AltogetherAndrews
Member
Foxix said:You know, while I those screens look amazing... I'm really fucking sick of brown
VQ
Way brown
Foxix said:You know, while I those screens look amazing... I'm really fucking sick of brown
VQ
Benjamin1981 said:Why do i see a € on the magazine cover ? I thought this was a US magazine.
Though I admired Bethesda's effort, these screens make me wonder what ID could have done with the franchise.AltogetherAndrews said:*caps*
dorkimoe said:before i scrolled to the word RAGE
i thought it was kz3
AdventureRacing said:Besides the guy having a Mohawk what exactly about this looks KZ?
Also people talk as if other games are copying off KZ. That whole brown/grey style was being used long before KZ was released.
AltogetherAndrews said:There's nothing KZ about it.
AltogetherAndrews said:http://i35.tinypic.com/34jdgl4.jpg[IMG]
[IMG]http://i37.tinypic.com/b4xqc5.jpg[IMG]
[IMG]http://i36.tinypic.com/f25tuc.jpg[IMG]
Way brown[/QUOTE]
Man, I love the look this game. I had already forgotten how cool this game looks like.
Open World FPS using Id's new Tech 5 engine.
-Takes place 80 years after a devastating asteroid collides with earth and kills most of civilization.
-The player controls a character that was part of Project Eden, a program that buried hundreds of pods or "arks" containing 12 people in cryosleep that would aid in rebuilding society once they emerge from cryosleep. The players ark opens sooner than it was supposed to due to an earthquake.
-The asteroid caused mutations to some people so there will be mutants and stuff.
-You get a vehicle that you get to keep throughout the whole game (it appears that way anyways), that you can upgrade and personalize. "Unlike in other games where vehicles are disposable, in Rage, we want your vehicle to be an extension of you first-person avatar".
-The hero will be a nameless silent protagonist.
-There appears to be quest like structure to the game, you get quests from people and complete them.
-No good/evil mechanic in the game.
-You can build stuff like weapons and sentry bots with an engineering mechanic, or you can purchase them.
-Regeneration health system so no med packs.
-There are races that you can compete in to get certificates used to purchase exclusive upgrades and parts. There will also be race leaderboards. You can do vehicle combat during the races as well and get bonuses for destroying opponents.
-There will be the ability to play stealthy if that's what you prefer over guns blazing. The article describes a mission that involves guiding a remote control car with a bomb on it to infiltrate an enemy hideout.
-There is a show called Mutant Bash TV that you can participate in, it's like a battle arena that is televised.
There is a lot more to this, but this is all I have the time to post for now. Like I mentioned, if you want to know more let me know and I post some more stuff.
Check out the site that the other guy made a topic about as well. www.aftertheimpact.com according to GI you can enter the password "General Cross" to access further details on the game.
:loltheBishop said:They probably viewed it on a PC capable of running RAGE.
MirageDwarf said:www.aftertheimpact.com - Website is motherfucking clusterfuck flash bullshit.
Takes around 400-500 MB of RAM, both in IE and FF. Fucking slow as hell.
Did anybody at id even try to open this website at least once?
MirageDwarf said:www.aftertheimpact.com - Website is motherfucking clusterfuck flash bullshit.
Takes around 400-500 MB of RAM, both in IE and FF. Fucking slow as hell.
Did anybody at id even try to open this website at least once?
:loltheBishop said:They probably viewed it on a PC capable of running RAGE.
Sean said:That artwork reminds me of Fracture now.
Nope.TheFallen said:So apparently Killzone 2 created the mohawk.
TheFallen said:So apparently Killzone 2 created the mohawk.
Revelations said:Recyclable character designs? Look out arbitrary bald Space marine. Generic Mohawk Marine comin...
Didn't ID make the original generic space Marine (in games)?
No, no! He already did it right!EmCeeGramr said:Fixed.
MightyHedgehog said:I have to say, after having read through the GI article (and catching myself dribble a little out of the corner of my mouth after poring over the new shots), I am extremely hyped about this game.
Ten-Song said:Oh yeah, forgot about that. That was Raven, wasn't it? Either way, it was very not good.
I dug around the internet and this is what I found. Sadly I can't link to the site as it also has scans.WHOAguitarninja said:Spill it. Any juicy tidbits from the article you'd care to share?
Supposed Details said:-Open World FPS using Id's new Tech 5 engine.
-Takes place 80 years after a devastating asteroid collides with earth and kills most of civilization.
-The player controls a character that was part of Project Eden, a program that buried hundreds of pods or "arks" containing 12 people in cryosleep that would aid in rebuilding society once they emerge from cryosleep. The players ark opens sooner than it was supposed to due to an earthquake.
-The asteroid caused mutations to some people so there will be mutants and stuff.
-You get a vehicle that you get to keep throughout the whole game (it appears that way anyways), that you can upgrade and personalize. "Unlike in other games where vehicles are disposable, in Rage, we want your vehicle to be an extension of you first-person avatar".
-The hero will be a nameless silent protagonist.
-There appears to be quest like structure to the game, you get quests from people and complete them.
-No good/evil mechanic in the game.
-You can build stuff like weapons and sentry bots with an engineering mechanic, or you can purchase them.
-Regeneration health system so no med packs.
-There are races that you can compete in to get certificates used to purchase exclusive upgrades and parts. There will also be race leaderboards. You can do vehicle combat during the races as well and get bonuses for destroying opponents.
-There will be the ability to play stealthy if that's what you prefer over guns blazing. The article describes a mission that involves guiding a remote control car with a bomb on it to infiltrate an enemy hideout.
-There is a show called Mutant Bash TV that you can participate in, it's like a battle arena that is televised.
Definitely reminds me of Sev. But I put my money on this being a better game than Killzone 2.-PXG- said:First thing I thought was, "HOLY SHIT!!! NEW KILLZONE!!!"
Then I saw "Rage".![]()
Hmmm...since someone already put a great deal of what I would type up here, I'll start with the juicy console/format war stuff and post the bit about added replay value:WHOAguitarninja said:Spill it. Any juicy tidbits from the article you'd care to share?
Game Informer RAGE article said:The Blu-ray issue
Since Rage is running on the powerhouse id Tech 5 engine, the developer is having a tough time squeezing everything onto strandard DVDs for the PC and 360 releases.
"We would love to set the thing up where it filled one Blu-ray disc versus three DVDs, which is about the right mix, but the game just... we can't cut it into a third like that," Carmack says. "We can cut it into two pieces. We've got two large wastelands on there. We just couldn't make an arbitrary cut. But Doom 4 is being set up so that it's almost certainly going to be cut up to three DVDs versus one Blu-ray. At least they've got the ability because of the way it's structured."
Game Informer RAGE article said:Replay Value
"[Rage] won't be like Doom 3, where you killed the bad guy and that was it -- turn the game off and you were done," says creative director Tim Willits. After the main story is complete, players can continue to explore the world, earn all of the upgrades, go for achievements, and compete for the best times on the racing leaderboards.
I never thought I'd see the dayMightyHedgehog said:Game is being developed with controller first in mind (X360 pad on PC version demo'ed) because Carmack says, " . . . the largest chunk of our market's going to be on the consoles."
Agreed. Easily one of the best looking games I've ever seen.Again, I think it looks better than anything id software has ever done or been involved with up to this point. Screams 'next-gen' better than almost anything on console, IMO.
They just want to get controller feel and tuning right, since they're not console developers traditionally and this is technically their first major console-focused title at time of initial release and not some collaboration with an outside studio or much later release. They well know how to tune for M/KB control.Gattsu25 said:I never thought I'd see the day![]()
Heh, well, no one ever accused id's games of being original in any way when it comes to plots and story elements.Quazar said:I thought I was reading a summarized FO3.
Fodaquinhentos said:So, the console versions still run at 60 fps?
WHOAguitarninja said:It's been running at 60 on both consoles since 2007. And I mean that literally. They had it up and running at 60fps on both consoles back in 2007.