timetokill
Banned
Anihawk would have spit in their faces
I think he'll still do that for us if we ask him to
Maybe even if we don't ask him to
Anihawk would have spit in their faces
I've played one Final Fantasy game, VIII. I love - LOVE - this game. It sounded absolutely absurd and I only played it because I was curious but it's genuinely fun. It's got levelling and a little battle system and GFs and chocobos and high scores and I think my total play time has been multiple days.
Trying to come up with a list has made me realize I really haven't bought or fallen in love a ton of games in 2012. Games I still need to play and would most likely be on my list if I gotten around to it include: Dishonored, X-COM, The Walking Dead, Borderlands 2, Darksiders 2, Mark of the Ninja. Damn you STEAM backlog!
It kind of saddens me that Hitman: Absolution is not getting much love. I thought the game was really fantastic. After all the worries about it turning into another shootbanger bro shooter, it stayed true to its roots and was the same classic Hitman stealth gameplay that I knew and loved. Nicely designed levels and lots of great options to take out your targets. I thought it was easily the best hitman yet. I really don't understand all the deriding and disappointment this game gets. My one and only playthrough was on Professional difficulty though, so I don't know if that made my experience with it a little different from other people.
No it didn't.
How so?
How so?
Because the parts of Absolution that feel like a Hitman game are an appetizer compared to the amount of Splinter Cell Conviction type of gameplay you experience. It features a broken checkpoint system and a botched disguise system (as of maybe two weeks ago anyway -- I think the game was patched but I haven't gone back to it) that has little justification in how it works. IO seemed to think plot was important enough to sacrifice consistency, so any effort you put into being an "in and out, no alerts" kind of 47 goes out the window.
It kind of saddens me that Hitman: Absolution is not getting much love.
Because its nothing like Hitman?
I have not found any open world genre game fun since vice city but this game put them back on the map.
Oh no, I meant the scoring display in the upper left. Scoring being tallied after a level is fine, but seeing big red numbers popping up in the upper left whenever I kill someone has a direct psychological effect on me. :lol^ The scoring is really nothing new. All the Hitman games since 2 have a rating system based on how silently you completed the mission. That was a huge part of the replay value from the previous games: I played every single entry in the series over and over again until I got the Silent Assassin rating on every single mission. The only thing the points/scoring system does is add some clarity and structure to the rating system.
I also disagree about promoting one playstyle over another. Which playstyle is it promoting? I went through the whole game using nothing but stealth and shooting for shadow or silent assassin rating.
No it didn't and that's why it's not going to make most people's list.
Other games i enjoyed a lot but that didn't make it into my GOTY2012: Dyad, Dishonored, Puddle, Motorstorm RC, Tiny Bang story (iOS), Tales from Space: Mutant blobs attack, Everybody's golf Vita and Sound Shapes.
Actually, it still has many features of the Hitman series, and I'd have no problem saying it's an Hitman game. It's just... well, broken in many of these parts. It's kind of bad when the pure stealth missions are more fun than the assassination ones.
I'm on the 13rd mission and so far it's a 6.5/10. Not as bad as you guys put it, really.
It's a good game, it's just that it's closer to Codename 47 than Blood Money in what it's attempting to do. Too much focus on telling a story at the cost of actually allowing you to be a hitman. IO had evolved past that, and it took them three full games until they finally perfected the formula. Glad they're not making the next one, but I don't regret my purchase.
So, while it's not super relevant this year, I did have a question about this.What Games Count?
- New games released to your region this year (can be retail only or downloable)
- Voting for imported titles is allowed. If you list an import game, please mention which country you are from. Otherwise I will assume you didn’t read the rules and the vote will not count.
- Remakes and significant upgrades to games count too.
- Revisions released for the first time on a console or handheld this year (must be a retail version and not downloadable)
- Ports that amount to “ROM dumps”, i.e., ports with no additional content or significant changes, are not allowed.
- Ports that are basically “HD ports” of existing games with no changes besides upscaling the game do not count.
- New expansion packs to MMOs and other games count, but not the original game unless it too was released in your region this year.
- If you’re unsure about a game, just ask!
- Asked about games that are allowed: Machinarium (PSN), Fire Emblem: Mystery of the Emblem/Heroes of Light and Shadow (DS, english patch), Alan Wake (PC version), Dark Souls (PC version), Under Defeat HD Deluxe Edition
- Asked about games that are not allowed: DayZ, Mushihimesama
- If you voted for a game in a previous year, you cannot vote for it again this year, even if it is on another platform.
So, while it's not super relevant this year, I did have a question about this.
What happens as the "Games As A Service" model gets more and more popular?
For example, I think most people would agree that Team Fortress 2 in 2012 is a vastly different game than Team Fortress 2 in 2007. Does something like that fall under "Remakes and significant upgrades to games count too."? Minecraft has also significantly evolved since its initial release.
This is kind of a concern that applies to Free 2 Play titles as a whole, especially if they're something that didn't start out that great, but ended up a vastly better title the following year.
Also, what about MMOs that do very significant upgrades without pay for expansion packs?
Then there are also games with DLC that might very significantly change the base game, but the DLC isn't released in the same year as the base product. Does that fall under an existing category, or is that kind of thing excluded?
I'm mainly asking now since while I feel this isn't really a huge issue currently, when the next generation of consoles starts pushing games that are very frequently updated or straight up free 2 play, we might have a lot more gaffers interested in voting for something that releases one year, but is heavily updated or changed the next to the point where they would consider it for their list.
This is a great point (or points) and something we will consider going forward. The spirit of the rules is really to have games released that year be recognized, and to prevent people just voting for the same game year after year because they're a big fan of it or the company that makes it. We obviously want to recognize games that evolve and a lot of these lines are being blurred.
As far as the DLC, you can vote for DLC released in a different year already. Which is why you can vote for Mists of Pandaria this year, for example, even though WoW itself is an ancient game by this point.
We will absolutely be taking a look at these rules and coming up with a concrete way of recognizing them to allow for these blurred-line scenarios though. In the meantime, I'm hoping the LTTP aspect catches some of those games that suddenly "became amazing" a year later with updates, etc.
5. Mass Effect 3; Ending Aside, The game was mostly enjoyable and nice to look at.
It kind of saddens me that Hitman: Absolution is not getting much love. I thought the game was really fantastic. After all the worries about it turning into another shootbanger bro shooter, it stayed true to its roots and was the same classic Hitman stealth gameplay that I knew and loved. Nicely designed levels and lots of great options to take out your targets. I thought it was easily the best hitman yet. I really don't understand all the deriding and disappointment this game gets. My one and only playthrough was on Professional difficulty though, so I don't know if that made my experience with it a little different from other people.