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GameSpot announces a rather surprising GOTY winner

rainking187 said:
One thing kind of bugs me about her, after you level up, "May thine strength help the world be mended" there's a pretty obvious pause while she's speaking, is she supposed to have a speech impediment?

The voice actress for the Maiden in Black is from the Czech Republic. The only thing wrong with the voice acting in Demon's Souls is the repetition of lines and the reuse of a particular voice actor (who voices both Eds and Biorr.)
 
It's an excellent game, but right now it's on my shelf under the might finish if I have time category. I don't mind that the game is hard or unforgiving, but my only gripe is that for myself personally I don't have the time to invest in it.

Case in point would be staying up to say 2 a.m. on a night before work to get to the end of a level only to die at a boss with no progress save for items shown. So, not only am I tired as shit the next day for work I have nothing to show for it. Again, it's a great game, but I'll need some vacation days to really get through it.
 
What the shit did I get myself into...after reading threads and seeing all the awards demon's souls is getting, I went ahead and put 60 bucks down and bought it.

this game is too hard...not hard as in difficult to play...but hard as in, I got really far then died and have to start over...I don't have time for this kind of shit. I just spent like 2 hours and IM still at the start of the game. I don't really understand much about the souls stats and what to do but damn is this shit frustrating. i feel like I wasted 60 bucks. I kinda wanna sell it (wish I could return it). Not that its a bad game so far...Just I seriously don't see myself having the time to beat this game.
 
Fixed2BeBroken said:
What the shit did I get myself into...after reading threads and seeing all the awards demon's souls is getting, I went ahead and put 60 bucks down and bought it.

this game is too hard...not hard as in difficult to play...but hard as in, I got really far then died and have to start over...I don't have time for this kind of shit. I just spent like 2 hours and IM still at the start of the game. I don't really understand much about the souls stats and what to do but damn is this shit frustrating. i feel like I wasted 60 bucks. I kinda wanna sell it (wish I could return it). Not that its a bad game so far...Just I seriously don't see myself having the time to beat this game.
At least fight the first boss before you give up. I say this because with me it took until I beat 1-1 to get hooked. If after that you don't want to continue then go for it.

Also my first few hours of the game were spend dying and restarting like you. Don't be discouraged, just think of it like a tutorial of sorts.
 
If you pulled the levers in one or both of the towers, you have opened yourself shortcuts. You don't have to do all of the level again, not even close. You also still have all the items you picked up.

You can recover your blood stain to get all the souls back you "lost". Once the first boss is down, you can spend them to level up your character.
 
I can totally understand the love for a cult classic and devs doing something new, but I certainly don't get the GOTY talk.

If any other established game controlled the way this game does there'd be a cry of butthurtitude unlike GAF has ever seen.

/shrug.
 
Neverfade said:
If any other established game controlled the way this game does there'd be a cry of butthurtitude unlike GAF has ever seen.

What does this even mean? There's nothing wrong with the way DS controls.
 
Fixed2BeBroken said:
What the shit did I get myself into...after reading threads and seeing all the awards demon's souls is getting, I went ahead and put 60 bucks down and bought it.

this game is too hard...not hard as in difficult to play...but hard as in, I got really far then died and have to start over...I don't have time for this kind of shit. I just spent like 2 hours and IM still at the start of the game. I don't really understand much about the souls stats and what to do but damn is this shit frustrating. i feel like I wasted 60 bucks. I kinda wanna sell it (wish I could return it). Not that its a bad game so far...Just I seriously don't see myself having the time to beat this game.

lol :) I felt the same way, man, that's why I know I'll never finish it. But beating bosses was a great rush - it's just that I couldn't find the time to beat enough of them.
 
Fixed2BeBroken said:
What the shit did I get myself into...after reading threads and seeing all the awards demon's souls is getting, I went ahead and put 60 bucks down and bought it.

this game is too hard...not hard as in difficult to play...but hard as in, I got really far then died and have to start over...I don't have time for this kind of shit. I just spent like 2 hours and IM still at the start of the game. I don't really understand much about the souls stats and what to do but damn is this shit frustrating. i feel like I wasted 60 bucks. I kinda wanna sell it (wish I could return it). Not that its a bad game so far...Just I seriously don't see myself having the time to beat this game.
It's get's less frustrating as you progress in the game. I'd stick with it, you'd be rewarded. And even with limited time, you really don't need to spend over 1-2 hours in one sitting to get full enjoyment out of the title IMO.
 
Neverfade said:
If any other established game controlled the way this game does there'd be a cry of butthurtitude unlike GAF has ever seen.

