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Garou: Mark of the Wolves announced for XBLA

RavenFox said:
I didn't enjoy reading this as much as you enjoyed posting it. I'm sure it will hit PSN.
Love this game.:D
FindMyFarms said:
Iuno, my point was just that it's not a big deal for us to ask to get this game on PSN.
Mistouze said:
As Shard said earlier, this was announced at a Microsoft conference. So there's still some hope for PS3 owners...
Fersis said:
Thanks for not putting the game on the PSN... thanks
;__;
Shadow780 said:
Can't wait, hopefully it comes out on PSN too so I don't have to get a 360 stick~
Darkpen said:
This better come out on PSN :(
Augemitbutter said:
a PSN version would fit somewhere.
buffi said:
I need this on PSN.
hwateber said:
God I hope this comes to PSN.
Mistouze said:
Why no PSN love?


I think I got a good chunk of them :lol
 
shintoki said:
I think I got a good chunk of them :lol
Why do you need our tears?! WHYYY?!!!! ;___; <-Take another one and put it in a vial.
 
shintoki said:
I think I got a good chunk of them :lol

The thing is, some of them do this a lot too - save yourselves the wait & nagging, buy yourself a 360, seriously.

Then these threads can be more about the game itself like a proper gaming discussion should be...
 
shintoki said:
I think I got a good chunk of them :lol

So, there's a demand for the game on PSN? No way!

Look, I really didn't want to get itno the argument about what games should be on what, but there's a world of difference between exclusives like MGS4, Mass Effect, and whatever 3rd party exclusives they choose to spend millions of dollars on and OLD ARCADE PORTS.

All SNK is doing is limiting themselves by not having all of these across XBLA, PSN, WiiWare and PC with online play. It's are ports with some filters and online play. Put the games on each platform and make people happy. Seriously, it's so goofy.

That said, hooray re-release.
 
Skilotonn said:
The thing is, some of them do this a lot too - save yourselves the wait & nagging, buy yourself a 360, seriously.

Then these threads can be more about the game itself like a proper gaming discussion should be...

Even though i'm not on that list, I do have a 360, I just prefer the Dual Shock for fighters. I'll try out that 360 d-pad sanding thing whenever i'm done setting up my new PC so maybe that won't be an issue in the future, but as a multiconsole owner I would have ideally preferred it on PSN.
 
Skilotonn said:
The thing is, some of them do this a lot too - save yourselves the wait & nagging, buy yourself a 360, seriously.

Then these threads can be more about the game itself like a proper gaming discussion should be...

Is there one post by you that doesn't read like a 360 magazine ad? Seriously, they are asking for an old arcade fighter port for the PS3, when it hasn't even been finalized as an XBLA exclusive (afaik). I shudder to think what exactly it is about these posts that bother you guys so much.
 
Kintaro said:
All SNK is doing is limiting themselves by not having all of these across XBLA, PSN, WiiWare and PC with online play. It's are ports with some filters and online play. Put the games on each platform and make people happy. Seriously, it's so goofy.

That said, hooray re-release.

Sony may have flat out turned it down.

""We're not interested in filling up our store with games nobody wants to play just so we can say we have more games." -Sony E3 2008

Now it's no surprise XBLA gets more games when Sony goes around saying stuff like that.
 
Jesus god. Seriously folks - stop ragging on people for wanting games on other consoles. That's a perfectly legitimate thing to want, and not everybody can just rush out and buy every piece of gaming hardware like maybe you can.

That said... these are coming to XBLA, they probably aren't coming to PSN, just get used to that. Microsoft is one department to approve games worldwide + a more open attitude towards what can go up vs. Sony with different approval departments in each country + a seemingly more snobbish attitude to what they want up in their store. That's the way it is, and until Sony changes, that's the way it's probably going to be.
 
segarr said:
Sony may have flat out turned it down.

""We're not interested in filling up our store with games nobody wants to play just so we can say we have more games." -Sony E3 2008

Now it's no surprise XBLA gets more games when Sony goes around saying stuff like that.

Okay, supposing this is correct (Mortal Kombat II's continued sales and existance on PSN kind of flies in the face of that comment, but okay). What about Wiiware and Steam/GoG etc?

If they said no, it would be nice to get this confirmed by SNK at some point so we know who to pass blame on. If they can't put it on the system to begin with, there's no reason to hold back. Not even on Japanese PSN seems strange though given that theres many SNk games on the Classics line in Japan.

Edit: Eh, forget it. I just want to get rid of this 360 I don't use but ports like these tease me with keeping it around longer than I want. Just go with what Shidoshi said.
 
