JeffGreen said:What's astonishing is that you still don't get it. Perhaps if you stopped being defensive/condescending, with some lordly above-it-all bemusement, and read and processed what some people are saying to you with even a modicum of humility, you might actually learn something and do your job better.
The problems are these:
1) You pose a question that no one gives a shit about, and then come to the conclusion that we were all at in the first place. The fact that you came to the same conclusion doesn't prove that you're on board with all the "ragers" and that therefore they had no beef -- it proves that you just wasted everyone's time with something that was inherently obvious and therefore not worth writing about in the first place. You think people misunderstood you because they didn't read all the way through. Wrong. The problem is that we DID read all the way through and realized you had nothing--zero--interesting or thoughtful or productive to say about the game.
2) Not only is Diablo one of the single biggest PC gaming franchises , but MANY OTHER of the biggest franchises--and not just RPGs-- ALSO have used isometric perspectives for decades now. You write about it as if it's some wacky, newfangled thing you've never heard about, which, sorry, makes it hard to take you seriously, even if you claim to be "first and foremost" a PC gamer.
3) You have access to a beta of something a great many people are dying to know about. There were so many angles you could have taken to write about---even as a noob who'd never played Diablo before. That, in fact, is a great perspective to have, as I'm sure many younger gamers are coming into the series fresh. But your angle is: "Let me take a totally moot point around a design decision made 15 years ago and then decide that, yep, that was a good decision after all." How in the world do you think that serves anyone, let alone the PC gamers who are your audience?
4) If you really wondered, as a journalist, why Blizzard didn't do a first-person perspective, why didn't you ask THEM? A couple quotes from the design team on that point might have actually been interesting, rather than lazy, masturbatory speculation.
5) Your analysis of why Diablo's mechanics aren't difficult *because* of the perspective makes no sense and is laughable to the many, many people who read your site (you know, actual PC gamers), who know just how complicated the strategies can be. Why the heck do you think there are 10 zillion sites devoted to the topic? Dismissing the game as "too easy" because (of all things) the isometric perspective is a nonsensical leap of logic that would be embarrassing in any article. That it comes from the editor-in-chief of the site is, to use your word...astonishing.
6) Your dismissive tweets, now followed by your second post saying you won't bother replying to any comments because you've said your piece, just shows you actually aren't listening to anyone in the first place, or care. Everyone is wrong but you. That must be a nice place to live, inside your head. Kinda sad for your readers, though.
lol yea, embarrassingDukeTogo1300 said:Wow, King ButtHurt in the flesh. You are weak Bennett Ring.
JeffGreen said:What's astonishing is that you still don't get it. Perhaps if you stopped being defensive/condescending, with some lordly above-it-all bemusement, and read and processed what some people are saying to you with even a modicum of humility, you might actually learn something and do your job better.
The problems are these:
1) You pose a question that no one gives a shit about, and then come to the conclusion that we were all at in the first place. The fact that you came to the same conclusion doesn't prove that you're on board with all the "ragers" and that therefore they had no beef -- it proves that you just wasted everyone's time with something that was inherently obvious and therefore not worth writing about in the first place. You think people misunderstood you because they didn't read all the way through. Wrong. The problem is that we DID read all the way through and realized you had nothing--zero--interesting or thoughtful or productive to say about the game.
2) Not only is Diablo one of the single biggest PC gaming franchises , but MANY OTHER of the biggest franchises--and not just RPGs-- ALSO have used isometric perspectives for decades now. You write about it as if it's some wacky, newfangled thing you've never heard about, which, sorry, makes it hard to take you seriously, even if you claim to be "first and foremost" a PC gamer.
3) You have access to a beta of something a great many people are dying to know about. There were so many angles you could have taken to write about---even as a noob who'd never played Diablo before. That, in fact, is a great perspective to have, as I'm sure many younger gamers are coming into the series fresh. But your angle is: "Let me take a totally moot point around a design decision made 15 years ago and then decide that, yep, that was a good decision after all." How in the world do you think that serves anyone, let alone the PC gamers who are your audience?
