Zelda: Wind Waker -- the game takes forever to really begin, since after the tutorial area, you must go through a really shitty forced stealth section. Then, you have to collect 3 medallions, but there's only 2 dungeons; the water medallion is just abruptly given to you. Sailing anywhere takes way too long. You can explore, but there's not much to find except Rupees. Then there's the infamous second half of the game; at one point, you have to go to ice and fire themed islands, which suggests two more dungeons; but instead, you just sail up to them, grab the item at each one, and leave. In the last act, the plot grinds to a halt, and you have to spend a few hours fishing for Triforce pieces. After that's done, you go to the last dungeon, which is just lame; here's all the boss fights again, but in black and white. What fun!