Kintaro said:
Okay, supposing this is correct (Mortal Kombat II's continued sales and existance on PSN kind of flies in the face of that comment, but okay). What about Wiiware and Steam/GoG etc?

Mortal Kombat II was an early release, and there's no reason for Sony to just take it down once it's already up.

As for Steam, SNK has never been a PC company, so expecting them to suddenly be one is kind of silly. And WiiWare? There's absolutely no point in SNK to put out any effort for WiiWare for these titles when there's no real online community in place to make real use of them. They can just toss up NeoGeo ROMs of stuff like MOTW and KOF'02 and call it a day.
 
segarr said:
Sony may have flat out turned it down.

""We're not interested in filling up our store with games nobody wants to play just so we can say we have more games." -Sony E3 2008

Now it's no surprise XBLA gets more games when Sony goes around saying stuff like that.

I'm surprised they said that seeing as how they have/had a completely open policy for the original Playstation and its successor. Some might even argue that it was that open policy that won over developers who created the widest selection of games that ultimately won over the mass market.
 
_dementia said:
not in America

Especially in America. The original Playstation and Playstation 2 had an abundance of shovelware games of many different qualities. That kind of selection doesn't happen with strict quality standards and you eventually rub a few developers the wrong way end up losing gamers to more open consoles, just ask Nintendo about that.
 
shidoshi said:
Jesus god. Seriously folks - stop ragging on people for wanting games on other consoles.
"______ should be released on ______" posts are (or at least were) a ban-worthy offense, and for good reason: they contribute nothing to discussion and instead derail every thread into the stupidest of arguments.
 
Paco said:
Especially in America. The original Playstation and Playstation 2 had an abundance of shovelware.

Were you not around for the eras of the PlayStation and the PS2? The years and years where we heard rumors/accounts about countless games that were denied release in the US due to SCEA?


Sixfortyfive said:
"______ should be released on ______" posts are (or at least were) a ban-worthy offense, and for good reason: they contribute nothing to discussion and instead derail every thread into stupid arguments.

I disagree with a number of the rules around here: this is one of them.
 
shidoshi said:
Mortal Kombat II was an early release, and there's no reason for Sony to just take it down once it's already up.

It's still consistently selling though. One would think both Sony and fighting game makers would look at this and see oppurtunity.

As for Steam, SNK has never been a PC company, so expecting them to suddenly be one is kind of silly. And WiiWare? There's absolutely no point in SNK to put out any effort for WiiWare for these titles when there's no real online community in place to make real use of them. They can just toss up NeoGeo ROMs of stuff like MOTW and KOF'02 and call it a day.

SNK games, including Garou, are up on GameTap to play right now. Why not add online functionality and add their games to more services to expand their base? As for WiiWare, adding their games to the service could make their titles stand out and possibly start a community? Crazy thought.
 
shidoshi said:
Jesus god. Seriously folks - stop ragging on people for wanting games on other consoles. That's a perfectly legitimate thing to want, and not everybody can just rush out and buy every piece of gaming hardware like maybe you can.
Quoted for the next thread where Wii/360/PSP owners complain. :D
 
shidoshi said:
Were you not around for the eras of the PlayStation and the PS2? The years and years where we heard rumors/accounts about countless games that were denied release in the US due to SCEA?




I disagree with a number of the rules around here: this is one of them.

I'm not talking about their import policy. I was commenting on their statement that "they don't want a bunch of games that people won't play." It's about choice, that which powered the original Playstation and PS2. It's just weird to see Sony continue to contradict everything that made them such a powerful brand in the first place.
 
Paco said:
I'm not talking about their import policy. I was commenting on their statement that "they don't want a bunch of games that people won't play." It's about choice, that which powered the original Playstation and PS2. It's just weird to see Sony continue to contradict everything that made them such a powerful brand in the first place.

Well, but what I'm saying is, in the case of at least SCEA, they've had policies for what games they do and don't approve that don't make a lick of sense since back in the days of the original PlayStation. Sony not wanting certain types of games because it "doesn't fit their image" has gone on since Sony (supposedly, of course, since I don't think they ever truly admitted it) didn't want 2D games on the PS1 because they wanted to push the idea of 3D.

There have been numerous cases over all three of their consoles where they made decisions about what games people do or don't want to play, and they've been stupid decisions a lot of the time. So, the way I see it, they aren't contradicting anything: this is what Sony (again, I'm talking SCEA specifically) has always been.