4) If you really wondered, as a journalist, why Blizzard didn't do a first-person perspective, why didn't you ask THEM? A couple quotes from the design team on that point might have actually been interesting, rather than lazy, masturbatory speculation.
5) Your analysis of why Diablo's mechanics aren't difficult *because* of the perspective makes no sense and is laughable to the many, many people who read your site (you know, actual PC gamers), who know just how complicated the strategies can be. Why the heck do you think there are 10 zillion sites devoted to the topic? Dismissing the game as "too easy" because (of all things) the isometric perspective is a nonsensical leap of logic that would be embarrassing in any article. That it comes from the editor-in-chief of the site is, to use your word...astonishing.
6) Your dismissive tweets, now followed by your second post saying you won't bother replying to any comments because you've said your piece, just shows you actually aren't listening to anyone in the first place, or care. Everyone is wrong but you. That must be a nice place to live, inside your head. Kinda sad for your readers, though.
This. It's been far too long.robut said:Godamnit you guys need to continue Out of the Game![]()
Ugh. I can't even look at you.InertiaXr said:This guy has the same first name as my last name, should I feel embarrassed?
GunSlingerAUS said:Hey folks
I've always been a PC gamer first and foremost, kicking off with MS Flight Sim when I was 10 years old. My experience in the RPG genre is limited, though I'm a big fan of RPG-lite since playing Fallout 3. But no, I had never played Diablo. Shoot me - I was totally up front about this in the article. Guess what - I'd never played Starcraft until SC2 came out. The shame!
GunSlingerAUS said:Finally, and here's the fucking kicker - the article agrees that Diablo III should never have been a first person game
jambo said:http://au.pc.gamespy.com/pc/diablo-iii/1195932p1.html
Bennett Ring
@jane_tobes Ha, pretty good eh? Who'd have thought Diablo fans would have more rage than the COD kiddies?
Bennett Ring
@jane_tobes It's easy - find a game that has the nerdiest following, and have an open discussion about radically reinventing it.
http://twitter.com/#!/bennettring
=\
dogmanstaruk said:This guy sounds a right tool.
What put him over the top was his "OH YEAH? WELL, YOU'RE A FANBOY SO I DON'T HAVE TO PAY ATTENTION TO YOU! NEENER NEENER NEENER!" antics in the wake of the article. I don't know whether to laugh, sob, or cry bloody tears of anger. Maybe I'll do a little of all three.dogmanstaruk said:This guy sounds a right tool.
Poking at a hornets nest for new reason except to make himself look ridiculous. Great journalism Gamespy.
edit - another reason to ignore this. Didn't realise Gamespy was a division of IGN and therefore a News Corp company. Fuck those guys.
You know what? I would too, bat as a spinoff. Loot whoring co-op action-RPGs can work just fine in first person with some alterations to the basic formula. It's just that Mr. Ring came up with the dumbest, most superficial arguments for why it would be good for the existing Diablo series to go 1st person. His "I'm so used to flanking and shooting" nonsense didn't help the horribly misguided case he was attempting to make.Ploid 3.0 said:I'd buy a FPS diablo. I loved Resistance 2's co op mode, Borderlands, and am loving Dead Island. All 3 had multiplayer, loot, exp, and upgrades. I'd like more of these games, more on the Resistance 2 co op side.
Indeed.JeffGreen said:Six excellent points
PetriP-TNT said:I love how offended people are about this.
My Diablos ;_;
Greenspeak Jeff Green
Putting my money where my mouth is, I'm spending today writing a column for the next ish of PC Gamer.(Hint: It won't be about a FP Diablo!)
Greenspeak Jeff Green
Actually some of you have guessed correctly: it's about a first-person Peggle. Be The Ball!
Um, is this for real? 3 hour campaign? Wtf? Even if that's on the easiest difficulty with buffed up characters, wtf?OP said:It took just three hours before I'd hacked and slashed my way to the main storyline's satisfying conclusion
He means the beta. It took me closer to 1 hour.Alextended said:Um, is this for real? 3 hour campaign? Wtf? Even if that's on the easiest difficulty with buffed up characters, wtf?
