7DollarHagane
Banned
I've been seeing a lot of complaining about this on the GameStop Reddit. (which mainly employee posts)
Quoting the GameStop Reddit:
The problem is that they have to meet a percentage of used product sales. That means if you walk in the store and buy a ps4 pro, 2 games, and a controller new for ~$700, that employee has to sell about $900 of used product that day to catch up and meet their goals.
This results in insanity like this happening:
Or employees being actually annoyed that they are doing large sales transactions on consoles and games or worries they will be chewed out by management because of it. Essentially every new game sale is a potential of causing them to fail on a major metric that they use to give out hours and have people keep their jobs.
How are publishers not livid about this? GameStop is effectively punishing their employees for selling new games and systems. Someone who needs that job is going to pull every dirty trick in the book to make new games look bad or unavailable.
Just a few years ago we had all these drastic measures to reduce used game sales and now GameStop is firing employees who sell too many new games. Where's the publisher outrage?
Quoting the GameStop Reddit:
COL is the circle of life, i.e. reservations, preowned sales, trades, and powerup rewards pro. Each store has to have a certain percentage of their transactions contain those items. For every percentage goal reached in each category, the store gets 25% of their COL score. So if an employee has 20% of their transactions contain a new reservation and the store's percentage goal is 15%, that employee's COL score is 25%. The rub is that the COL expectation set by the company is 75% so each employee has to meet ther percentage goal in 3 out of the 4 categories in order to meet the expectation.
The problem is that they have to meet a percentage of used product sales. That means if you walk in the store and buy a ps4 pro, 2 games, and a controller new for ~$700, that employee has to sell about $900 of used product that day to catch up and meet their goals.
This results in insanity like this happening:
Some stores lie about having new product and reject trades as well just to hit goals it's ridiculous.
I've see COL make people do some crazy shit. Pay out of pocket, re-up PUR without permission, crazy shit.
Had a guy tell me yesterday that some other store used his points for a renewal without permission. Had a lady tell me a few days ago that while doing a big purchase (PS4, games, etc.), that the associate snuck in a Pro membership without telling her.
So a regular came in tonight, He original xbone died and he wanted a Slim model for the 4k.
I made no attempt to try to get the sale and I was happy he didn't buy it because I knew it would have hurt my COL. You just gotta laugh sometimes when you're a salesperson and you do better not selling.
Or employees being actually annoyed that they are doing large sales transactions on consoles and games or worries they will be chewed out by management because of it. Essentially every new game sale is a potential of causing them to fail on a major metric that they use to give out hours and have people keep their jobs.
How are publishers not livid about this? GameStop is effectively punishing their employees for selling new games and systems. Someone who needs that job is going to pull every dirty trick in the book to make new games look bad or unavailable.
Just a few years ago we had all these drastic measures to reduce used game sales and now GameStop is firing employees who sell too many new games. Where's the publisher outrage?