My feeling? I bet that Sony hates that Mortal Kombat II is up in the store and is a big seller. *laughs* If you take a look at some of their early PSN games we got - Gauntlet II, Super Sprint, etc. - they don't at all fit in with what seems to be Sony's attitude towards PSN, and we've not really seen releases like that ever again. They were probably desperate for content to get up, and they took what they could get at the time. Now they can be more picky, so they are.
 
hotaruattack04.jpg
 
shidoshi said:
Well, but what I'm saying is, in the case of at least SCEA, they've had policies for what games they do and don't approve that don't make a lick of sense since back in the days of the original PlayStation. Sony not wanting certain types of games because it "doesn't fit their image" has gone on since Sony (supposedly, of course, since I don't think they ever truly admitted it) didn't want 2D games on the PS1 because they wanted to push the idea of 3D.

There have been numerous cases over all three of their consoles where they made decisions about what games people do or don't want to play, and they've been stupid decisions a lot of the time. So, the way I see it, they aren't contradicting anything: this is what Sony (again, I'm talking SCEA specifically) has always been.

My feeling? I bet that Sony hates that Mortal Kombat II is up in the store and is a big seller. *laughs* If you take a look at some of their early PSN games we got - Gauntlet II, Super Sprint, etc. - they don't at all fit in with what seems to be Sony's attitude towards PSN, and we've not really seen releases like that ever again. They were probably desperate for content to get up, and they took what they could get at the time. Now they can be more picky, so they are.

I completely forgot about Sony not wanting 2D games on the Playstation. Good call.

In any case, I believe that the Playstation empire was built on number and variety of software, even if restricted in slight ways. The PSN needs more games. I'm getting tired of checking out the PSP store and seeing the same selection every week.
 
I'm probably in the boat of not really caring for this game. I played a ton of it already back in the Dreamcast days. I'll be too busy with current gen fighters this year. But it is very tempting though. I'll put it on my "maybe" list.
 
shidoshi said:
Well, but what I'm saying is, in the case of at least SCEA, they've had policies for what games they do and don't approve that don't make a lick of sense since back in the days of the original PlayStation. Sony not wanting certain types of games because it "doesn't fit their image" has gone on since Sony (supposedly, of course, since I don't think they ever truly admitted it) didn't want 2D games on the PS1 because they wanted to push the idea of 3D.

There have been numerous cases over all three of their consoles where they made decisions about what games people do or don't want to play, and they've been stupid decisions a lot of the time. So, the way I see it, they aren't contradicting anything: this is what Sony (again, I'm talking SCEA specifically) has always been.

My feeling? I bet that Sony hates that Mortal Kombat II is up in the store and is a big seller. *laughs* If you take a look at some of their early PSN games we got - Gauntlet II, Super Sprint, etc. - they don't at all fit in with what seems to be Sony's attitude towards PSN, and we've not really seen releases like that ever again. They were probably desperate for content to get up, and they took what they could get at the time. Now they can be more picky, so they are.

this makes the most sense to me ....still pretty fucking dissapointing =(
 
shidoshi said:
Well, but what I'm saying is, in the case of at least SCEA, they've had policies for what games they do and don't approve that don't make a lick of sense since back in the days of the original PlayStation. Sony not wanting certain types of games because it "doesn't fit their image" has gone on since Sony (supposedly, of course, since I don't think they ever truly admitted it) didn't want 2D games on the PS1 because they wanted to push the idea of 3D.

There have been numerous cases over all three of their consoles where they made decisions about what games people do or don't want to play, and they've been stupid decisions a lot of the time. So, the way I see it, they aren't contradicting anything: this is what Sony (again, I'm talking SCEA specifically) has always been.

My feeling? I bet that Sony hates that Mortal Kombat II is up in the store and is a big seller. *laughs* If you take a look at some of their early PSN games we got - Gauntlet II, Super Sprint, etc. - they don't at all fit in with what seems to be Sony's attitude towards PSN, and we've not really seen releases like that ever again. They were probably desperate for content to get up, and they took what they could get at the time. Now they can be more picky, so they are.
Thanks for making me aware of that again. It does explain why we have very little old school games but make up for it with great newer games like PJ or flower/flow/etc.
 
The 'we dont want 2D games' thing was with the PS2.
They dont have any issues approving good 2D games for the PS3
 
Fersis said:
The 'we dont want 2D games' thing was with the PS2.
They dont have any issues approving good 2D games for the PS3

Yeah, if Marvel vs. Capcom 2 is coming with no graphical improvements, I'm skeptical as to what is going on.
 
