- "Bigger, better and more badass."
- Obstacles in FPSs than any normal human would be able to step over, but you and your pathetic jump cannot. Maybe Halo's spoiled me in this area, but sometimes things get really silly.
- Cutscenes that can't be paused or skipped. I don't mind watching, really I don't, but if I can't have someone knock on the door or call me on the phone without being forced to miss a plot point, there's a problem.
- QTEs for chests and doors, etc. No, kind dev, I can think of nothing I'd rather do than mash buttons to perform basic tasks. In fact, I love it so much that I'd like you to make me do it dozens of times over the course of a single playthrough. Dozens, I tell you!
- Bosses when no bosses are called for. (Hi Halo 2.)
- Action and fighting games that lack fully customizable controls for every mode.
- Memorization games.
- Tank controls. Get with the times, Resident Evil. Seriously.
- Limited continues.
- Infrequent checkpoints.
- Infinitely respawning enemies.
- Stupid crap that requires an inordinately long period of concentration. (Example: Dodge 200 lighting bolts in FFX).
- Lack of new game + in action games and RPGs. Alternatively: crappy new game +. (Major offenders: God of War, Ninja Gaiden, Lost Odyssey. Thankfully, the sequels to the first two games addressed the omission.)
- Timed sequences in action games and RPGs. I don't like the pressure; maybe that's just my personal issue.
- When games that heavily rely on trial and error take too long to restart. (The wrong way to do it: pre-patch Burnout Paradise. The right way to do it: Trials HD.)
- Swing on the beam, jump across the platforms...UH-OH, YOU FELL DOWN, DIMWIT. Time to run all the way back to the starting point and repeat the process again! Especially fun in action games, where my character can rip apart a group of 20 monsters but lacks the basic motor skills to hop over a hole without falling in. (Yeah, I know it's my fault. Except in Ninja Gaiden games, where enemies like to spam you with projectiles at the most inopportune times. Then it's Itagaki's fault.)
- Pull the lever and get to the door, run to the door, halfway there, keep running, holy shit the door is closing, so close to the door...*door slams*
- Tedious achievements. No I am not going to fucking hunt down 200 pigeons, GTA4. Do you have any idea how much important real life stuff I could get done in the amount of time that would take?