The beta is only a small slice of the very beginning of the game. That's what he's talking about; he played through the available beta quests.Alextended said:Um, is this for real? 3 hour campaign? Wtf? Even if that's on the easiest difficulty with buffed up characters, wtf?
JeffGreen said:What's astonishing is that you still don't get it. Perhaps if you stopped being defensive/condescending, with some lordly above-it-all bemusement, and read and processed what some people are saying to you with even a modicum of humility, you might actually learn something and do your job better.
The problems are these:
1) You pose a question that no one gives a shit about, and then come to the conclusion that we were all at in the first place. The fact that you came to the same conclusion doesn't prove that you're on board with all the "ragers" and that therefore they had no beef -- it proves that you just wasted everyone's time with something that was inherently obvious and therefore not worth writing about in the first place. You think people misunderstood you because they didn't read all the way through. Wrong. The problem is that we DID read all the way through and realized you had nothing--zero--interesting or thoughtful or productive to say about the game.
2) Not only is Diablo one of the single biggest PC gaming franchises , but MANY OTHER of the biggest franchises--and not just RPGs-- ALSO have used isometric perspectives for decades now. You write about it as if it's some wacky, newfangled thing you've never heard about, which, sorry, makes it hard to take you seriously, even if you claim to be "first and foremost" a PC gamer.
3) You have access to a beta of something a great many people are dying to know about. There were so many angles you could have taken to write about---even as a noob who'd never played Diablo before. That, in fact, is a great perspective to have, as I'm sure many younger gamers are coming into the series fresh. But your angle is: "Let me take a totally moot point around a design decision made 15 years ago and then decide that, yep, that was a good decision after all." How in the world do you think that serves anyone, let alone the PC gamers who are your audience?
4) If you really wondered, as a journalist, why Blizzard didn't do a first-person perspective, why didn't you ask THEM? A couple quotes from the design team on that point might have actually been interesting, rather than lazy, masturbatory speculation.
5) Your analysis of why Diablo's mechanics aren't difficult *because* of the perspective makes no sense and is laughable to the many, many people who read your site (you know, actual PC gamers), who know just how complicated the strategies can be. Why the heck do you think there are 10 zillion sites devoted to the topic? Dismissing the game as "too easy" because (of all things) the isometric perspective is a nonsensical leap of logic that would be embarrassing in any article. That it comes from the editor-in-chief of the site is, to use your word...astonishing.
6) Your dismissive tweets, now followed by your second post saying you won't bother replying to any comments because you've said your piece, just shows you actually aren't listening to anyone in the first place, or care. Everyone is wrong but you. That must be a nice place to live, inside your head. Kinda sad for your readers, though.
monlo said:how the fuck do you become the editor in chief of a videogame website without ever playing DIABLO
GunSlingerAUS said:Hey folks
'Tis I, the trolling Bennett Ring here, to fill you in on my motivations for writing the article in question. Here goes - hopefully you'll have the courtesy to read this post the entire way through, unlike the article itself.
Firstly, I apologise for not having played every triple A game that has ever existed. I'm actually a 35 year old gamer who prefers shooters (total Battlefield whore), action games (Gears, Castlevania, etc) and hardcore simulators (iRacing, DCS). I've always been a PC gamer first and foremost, kicking off with MS Flight Sim when I was 10 years old. My experience in the RPG genre is limited, though I'm a big fan of RPG-lite since playing Fallout 3. But no, I had never played Diablo. Shoot me - I was totally up front about this in the article. Guess what - I'd never played Starcraft until SC2 came out. The shame!
Secondly, I had absolutely no idea this story would provoke such a response. I'm serious. I thought it was an interesting fluff piece to discuss for newcomers to the game, given that most major isometric games are making the jump to first person (Fallout did it well, XCOM is looking good based on my last E3 hands-on, nfi what Syndicate is going to be like). I wanted to write about my time with the Diablo III mod, but couldn't do a detailed "This is what's improved piece" given my inexperience with the series. I figured this would make an interesting angle that looked at why Blizzard didn't do choose first person.
