reasons you still see Driveclub rain mentioned so often in 2026.
And I'd like for you to understand that this is just 2014 leftovers that I've been able to quickly find. I could boot the game tomorrow if you'd like, and make a video of that newly formed mass of water reacting realistically to every little move of the car, and not only that, but to react to the lights, be it natural or artificial, in ways that I can guarantee you you have never seen.

They've been wind / car speed / physic affected for a long time, probably not even the first mod but almost any rain mod nowadays on AC has the same physic baseline.



One where the wiper does not go all the way down like commercial cars for comparison with the above hypercar.



Wipers and water reacting akin to the hypercar in the rain, as he goes faster the water from the last blade wipe rises up. Otherwise the creep up is more subtle. Doesn't look like a huge accumulation (as it shouldn't).

As a matter of fact, one the most fun things I used to do in this game is to keep the uniform mass of water compact for as long as possible during drifts.

I guess it's a gameplay goodie then, I wouldn't say physically accurate. But who cares.

No one on Earth is saying that Driveclub looks always amazing all the time and in any circumstances in 2026.

Ok, we can meet halfway then

Just that there's things in this game that haven't been matched. And that the game could easily look amazing in 2026, because of its incredible materials, its detailed models, it's flawless sense of speed and particles and volumetrics.

I guess I'll have to wait on shadPS4 because the video in OP was not convincing. Yes that's what I have for reference that's not 720p on youtube and no I won't buy a PS4 for it. I'll give you benefit of the doubt. But there's also really more than just rain in a racing game, but I'll give you that yes, Driveclub rain's has aged better than vast majority of games, although a tad artistic. I think AC with mods is a close match.

Still first thing I would do on emulator is removing blur. By the time I'm even considering emulating it, it's gonna be 120+ fps or bust. Motion blur has no place at those framerates.
 
Thanks for sharing man, was able to find on your channel one of the very instances of a full water body on the windshield, which is for some reason very hard to come across nowadays in GIFs or videos. Only lasts for a little more than a second but I used to always try to keep them full for much, much longer. So satisfying.

Yeah, went down the memory lane with some old DC videos, what a fucking gem of a game...

Been playing FH6 for some hours and despite being pretty and all, it doesn't hit even remotely as DC did back then.

Check out this channel if you haven't already (ex Evolution guy), some pretty cool footage and trailers over there.









 
This is how AAA racers from 2026 can look on machines 11 times more powerful than a PS4, at the same 1080 resolution and, later on in the video, same framerate as well, after 10 years of graphics progress?

When we discuss new hardware, we usually think in terms of what could be done with it, how far we could push the boundry. But it is also important what the developer wanted to achieve and what the priorities were.

Forza looks like a safe approach, nothing outstanding but also nothing bad imo, just consistent across the board. Evolution took a different approach with DC, they sacrificed some things but exaggerated others. They put heavy emphasis on special effects at the expense of framerate and the quality of some assets/gf settings, such was their idea for an arcade racer. This specific balance of features polarized audiences, but it also gave the game character and distinguished it from other similar titles.

One can argue how it holds up to today's standards, but 12 years ago, when it really mattered, it was awsome.
 
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DC is one of the best racing games ever made, basically a masterclass in what modern engines have forgotten, no TAA dependency, FXAA with a custom edge detection at native1080p wit no dynamic resolution scaling. Evolution were among the first developers anywhere to use photogrammetry for environment art, the Scottish highland trackside cliffs and the Norwegian fjord routes are real world scanned geometry, predating even Star Wars Battlefront back in 2015. The weather system was genuinely revolutionary, realt ime atmospheric scattering, volumetric clouds that formed and dispersed correctly rather than just animating, rain that pooled on track surfaces in physically plausible places, and lightning that illuminated the entire scene as a real light source. Even GT7's weather system is essentially DriveClub's playbook iterated on.
I literally joined GAF when this game was announced. Couldn't contain my excitement and lurk anymore. My first ever post was about this game. Heck, I was such a big fan, constantly talking about DC, that Rushy personally DM'ed me a free code of the Bikes DLC and invited me to a studio tour if I ever ended up in the UK, before Evo was shutdown altogether :messenger_loudly_crying:

The online portion of the game was such a fucking irredeemable disaster. But the single player experience was just sublime. Something about it was so raw and emotional. Sigh. Good times. It felt like there were wayyy more people and genuine excitement around games on GAF back then, before everything turned political and a general sense of cynicism and hostility towards devs, and often each other, took precedence.

