.Diablo 3
.Diablo 3
My apologies, how dare I derail the thread so vehemently.
Drawing comparisons to Sony's other platforms seemed reasonable. Also, and more importantly, discussing what constitutes success is important to the question. You need to know the goal posts to estimate what is required. My opinion was the PS3 is okay in Japan, Ducky's was it is not. If that latter is the case, then it would impact how I'd estimate it's performance.
Has it also had a year and a Final Fantasy?
Vita just got a Tales game, it bombed.
Killer App is usually pretty interchangeable term with system seller, a game that pushes hardware sales higher because of it's hype. The reason peole want their system to have one is that it helps to push the sales of other games aswell since the userbase is increased which then has the flow on effect of more games being developed for the platform because of it's increased sucess.
cod is going to be absolutely huge i think
Vita just got a Tales game, it bombed.
He didn't ask what Epic was doing. He asked about Unreal Engine. Unreal Engine supports Vita. Mortal Kombat, and Doctor Who: The Eternity Clock both use UE on Vita.
PSO2 on Vita would destroy my life. Seriously, I'm terrified of the prospect.
Projects getting pitched now are still two years away, publishers are going to be cautious, not throw large budgets on PSV only titles (nor should they), but the system's long term viability is in flux for the first year or more. Can anything sell 500k today? No, in two years when anything being decided now with a significant budget? That's a much harder call, I would say yes. Games cost less too, PSV should have longer to hit that viability no?The Vita's challenges are even more severe, because right now there isn't a single game announced on the system which actually has the hope of selling 500k easily, if at all. The biggest titles coming out for the Vita in Japan in the future are generally 200-300k+ titles. With low appeal in software, it makes it hard for the hardware to sell in large numbers.
It cannot happen without's Nintendo say-so, and consequently will never happen. You might as well wish for Mario or Mario Kart.Read again ...
He talked about a world where Game Phreak goes third party and ends on Vita....
A remake of a game that did 100k first week on a DS in 2007 sold 54k first week on Vita. I don't think that is a bomb at all.
cod...do you mean Call of Duty?
You think Call of Duty players are going to buy a Vita to play Call of Duty?
Please tell me cod stands for something else other than this, people.
Or do you mean the fish?
Because I think the fish has a higher opportunity to drive sales than Call of Duty.
It was only by luck that it got a second look after being dumped in the pit you tried to put it in, and after full scrutiny it ended up getting its own mod sanctioned thread. It was legit news from a reputable source but you twisted like a gymnast to dismiss the entire piece. You might not have been the reason the original thread was closed (though not for lack of trying), but Takao and others like him cited your dismissal like it was the Word of God.again, you fell over yourself to believe the news yourself.
And again - if you are looking at the numbers right now and extrapolating it out to a 5-6 year sustained fail at that rate then ... .lol.
The Vita's challenges are even more severe, because right now there isn't a single game announced on the system which actually has the hope of selling 500k easily, if at all. The biggest titles coming out for the Vita in Japan in the future are generally 200-300k+ titles. With low appeal in software, it makes it hard for the hardware to sell in large numbers.
I dont think this have much to do with goodwill. Companies dont make games to be nice, they make games to make money. If they dont see any sales potential somewhere, then they wont make games there.It speaks volumes about how much Sony messed up its 3rd party goodwill after the PSP.
Valve? I'd be pretty surprised to see that happen.CoD, God of War, Assasin's Creed, GTA, Killzone, Battlefield, "Valve Game" and Minecraft.
It is more like "what I want now"-list.
Projects getting pitched now are still two years away, publishers are going to be cautious, not throw large budgets on PSV only titles (nor should they), but the system's long term viability is in flux for the first year or more. Can anything sell 500k today? No, in two years when anything being decided now with a significant budget? That's a much harder call, I would say yes. Games cost less too, PSV should have longer to hit that viability no?
Personally, I think we'll see lots of games on PSV and 3DS, exactly the same games. We'll see though, most people strongly disagree on here.
It's pretty much a bomb. The same game sold 200k in the first month on the DS, and its not selling 100k on the Vita ever. The first week sales are basically more or less all it's going to have.
