Sonic.
No arguement there. How a company can have a complete lack of vision with its primary intellectual property is must mind numbing.
Metroid (whoever had the stupid idea of making it a FPS game should be fired)
Disagree. I REALLY liked Metroid Prime. However I did NOT like Hunters, and I haven't played Echoes. Are you saying that when you got the grapple beam in Prime, and went across a large pit filled with lava for the first time, you didn't feel like you were playing Super Metroid in 3D?"
Final Fantasy (anything released after FF VI is crap)
I don't completely disagree with you, but if you liked 6, what did you not like about 9 (other than the useless card game)?
Megaman.
This is where I don't understand anyone in this thread. How exactly do you want this game to "return to its roots?" The game essentially HAD to change in someway, because it was becoming stale by the 3rd game. Even the original director said that Megaman 2 was the best in the series. Do you really want to go back to a little robot who can't shoot upwards, goes through 8 levels of ice, fire, wind, rock, futuristic, underwater, in space, and "the secret lair" to battle bosses that you steal the powers from after you beat them ad nauseum?
Shadowrun :lol
:lol
Castlevania (Rondo of Blood FTW)
Eh, I'm torn. I liked Symphony of the Night, Circle of the Moon, and Aria of Sorrow. However I also enjoyed Rondo of Blood. I wouldn't mind the Castlevania mithos broken up into two distinct styles: Rondo of Blood style with Belmonts, Symphony of the Night style with characters like Soma or Alucard.
Alundra (what the hell was Alundra 2?)
I wasn't much of an Alundra fan. Meh.
Dino Crisis (ignore the xbox version, continue where DC2 left)
Boo. I always got the feeling that Capcom was saying "I think we could do Resident Evil in 3D on the PSX. We don't wanna risk our money maker, so lets do something different with this experimental new engine."
"How about dinosaurs? They're popular, scary, and a little far from zombies."
"Sweet - run with it. Oh! and make the protagonist a chick."
"I guess we can do th-"
"Give her pink hair too!"
"??? Um.... ok...."
Resident Evil (back to its survival horror roots)
If you're talking about making it somewhat more methodical with more scares, then yes, I can agree with you. If you mean going back to the slow controls, nothing but fixed camera settings, nonsensical puzzles, rediculous settings (what kind of Police Station IS THIS?!), then screw that.
King of Figthers (nothing touches Kof 98)
Careful, mang. There's folks out there in the Neo fighting circles that wished that the game went back to KOF 95, with fewer fighters, and levels with music exclusive to their corresponding teams. And then there's the hardcorers, that feel that it should be like KOF 94, where you should have FIXED teams, and unique endings for each team.
No arguement there. How a company can have a complete lack of vision with its primary intellectual property is must mind numbing.
Metroid (whoever had the stupid idea of making it a FPS game should be fired)
Disagree. I REALLY liked Metroid Prime. However I did NOT like Hunters, and I haven't played Echoes. Are you saying that when you got the grapple beam in Prime, and went across a large pit filled with lava for the first time, you didn't feel like you were playing Super Metroid in 3D?"
Final Fantasy (anything released after FF VI is crap)
I don't completely disagree with you, but if you liked 6, what did you not like about 9 (other than the useless card game)?
Megaman.
This is where I don't understand anyone in this thread. How exactly do you want this game to "return to its roots?" The game essentially HAD to change in someway, because it was becoming stale by the 3rd game. Even the original director said that Megaman 2 was the best in the series. Do you really want to go back to a little robot who can't shoot upwards, goes through 8 levels of ice, fire, wind, rock, futuristic, underwater, in space, and "the secret lair" to battle bosses that you steal the powers from after you beat them ad nauseum?
Shadowrun :lol
:lol
Castlevania (Rondo of Blood FTW)
Eh, I'm torn. I liked Symphony of the Night, Circle of the Moon, and Aria of Sorrow. However I also enjoyed Rondo of Blood. I wouldn't mind the Castlevania mithos broken up into two distinct styles: Rondo of Blood style with Belmonts, Symphony of the Night style with characters like Soma or Alucard.
Alundra (what the hell was Alundra 2?)
I wasn't much of an Alundra fan. Meh.
Dino Crisis (ignore the xbox version, continue where DC2 left)
Boo. I always got the feeling that Capcom was saying "I think we could do Resident Evil in 3D on the PSX. We don't wanna risk our money maker, so lets do something different with this experimental new engine."
"How about dinosaurs? They're popular, scary, and a little far from zombies."
"Sweet - run with it. Oh! and make the protagonist a chick."
"I guess we can do th-"
"Give her pink hair too!"
"??? Um.... ok...."
Resident Evil (back to its survival horror roots)
If you're talking about making it somewhat more methodical with more scares, then yes, I can agree with you. If you mean going back to the slow controls, nothing but fixed camera settings, nonsensical puzzles, rediculous settings (what kind of Police Station IS THIS?!), then screw that.
King of Figthers (nothing touches Kof 98)
Careful, mang. There's folks out there in the Neo fighting circles that wished that the game went back to KOF 95, with fewer fighters, and levels with music exclusive to their corresponding teams. And then there's the hardcorers, that feel that it should be like KOF 94, where you should have FIXED teams, and unique endings for each team.