Hope Rushy is doing well, wherever he is now ❤️
 
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For a "Product of it's time" this game still looks great and has the best looking weather effects and camera feel.

Forza Horizon games have plenty of camera options to adjust but i still struggle to achieve the same feel.

As for the emulation haters, ShadPS4 isn't even a mature emulator. The only game it plays "perfectly" is Bloodborne. It's going to take many years before such a complex and "next gen" emulator matures enough to make it a good alternative for the real console. In fact, ShadPS4 existing at all and not being fake, while being able to load so many games, is something i never thought i will see in my lifetime.

As for the slow performance, Driveclub runs slowly because it's not optimized not because emulation is inherently slower than native apps. I mean, they are slower than native apps but the gape is more reasonable. Bloodborne runs at a higher frame rate than the real console on a 10y old CPU/GPU. Maybe next month there will be an update that fixes Driveclub's performance and the game runs just as well.
 
PCSX2 is 24 years old and is still fixing missing visual issues.
PCSX2 is 99% there, it's very mature and very few games have issues. Also, it's considered a much better option to play PS2 games that the real console, even if you want an accurate representation of how the games really looked.

Why you even compare this to ShadPS4, which is basically at the preliminary/experimental stage, i have no idea. And also, why does it look strange to you that it takes decades for emulators to mature? Emulators are hard to perfect, especially when the emulated systems are complex enough or have a weird architecture. And the PS4 is nowadays the most complex/powerful console that is being emulated. The fact it works at all and you can play a handful of games is a privilege for emulation fans.
 
Three main takeaways from this thread:

1) Fuck Sony forever for letting this game die and closing Evo
2) Driveclub's lighting and weather systems and materials are still top and easily hold up in 2026, but some other aspects of it did age
3) Assetto Corsa with mods is the only racing game that comes close (or match) to recreating Driveclub's immersion and weather effects
 
It sucks that it's a game based on car licenses, meaning there is 0 chance of Sony even considering a remaster. Driveclub is begging for an official upgrade to get those better graphics that the engine could provide, it was just severely limited by what base PS4 could achieve.
 
Yeah, went down the memory lane with some old DC videos, what a fucking gem of a game...

Been playing FH6 for some hours and despite being pretty and all, it doesn't hit even remotely as DC did back then.

Check out this channel if you haven't already (ex Evolution guy), some pretty cool footage and trailers over there.











Holy fucking shit! These trailers were such an adrenaline rush but the first one was absolute bonkers. I couldn't believe it.



Gotta love DC.
 
Gamers on that days were on fire for Forza Zero Challenge Horizon, where you are told being the best driver in the world while you go straight on an highway looking the panorama and if you miss a corner you can rewind the race, of course.
Handless gamers don't want to fail in a race, and Driveclub was hard and unforgiving.
Same as Motorstorm
If you blame Sony for closing Evolution think about how much effort was spent and the tons of criticism around all Evolution Games at that time
 
PCSX2 is 99% there, it's very mature and very few games have issues. Also, it's considered a much better option to play PS2 games that the real console, even if you want an accurate representation of how the games really looked.

Why you even compare this to ShadPS4, which is basically at the preliminary/experimental stage, i have no idea. And also, why does it look strange to you that it takes decades for emulators to mature? Emulators are hard to perfect, especially when the emulated systems are complex enough or have a weird architecture. And the PS4 is nowadays the most complex/powerful console that is being emulated. The fact it works at all and you can play a handful of games is a privilege for emulation fans.

I'm not the one who started comparing to ShadPS4. Buggy Loop did.

I agree with everything you have said that ShadPS4 is experimental and is going to take a long time to mature - which is exactly why it's so stupid for people to even be bringing it up in this discussion as a source to dog on the game's graphics.

As both Vick and myself have pointed out, the footage used of the emulator is missing a ton of visual features. No shit the game isn't going to look as great as it did on PS4 if viewed as an incomplete representation.
 
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Everyone who says that DC looks good only in small gifs with rainy weather should stfu. I recently emulates the game on PC, and whilst it does have some rough edges like the lack of AA, it look freaking amazing in motion, whether it's raining or not.

Maybe, just maybe we'll get something to DC in the future. Maverick Games are creating a Forza Horizon competitor, they were looking for a publisher and I've just seen that they were picked up by Amazon... The publisher is not promising, but the one screen that they released of the game look very promising...
Maverick-Games-open-world-driving-game-is-content-complete-and-fully-playable.jpg
 
There's a lot of blasphemy going on in this thread and I don't like it.