I think the argument here is the same used for the original Resident Evils: the game is supposed to control the way it does as it's part of the design. The reason Demon's Souls is a bit sluggish is because it needs to force the player to approach situations systematically and really make one pick and choose their openings and defensive maneuvers.

If it was a straight up DMC-style action game, then yeah, it would be arse.
 
BigNastyCurve said:
lol :) I felt the same way, man, that's why I know I'll never finish it. But beating bosses was a great rush - it's just that I couldn't find the time to beat enough of them.

I have very little gaming time too. If I game, it's usually at the expense of sleep. ^_^

I completed Demon's Souls in a few week's time (yes, at the expense of some sleep because I couldn't put it down after some time).

If you want to see what's ahead without getting killed, most of the bosses can be cheesed to death with a good bow. Find and upgrade one asap. You can also summon Blue Phantoms to help you speed up your progress easily.

For people who feel that their characters control sluggish, check your stats. If your current equipped weight is more than half of your max. equipped weight, your movement will be slowed down. Use lighter armor instead. You should become nimble and responsive.

Also, if it has not been mentioned yet, the easiest class to start with is the Royal. Actually, just visit the Demon's Souls official thread for more details. You may find that this game is deeper than you think.
 
That's what I'm saying. The controls are tight and responsive, so I'm not sure what else you're looking for. The enemy lock-on could be better, but other than that, no clue.
 
iconoclast said:
That's what I'm saying. The controls are tight and responsive, so I'm not sure what else you're looking for. The enemy lock-on could be better, but other than that, no clue.

Ok. Disagreed.
 
The control is fine for me too. Very responsive and natural to roll and swing. R3 lock-on takes some getting used to though. There are also advanced moves you can pull off if you're godly.

The combat is addictive because the enemies have very distinct fighting styles. A regular grunt could kill you if you're not paying attention. When you're hit, the knock-back is realistic too.
 
Disagree yet doesn't post any reasons why. Other then the lock on the controls are tight and responsive, even better if you have under 50% of your maximum equip limit.
 
Ballistictiger said:
Disagree yet doesn't post any reasons why. Other then the lock on the controls are tight and responsive, even better if you have under 50% of your maximum equip limit.
Maybe he meant to say that the use of the shoulder button to attack and block feels unorthodox.
 
Ballistictiger said:
Disagree yet doesn't post any reasons why. Other then the lock on the controls are tight and responsive, even better if you have under 50% of your maximum equip limit.

DS controls fine. It certainly controls better than Uncharted 2.
 
M°°nblade said:
You remind me of Sten from Dragon Age.
Haha, it's true.

I think the controls are pretty excellent myself. I'm not even sure where the complaints would come from. Aside from the lock-on, of course.

The uninterruptible animations and stamina meter are obviously there to make you think before pressing a button which is a big part of the game's appeal for me.
 
epmode said:
Haha, it's true.

I think the controls are pretty excellent myself. I'm not even sure where the complaints would come from. Aside from the lock-on, of course.

The uninterruptible animations and stamina meter are obviously there to make you think before pressing a button which is a big part of the game's appeal for me.

Yeah, in all seriousness, it's supposed to be an action RPG. It's not like Mass Effect is supposed to control like Modern Warfare.
 
Neverfade said:
Edit: In short, no. My opinion differs from yours. End of story.

You can't play the opinion card when you make a statement without supporting evidence/reasons.
 
It makes me sad that Gamespot has only one category for action and adventure games. But nowadays this decision seems to make sense. :(
 
YoungHav said:
^^ Microsoft is already "ripping off" Demon's Souls. XBL is going to get user created hint system ala the Demon's Souls messages.

:lol I love the Maiden in Black's hardcore Engrish. Speaking in Medieval tongue too. Everyone else speaks normal. Thou seeketh soul power dothst thou not? If they make a sequel they better not change her voice actress.

I loved the Maiden's voice. She's probably my favorite to listen to even though there were some serious consistency issues. Yurt's voice was also awesome. I didn't care for the awful merchant in 1-1, however. That was painful to hear. Doran's voice acting was also lacking.
 
soldat7 said:
The voice actress for the Maiden in Black is from the Czech Republic. The only thing wrong with the voice acting in Demon's Souls is the repetition of lines and the reuse of a particular voice actor (who voices both Eds and Biorr.)
:lol she needs to be in the sequel. The fresh off the boatness of her voice is great. SSSSSSOUL of the mind !
 
While I no longer have any respect for GameSpot, it's nice to see them go with a non-mainstream game for GotY, even though Demons Souls is not a game I have any interest in playing.
 
