The Take Out Bandit
Member
I'm sick of modern game design, I make no secret of it and no doubt the usual suspects are tired of reading my bitching.
However lately I've come up with this crazy new principle.
Seconds until game!
Where-in the amount of time wasted between me putting in the game, pressing start, and getting thrown into the action impacts my opinion of a game. Exhibit A: The monumental Egotagaki of Ninja Gaiden Σ - I've never played a game in which I had to sit through a god damn legalese crawl of "DO NOT COPY MY GAME UNDER PENALTY OF BLAH BLAH THIS IS YOU NOT KILLING NINJAS!"
WTF IS THIS SHIT?!
Nevermind the fact that on top of that, I also cannot skip the Team Ninjerk logo. Because like, I totally didn't know who made the game, and sincerely really care. I really do. NOT MASHING X, ZOMG!
Crazy?
Perhaps.
But it works for me.
The less time I have to spend with bullshit tutorials, cut scenes, and general other garbage that is not me mashing buttons or blowing shit up - the better!
Anybody else agree?
Give me Warhawk, or give me death.
However lately I've come up with this crazy new principle.
Seconds until game!
Where-in the amount of time wasted between me putting in the game, pressing start, and getting thrown into the action impacts my opinion of a game. Exhibit A: The monumental Egotagaki of Ninja Gaiden Σ - I've never played a game in which I had to sit through a god damn legalese crawl of "DO NOT COPY MY GAME UNDER PENALTY OF BLAH BLAH THIS IS YOU NOT KILLING NINJAS!"
WTF IS THIS SHIT?!
Nevermind the fact that on top of that, I also cannot skip the Team Ninjerk logo. Because like, I totally didn't know who made the game, and sincerely really care. I really do. NOT MASHING X, ZOMG!
Crazy?
Perhaps.
But it works for me.
The less time I have to spend with bullshit tutorials, cut scenes, and general other garbage that is not me mashing buttons or blowing shit up - the better!
Anybody else agree?
Give me Warhawk, or give me death.