elrechazado
Banned
came to post exactly thisSalacious Crumb said:Gears of war and CoD MW, and I don't like either of them.
came to post exactly thisSalacious Crumb said:Gears of war and CoD MW, and I don't like either of them.
Opiate said:It's clearly Wii Sports, in my opinion. Call of Duty may be second, but it's not especially close, I don't think.
In addition to the obvious impact it's had on Nintendo, I would argue that it is at least partially responsible for the stagnation of "hardcore" game development, and now Microsoft's (and to a lesser extent, Sony's) future strategy revolves around motion control, even to the detriment of their hardcore studios.
The entire industry is warping around the Wii. Call of Duty can't claim that.
Pretty much this.jett said:We've already had this exact thread.
The answers are Call of Duty and Wii Sports, it's not even up for debate.
expy said:Uncharted for truly pushing the boundaries of storytelling in HD games. And Wii Sports for the waggle/flailing phenomenon.
You must not play FPS then.szaromir said:How COD defined the game? Other than adding grinding elements, I don't see that many copycats.
Yeah, I don't play that many anymore. This year I bought Reach and that's it.Rahxephon91 said:You must not play FPS then.
szaromir said:How COD defined the game? Other than adding grinding elements, I don't see that many copycats.
COD on PC was just as dumb and simplistic though.jim-jam bongs said:- Online focus
- Anemic singleplayer
- Scripted set-pieces in singleplayer
- Persistent online progression
- Mandatory DLC
- FPS
- Churned out incessantly
- PC series simplified for consoles
There's more but that's just off the top of my head.
Rahxephon91 said:"Defining a gen" should be games that represented the trends or what happen in that generation.
Ico may be a great game, but it sure as hell dosen't tell me what the PS2 gen was about.
The-Warning said:-
- Uncharted 1 and 2 for breakthroughs in voice acting, natural dialogue, down-to-earth characters, pacing and overall presentation. If you can't see that, you're just jaded and overly cynical.
ShockingAlberto said:Objectively? Wii ____ or Call of Duty, without a doubt.
I don't look back at films and look at the most financially successful ones as the defining films, for the most part.
Yep all those cover based games just came because game developers had an epiphany. Excellent reasoning!Mooreberg said:Pretty much.
And Gears didn't define shit other than broken online play.
imtehman said::lol
Rahxephon91 said:Yep all those cover based games just came because game developers had an epiphany. Excellent reasoning!
Well they didn't and no one remembers that shitty game, while everyone will remember Gears.Mooreberg said:Man if Namco had that time machine when they made Kill.Switch, they never would have wasted money publishing enslaved!
The-Warning said:The laughing smiley of strong disagreement.
Rahxephon91 said:Well they didn't and no one remembers that shitty game, while everyone will remember Gears.
Exactly. The wide range of responses tells me everyone's thinking about this in a very different way, haha.DaBuddaDa said:You're gonna have to elaborate on what "defines a generation" means or this thread will just turn into "post your favorite game this gen."
imtehman said:come on man, down to earth characters?
Lets look at the games that have taken influence from Gears. It's not just shitty Japanese developers.Mooreberg said:And everyone remembers Ico, but like you said, its influence hasn't been huge. Western developers that make shooters are aping Call of Duty, not Gears. I wouldn't call a bunch of flop shooters from Japanese publishers that are like Gears a significant milestone of this generation.
seady said:As for Call of Duty, I can't believe I am saying this . but due to its over-saturation with tons of sequels, I think it will be remembered as just one of the "fads" when we look back in 20 years. How irony when it is used instead of on the Wii. But people will eventually (or already) lose count of the different CODs and with sequels coming out so close to each others, each iteration will lose some of its identity along the way.
Would those games play like that if Gears wasn't the big hit it was? I doubt it.
subversus said:
And weapon unlocks and level progression already existed before CoD. As did motion controls before Wii whatever. Whats your point?Mooreberg said:How do you explain Rainbow Six Vegas? Did that copy Gears too? Cover mechanics already existed before 2006.
Did you not read the thread? Kill Switch may have done it first, but those games most likly don't take influence from it. RE4 may have the camera angel, but none of those games play like it at all. Also no one said that RE4 wasn't influential in anything. That and were not talking about who did it first. If that's the criteria, you better take off Wii Sports and CoD.seady said:Aren't Kill.Switch and Resident Evil 4 pioneered the cover mechanic and over-the-shoulder cam respectively? Kill.Switch is too niche to be called 'defining', but it definitely influential. But RE4 definitely takes the crown.
Rahxephon91 said:Lets look at the games that have taken influence from Gears. It's not just shitty Japanese developers.
Uncharted
Mass Effect
Grand Theft Auto IV
Kane and Lynch
Vanquish
Mafia 2
Resident Evil 5(lol)
Dark Sector
Godfather 2
Red Dead Redemption
Would those games play like that if Gears wasn't the big hit it was? I doubt it.
Synless said:Uncharted and Mass Effect for me.
Mooreberg said:Call of Duty will fall off at some point but it won't change the fact that it influenced a number of important development studios for many years. Doom, Quake, and Half-Life are still influencing what goes on more than 10 - 15 years after their respective release dates. Developers will eventually have to move to something other than the modern conflict setting, but the progression system is here to stay.