M°°nblade said:
Maybe he meant to say that the use of the shoulder button to attack and block feels unorthodox.
Nah he knows he'd have gotten eaten alive if he posted whatever bullshit he was about to.
 
Ryan-TS said:
What is wrong with you?

"It's a hard game but it's certainly beatable. You feel a sense of accomplishment when you win."

Thats all you needed to say.


But that isn't what I was getting at.

I was trying to explain why DS is so addictive for a lot of us. And that certainly isn't just because its exceptionally hard, I'm no gaming masochist :D

For me its this:

Most games start the player off with "training wheels" on, in order to ease the player into the experience. After a while these assists get either phased out through difficulty scaling or are simply removed altogether.

DS does not do this. It expects you to figure it out all by yourself what works best for your style of play. It expects you to learn from experimentation and most of all from your mistakes.

This is rare, mainly because its not focus-group test friendly. Which is crucial because bad feedback can emasculate a project creatively, or cripple its chances at retail due to marketing/publishing treating it with no confidence.

This is why most games are as "safe" as they are.

The great thing about DS is that FROM understands that a "safety" is the enemy of adventure. Its supposed to be scary and risky exploring a cursed, demon-infested kingdom. Its not supposed to be a fun romp, its about creeping forward shield raised expecting your next step to be your last.

The real clever thing though is the way the game is built around a "second chance" philosophy. Because death is expected, it puts huge emphasis on what happens next, and uses the opportunity to ramp up tension and raise the stakes both dramatically and materially with the "corpse run" system.

Its a smart, well-considered approach that isn't hard for its own sake, but to make the experience more thematically consistent and impactful.
 
Can only hope this gets an xbox or PC release. I love a good RPG and would really like this game I think.
 
GillianSeed79 said:
It's an excellent game, but right now it's on my shelf under the might finish if I have time category. I don't mind that the game is hard or unforgiving, but my only gripe is that for myself personally I don't have the time to invest in it.

Case in point would be staying up to say 2 a.m. on a night before work to get to the end of a level only to die at a boss with no progress save for items shown. So, not only am I tired as shit the next day for work I have nothing to show for it. Again, it's a great game, but I'll need some vacation days to really get through it.

Fixed2BeBroken said:
What the shit did I get myself into...after reading threads and seeing all the awards demon's souls is getting, I went ahead and put 60 bucks down and bought it.

this game is too hard...not hard as in difficult to play...but hard as in, I got really far then died and have to start over...I don't have time for this kind of shit. I just spent like 2 hours and IM still at the start of the game. I don't really understand much about the souls stats and what to do but damn is this shit frustrating. i feel like I wasted 60 bucks. I kinda wanna sell it (wish I could return it). Not that its a bad game so far...Just I seriously don't see myself having the time to beat this game.
this happened to me plenty of times as well.. dying/restarting, playing for hours with not much progress.. and i still beat the game in under 40 hours. if you have a time for an rpg (im assuming you knew it was an rpg when you bought it), you have time to beat demons souls. the way you talk about not having time to play it, you guys make it sound like its an MMO.
 
DS sounds like a good game but I don't think I'll be picking it up. Impressions on the difficulty are a bit off putting i.e. how punishing it is and the amount of time needed to be invested.
 
Malio said:
Can only hope this gets an xbox or PC release. I love a good RPG and would really like this game I think.
No chance. The game was produced or co-developed or financed or whatever by SCEJ.

Don't get me wrong, I'd love a PC version of every console game I own. It's just not going to happen here.
 
-viper- said:
DS sounds like a good game but I don't think I'll be picking it up. Impressions on the difficulty are a bit off putting i.e. how punishing it is and the amount of time needed to be invested.
it doesnt require any more of a time investment than any other rpg. well, real rpgs, not 12 hour ones like fable.
 
I still don't get all the people who call this GOTY "wrong" and are flat out upset about it. This game truly deserves it because of all the new innovations its brings to that table. While I can argue that Uncharted 2 is a very strong contender and might as well have wont GOTY, it doesn't innovate in the way Demon's Souls 2 does. I've played both games, and Uncharted 2 delivers a great experience and is a very well made, polished and fun game, but at the end of the day Demon's Souls is one of the most refreshing games I've played in years and does new things that no other game has done before. So in that regard, even if you don't have any interest in RPGS, it shouldn't be flat out dismissed by the people who can't/don't bother to play it pass the first boss and see what its about. BTW, I can see how some people would say MW2 is a GOTY contender eventhough I disagree. It's fun, but again, its not doing anything really new.
 
