Pope Benedict XVI
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HE HAS SEEN YOU
What the hell is going on there?TTP said:This thread is useless without a Forbidden Siren mention.
TTP said:This thread is useless without a Forbidden Siren mention.
Scullibundo said:Also select parts in Shenmue II in the Yellow Head Bldg.
Lapsed said:
{Mike} said:Approved
Same here, I always went straight for the heads, and fast, because I wanted these ****ers off the screen as soon as I saw them.Aristotlekh said:A couple parts of Eternal Darkness freaked me out to the point where I couldn't keep playing it.
Most notably, those things that burrowed into your chest and made you their suit disturbed me so much that I quit playing for like a month. Don't know if I was overreacting or not. But dang. Especially when it was dark and you couldn't see them until they were really close and you heard the bone-crunching.
I'm usually scared shitless by almost anything horror related but this game wasn't scary at all. The "sanity" effects did only annoy. But hey, if you think that Edgar Allan Poe stories are frightening then maybe you'll jump or feel discomfort playing thisBloodwake said:Though from the sound of it, I really need to play Eternal Darkess.
And that's why I stay away from those games. I would actually like to play them, but I know I couldn't finish them. :loldisappeared said:I guess one could say that if you want your mind raped, play Silent Hill 1-3.
Yeah, that was extremely scary. It also brings to light my point about CRT monitors. I first played that on a CRT and it was extremely dark. I felt as if I needed to squint just to see and it was fantastic. On an LCD, however, the whole area is washed out and bright in comparison. The fear factor is crushed by it.pringles said:"The Cradle" in Thief: Deadly Shadows is one of the creepiest levels ever made. It's pretty surprising in a game that isn't scary at all up to that point.
Aristotlekh said:Resident Evil never really did it for me, oddly enough.
AvP > AvP2BCD2 said:The marine levels in Aliens vs Predator. Having that damn radar, knowing aliens were nearby, but being unable to see them because the levels took place in almost complete darkness. The aliens were fast as hell, and could traverse walls and ceilings. It legitimately freaked me out, it really did.
aniki said:There's a window in one of the back corridors with a zombie at it, but all you can see is his shadow on the wall when the lightning strikes. He never burst through, but I was always expecting him to.