Fast Approximate Anti-Aliasing (FXAA) is an anti-aliasing algorithm created by Timothy Lottes under NVIDIA.
smart guy.
I literally just Googled this guy because I was looking at Durante's fix.
Fast Approximate Anti-Aliasing (FXAA) is an anti-aliasing algorithm created by Timothy Lottes under NVIDIA.
smart guy.
Through most of this gen Xbox was lead platform. It wasn't until recently that devs started to switch over to PS3 as lead. If nextbox launches first and there's a significant gap before the PS4 launches I don't see the trend changing.What multiplats did you play?
No he isn't, and I'm pretty sure he hasn't developed any console games
At least two very big leaps of logic with no support seem to be made:
-Next box might have pre-GCN GPU
-MS wont allow coding to the metal of any sort
- Durango will run a pc version windows
Seems like everyone in the industry has at least two. On each arm.
Our little birdy has been whispering into our shell-like recently, and seems to know a thing or two about the next generation PlayStation, widely rumoured to be in terms of codename at least called Orbis.
Our source gave us a knowing nod on that account, but also suggested something that developers might well be interested in: Orbis will support OpenGL natively.
OpenGL is a layered API on the PS3, our source told us. Its much easier to use than LibGCM, which is the main PS3 system.
So, with the PS3, OpenGL is emulated on top of LibGCM. With Orbis, though, our source added, again suggesting that the name is sticking, OpenGL is native.
Naturally, we need to stamp this one with a big fat RUMOUR sign. But its not a massive big sticker or anything, more a subtle little peelable one like the ones you get on apples.
Naughty Dog's games look ahead of other peoples' games graphically? What?
Artistically, sure, but from a graphical perspective, plenty of people don't just outdo them, but pound them into the dirt.
Naughty Dog's games look ahead of other peoples' games graphically? What?
Artistically, sure, but from a graphical perspective, plenty of people don't just outdo them, but pound them into the dirt.
Naughty Dog's games look ahead of other peoples' games graphically? What?
Artistically, sure, but from a graphical perspective, plenty of people don't just outdo them, but pound them into the dirt.
Naughty Dog's games look ahead of other peoples' games graphically? What?
Artistically, sure, but from a graphical perspective, plenty of people don't just outdo them, but pound them into the dirt.
a guy who doesnt know much.
seriously, his name kicks around tech circles from time to time and i noticed before like, what the hell is this guy thinking? (cant remember the topic).
i'm sure he's super smart at programming but seems to have no clue about bigger pictures.
if you read his article he's basically saying stupid things like next box is going to just be a dumb dx11 box, no coding to the metal, only going to be used for up-resed 360 ports, etc etc. complete fabrications and wishful thinking
seems very sony biased.
this is useless, only pay attention to these when programmers that are actually making games on both have an opinion, and even then, tread carefully.
he's also implying xbox gpu will be pre-gcn for example, when no rumors say that. he's completely making things up.
A fast GDDR5 will be the desired option for developers. All the interesting cases for good anti-aliasing require a large amount of bandwidth and RAM. A tiny 32MB chunk of ESRAM will not fit that need even for forward rendering at 1080p. I think some developers could hit 1080p@60fps with the rumored Orbis specs even with good AA. My personal project is targeting 1080p@60fps with great AA on a 560ti which is a little slower than the rumored Orbis specs. There is no way my engine would hit that target on the rumored 720 specs. Ultimately on Orbis I guess devs target 1080p/30fps (with some motion blur) and leverage the lower latency OS stack and scan out at 60fps (double scan frames) to provide a really great lower-latency experience. Maybe the same title on 720 would render at 720p/30fps, and maybe Microsoft is dedicating a few CPU hardware threads to the GPU driver stack to remove the latency problem (assuming this is a "Windows" OS under the covers).
Naughty Dog's games look ahead of other peoples' games graphically? What?
Artistically, sure, but from a graphical perspective, plenty of people don't just outdo them, but pound them into the dirt.
Naughty Dog's games look ahead of other peoples' games graphically? What?
Artistically, sure, but from a graphical perspective, plenty of people don't just outdo them, but pound them into the dirt.
I love how a new gen brings out the 'fans'.
So you've never heard how strict Microsoft is with API on the Xbox?
I've seen Digital Foundry comment on it before, and how developers are allowed more freedom on PS3 to code things how they want.
They are regarded as the best pound for pound in terms of technical at the moment. Let's judge whether they are as good as they are / overrated come the PS4.
With all these rumors I don't know what to believe anymore.
Naughty Dog's games look ahead of other peoples' games graphically? What?
Artistically, sure, but from a graphical perspective, plenty of people don't just outdo them, but pound them into the dirt.
Through most of this gen Xbox was lead platform. It wasn't until recently that devs started to switch over to PS3 as lead. If nextbox launches first and there's a significant gap before the PS4 launches I don't see the trend changing.
Oh, lead platform. Yeah, I agree with that. I thought you were saying that Xbox 360 was weighing down multiplatform games.
There's no way that they're overrated when they come to tech. Every generation since the PSone they've been near or at the front of the pack. They were making open world 60fps platformers last gen.
Naughty Dog's games look ahead of other peoples' games graphically? What?
Artistically, sure, but from a graphical perspective, plenty of people don't just outdo them, but pound them into the dirt.
that is what he is saying
I'm just saying let's leave that argument come next gen when Naughty Dog vs Crytek will come and incinerate us in its wake.
My bet has always been on Naughty Dog. Some of the shit they pulled off this gen was nothing short of miraculous. And fuck Crytek for saying its game is 'better' on the PS3 on Xbox 360 technical wise. Just because you could emulate something that can't be done on this gen's GPU mean nothing if the game runs and looks like horseshit.