Finally, and here's the fucking kicker - the article agrees that Diablo III should never have been a first person game. Sadly most readers only got half way through the piece before letting their Diablo rage boil over, and then felt it was their right to ask for my head on a plate. I urge you to actually read the entire piece, specifically the last half, which talks about why Diablo III had to be an isometric game. And yes, I do believe the isometric viewpoint is fresh, given that very few games have used it in recent years compared to third and first person. This is why I'm rather amused by the reaction - the ragers didn't even read the full story to realise that I'm agreeing with them. It's astonishing.
Again, I just want to reiterate that I never intended this to blow up - I was expecting a couple of thousand clicks, nothing major, where readers could share their thoughts about whether Diablo III could have worked as a first person game. Guess I was wrong.
JeffGreen said:What's astonishing is that you still don't get it. Perhaps if you stopped being defensive/condescending, with some lordly above-it-all bemusement, and read and processed what some people are saying to you with even a modicum of humility, you might actually learn something and do your job better.
The problems are these:
1) You pose a question that no one gives a shit about, and then come to the conclusion that we were all at in the first place. The fact that you came to the same conclusion doesn't prove that you're on board with all the "ragers" and that therefore they had no beef -- it proves that you just wasted everyone's time with something that was inherently obvious and therefore not worth writing about in the first place. You think people misunderstood you because they didn't read all the way through. Wrong. The problem is that we DID read all the way through and realized you had nothing--zero--interesting or thoughtful or productive to say about the game.
2) Not only is Diablo one of the single biggest PC gaming franchises , but MANY OTHER of the biggest franchises--and not just RPGs-- ALSO have used isometric perspectives for decades now. You write about it as if it's some wacky, newfangled thing you've never heard about, which, sorry, makes it hard to take you seriously, even if you claim to be "first and foremost" a PC gamer.
3) You have access to a beta of something a great many people are dying to know about. There were so many angles you could have taken to write about---even as a noob who'd never played Diablo before. That, in fact, is a great perspective to have, as I'm sure many younger gamers are coming into the series fresh. But your angle is: "Let me take a totally moot point around a design decision made 15 years ago and then decide that, yep, that was a good decision after all." How in the world do you think that serves anyone, let alone the PC gamers who are your audience?
4) If you really wondered, as a journalist, why Blizzard didn't do a first-person perspective, why didn't you ask THEM? A couple quotes from the design team on that point might have actually been interesting, rather than lazy, masturbatory speculation.
5) Your analysis of why Diablo's mechanics aren't difficult *because* of the perspective makes no sense and is laughable to the many, many people who read your site (you know, actual PC gamers), who know just how complicated the strategies can be. Why the heck do you think there are 10 zillion sites devoted to the topic? Dismissing the game as "too easy" because (of all things) the isometric perspective is a nonsensical leap of logic that would be embarrassing in any article. That it comes from the editor-in-chief of the site is, to use your word...astonishing.
6) Your dismissive tweets, now followed by your second post saying you won't bother replying to any comments because you've said your piece, just shows you actually aren't listening to anyone in the first place, or care. Everyone is wrong but you. That must be a nice place to live, inside your head. Kinda sad for your readers, though.
PetriP-TNT said:I love how offended people are about this.
My Diablos ;_;
It's just gaming journalism.
That website speaks the truth on frequency of this kind of crap. I think fluff pieces from gaming websites need to be moderated here from now on. Not banned, moderated. They're essentially there to generate traffic and pointless emotional feedback from places like GAF. Shame on them for not figuring out how to spend their time wisely. There are very interesting stories out there that need reporting. I just ball up in a corner and repeat to myself, "these are the growing pains of game journalism."Zomba13 said:I take it Gamespy decided to use this to come up with articles?
Oh God...Zomba13 said:I take it Gamespy decided to use this to come up with articles?
Good god that site is amazing, I thank thee.Zomba13 said:I take it Gamespy decided to use this to come up with articles?
Best reaction .gif possible.Dresden said:
I take back my previous statement.Interfectum said: