Rickenslacker
Banned
I always love it when a game does this, I'll take sacrifices elsewhere if it means more permanence in my actions reflected on the environment. I just know that Max Payne in particular goes the extra distance and retains a lot, either for the entire duration of the level or for a very long time; bullet cases, footprints, bodies, bullet holes, you really make your mark by how messy things end up after all is said and done. The games that opt for quick cleanups are so disappointing, I want to see that I've done something here, not have everything sterilized five seconds after.