Earthpainting
Member
There were more than enough valid reasons for Square Enix not to bring it over, so I'll forever appreciate that they found a way to make it happen.
They threw away 24 years of series build-up...and screwed it up. Big time.
They didn't want to risk localizing/publishing Bravely Default, it sold really well in the west. They didn't localize or publish Bravely Second here, Nintendo did. They are seemingly forced into supporting the 3DS in the west from Nintendo and have been for much of the system's life, despite the success of RPG's on the system, including the ones they own. So I have to ask why they seemingly have to be leaned on to do it when the success stories of other franchises are there on the system.
And lose even more money? This localisation is pure fan service from Nintendo.
I think Nintendo actually is doing a good job advertising this one though? They had been bringing this game everywhere, pushing it on Direct, putting more and more vids on their channel.
I can see this one do well for sure.^_^
They didn't want to risk localizing/publishing Bravely Default, it sold really well in the west. They didn't localize or publish Bravely Second here, Nintendo did. They are seemingly forced into supporting the 3DS in the west from Nintendo and have been for much of the system's life, despite the success of RPG's on the system, including the ones they own. So I have to ask why they seemingly have to be leaned on to do it when the success stories of other franchises are there on the system.
S-E does not operate base on logic lol. This is a company who knows how huge is DQ fanbase on 3DS then allowed their title to be moved on other platform in hoping that the new platform is going to be able to bring more profit lol. They simply don't care.
Based Nintendo - lets hope it sells well enough so SE can justify publishing future main titles themselves again. Nintendo wont be there for DQ 11 since its multiplattform.
i have the feeling that these days not just gamers hate nintendo but also their old friends(devs and publishers).It amazes me how much Nintendo has to do to have some support.
What? No, Horii wanted to make a console experience again, like VIII. Good for him, and I agree with him. The console experience is better than a handheld or phone, and he's making three versions (PS4, NX, 3DS) because he wanted it on PS4. I'm glad Horii cared about more than an easy project and profit and wanted to make a console experience again. That Japan has declined as a console market is not a good thing, but Horii isn't going to hurt it even more. Again, this is good.
So, should I buy three? ^_^Buy this game if you have even the faintest interest in Dragon Quest, JRPG's or, heck, games with button inputs.
Whatever floats your boat! I'm getting digital (already preloaded) and physical.So, should I buy three? ^_^
Yaaaa I don't think those audiences have a complete overlap.Its actually interesting they pick a game like this, when something like Monster Hunter Diaries PokaPoka Felyne DX after successful of MH4 is nowhere to be seen.
So, should I buy three? ^_^
It's been clear for years that Nintendo believes in Dragon Quest far more than Square Enix does.
Such cheap bastards.
Thats a completely different beast, Metroid is one of Nintendo most expensive to make series and with the exception of Super Metroid and Prime 1 it has never sold over 2 million so the cost benefit is not there for them to keep making them, at least no the 3d ones, Im sure they could fund a 2d one without too much problemThey threw away 24 years of series build-up...and screwed it up. Big time.
Thanks Nintendo.
It's gonna hurt when the game bombs.
Thats a completely different beast, Metroid is one of Nintendo most expensive to make series and with the exception of Super Metroid and Prime 1 it has never sold over 2 million so the cost benefit is not there for them to keep making them, at least no the 3d ones, Im sure they could fund a 2d one without too much problem
Zelda costs a lot more to make. Skyward Sword, at the time, was their most expensive game to make. BotW probably trumps that now. Smash costs a lot more to make.
This game, DQ7, should not cost them a dime to localize, but it is because Square doesn't like to think 6 minutes from now.
Zelda costs a lot more to make. Skyward Sword, at the time, was their most expensive game to make. BotW probably trumps that now. Smash costs a lot more to make.
This game, DQ7, should not cost them a dime to localize, but it is because Square doesn't like to think 6 minutes from now.
Yea no. Considering Bravely Default sold pretty well over here, well beyond expectations, it did not stop S-E from not publishing the sequel and leaving it to Nintendo once more.
I dont know what you are talking about - Nintendo was willing to publish the Bravely Default sequel here because the first game sold well and the game is a 3DS exclusive. They wont be willing localize/publish DQ XI since its a multiplattform release - so SE better step up for the upcoming release.
Comparing Zelda to Metroid.......stop pliz lol. T_T
U can compare a simple spin-off title like Tri-Force Heroes and it's sales outsold most of Metroid title man.
And Link is simply a much bigger icon vs Samus whether u like it or not. Thats the fact.
I dont know what you are talking about - Nintendo was willing to publish the Bravely Default sequel here because the first game sold well and the game is a 3DS exclusive. They wont be willing localize/publish DQ XI since its a multiplattform release - so SE better step up for the upcoming release.
Count the number of years Zelda's gone without a game and compare it to the number of years Metroid's gone without a game. It's hard to keep a series noteworthy when you drop the ball off a mountain and into a pool of lava.
Just like Square's done with Dragon Quest in the west after 9. PS4 and Vita aren't going to save DQH and DQB from being sales disasters here. They killed damn near all mention of the series until Heroes in the west, and yet expected THAT to save it over here.
Zelda and Smash sell a shit ton more though. Triforce Heroes has outsold most Metroid games.
Square Enix has a lack of confidence in the 3DS. If DQVII was on PS4/Vita it would have been localised years ago.
I feel their lack of confidence to be unfounded for the most part. And I think some doubt should have at least been quelled after the overall positive reactions and success around Bravely Default. That there is a market for more traditional RPGs from them on the 3DS as RPGs have always done well on Nintendo's handhelds.