Projects getting pitched now are still two years away, publishers are going to be cautious, not throw large budgets on PSV only titles (nor should they), but the system's long term viability is in flux for the first year or more. Can anything sell 500k today? No, in two years when anything being decided now with a significant budget? That's a much harder call, I would say yes. Games cost less too, PSV should have longer to hit that viability no?
Personally, I think we'll see lots of games on PSV and 3DS, exactly the same games. We'll see though, most people strongly disagree on here.
The Vita is trending poorly compared to the PSP. The PSP itself was only saved in Japan by the miracle of Monster Hunter, something Sony can no longer count on and cannot expect to be repeated. The software lineup looks completely devoid of serious system sellers. These are facts. If you have any facts that suggest the Vita is due for a stunning recovery, I'd love to see them.
Tellingly, your complaints were nowhere to be found when that Monster Hunter on Vita rumor emerged from a less reputable magazine. Remind us again how Monster Hunter 3G is going to flop, forcing Capcom to move the series to Vita?
I'm a bit confused by this, why would the lower budget productions have a smaller disparity between the systems? Wouldn't it be the opposite? For example if an exceptional looking 3DS game like RE:R came to PSV, the benefit would be much smaller than between something like 999-2.I think in Japan this is a likelihood too. But I expect most of these to be smaller titles with lower production value, such that the differences in power between the two systems don't really make much difference, so again this does not look like an advantage for the Vita at all, but something that is probably good for Vita owners who might not want to buy a 3DS.
Birth by Sleep Volume II. The first one made me purchase a PSP (well, that and Peacewalker). The next installment would be that killer app for me.
Birth by Sleep Volume II. The first one made me purchase a PSP (well, that and Peacewalker). The next installment would be that killer app for me.
Has a secret movie ever not been an upcoming release?The sequel to BbS is KH3D.
At no point was i saying the game was going to be shit, or it was anything to do with the 3DS, or that it would result in the series migrating back to the Vita.
I'm a bit confused by this, why would the lower budget productions have a smaller disparity between the systems? Wouldn't it be the opposite? For example if an exceptional looking 3DS game like RE:R came to PSV, the benefit would be much smaller than between something like 999-2.
I like to add a Gears game. If Microsoft secured rights to console exclusivity, spread this to portables.
It wont only need killer aps ips, but also that those ips are well presented.
As good and impressive as Uncharted seems to be, i'm sorry but from a distant pov, it seems like a smaller and uncomfortable Uncharted1. And it could have been avoided. I'm not even talking about game features, but it's a matter of how you place the game in its franchise i think.
Uncharted golden abyss would have had some creative and impressive opening scene, ala Uncharted 2/3, in a "look at that new Uncharted, now Drake has to survive an avalanche, or i don't know what but something new and cool" fashion, it would have been perceived as a new episode that you absolutely need a vita to play, against something cool you can buy to legitimate your vita.
Did Lords of Arcana and God Eater do reasonably well, particularly the latter?
If so I don't know why SCEJ don't invest in either developing and/or publishing a high quality MonHun clone of their own.
Not sure if it would over-saturate and kill the genre.
Oh I see, makes a lot of sense.You misunderstand what I mean. For a lower budget title, the expectations are low for production values, so consumers will see that the 3DS and Vita versions are basically the same thing. It would not be an exceptional looking game on neither platform. With a high production value game, the developers are generally under pressure to show that their title is a premium title on whatever platform it is on. So if it compares unfavorably to the top-tier software on one of the platforms, it would reflect badly.
Crisis Core and Birth by Sleep were considered some of the best looking PSP games out there when they were released. But if they were also released on the PS3 at the same time, or even the PS2, I think many people would notice a visible gap in quality. That is something the people making these games tend to want to avoid, because they want their top-tier software to look the best they can be in a given environment, and judged as such.
Were you not the person who was talking some nonsense about how Sony understands Capcom's great vision for Monster Hunter and tailored their hardware appropriately, or am I confusing you with someone else? I don't want to spend time digging through pages of post history so I'll take your word for this.