old manatee
Banned
Left 4 Dead -> Left 4 Dead 2
Haha, you have to be kidding. It's a wonderful game and /very/ cohesive as an overall vision. There;s literally no way it's a case of pandering to fans, it remains an awful example.
It's alright. Kind of.
I should probably stay off GAF till March 3rd lol
Arguing against modding is dumb. Modding isn't going to force you to change your experience or make the base game worse. Nobody is going to force you to instal Nicholas Cage mods.
You don't want to mod then... don't... fucking... mod?
"I hate options."
Halo 5.
When you advertise your game to be a big step into console eSports... but then make a poll about map changes/weapon changes on the forums where pretty much only the casual community is.
Resident Evil 6. They tried to please everyone and ended up with a jumbled mess.
"Resident Evil needs to go back to horror! Backtracking! Item boxes!!! IT NEEDS TO BE HORROR!!!! RE ISN'T HORROR ANYMORE!!!!"
I like backtracking and item boxes, but RE7's take on "return to horror" was crap. Sorry. It just was. Capcom heard "return to horror" and took a look at popular horror videos on YouTube, which were all first person jumpscare-fests, and just made a mirror of that. RE7 may have been cohesive, but it was also soulless and edgy for the sake of being edgy.
In another timeline:
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It wasn't "edgy" in the slightest, lol, it was gloriously OTT B-movie nonsense and utterly revelled in it. It's also really well received, and you're in the minority.
I haven't read a comment that got it so wrong in a while, but It's ok, you're free to have terrible opinions.![]()
The "Yeah!" button kills me...
The last resident evil:
At capcom headquarters it was like this :
DUDE Nº 1 : Everything we do people dont like
DUDE Nº 2 : We have no ideas for the next resident evil !!!
DUDE Nº 3 : People is loving that P.T. demo aren´t they ?
DUDE Nº 1 : They are !! Lets change what makes resident evil resident evil and make it like P.T !!!
DUDE Nº 2 : People will love it !!!
They loved it but that game should not be called resident evil.
That game was amazing.
Nah, because cutting off and reattaching limbs and throwing out the f-bomb every other line of dialogue isn't edgy in the slightest.Fucking shitcock.
I'll never understand the compulsive urge to attack people for their opinions, but you do you, friend.
But wouldn't these mods be created by people for people who would specifically put them in if they want to? They wouldn't be mods that are forced by developers. If it is something unofficial then I don't see how that reflects on the game itself. Like a remix of a song done by someone from outside the band is not in any way messing up an album because it exists on the internet. I have never played any Doom game with mods, but I don't see how that impacts my experience of those games if other people have played the game with mods that are in no way part of the official game.It's not about options, it's about respecting the game.. That sort of shit makes sense in an elder scrolls game, but it is totally out of place in a FF game... not everything needs to be open and customizable, it's not within the culture of the game series for lack of a better word.
Don't be so sensitive sweetie, it's all good fun.
And no, that's not edgy at all, it's OTT B-movie RE style nonsense and it's glorious.
Wait what happened with that? When I've talked to Dan Fornace he seems to have the balance and gameplay already mapped out.
The Halo series. Not for what you may think though such as Halo 4 but the lore. The first game was vague over everything and it made the world interesting as you wondered what everything was.
The fans however wanted answers, and answers to their answers and instead of the Halos and master chief being a bit of an open mystery the fans demanded to know every single little gritty detail which basically made everything in Halo a boring mess of made up things to satisfy their thirst. Did we really need Cortana to be an AI that had biological parts meaning she has to be destroyed every few years? Did we need to know how master chief was a single super special creation rather than just this powerful character? Did we need to have all the boring political stuff of the covenant? Did we need to know that Mater Chief choose green for his armour because his mothers name was an anagram of a green plant? (That last one is made up).
Halo would have been better with a bit of mystery but now they're so deep in their lore there is no way out and it ruins what could be an interesting sci fi shooter as they struggle to come up with reasons for everything.
The over the top foul language was something that was also in Revelations 2 and I didn't like it there either. I don't think it's a product of fan complaints (no one was asking for more explicit language in Resident Evil). It seems like more of an industry trend honestly.Nah, because cutting off and reattaching limbs and throwing out the f-bomb every other line of dialogue isn't edgy in the slightest."Fucking shitcock."
I'll never understand the compulsive urge to attack people for their opinions, but you do you, friend.
There's the answerWorld of Warcraft
That was never RE-style nonsense. RE-style nonsense was a man turning into a giant blob of eyeballs, the decaying opulence of mad scientist billionaires with way too much free time and no clear sense of ethos, and ridiculous dialogue that didn't have to throw out terms like "cocksucker" to be recognized as ridiculous.
But I'm done arguing about this, since you're being a huge passive aggressive jerk about it.
The over the top foul language was something that was also in Revelations 2 and I didn't like it there either. I don't think it's a product of fan complaints (no one was asking for more explicit language in Resident Evil).
Forgotten Sands was made that way partially because PoP2008 sold like poop, iirc, and also because they wanted something more similar to the film.Also, this game:
..after Prince of Persia 2008 released, the community complained about the lack of difficulty and simplistic combat, two things that could have easily been remedied in a sequel (just like Assassin's Creed II greatly remedied it's predecessors flaws).
