- Crafting. Crafting is AWFUL! I've hated it ever since at least Diablo 2, or before that if there's some game I played with crafting it it before that one. I'd rather just ignore the existence of crafting... the only game I played where I didn't really mind it was Guild Wars, but that's because it worked more as a basic ingredients system -- go to the merchant with the things they list, and they give you the item, that's all there is to it. But most games with crafting have more complex formulas, lots of guesswork, crafting as a major component of the game, etc etc, I hate all that stuff. I don't want to have to craft, it's not fun at all. This is a major reason why I lost interest in Minecraft after playing the demo for a couple of minutes.
- MOBAs. Starcraft and Warcraft III are my favorite games, and I played those games a lot from the late '90s to mid '00s, but MOBAs, starting from the beginning (what was that first one, Aeon something?)... I never liked them, didn't find it fun. I played DOTA once in a while, mostly because of ten there was almost nothing else to play in WC3 Custom maps, but I just didn't like it much, and never have bothered to play LoL or DOTA 2 because they don't look any more interesting. I like RTSes, but MOBAs are not nearly as fun. My favorite SC/WC3 user-created genre is tower defense games; I love those, particularly the ones that let you build your own maze, such as Line Tower Wars (WC3 map) or the PC/DS game Desktop Tower Defense.
- "Gotta collect them all!" (Pokemon, etc) / playing (Diablo, for instance) just to get better loot / obsessing over gamerscore -- I think these are all related. One reason Pokemon never interested me much is because the idea of playing just to get all the monsters isn't interesting. I don't care very much about collecting all the Pokemons, or getting all the gamerscore points, or playing Diablo just to get better equipment on my character. That kind of thing is not why I play games. I want to see new places in the game, explore all the maps fully (I love doing this!), finish the game, that kind of thing. So, I mostly stopped playing Diablo 2 after the first time I beat the game (this took a bit over a week), playing more just for more levels and loot wasn't interesting. And I've never played much Pokemon. Now, I do have a BIT of interest in these things, it's kind of nice to get better equipment, fill out that list of creatures or gamerscore things in a game, etc, I just seem to care about these things a lot less than many people, and more than others in things like exploring out maps, particularly in games which reveal a map as you explore.
I would also say something about exploitative "free-to-play" games designed around microtransactions, but I don't play those games so I wouldn't know personally. But... why play those exploitative games over something that actually was designed to be fun, instead of just to take your money?
As for Twitch streaming, I like watching game video reviews, gameplay videos, etc. on Youtube, but Twitch has never interested me much; I'd rather watch a shorter review or gameplay video of a game and then move on to a different video of some other game, not watch hours on end of just one game. And I would never watch things like that picture there, where the person takes up most of the screen and the game is just in the corner. The point of watching game videos online for me is the game, not so much the people playing; either have it be all gameplay, or put the person in a small window in the corner, that's it.
Oh, and yeah, I agree that zombies are massively overused. I don't get the obsession with superheroes either; I've never found superheroes all that interesting, unless the Ninja Turtles (the original cartoon, not the comics) count.