However in DQ7's case, I don't even see it being localized even if it was Vita exclusive either, at least not without Sony stepping in like Nintendo has with this. They're re-localizing the game and that's a lot of budget required to go over the game's script and all of its dialogue plus all the new stuff in the remake.
Square would step in at some point because of the mobile version of the game. But the point people are trying to make is that Square sees no opportunity when there clearly is on 3DS, and it has been shown repeatedly, to their dismay.
Its actually interesting they pick a game like this, when something like Monster Hunter Diaries PokaPoka Felyne DX after successful of MH4 is nowhere to be seen.
It's been clear for years that Nintendo believes in Dragon Quest far more than Square Enix does.
Such cheap bastards.
SE literally said they didn't plan on localizing it, at all.
Well as far as we know Sony doesn't have this level of involvement with DQ Heroes or Builders which are likely going to bomb something fierce.
Actually Yakuza seems to be the main/only analogous Sony example and that's Digital only.
:O What is this from? A documentary on the game?
That's why I'm worried about the 3DS version of DQXI. The PS4 version likely only exists because they have a localisation in mind, but what about the 3DS version? I want both and I'm willing to bet that SE will be weird and localise the NX and PS4 versions while keeping the 3DS version in Japan.
I don't think Nintendo is terribly interested in attempting to repeat the success of DQIX on a years-late localization, especially in the midst of a transition to new hardware. I think the marketing for it thus far has been fine for what it is, but nothing has indicated that they're trying to push this to a million at all.Edit-
Where are the ads for this game though? If they want this to perform at least the way DQIX did, then they need to push it like they pushed that game.
Thats a completely different beast, Metroid is one of Nintendo most expensive to make series and with the exception of Super Metroid and Prime 1 it has never sold over 2 million so the cost benefit is not there for them to keep making them, at least no the 3d ones, Im sure they could fund a 2d one without too much problem
They didn't want to risk localizing/publishing Bravely Default, it sold really well in the west. They didn't localize or publish Bravely Second here, Nintendo did. They are seemingly forced into supporting the 3DS in the west from Nintendo and have been for much of the system's life, despite the success of RPG's on the system, including the ones they own. So I have to ask why they seemingly have to be leaned on to do it when the success stories of other franchises are there on the system.
Hmmm...that'd be sad if we never get the 2D option in the west.If I had to bet money on it I'd say we'll never get the 3DS version, Nintendo's focus will be fully on the NX by then so not sure they'll help out this time
If Nintendo really is planning to support 3DS through 2018 I could see them publishing DQXI 3DS directly alongside SE selfpublishing the PS4/NX version.That's why I'm worried about the 3DS version of DQXI. The PS4 version likely only exists because they have a localisation in mind, but what about the 3DS version? I want both and I'm willing to bet that SE will be weird and localise the NX and PS4 versions while keeping the 3DS version in Japan.
Fun fact: Theatrhyrhm Curtain Call and Ff Explorers are the only two 3DS games Square Enix has handled themselves in Europe.
There was actually something of a falling out over Kingdom Hearts DDD because SE decided they didn't want to do a full EFIGS translation and Nintendo Iberica refused to publish/distribute it IIRC.
Well, then we can hope for Sony to actually foot the bill this time lol. They already scream through their lungs that DQ is returning to Sony and it is a wonderful moment lol.
Now, it is the time for them to foot the bill.^^
Yeah, Nintendo is treating Dragon Quest as a de facto first party franchise. Not strange at all since in Japan it was a very iconic Famicom game, as important as Mario and Zelda. I can see them doing the same in the future for Layton and Monster Hunter.Not at all surprised by this. I don't see Nintendo doing this as a regular thing. Dragon Quest however is a special case for them. Nintendo has always wanted the Dragon Quest franchise. It's why Enix back in the day got special treatment and maybe why Sony was likely able to poach SquareSoft the way they did. People always talk about how Nintendo lost Final Fantasy but looking back I don't think Nintendo ever saw it as a loss. Dragon Quest was the loss when 7 and 8 ended up on the PS1 and PS2. This is why they went all in with Dragon Quest 9 and made sure it was a success on the DS and got the remakes on the GBA/DS. Why you saw that Wii on rails game and Dragon Quest X on the Wii, Wii U, and 3DS. They very likely have always wanted and will make sure that franchise is synonymous with Nintendo.
It's no surprised that Dragon Quest 11 got that NX announcement that had to be walked back by Square Enix because they spoke to soon. Ignore all the talk about Final Fantasy Remake and XV on the NX. It's DQ11 and Builders that Nintendo is very likely looking at and making sure they get. So if they have to pay half for the translation then that's likely seen as a drop in the bucket.
Not entirely true. Square Enix published KH3D and several other titles in Europe themselves. Just might not have distributed them locally, though. That said, I can't find anything in English about a falling out or NOE even handling distribution in Spain.
As an aside, if NOE had actually published it, Multi-5 is basically a requirement for them now, other than #FE.
When Nintendo picks up a game in Europe the original Publishers tends to maintain the publisher title but Nintendo handles sales, marketing and distribution aka 90% of the publishers job.
Quick Google lead me to this from our very own Neogaf: http://m.neogaf.com/showthread.php?t=479402&page=3
According to Aquamarine's Twitter DQVII sold 35k units in September NPD.
Its sales potential undoubtedly suffered from its long delay, but looking at those numbers it's still hard to deny that SE was likely right to be hesitant.