-viper- said:
DS sounds like a good game but I don't think I'll be picking it up. Impressions on the difficulty are a bit off putting i.e. how punishing it is and the amount of time needed to be invested.

Depends what you want to do. If you want to play through and have a good time, it took me 50 hours for my first run. If you want to get all the trophies for "find the best weapon of <insert ore name here>" then it's going to take you a LONG time. The game is very similar to Shadow of the Colossus except there is a level up system and dungeons.
 
raziel said:
it doesnt require any more of a time investment than any other rpg. well, real rpgs, not 12 hour ones like fable.
Which is exactly why I probably won't buy it.

Almost any game where the campaign is longer than 12 hours is going to bore me to death, except Infamous (which was pretty entertaining for an open world game) or MGS4, which took me like 20+ hours on my first playthrough.

I prefer cinematic linear games. Uncharted 2/KZ2/MW2 etc.
 
-viper- said:
DS sounds like a good game but I don't think I'll be picking it up. Impressions on the difficulty are a bit off putting i.e. how punishing it is and the amount of time needed to be invested.

It's punishing but it's not hard, if that makes sense. The difficulty comes more from people not paying attention than inherently tough enemies. Once you're used to the combat and the general game mechanics, it's really not difficult. I struggled my way through the first couple of levels but ended up breezing my way through the rest of the game. I guess levelling up helped a bit, but this game isn't as affected by stats as most traditional RPGs; it's more of an action game.

Edit: Oh and I forgot, it's my GOTY, GOTD and Game of the Fucking Forever!
 
Just out of curiosity.. as someone who might be picking up a PS3 soon and has seen some incredibly boring youtube vids of this game (both in graphics and what appear to be extremely repetitive gameplay) - what exactly is it that makes this game fun?
 
mentalfloss said:
Just out of curiosity.. as someone who might be picking up a PS3 soon and has seen some incredibly boring youtube vids of this game (both in graphics and what appear to be extremely repetitive gameplay) - what exactly is it that makes this game fun?

This game is a prime of example of not judging a book by its cover. Watching videos on youtube will do nothing to portray the sense of awe and wonder it creates. The only real way to understand it is to try it out for yourself.
 
-viper- said:
Which is exactly why I probably won't buy it.

Almost any game where the campaign is longer than 12 hours is going to bore me to death, except Infamous (which was pretty entertaining for an open world game) or MGS4, which took me like 20+ hours on my first playthrough.

I prefer cinematic linear games. Uncharted 2/KZ2/MW2 etc.

You can rent/borrow it to try.

I prefer linear, carefully orchestrated games too, but this thing is different. It is quite open and yet the experience/feeling is rather intense. I have never felt so scared in a game before (during the first Black Phantom invasion). But after I overcame all the negative feelings and killed the &*#(&$# human invader, I felt liberated.

I don't play FF or Fable or any RPG because they are too long (FF8 was the last one). But this is different. I bought it on a whim because it was on the GAF recommendation for new PS3 owners.
 
kpop100 said:
Nah he knows he'd have gotten eaten alive if he posted whatever bullshit he was about to.

Haha. Oh you're awesome.

Never change GAF. It's absolutely ridiculous that someone else with varying tastes can't state a simple fact (in this case that I thought Gamespot's choice was dubious) without having to have a thesis prepared for some forum professors. It didn't click with me, and the way the game controlled was a large factor in that. The game WASN'T tight and responsive for me, despite my weight limit or armor or class. Argue design choice till you're blue in the face. I think its a stupid design choice. As I stated in the first post in this forum I noted that I can see why a lot of people would enjoy Demon's Souls. What I CAN'T see is why anyone would be prepared to go on some crusade and make an ass out of themselves over some innocuous comment. I didn't go trolling in the official thread, I originally posted my opinion (see back a few sentences here) with all of intents of that being that. I have no interest in further discussing a game which I receive no personal enjoyment from and haven't played or owned in months.

In summary:

dealwithit.gif
 
mentalfloss said:
Just out of curiosity.. as someone who might be picking up a PS3 soon and has seen some incredibly boring youtube vids of this game (both in graphics and what appear to be extremely repetitive gameplay) - what exactly is it that makes this game fun?
You can stab a skeleton in the pelvis.
 
I bought this game because of this thread. 4 hours in I thought I was going to sell it but I stuck it out and beat 1-1 and now I'm hooked. I'm at work now and can't wait togo home and play it. It helps that if I get stuck and frustrated I can pop it out and pop in MW2 and kill some people and let out some frustration and go back with a clear head.
 
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