Zombie James
Banned
No it wouldn't. This isn't 1996 anymore. We're not talking about carts with the same physical size of an N64 game.
Optical media still costs pennies to press. Flash is nowhere close.
No it wouldn't. This isn't 1996 anymore. We're not talking about carts with the same physical size of an N64 game.
Optical media still costs pennies to press. Flash is nowhere close.
Optical media still costs pennies to press. Flash is nowhere close.
Why would Nintendo waste money and the potential backing of third parties by going with cartridges in a home console? That is literally still the dumbest thing I've ever heard.
There is still not one pro that outweighs the con of cost, despite what you may think you know.
Wouldn't Nintendo save money by not having a disc drive per system? I mean that's extra money they can use.
32GB would be enough; most Nintendo games are far smaller. If Nintendo charges $40 for 4GB 3DS carts, they could surely charge $60 for 32-64GB. Keep in mind that 3DS card tech is over 5 years old at this point so Nintendo could well make the new tech NX cards $50 to split the difference between current handheld and console prices yet still turn a profit. A discless console would also help cut manufacturing, repair, and shipping costs while also serving Nintendo's low power consumption goals. More resources could be diverted to processing power and still profit on hardware sales.Yeah, carts would be cool, and it's almost a given on a handheld... but, realistically speaking, why would they use carts on a home console when equivalent size Blu-ray discs are a lot cheaper?
Xenoblade Chronicles X is like ~22 GB on Wii U. Zelda BotW will surely be bigger or around that. They would need to use a 32GB+ cart to store a game that size. That surely would be more expensive than a double layered Blu-ray, right? Max cart size they've used on 3DS is 4GB... 8 times that to store a game like Zelda BotW sounds a lot to me (unless they use a crazy compression system).
Don't get me wrong, I would love to see carts instead of discs again on a home console, but I see it very complicated.
Spoiler: everything will be in the form of Amiibos
Modern mask-ROM based game cards (as we're hardly talking about N64 style cartridges here) would have the following advantages:
- Considerably higher sequential read speeds than discs, and matching (or potentially exceeding) HDD sequential reads
- Several orders of magnitude higher non-sequential read speeds than either discs or HDDs
- Capacity at least matching BD-ROM, probably exceeding BD-XL in the long run
- Game card slot is a far cheaper component than a Blu-Ray drive
- Removing the disc drive means a much smaller console, which reduces logistical costs considerably
- Removing the disc drive means removing the most common point of failure in the console, reducing warranty cost
- Games can be run directly off the game card, without mandatory installs
- No mandatory installs means no need for a large capacity hard-drive, and a lower-capacity, but faster, pool of flash memory can be used instead
- No HDD means a smaller console, and further reduced logistical costs
- No HDD means removing the second most common point of failure, so more reduced warranty costs
- If both home console and handheld share the same library, customer confusion is reduced considerably if they use the same game media
- If both home console and handheld share the same library, logistical costs and inventory risk are heavily reduced by shipping a single version of the game rather than two separate versions
Based on the trajectory of game card capacity from DS and 3DS, 128GB cards should be technically feasible in 2017 (although, presumably, most or all games would ship on much smaller cards). From a technological perspective, game cards are superior to discs in every single way. The only negative against them is the cost of the media itself, but unless someone here works for Nintendo or Macronix, none of us have the slightest idea what that cost would be, and it's entirely possible that the positives above (including substantial savings on the console itself) could make it a sensible financial decision, even accounting for a need to part-subsidise the cards for third parties.
Apples and oranges. Your phone is with you everywhere you go, doesn't have 50GB installs, and is seen as more of a device that plays some games. Nobody buys a phone as a dedicated gaming device.download any games on your phone lately
Apples and oranges. Your phone is with you everywhere you go, doesn't have 50GB installs, and is seen as more of a device that plays some games. Nobody buys a phone as a dedicated gaming device.
Digital only consoles are likely the future but it will be a disaster until the retailer margins and shipping and manufacturing costs are taken out of the digital prices.
I think he was decrying consoles as digital only devices being a disaster to him.Did I say there was no difference at all?
They are, in principle, digital-only devices that play games. You can add all the qualifiers you want, that's what they are, and people use them in that way while simultaneously decrying the idea of digital-only anything gaming.
