gofreak said:It just mentions there will be 18 environments, 60 tracks. Doesn't specify reverse tracks etc.
300 licensed cars from 50 manufacturers.
Yeah, 12 cars in a race.
Everything is built from scratch - tracks take about 3 months to make. They're renting out tracks and go over them with GPS systems, covering various racing lines etc. Taking lots of footage, photos etc. for individual textures from each track. It's an expensive process, as he said they had to rent the Nurburgring for a week.
They're setting about 1600 values per car now versus 200 in the original.
Simulation mode will be more punishing. They've done this because they saw so many casuals going with the simulation mode, so they decided to make it more grueling..they hope to slowly help such people learn how to drive
Also talks about the links between the PGR3 and Forza teams. The executive producer on PGR2 is working on Forza. Greenawalt himself used to work at Bizarre on the first PGR. The teams shared tech - the photo and TV modes apparently are lifted wholly from PGR3.
All sounds like good news to me.