All the Tales games, the harder difficulties are easier due to all the bonus exp and money you get from the fights. The only hard fights end up being the first few ones before you start rolling.
Shadow Madness, hard mode give more XP i think, so you get max level at start of Disk 2, the rest became a joke.
Any rhythm game ever made.
To be fair, I always hit Level 15 before reaching Disc 1 on the regular difficulty.
Once you get good at rhythm games, hard is easier since it follows the pattern better (then ex is usually hell again)
Critical KH2FM+ is easier than Proud for hardest enemies because they one hit kill you anyways so the damage boost helps.
This. In Critical Mode you have a bunch of super good abilities unlocked from the start, 50 AP to equip them (that's a lot) and you deal increased damage. All that for the low price of half HP, when the enemies already kill you in 2 to 3 hits.
RE4 professional mode. since you have to play normal to unlock it, you're already familiar with everything the game throws at you, so it ends up actually being pretty easy.
plus, in my case, i was playing pretty well on normal, which ended up causing the dynamic difficulty to push things up to near professional levels, so i ended up getting used to it before i actually played pro
This. In Critical Mode you have a bunch of super good abilities unlocked from the start, 50 AP to equip them (that's a lot) and you deal increased damage. All that for the low price of half HP, when the enemies already kill you in 2 to 3 hits.
yeah, RE4 pro would've been even more of a joke if it let me transfer my old weapons and health bar, haha. i also used that trick in TLoU to get my upgrades from my normal save file when i played survivor. still works in the remastered version too, lolNG+ being easier thanks to knowing what to expect and how to play is not that uncommon. And it gets even easier if you can transfer some stuff from your first playthrough. I remember that my Survivor+ run in The Last of Us was waaayyyyyy easier than my first Hard run.
This. In Critical Mode you have a bunch of super good abilities unlocked from the start, 50 AP to equip them (that's a lot) and you deal increased damage. All that for the low price of half HP, when the enemies already kill you in 2 to 3 hits.
RE5/RE6/RE7 do this, but not RE4. However, you can unlock the Armor costume for Ashley before playing Professional which makes things a lot easier, especially in the Water Room fight.