NoooooooConsoles released in 2017 with UHD UMD
Modern mask-ROM based game cards (as we're hardly talking about N64 style cartridges here) would have the following advantages:
- Considerably higher sequential read speeds than discs, and matching (or potentially exceeding) HDD sequential reads
- Several orders of magnitude higher non-sequential read speeds than either discs or HDDs
- Capacity at least matching BD-ROM, probably exceeding BD-XL in the long run
- Game card slot is a far cheaper component than a Blu-Ray drive
- Removing the disc drive means a much smaller console, which reduces logistical costs considerably
- Removing the disc drive means removing the most common point of failure in the console, reducing warranty cost
- Games can be run directly off the game card, without mandatory installs
- No mandatory installs means no need for a large capacity hard-drive, and a lower-capacity, but faster, pool of flash memory can be used instead
- No HDD means a smaller console, and further reduced logistical costs
- No HDD means removing the second most common point of failure, so more reduced warranty costs
- If both home console and handheld share the same library, customer confusion is reduced considerably if they use the same game media
- If both home console and handheld share the same library, logistical costs and inventory risk are heavily reduced by shipping a single version of the game rather than two separate versions
Based on the trajectory of game card capacity from DS and 3DS, 128GB cards should be technically feasible in 2017 (although, presumably, most or all games would ship on much smaller cards). From a technological perspective, game cards are superior to discs in every single way. The only negative against them is the cost of the media itself, but unless someone here works for Nintendo or Macronix, none of us have the slightest idea what that cost would be, and it's entirely possible that the positives above (including substantial savings on the console itself) could make it a sensible financial decision, even accounting for a need to part-subsidise the cards for third parties.
Nobody's makes cartridges sound sexier and more logical than you, Thraktor. <3Modern mask-ROM based game cards (as we're hardly talking about N64 style cartridges here) would have the following advantages:
- Considerably higher sequential read speeds than discs, and matching (or potentially exceeding) HDD sequential reads
- Several orders of magnitude higher non-sequential read speeds than either discs or HDDs
- Capacity at least matching BD-ROM, probably exceeding BD-XL in the long run
- Game card slot is a far cheaper component than a Blu-Ray drive
- Removing the disc drive means a much smaller console, which reduces logistical costs considerably
- Removing the disc drive means removing the most common point of failure in the console, reducing warranty cost
- Games can be run directly off the game card, without mandatory installs
- No mandatory installs means no need for a large capacity hard-drive, and a lower-capacity, but faster, pool of flash memory can be used instead
- No HDD means a smaller console, and further reduced logistical costs
- No HDD means removing the second most common point of failure, so more reduced warranty costs
- If both home console and handheld share the same library, customer confusion is reduced considerably if they use the same game media
- If both home console and handheld share the same library, logistical costs and inventory risk are heavily reduced by shipping a single version of the game rather than two separate versions
Based on the trajectory of game card capacity from DS and 3DS, 128GB cards should be technically feasible in 2017 (although, presumably, most or all games would ship on much smaller cards). From a technological perspective, game cards are superior to discs in every single way. The only negative against them is the cost of the media itself, but unless someone here works for Nintendo or Macronix, none of us have the slightest idea what that cost would be, and it's entirely possible that the positives above (including substantial savings on the console itself) could make it a sensible financial decision, even accounting for a need to part-subsidise the cards for third parties.
Would a 50GB cartridge be more or less expensive to produce than a 50GB Blu-ray disc?
download any games on your phone lately
NX to officially be powered by electricity.
3DS-style carts and a 250 GB SDD in the console could make the smallest and quietest home console ever, and we all know how much Nintendo loves small and quiet home consoles.
You are deluding yourself if you think Nintendo is doing internal storage. Even internal power is off the table.
Nobody's makes cartridges sound sexier and more logical than you, Thraktor. <3
Discs are too fragile to me. Always hated them. Especially with young relatives getting their hands on them when you're not home. I feel more comfortable with carts.Oh, cartridges are pretty sexy without me.
Seriously, though, all I was saying is that there are positives to using game cards, but it's not a clear cut case in either direction. We only know (or, more accurately, can make lightly educated guesses at) one side of the equation, and we have no idea what the other side (the cost) is. Without that it's impossible to say with any degree of confidence whether game cards or discs would be the more sensible route.
Oh, cartridges are pretty sexy without me.
Seriously, though, all I was saying is that there are positives to using game cards, but it's not a clear cut case in either direction. We only know (or, more accurately, can make lightly educated guesses at) one side of the equation, and we have no idea what the other side (the cost) is. Without that it's impossible to say with any degree of confidence whether game cards or discs would be the more sensible route.
