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Game Informer November cover revealed: The Order 1886

Mustach.jpg

I was actually thinking earlier that they should all grow mustaches until the game is released.
 
Speaking of FoVs, I don't know a game other than Vanquish which shifts FoV based on speed, it was very cool, and smart, and I believe, original.
 
I really wish this was an FPS, but it looks cool regardless.
 
Vanquish's knee slide is nothing more than your basic sprint function with Mikami's style painted over it. Try harder

Sprinting in all directions? I'm not saying there aren't other games to do it, but of the all 3rd person shooters I've played this gen, they only let you do it 1 direction, forward. Vanquish you can immediately do it forwards, backwards, leftways, rightways, diagonal ways, all while having greater control and precision. You can say it's a glorified sprint but if you wish but it does function differently and quite literally adds more dimensions to sprinting.

Cuz what's the point of bringing anything new to the table if there is no impact?

I was never arguing whether it inspired anyone or was going to leave a long lasting legacy on the gaming industry, that's why I asked, Why? It's like if me and some dude were arguing about which team scored the most touchdowns this year and you jump into the convo and ask, "Well did that team go to the Super Bowl?" It's not even relevant to what I was replying to.
 
This gif should just go on a little longer so that we get that stare. It might also be a good idea to put PS4 at the end too!:

theorder6zsgr.gif
 
I really hope it doesn't play that much like Gears of War.,

This gamne needs to be unique and innovative, not merely just a rehash of another series.

There are enough games trying to emulate or outright duplicate GoW's gameplay.
 
If there's a heavy Gears inspiration here then that's a turn-off for me.

I hate the "Here's a bit of dialogue, now kill wave after wave of enemies" type of game.

I don't mind a "filmic", "cinematic" experience as long as there's a good bit of exploration/puzzle solving similar to the Uncharted games.
 
Yeah.. I dont get the gears vibe that some people here are feeling.

And god i hope it doesn't feel like gears at the end.

It's just incredible how one comment creates pointless speculation and concern:

If there's a heavy Gears inspiration here then that's a turn-off for me.

I hate the "Here's a bit of dialogue, now kill wave after wave of enemies" type of game.

I don't mind a "filmic", "cinematic" experience as long as there's a good bit of exploration/puzzle solving similar to the Uncharted games.
 
This game doesn't do anything for me. What makes it so special that everybody is clamoring up for?

It's not a (sci-fi) military shooter. It's a time period not often used, it's steampunk-ish (which is a huge plus for me), it deals with the supernatural and super old characters. :p
 
We're really having Gears of War comparisons just because of the camera? Talk about jumping the gun and it appears people are actually not even questioning that comparison and are turned off from the game because of it even though we know NOTHING about how similar the gameplay is and that a cinematic game probably doesn't consist of just a few lines and waves of enemies?

Man, one comparison leads to a lot of funny comments.

I'm really excited to see these physics in action.
 
game informers service is horrible

I had a subscription and switched it to digital. The digital edition was terrible though, so I figured once it ended that I would renew my membership as a print subscriber.

I called and got back to print, they have yet to send me an issue. I called 6 months ago and they said that the system screwed up and they would fix it for me. Called back 2 months later and they said once again that the system screwed up my address. Said I would receive my first issue soon.

This thread made me wonder again where the hell are my issues and I called again. They now told me that my magazine subscription was not in the system but they see I am a subscriber who renewed. Now I can expect my first issue in 5-8 weeks

I doubt that i'll ever receive an issue again. I would go to digital but like I said, they have to be the worst digital magazine on the ipad.
 
The game is letterboxed?

Well there goes any interest I have in the game already.

That kind of thing is a real dumb way to get around not being native res. It makes it harder to play the game and just tosses away screen space.

Fullscreen or nothing.
 
The game is letterboxed?

Well there goes any interest I have in the game already.

That kind of thing is a real dumb way to get around not being native res. It makes it harder to play the game and just tosses away screen space.

Fullscreen or nothing.

take it you don't watch Blu-rays?
 
take it you don't watch Blu-rays?

A movie shot for a cinema screen makes sense it would be letterboxed on a 16:9 screen.

A video game? Why? Whats the benefit? Why is the game designed for a screen size that doesnt exist in the living room?


Its why I lost any interest in The Evil Within as well. Shits dumb. Hurts people with small / medium TV's and just looks wrong.
 
A movie shot for a cinema screen makes sense it would be letterboxed on a 16:9 screen.

A video game? Why? Whats the benefit? Why is the game designed for a screen size that doesnt exist in the living room?

Because devs have created engine that emulates real world camera lenses, and they want to create game that uses that specific art style. That decision is as valid as devs wanting to create cellshaded or black&white game.
 
I have a feeling this could be the next 'Gears' or 'Uncharted'. Sony Santa Monica and Ready at Dawn are two incredibly talented studios and it sounds like they are really striving for a strong cinematic action adventure experience.

One of the PS4 exclusives I'm most excited for right now.
 
I think it's you that is being obtuse. I'll try and make it clear.


Just the fact there are 'black bars', doesn't mean anything, it's the degree to which the vertical field is harmed by them that matters. RE4 had the same aspect ratio as every modern game we play.

I would hope it wont quite be the same situation, cutting off the top of an existing game that was designed to use that space makes it annoying, hopefully The Order will actually take into account less visible space vertically so we aren't always aiming up and down all the time to see things.

Same reason crytek choose 900p as their resolution better graphics.

Except one is entirely down to performance from a hardware perspective that then is being upscaled to fill a 1080p image, the other is has as shown been designed from the pre-production days to use the aspect ratio and is 1:1 pixel mapped to the resolution.
 
I would hope it wont quite be the same situation, cutting off the top of an existing game that was designed to use that space makes it annoying, hopefully The Order will actually take into account less visible space vertically so we aren't always aiming up and down all the time to see things.
I don't think it'll be an issue, I think RAD have a pretty damn impressive track record, and I am very excited about the game.
Except one is entirely down to performance from a hardware perspective that then is being upscaled to fill a 1080p image, the other is has as shown been designed from the pre-production days to use the aspect ratio and is 1:1 pixel mapped to the resolution.
This is a difficult distinction to make. CryTek claim no matter what, that Ryse would be 900p. That they feel that is a high enough baseline for visual fidelity that any additional performance is better spent on richer assets or finer AA, etc.

It's not as simple as more resolution is better. You can present a cleaner image at much lower resolution if you have better AA. To use an extreme example, Crysis 3 at 4K would still pale compared to Avatar, which was rendered at 2K. It's easy call bullshit on Crytek's claim, but it could have been an aesthetic decision. You can disagree with it being a good idea, as I disagree with The Order being in scope being good, but I think people were unfair in that thread.
 
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