Driveclub is still one of the best looking racing games of all time. But it's still 1080p, even on ShadPS4. Materials, lighting, weather effects, are still S tier.
 
Driveclub is — and I think it will remain for a very long time — one of the best-looking racing games ever made. Considering the time it was released, it may still be the most visually impressive racing game of all time.
 
What does it say about another racing games that they don't look better than DriveClub in a small GIF in the rain? DriveClub was running on a low end netbook CPU and mediocre GPU with 8gigs of RAM.
 
What does it say about another racing games that they don't look better than DriveClub in a small GIF in the rain? DriveClub was running on a low end netbook CPU and mediocre GPU with 8gigs of RAM.

Show us A SINGLE PIC where FH6 looks even REMOTELY as good as Driveclub can look over 80% of a time, on a 1.8TF machine.

I'll be waiting...


Michael Jordan Lol GIF




This is the most unintentionally funny topic I've read on GAF in a while.
 
That single image that's been posted ad nauseam by trolls for years is probably the single reason some people's opinion on the game, not based on actual direct experience, differ so much from reality.

I've got 1191 hours on the game and 100% of Trophies inlcuding expansions and I have no idea where that spot is. It's obviously Scotland as it's the ugliest location in the game, but I've just spent a good half an hour trying to find it, quickly tried all Scotland drift challenges and nothing, couldn't find that spot.

Disabled all possible dynamic clouds and weather and selected the dullest and flattest possible mid day setting while searching, and along the way took a few random gameplay screenshots.

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This is the absolute worst I could manage to make the game look:

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Lighting in particular in that awful grab looks nothing like Driveclub, it's missing its volumetric quality entirely. Only explanation is that some random lighting condition occurred due to the entirely dynamic simulations, and in that particular spot at that particular time of day and that particular clouds formation and placement produced that puke inducing thing.

If someone figured out the exact spot of that screenshot, please share because I'd love to see it myself.

P.S. For the last 3-4 years 99.9% of game that ran on my panel were 60fps, and I've only realized Driveclub ran at 30fps right this very moment while looking at the motion blur in those screenshot I took. That motion blur and camera shake is something else, I swear to God I didn't even realized it was 30fps. Motion is absolutely insane in this game.
 
Lighting in particular in that awful grab looks nothing like Driveclub, it's missing its volumetric quality entirely. Only explanation is that some random lighting condition occurred due to the entirely dynamic simulations, and in that particular spot at that particular time of day and that particular clouds formation and placement produced that puke inducing thing.

If someone figured out the exact spot of that screenshot, please share because I'd love to see it myself.

P.S. For the last 3-4 years 99.9% of game that ran on my panel were 60fps, and I've only realized Driveclub ran at 30fps right this very moment while looking at the motion blur in those screenshot I took. That motion blur and camera shake is something else, I swear to God I didn't even realized it was 30fps. Motion is absolutely insane in this game.

The game has post processing out the ass, but that's what made it playable and look amazing in motion @ 30fps. If you disable all post processing or take a picture while not moving, yea the game loses some of it's magic. Doesn't change the lighting though, some of the most natural and realistic lighting we've ever seen. From what I've played FH6, still just looks like a game. DC, GT7 look almost photo realistic at times while playing.
 
the best way to enjoy Driveclub is through low framerate gifs that are completely covered with motion blur and rain effects.

you know in Ready Player One, where everyone is just in the virtual world all the time while the real world is a shithole?
driveclub is kinda like that. low quality gifs are the virtual world, and actually playing it is the real world in this analogy.
Unrelated, but I am reminded of that movie when I see Forza 6's mech. You know the scene in the film where everyone is lined up and there's a mech that looks like a Gundam? Everyone is in love with a scripted race in Forza 6, with a mech that talks. Which isn't related to Gundam, but so many people call it that. I thought that scene was cheesy, especially looking back at it now.

I thought about playing DC again. I also got Rave Racer on Arcade Archives 2. Cool seeing it talked about again.
 
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Mods, please delete my post if it's not allowed, but following are 3 videos of mine, which clearly show the graphical prowess of this game. All captured in 1080p running on a PS4.