Fersis said:
The 'we dont want 2D games' thing was with the PS2.
They dont have any issues approving good 2D games for the PS3

Well, it started on the PS1. And I'm not saying that they have the same policy for PS3... just that, you know, SCEA has a history of being bitchy about what do or don't want on their systems.
 
shidoshi said:
Well, but what I'm saying is, in the case of at least SCEA, they've had policies for what games they do and don't approve that don't make a lick of sense since back in the days of the original PlayStation. Sony not wanting certain types of games because it "doesn't fit their image" has gone on since Sony (supposedly, of course, since I don't think they ever truly admitted it) didn't want 2D games on the PS1 because they wanted to push the idea of 3D.

I've heard the "anti-2D policy" bandied about many times, yet at the same time, there were 2D games all throughout the life of the original PlayStation. When the system launched in the US on 9/9/95, there were 10 games out, and 4 of them were 2D games: NBA Jam Tournament Edition, The Raiden Project, Rayman, and Street Fighter: The Movie. I bought NBA Jam TE at launch, and lots of other 2D games during its first year: Mortal Kombat 3, Street Fighter Alpha, Bust-a-Move 2, Williams Arcade's Greatest Hits, Namco Museum Volume 1, and probably some others that I'm forgetting as well. SCEA even published a couple of these themselves (Raiden Project, MK3), along with others like SNK's The King of Fighters '95.

So, I don't think they were necessarily against 2D games as long as they were of reasonably acceptable quality. I'd guess they didn't want quickie warmed-over Genesis/SNES conversions that plagued systems like the Jaguar, 3DO, and 32X in the early part of that generation, and might have rejected games that didn't look or sound noticeably better than their 16-bit counterparts. The fact that the overwhelming majority of those 16-bit games just so happened to be 2D is probably what led to apparent anti-2D bias, but (in light of the 2D games that did get approved) I don't think they went down a bullet-point list and canceled games merely for being 2D.

shidoshi said:
My feeling? I bet that Sony hates that Mortal Kombat II is up in the store and is a big seller. *laughs* If you take a look at some of their early PSN games we got - Gauntlet II, Super Sprint, etc. - they don't at all fit in with what seems to be Sony's attitude towards PSN, and we've not really seen releases like that ever again. They were probably desperate for content to get up, and they took what they could get at the time. Now they can be more picky, so they are.

While I agree there was probably some desperation at the early stage of PSN, I'm not so sure that they're being picky. There were 6 games announced from that Midway/SOE deal, and there are probably a couple of reasons for no follow-ups:

1. It was a 6 game deal.

2. Most of those games probably sold underwhelmingly. Mortal Kombat II seems to persist in the top 10 lists. It's the highest rated of the 6 games, and is the only one of these that I've personally purchased. I probably would've bought some of the others if they turned out better--none of the games had voice chat, and a couple of them had terrible controls. I would've bought Rampart on the spot if it controlled like the Lynx version and not like the PS2/PSP versions.

Believe me, I would've loved more Midway classics (especially at only $5 each), but at the same time they would have to offer a substantially richer feature set compared to the multitude of other versions I've already got. Voice chat is a must. I don't know if Midway's ever tried again, or if they would even bother to try again in the future, as they'd have to put considerably more effort than they did on the earlier releases for it to pass muster. After all, the PSN library in April 2009 is far more robust than the PSN library in April 2007 was. At the same time, I don't exactly seeing Xbox 360 and Wii teeming with downloadable Midway arcade titles, either, so my guess is that it's not just a PS3 thing.

Great 2D games can sell on PSN. Look at Capcom and the success of Super Street Fighter II Turbo HD Remix. There are a lot of people (myself included) excited at rumors of Marvel vs. Capcom 2 coming to PSN. I'm sure SNK recognizes this. I'd be surprised if SNK doesn't bring at least a couple of the games they've announced for XBLA to PSN relatively soon.
 
Why no Wii love?

Where's my Wii version?

Shame not on Wiiware.




^--- It's annoying and derailing the thread guys, seriously. Can we just enjoy the fact that you can play Garou MOTW Online? No PSN version, oh fucking well.

I mean my god, the thread title might as well be why isn't MOTW on PS3? At least that way it would be closed.
 
shidoshi said:
Well, it started on the PS1. And I'm not saying that they have the same policy for PS3... just that, you know, SCEA has a history of being bitchy about what do or don't want on their systems.

I love Sony. Really, I do, yet that whole PS1 era 2D hate that they had, which changed a generation of gamers, is something I'll never forgive them for. *sigh*
 
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