I'm just saying let's leave that argument come next gen when Naughty Dog vs Crytek will come and incinerate us in its wake.
My bet has always been on Naughty Dog. Some of the shit they pulled off this gen was nothing short of miraculous. And fuck Crytek for saying its game is 'better' on the PS3 on Xbox 360 technical wise. Just because you could emulate something that can't be done on this gen's GPU mean nothing if the game runs and looks like horseshit.
Oh, lead platform. Yeah, I agree with that. I thought you were saying that Xbox 360 was weighing down multiplatform games.
Yeah. That has been my number one beef with Crytek.
that is what he is saying
PS3 had its own set of bottlenecks, limitations, and issues. It wasn't just "the more powerful one" that got held back.
Things I would like to hear him explain why he thinks this. Wasn't there coding to the metal for the X360?
Yeah. That has been my number one beef with Crytek.
How do we know it runs like horseshit? Those comments were referencing Crysis 3 which still isn't out. It definitely doesnt look like horseshit, looks amazing.
Speaking to gamesTM as part of a round table on the future of games, Yerl stated, "I think that there is not much more possible on the 360 and PS3 at this stage. Were already using a lot of squeezing tricks and smoke and mirrors to get the maximum we can out of the hardware. Were pushing the boundaries already. With CryEngine 3 I think going forward were going to require a new generation of console hardware"
IIRC there was a podcast with Christina Coffin an engineer and she was with DICE at the time and she stated that while the 360 was easier to code for the PS3 allowed engineers to do more and get more out of it because they could code to the metal whereas the DX API's don't give them that latitude.
Calling it a boat anchor though is just that douche trolling for hits.
Naughty Dog's games look ahead of other peoples' games graphically? What?
Artistically, sure, but from a graphical perspective, plenty of people don't just outdo them, but pound them into the dirt.
Well Crysis 3 seems to be running smooth on consoles, so maybe they finally got their shit sorted out.
a guy who doesnt know much.
seriously, his name kicks around tech circles from time to time and i noticed before like, what the hell is this guy thinking? (cant remember the topic).
i'm sure he's super smart at programming but seems to have no clue about bigger pictures.
if you read his article he's basically saying stupid things like next box is going to just be a dumb dx11 box, no coding to the metal, only going to be used for up-resed 360 ports, etc etc. complete fabrications and wishful thinking
seems very sony biased.
this is useless, only pay attention to these when programmers that are actually making games on both have an opinion, and even then, tread carefully.
he's also implying xbox gpu will be pre-gcn for example, when no rumors say that. he's completely making things up.
Is there any console footage released yet? I hope you are right. It looks so freaking gorgeous on PC but I hope they remove whatever effects they can on consoles to endure it runs smoothly.
Something Something Crysis.
But even then that post you're responding to is hyperbole.
Naughty Dog's games look ahead of other peoples' games graphically? What?
Artistically, sure, but from a graphical perspective, plenty of people don't just outdo them, but pound them into the dirt.
a guy who doesnt know much.
seriously, his name kicks around tech circles from time to time and i noticed before like, what the hell is this guy thinking? (cant remember the topic).
i'm sure he's super smart at programming but seems to have no clue about bigger pictures.
if you read his article he's basically saying stupid things like next box is going to just be a dumb dx11 box, no coding to the metal, only going to be used for up-resed 360 ports, etc etc. complete fabrications and wishful thinking
seems very sony biased.
this is useless, only pay attention to these when programmers that are actually making games on both have an opinion, and even then, tread carefully.
he's also implying xbox gpu will be pre-gcn for example, when no rumors say that. he's completely making things up.
a guy who doesnt know much.
seriously, his name kicks around tech circles from time to time and i noticed before like, what the hell is this guy thinking? (cant remember the topic).
i'm sure he's super smart at programming but seems to have no clue about bigger pictures.
if you read his article he's basically saying stupid things like next box is going to just be a dumb dx11 box, no coding to the metal, only going to be used for up-resed 360 ports, etc etc. complete fabrications and wishful thinking
seems very sony biased.
this is useless, only pay attention to these when programmers that are actually making games on both have an opinion, and even then, tread carefully.
he's also implying xbox gpu will be pre-gcn for example, when no rumors say that. he's completely making things up.
Something tells me that the big picture for Microsoft aligns well with: (a.) not making a custom OS, it is high cost, (b.) cheaper hardware, don't sell at a loss, (c.) selling a DVR, going after more than just gamers, (d.) focus on the more casual, larger player base, (e.) refresh hardware often, get people to purchase more often, (f.) build a "PC", easier to port games from. Which aligns with my predictions.
Omg are you fucking serious lol?
a guy who doesnt know much.
seriously, his name kicks around tech circles from time to time and i noticed before like, what the hell is this guy thinking? (cant remember the topic).
i'm sure he's super smart at programming but seems to have no clue about bigger pictures.
if you read his article he's basically saying stupid things like next box is going to just be a dumb dx11 box, no coding to the metal, only going to be used for up-resed 360 ports, etc etc. complete fabrications and wishful thinking
seems very sony biased.
this is useless, only pay attention to these when programmers that are actually making games on both have an opinion, and even then, tread carefully.
he's also implying xbox gpu will be pre-gcn for example, when no rumors say that. he's completely making things up.
No but it adds to the debate between significant more memory vs less memory but much faster. This guy has a lot more technical know how then the average person on gaf. If he says 4GB DDR5> 8 DDR3/4, it adds more weight to that argument.
Special has been a slow rolling meltdown for a few days now. Am not sure why as it seems to be over next to nothing.
I'm pretty sure MS builds 720 after what developers want - just like they did with 360. And then add what they want to dominate the living room on top (Kinect, Win 8), not the other way around. They won't risk everything they build with 360 and create another Xbox 1 fiasco.