Like the hat?
Banned
It was a lot of fun, I played through it, but I barely remember what happened other than a few moments.
Fwiw it is my RPG of the year, personally.
Fwiw it is my RPG of the year, personally.
Xenoblades ending was better than any ending you could get in Mass Effect 3.
It's a pretty good game, but I suggest not having expectations that it's like FF12. Matsuno's style of game design/narrative and Takahashi/Monolithsoft's style of game design/narrative are very, very different. What both games do share is a MMO-like battle system, and wide open fields which are really fun to explore. Beyond that they're very different beasts.
I honestly have no clue what you are talking about. I don't see Xenoblade fans doing any of those things, but I do see magazines clearly picking a game that was widely regarded as a piece of crap as RPG GOTY over anything else, and this was a light year for RPGs. If we had a bunch of other quality titles, it wouldn't be so glaring, but what exactly was Xenoblade competing against? I don't care if people don't like the game, but I don't have a blindfold on either.I don't think it's getting snubbed. The fact that it even gets nominated in some outlets shows that people recognize the quality of the game.
As for why some people, including me, get horribly disgusted whenever Xenoblade is brought up on NeoGAF these days... incoming rant:
Hardcore Xenoblade zealots are some of the most insufferable and pathetic fanboys I've come across online. It's not enough that there's a good game and you played it and can discuss it. No. If it is not recognized and accepted by every single human being that it is the best thing ever, then it is a grave injustice! Let's tell everyone how they're wrong! Let's shit up thread after thread but bringing up the game over and over in every argument! Let's namedrop the game in unrelated threads where people might have never heard of the game as a defense to anything and everything! Wooo! Roflmao. I'm fucking glad that 2010 and 2011 are behind us, and with each passing year, the game is slowly getting forgotten by the mass majority of people.
I remember seeing mentions Demon Souls (or was it Dark Souls?) in every thread a while back.I don't think it's getting snubbed. The fact that it even gets nominated in some outlets shows that people recognize the quality of the game.
As for why some people, including me, get horribly disgusted whenever Xenoblade is brought up on NeoGAF these days... incoming rant:
Hardcore Xenoblade zealots are some of the most insufferable and pathetic fanboys I've come across online. It's not enough that there's a good game and you played it and can discuss it. No. If it is not recognized and accepted by every single human being that it is the best thing ever, then it is a grave injustice! Let's tell everyone how they're wrong! Let's shit up thread after thread but bringing up the game over and over in every argument! Let's namedrop the game in unrelated threads where people might have never heard of the game as a defense to anything and everything! Wooo! Roflmao. I'm fucking glad that 2010 and 2011 are behind us, and with each passing year, the game is slowly getting forgotten by the mass majority of people.
This is going to be my first Monolithsoft game, and I know going in that the translation isn't going to be the masterpiece that FFXII was. (As a professional translator myself, I'm going to force myself not to nitpick; we're lucky to have this game in English to begin with.)
Crimson Shroud is the game that's really getting snubbed!
I'm gonna make a thread about it!!
It would be nice if I could actually find a copy without being gouged.
It's sold out at Gamestop both new and used. Copies on Amazon are $100. I tried to get a used copy on eBay and set my top bid at $45 - it sold for over $60.
Come on.
Are we really to the point where JRPGs are "niche"? I know FPS games are the dominant market right now, but JRPGs are still a major genre to me.
Are we really to the point where JRPGs are "niche"? I know FPS games are the dominant market right now, but JRPGs are still a major genre to me.
I remember seeing mentions Demon Souls (or was it Dark Souls?) in every thread a while back.
What is wrong with you people? Seriously? Xenoblade is definitely one of the best RPGs this year, last year and the year before that.
That music, that world, that story, that exploration. Honestly, if Xenoblade isn't the savior of JRPGs THIS gen. Then what is? No other console JRPG has managed to come close to the quality of Xenoblade. While it's not revolutionary in any way. It successfully managed to create a JRPG for the modern age with great results. They managed to create a RPG on Wii that felt just as compelling as any RPG on the HD twins. How the hell is it overrated? It's only popular amongst a niche audience ffs.
And Mass Effect 3 is effin dating sim with mediocre third person shooter combat. it shouldn't be a winner of any GOTY award.