 
The game has post processing out the ass, but that's what made it playable and look amazing in motion @ 30fps. If you disable all post processing or take a picture while not moving, yea the game loses some of it's magic.
Agree. However, there's absolutely nothing the game allows you to disable.
Those are its visuals. Meaning those screenshots offer a pretty good indication of the worst the game can possibly look while playing given they're: worst looking location in the game, flat ass mid day, sunny time of day, no pre-race wet roads, and especially no dynamic clouds making those all the breathtaking instances of sun scattering through them creating all those sunbeams and translucent skies (and rainbows, and all those overexposed wet surfaces in the background).

Only possible way to make them worse would be staying still.. but you don't play a game like Driveclub staying still.

Doesn't change the lighting though, some of the most natural and realistic lighting we've ever seen. From what I've played FH6, still just looks like a game. DC, GT7 look almost photo realistic at times while playing.
This is so relatable. Air feels dense in Driveclub in a way that makes other games feel empty and sterile. It completely ruined my experience with GT Sport.

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This is a 12 years old game.. it's equivalent wouldn't even be Gran Turismo 4 as that one released 10 years prior.
 
Agree. However, there's absolutely nothing the game allows you to disable.
Those are its visuals. Meaning those screenshots offer a pretty good indication of the worst the game can possibly look while playing given they're: worst looking location in the game, flat ass mid day, sunny time of day, no pre-race wet roads, and especially no dynamic clouds making those all the breathtaking instances of sun scattering through them creating all those sunbeams and translucent skies (and rainbows, and all those overexposed wet surfaces in the background).

Only possible way to make them worse would be staying still.. but you don't play a game like Driveclub staying still.


This is so relatable. Air feels dense in Driveclub in a way that makes other games feel empty and sterile. It completely ruined my experience with GT Sport.

17544396278-7dc0bdf264-k.jpg


16759861034-85c953d065-k.jpg


17207212877-c6787d3d9f-k.jpg


17466275575-d751413016-k.jpg


17155763688-f774a7e5f8-k.jpg


17174913607-3dda2355d0-k.jpg


17560633771-8ef4fad539-k.jpg


17425180725-ae23122114-k.jpg


17227080240-0eabb34415-k.jpg


17545934609-4a8b5ffd00-k.jpg


17174910467-b08994c7d9-k.jpg


17374407439-44929c83db-k.jpg


17388633016-37715ad821-k.jpg


17425181975-a214c1822d-k.jpg


17607734686-6c21d5c64c-k.jpg


This is a 12 years old game.. it's equivalent wouldn't even be Gran Turismo 4 as that one released 10 years prior.

Ouf, the kind of pictures I took on photo mode. This is absolutely sublime. I just dont understand why we cant celebrate this game without some folks shitting on it all the time. Need for Speed 2015 looked good too, but it wasnt DC.
 
Well Well Well GIF by Giphy QA


I just found the spot from that notorious awful looking Driveclub screenshot.
Would have never found it in a million years without Google lens, because it's one of the Lamborghini Icons DLC challenges, 1 out of 45 of this DLC. (1 out of 1134 total).

In these you can't even change time of day or weather, they are static short segments you do once and never again.

The place was actually Norway, not Scotland, and the reason I would have never guessed it is because that screenshot is from this very track:

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And right at the very end of this long-ass track, out of nowhere there it is!

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What's really interesting however is that, while that spot really did look bad during that random ass DLC challenge, it still didn't look AS bad as that awful picture.
Took a grab for comparison sake and.. could someone please explain why the version in that screenshot is missing all the vegetation/soil variation on the hills that's present in the actual game, during that very same challenge that is 100% immutable?

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I mean.. I'm sorry but it's just impossibly funny how so far in order to discredit all the people praising the game along with all the gameplay GIFs and countless 1080p screenshots and videos posted, what's been presented as evidence to the contrary were a broken emulated PC version missing half its visuals, and a still screenshot from a DLC challenge out of a literal thousand, a DLC you can't even get anymore so factually not even part of the game anymore, that's even missing vegetation and the necessary ground variation to not make that spot look as bad as flat as implied by that awful grab..

Disney Im Dead GIF


Talk about "deceiving GIFs not representative of the gameplay"..

russell crowe lol GIF


Ouf, the kind of pictures I took on photo mode. This is absolutely sublime. I just dont understand why we cant celebrate this game without some folks shitting on it all the time. Need for Speed 2015 looked good too, but it wasnt DC.
Need for Speed 2015 is FIRE to this day.
A timeless visual masterpiece, with not really many dated elements in it at all thanks to its extemely static and limited visual nature.
 
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