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Games no one would care about without the pretty visuals?

Uncharted.

Uncharted.

Uncharted. The gameplay isn't anything special.

yes

yes

yas

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I think it's great that reviewers give games a higher score if they have pretty graphics of great art-style.
 
Recently, Far Cry 3. It's one of my favorite games of the year and the gameplay is great, but if it weren't for the amazing graphics immersing me into the game, it wouldn't really stand out to me.
 
I was being a bit cheeky but I've never been fond of DKCR's graphics. I think Super Mario World is a much prettier looking game albeit not as technically impressive.

That's fair(although YI looked better than SMW imo), but it was extremely impressive at the time.

The platforming is pretty unique. With both Sonic and Mario games you have to memorize the levels if you want to run through them. With DKC you can speed through levels on your first attempt, once you get in the rhythm.

Take the blinking lights level, for instance. There's no need to stop or slow down once the lights go out, even when it's your first time playing the level, as you sort of know where the enemies and platforms will pop out.

I got Donkey Kong Land not that long ago. That game has similar level design, and it's brilliant too. Had more fun with it than any other platformed I've played. Mirror's Edge for mobile phones and the PC is the closest I've found to DKC in it's level design. Get into the rhythm and blaze through levels on the first try.

You can get through most Mario levels the first time of asking (if you are careful enough), & I always felt that DKC did nothing exceptionally well(except its graphics) in a era where it was easy to find platformers that did, I wouldn't really recommend it to anybody.

How about judging games as they actually exist and not making up "ifs" and such for whatever reason?

Would you be happier if the question was phrased differently?
 
The first Assassin's Creed.
I think this is literally the only suggestion in the thread I can agree with. While there were some cool gameplay features and the story was intriguing, as well as the setting, the fully-realized historical open world was completely dependent on the graphics engine. In retrospect the game largely feels like a tech demo compared to its sequel. No way the franchise would have had anything near the level of success it has if the first game lacked its stellar graphics.
 
It just makes for an interesting discussion. Relax
It mostly seems to lead to drive-by posts and passive-aggressive hatewhining from people who didn't like a game and are incapable of articulating exactly why they disliked it, so they just discount the things that they already know it does well.
 
The upcoming Ni no Kuni, which I'm extremely excited for. Take away the Ghibli visuals and I think the majority of gaming media would be giving it 7.5s instead of the 9.5s it's getting now. Not that it doesn't deserve its high acclaim, but that's just how Japanese games are reviewed in this country.

Have to agree with this. I probably wouldn't have given this game the time of day if not for it's initial eye-catching quality. Played the demo though and then preordered.


Agree about Ass Creed 1 too. I was so hyped to play that game, and it turned out to be one of the most boring games I have ever played and a prime example of how it doesn't matter how good a game looks if it has no gameplay.
 
Amazed at the defending of Crysis in this thread.

The game is tight, sure. But it's boring as hell.

There is nothing that stands out about the game at all, other than it's visuals.

It's a short game aswell, that has one of the worst endings and bosses to any shooter ever made.

Crysis is easily the winner of this topic.

God of War is another one. If the game had gash visuals it would be dead and burried in a bargain bin with other mediocre franchises.
 
Only ones that really comes to mind are God of War and Gears of War.

But with those games, half the selling point is the over the top, gruesome violence. Without the visual polish, all of that falls flat. But having completed multiple entries in both series, I feel that the gameplay itself tends to range anywhere from monotonous to mediocre for both franchises. But I think most fans of those series aren't in it for the gameplay. They're in it for the presentation, the visual experience, and the extreme violence. The gameplay, which bores me to tears for both games, is only a means to that end.

edit: also, poo on everyone that's poo-pooing crysis.
 
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Dragon's Lair, the fact that it looked like a cartoon in the arcades is what made people put quarters in

This and all the early laserdisc/CD-based FMV/animation games are the right answer

There's a lot of games that would be just average without the insane graphics, but most of them would still have fans unless the game was completely janky.
 
Sometimes I wonder if those who constantly shit on Uncharted's gameplay, stayed behind the same cover in every shooting segment. The shooting might not be the most refined in the industry, but there's a lot of fun to be had with Uncharted's overall dynamic gameplay.

Honestly, I don't know any other TPS that has amazing perfect shooting. Do people consider Gears of War that? Because I thought that shooting was significantly less enjoyable than Uncharteds. Mass Effect? Vanquish? Resident Evil? Splinter Cell? They are all so different though... the Tomb Raider series? That combat was atrocious compared to U2. I don't really understand... Perhaps it's because I just got really used to the aiming in Uncharted, but I never had any problems with it.
 
Amazed at the defending of Crysis in this thread.

The game is tight, sure. But it's boring as hell.

There is nothing that stands out about the game at all, other than it's visuals.

It's a short game aswell, that has one of the worst endings and bosses to any shooter ever made.

Crysis is easily the winner of this topic.

It's only as boring as you play it, son.
 
Amazed at the defending of Crysis in this thread.

The game is tight, sure. But it's boring as hell.

There is nothing that stands out about the game at all, other than it's visuals.

Nope, it's exciting with gameplay that really did stand out in 2007 and still does today.
 
Tons.

Being a graphic whore, i find myself playing most games for their visuals, and generally lose all interest once i've seen all stages, so that would be 'most' games for me.

In general though, i'd say presentation has become the most important aspect in determining how we perceive games.
History is full of aesthetically flawed and unpolished games that offered very good gameplay and many interesting ideas that people never cared about.
 
I agree 100% with Crysis, super boring and coincidentally released with another similar shooter, Far Cry 2.

no other game has come remotely close to making you feel like a predator as much as crysis 1 did. that's including all the various aliens vs predator titles released.

it's a magnificently well put together title, of course you only get out what you put in. if you play it as a straight shooter, it's going to be super boring, played as intended with you actual taking on the role of a predator, the gameplay becomes mind-blowingly orgasmic.
 
I'm gonna break the norm rather than just mention games which people thought sucked ass (which can be debatable, as one can observe in this thread) instead I'll mention games that are actually good or atleast decent but without the presentation will end up having far less impact.

I can think of Halo 4, it's well made but it's very bland, but then it's Halo so people indeed would have cared about it even without the graphics.

Other vote goes to Mirror's Edge, fantastic game !! but more than half of the reason why it was so memorable was because of the audio visual presentation.

Battlefield 3 I don't like it as much, I think (eventhough it has Jets) it's a downgrade from BFBC2 and this means it's not a true sequel to Battlefield 2 and isn't worth of being a numbered Battlefield games

Max Payne 3 Decent core gameplay but it's not well paced and can bore you.

Hitman Absolution A downgrade in every possible way and an overall disappointment coming from Bloodmoney.

Alan Wake One of my favorite games released in recent years but the gameplay is boring and repetitive as fuck the strong point was the presentation and without it, the game will fall apart.
 
"Games no one would care about without the pretty visuals?"
Do you realize how most of PC exclusives range in the mid-low budget tier? How more often than not popular titles are substance over appearance?
How is it rare for them to be sold mostly on their "pretty visuals"?
Do you realize that your dislike/disinterest/ignorance for the genre still doesn't make your post pertinent to this thread at all?

In short, do you realize how your post was probably the stupidest in the whole thread (which, looking a bit around, is quite an achievement)?
 
As far as Uncharted goes, wasn't U2 a legitimately good (even great?) game, though?
 
Most games would be less enjoyable with less pretty graphics.

This.

Good graphics can add so much to the game and the experience.

People really understimate great visuals. All good looking games would be somewhat less enjoyable without the good graphics.
 
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