TLS might be pretty good in an emulator. The performance on a Wii is unacceptable.
Did this game win any GOTY awards in Japan the year it was released?
Except that I don't think it did...it has plenty of the JRPG quirks that are going to turn most people from the genre. You still have to go through hundreds of battles that unfold the same way with party members that say the same quips each time in gameplay that is roughly the same from hour 10 to hour 100.
It just added large, beautiful field areas to explore with fantastic music.
I will never get why Mass Effect is so popular
Yupall the cool sexy people played it last year
I remember the days when video game media hired more qualified people than buffoons who were too stupid to properly figure out the mechanics of a game or too lazy to devote more than 20 minutes to a game.
No, battles don't unfold the same way, because you have 7 characters to pick as the one you control, and 2 partners to give that character. There's a lot of variety, and the combat system is constantly expanding. I found Xenoblade to be one of the most interesting combat experiences among any JRPG I have played. And by that, I mean almost certainly a "Top 10" in the gameplay department.Except that I don't think it did...it has plenty of the JRPG quirks that are going to turn most people from the genre. You still have to go through hundreds of battles that unfold the same way with party members that say the same quips each time in gameplay that is roughly the same from hour 10 to hour 100.
It just added large, beautiful field areas to explore with fantastic music.
I've heard quite a few people say Xenoblade is a "complex" game with "numerous" subsystems. I don't know what those people are talking about, but it's a thing.What would make you say they didn't get it or play it? It's not exactly a complicated game.
What would make you say they didn't get it or play it? It's not exactly a complicated game.
uncharted 2
Except that I don't think it did...it has plenty of the JRPG quirks that are going to turn most people from the genre. You still have to go through hundreds of battles that unfold the same way with party members that say the same quips each time in gameplay that is roughly the same from hour 10 to hour 100.
It just added large, beautiful field areas to explore with fantastic music.
This is true for pretty much any game?
Xenoblade is extremely well-paced. You don't really need to grind at all. You can see enemies and can avoid them.
Game of the year awards aren't as big of a thing in Japan as they are in the west, but it did get an excellence award from CESA's Japan Game Awards, along with several other games that were definitely very deserving.
At least Diablo 3 didn't win anything.
No it's pretty unique to JRPGs - and I think is the primary reason why JRPGs struggle finding a wider audience.
Way too many encounters that unfold the same way. Without need for much strategy. Repeated over and over and over. Unless you're fighting a boss or one of the roaming elite creatures in Xenoblade, combat is essentially a chore that requires little thought.
Japanese people don't drink mountain dew, you mean
haJapanese people don't drink mountain dew, you mean
No it's pretty unique to JRPGs - and I think is the primary reason why JRPGs struggle finding a wider audience.
Way too many encounters that unfold the same way. Without need for much strategy. Repeated over and over and over. Unless you're fighting a boss or one of the roaming elite creatures in Xenoblade, combat is essentially a chore that requires little thought.
I think most publications gave Xenoblade to their "JRPG guy" who proceeded to love it. And then when GOTY voting comes and they have to vote, most of them don't like this type of gameplay and don't vote for it.
Xenoblade is extremely well-paced. You don't really need to grind at all. You can see enemies and can avoid them.
I'm not so sure the "almost no one played it" defense works. The games media most certainly has. I don't think any major sites are out there that don't have reviews...
I just think there wasn't enough Mountain Dew.
It was a 2010 game in Japan and a 2011 game in Europe. We're here at the end of 2012 and nobody cares anymore. Blame Nintendo.
That's precisely how I felt about it, although I played longer than you did. I thought it was a *good* game, and I'd definitely recommend it to people... I just don't get the hype.
I agree that each character providing a different playstyle was one of the strengths of the game.No, battles don't unfold the same way, because you have 7 characters to pick as the one you control, and 2 partners to give that character. There's a lot of variety, and the combat system is constantly expanding. I found Xenoblade to be one of the most interesting combat experiences among any JRPG I have played. And by that, I mean almost certainly a "Top 10" in the gameplay department.
The character quotes between members change as you raise their affinity, and they differ by which third partner you have. As far as I can tell, every 3-person combination comes with a unique full-group conversation that occurs once you get affinity high enough.
Well I can actually agree on this. Still love the genre and the game though. I do think they need make the games more compact and make every encounter more eventful.