Mark Browns video on Breath of the Wilds Open World design.
https://www.youtube.com/watch?v=vmIgjAM0uh0&feature=youtu.be
https://www.youtube.com/watch?v=vmIgjAM0uh0&feature=youtu.be
How spoilery is this?
How spoilery is this?
How spoilery is this?
yup, I was shieldboarding and before I know it I'm surrounded by guardiansHis points about how this game feels like more of adventure than any other Zelda are so true. Just seeing something in the distance, thinking "what's that??" or "I wanna go there!", and then having a crazy trip that gets constantly sidetracked on your way there is so satisfying.
Very good analysis.
It's amazing the freedom you have in this game, the Horizon Zero Dawn bit was very true sadly.
How spoilery is this?
https://www.youtube.com/watch?v=NgBvbX1wTRA
I also recommend watching Turbo Button's Video on the extreme flexibility of BoTW's item systems.
that was a great video and really puts on display how this world is so engaging
as many others have said this is the truest adventure game I've ever played
https://www.youtube.com/watch?v=NgBvbX1wTRA
I also recommend watching Turbo Button's Video on the extreme flexibility of BoTW's item systems.
https://www.youtube.com/watch?v=NgBvbX1wTRA
I also recommend watching Turbo Button's Video on the extreme flexibility of BoTW's item systems.
https://www.youtube.com/watch?v=NgBvbX1wTRA
I also recommend watching Turbo Button's Video on the extreme flexibility of BoTW's item systems.
His points about how this game feels like more of adventure than any other Zelda are so true. Just seeing something in the distance, thinking "what's that??" or "I wanna go there!", and then having a crazy trip that gets constantly sidetracked on your way there is so satisfying.
https://www.youtube.com/watch?v=NgBvbX1wTRA
I also recommend watching Turbo Button's Video on the extreme flexibility of BoTW's item systems.
Both videos are amazing because they are logical in breaking down the ingenuity of the design principles unlike some other people (including developers) who lack very basic insight on why certain principles were used in setting the foundation for the game world.https://www.youtube.com/watch?v=NgBvbX1wTRA
I also recommend watching Turbo Button's Video on the extreme flexibility of BoTW's item systems.
Stuff like this is why i dont want Nintendo to return to the old formula for a long time.
Love me some Game Maker's Toolkit! Just started playing BotW (on Wii U) yesterday and I've been having a lot of fun so far. As long as the video doesn't show lots of footage of the main dungeons or genuine one-of-a-kind secrets, then I'll give it a watch after work.