The community demanded that the series go back to the Sands of Time setting, despite the fact that the Sands of Time trilogy had wrapped up perfectly with the end of Two Thrones. Instead of a much needed sequel to POP 2008, we got Forgotten Sands, an unnecessary interquel, which, despite returning to the Sands of Time setting as the community demanded, got pretty average reviews below the previous installments and actually sold worse than the previous games in the series. The Forgotten Sands lived up to it's name and the series has been dormant since.
Twilight Princess.
I cant believe only one person has mentioned the Uncharted 2 Patch 1.4 fiasco.
This is what happened:
One day some douchebag at Naughty Dog decided to cut the health in half for one weekend. Fine. it's one weekend. It completely broke the balance because it removed the traversal from the game altogether. now whoever shot first, won. Just like CoD.
Then they held a poll on their forums asking people what they thought. the Poll went something like this.
- I prefer half health
- I dont like half health
- I am fine with the way things are
Half Health won the poll and they went ahead and made it a permanent change, based on a flawed online poll on a website frequented only by the hardcore.
Fuck Naughty Dog and whoever decided to hold that poll. They had two long betas for the game before launch which were very well received and then they go and make a change that drastic a month after launch. Unacceptable.
Resistance 2 was what happens when you make a game by committee. You make a game that isn't bad but, in an effort to appeal to as many people as possible, ends up appealing to no one. It's why Resistance 3 is a much better game, you can tell it had a vision and wasn't just jumping on popular trends. Closer to Half-Life 2 than Call of Duty 4.
I'm not being passive aggressive mate, I was honestly being playful. Relax.
And no, the game is full-on RE B-movie OTT as it always has been. Swearing doesn't change that. It remains a terrible example, imo, as it's very clearly nothing to do with pandering to fans.
Resident Evil 5 and Dead Space 3. People loved co-op last gen and begged for it to be in every game.
It fucked it up for everyone else that wanted a tight narrative driven game.
Uncharted 2 multiplayer was another game ruined by trying to chase the COD crowd.
Dead Space 3. They got feedback that some people wouldn't play the first two games because they found them too scary, so they made it co-op to try and widen the appeal.
I remember back in the day, everyone would say this about Killzone 3. People complained about the heavy feel of KZ2 and the slow paced SP. So in KZ3 they changed a lot. And the fans hated it. or at least parts of it.
I'd agree with you there on both points. I hated it in Rev2 as well, and I don't think that the language itself was asked for by fans. I think it's just part-and-parcel with what Capcom thinks modern horror looks like, which is a shame, because it's distracting and feels out of place in an RE game.
And I thought that Uncharted 2 was also a terrible example, but you didn't see me jumping down people's throats, did you?
If you think the swearing was the crux of my argument, you should go back and reread my comments. The first person jumpscare-fest is what I took issue with. The swearing was just the shit cherry on the garbage cake.
Metal Gear Solid 4: Sometimes it 's best not to listen to your death threats...I mean your fans feedback.
Resistance 2 was absolutely not a victim of this. I remember playing the early beta version and half of that hidden forum was disgusted with what they'd done and the other half just went with the "it's only in beta!" excuse.
I cant believe only one person has mentioned the Uncharted 2 Patch 1.4 fiasco.
This is what happened:
One day some douchebag at Naughty Dog decided to cut the health in half for one weekend. Fine. it's one weekend. It completely broke the balance because it removed the traversal from the game altogether. now whoever shot first, won. Just like CoD.
Then they held a poll on their forums asking people what they thought. the Poll went something like this.
- I prefer half health
- I dont like half health
- I am fine with the way things are
Half Health won the poll and they went ahead and made it a permanent change, based on a flawed online poll on a website frequented only by the hardcore.
Fuck Naughty Dog and whoever decided to hold that poll. They had two long betas for the game before launch which were very well received and then they go and make a change that drastic a month after launch. Unacceptable.
Lightning Returns. Way too reactionary to people complaining about XIII's linearity. so we ended up with that absolute trash pile of a game.
The death threats were for Kojima taking a step back from the lead designer, I thought MGS 4 was compromised due to PS3's lacking hardware hardware for his vision.
Pokémon.
"We want QOL changes!"
"Ok, we'll make the game play itself so you don't have to."
The swearing in RE7 is actually very good at setting the scene. The characters have been devolved. They're disgusting, filthy, devoid of humanity, and it helps set the tone which is both sombre and wonderfully schlock-y.
I get it if you don't like swearing, that's fine, but it certainly didn't ruin the game and it's absolutely not an example of pandering to fans. No fans were asking for that...
All fans asked for was a return to the series roots, which RE7 did while retaining a modern design while /also/ managing to be an incredibly unique horror experience that effortlessly blended genres while retaining the essence of what makes a great RE experience.
I didn't jump down your throat, I called your examples terrible because they are in the context of the thread.
And you mentioned the swearing more than once, it was large focus of your posts, perhaps you should re-read them if that wasn't your intent.
It's not even a jump scare fest... I wonder if you even played it.
Best example in the thread imo, and even then it's just the multiplayer. It's funny because it sort of happened again with TLoU Remastered on the Pro. A lot of the stuff in here isn't really a direct result of listening to the community but rather larger trends in the industry or general design changes.