Yeah. Some people say its just them beefing up 3DS carts for the holidays and Pokémon and stuff.Macronix seems like they are expecting quite a bit of business from Nintendo in their 4th Quarter this year. Enough that they expect it to be profitable, where it is usually their slowest quarter. They are also moving forward with their die shrink from 75nm NOR Flash used in the 3DS to a newer 32nm process, which would speed up the climb up to larger capacities.
Whether they are selling Nintendo cartridges or flash for some other reason is unknown, but there is enough smoke there for speculation.
Yeah. Some people say its just them beefing up 3DS carts for the holidays and Pokémon and stuff.
I don't know much about macronix though. It certainly fits within the NX timeline.
If it's cartridges you can say goodbye to the third party renaissance.
If it's cartridges you can say goodbye to the third party renaissance.
Didn't they say 4th Quarter of the fiscal year, which is supposed to be around the launch of the NX Platform?Yeah. Some people say its just them beefing up 3DS carts for the holidays and Pokémon and stuff.
I don't know much about macronix though. It certainly fits within the NX timeline.
If it's cartridges you can say goodbye to the third party renaissance.
it ain't 1996 anymore
Modern mask-ROM based game cards (as we're hardly talking about N64 style cartridges here) would have the following advantages:
- Considerably higher sequential read speeds than discs, and matching (or potentially exceeding) HDD sequential reads
- Several orders of magnitude higher non-sequential read speeds than either discs or HDDs
- Capacity at least matching BD-ROM, probably exceeding BD-XL in the long run
- Game card slot is a far cheaper component than a Blu-Ray drive
- Removing the disc drive means a much smaller console, which reduces logistical costs considerably
- Removing the disc drive means removing the most common point of failure in the console, reducing warranty cost
- Games can be run directly off the game card, without mandatory installs
- No mandatory installs means no need for a large capacity hard-drive, and a lower-capacity, but faster, pool of flash memory can be used instead
- No HDD means a smaller console, and further reduced logistical costs
- No HDD means removing the second most common point of failure, so more reduced warranty costs
- If both home console and handheld share the same library, customer confusion is reduced considerably if they use the same game media
- If both home console and handheld share the same library, logistical costs and inventory risk are heavily reduced by shipping a single version of the game rather than two separate versions
Based on the trajectory of game card capacity from DS and 3DS, 128GB cards should be technically feasible in 2017 (although, presumably, most or all games would ship on much smaller cards). From a technological perspective, game cards are superior to discs in every single way. The only negative against them is the cost of the media itself, but unless someone here works for Nintendo or Macronix, none of us have the slightest idea what that cost would be, and it's entirely possible that the positives above (including substantial savings on the console itself) could make it a sensible financial decision, even accounting for a need to part-subsidise the cards for third parties.
Based on what, exactly? Cartridges in 2017 != cartridges in 1996.
Most games third party lets say game X is 45 GB. Game C has a 15 GB day 1 patch.
That 15 GB must replace the original code on the disk. So game loads from disk to Hard drive, and then patch overwrites the hard drive data.
Note this could work on Cartridge as well, but only if each cartridge just loads to a hard drive otherwise he is right, say goodbye to any western third party support.
Most games third party lets say game X is 45 GB. Game C has a 15 GB day 1 patch.
That 15 GB must replace the original code on the disk. So game loads from disk to Hard drive, and then patch overwrites the hard drive data.
Note this could work on Cartridge as well, but only if each cartridge just loads to a hard drive otherwise he is right, say goodbye to any western third party support.
The 3DS supports patching with carts but without a hard drive.
Based on what, exactly? Cartridges in 2017 != cartridges in 1996.
You realise he is halo dev right ? I am sure hes got some decent tech reasons.
Most games third party lets say game X is 45 GB. Game C has a 15 GB day 1 patch.
That 15 GB must replace the original code on the disk. So game loads from disk to Hard drive, and then patch overwrites the hard drive data.
Note this could work on Cartridge as well, but only if each cartridge just loads to a hard drive otherwise he is right, say goodbye to any western third party support.
Remember, games on Ps4 play from Hard drive, games dont run from Blu ray, the disk just saves you downloading allot of the game.
I wouldn't go to a pr person for technical of financial advice
just saying