flamingotripod
Member
Makes NO sense.
I dont really dont get the constant comparisons of 2 completely different games.
Both games have bad gameplay
Makes NO sense.
I dont really dont get the constant comparisons of 2 completely different games.
This game is starting to look more GoW than Crash.
just a question, do we know if the game runs at 60fps or 30?
Along with the co-op, looks like a very appealing game to play along with a younger family member. A good asset to the PS4 launch lineup.
Unreal.
Man that looks like a lot of fun. Much improved over E3.
Also... it's 30 FPS. Meltdowns incoming. Launch games are rushed. News at 11.
A bit, but really simple stuff.Before I watch can you just tell me whether it actually has some platforming gameplay this time?
Looks like a generic, forgettable game made just to add one more game to the console's launch lineup.
The combat looks "simple", but it keeps you moving forward instead of creating "arena" battles where you must pound on the same enemies constantly to take them down. I like that.
Launch game or not, a game that looks like this running at 30fps doesn't make a strong case for the "ease of development" on the PS4. And it's Cerny's game! C'mon.
Obviously there are other games that show a lot more of the hardware's potential, so it's not a big deal overall, just very strange coming from the system's architect and his team.
Other than a monster made of particles, there's zero creativity on display here in terms of environments, enemies, combat scenarios, or platforming.
I will grant that it looks more polished than at E3.
I can make a game run at 2000 fps, doesn't say jack shit about how easy it is to develop for. Can we please for the love of all that's holy stop this endless FPS bickering. I like 60 FPS just as much as the next guy but it requires a lot of fidelity and bells and whistles to be dropped in a genre that nobody outside of this forum would rather give up than the 60 FPS. I personally think this game's art direction looks pretty amazing and is the closest we've come to Pixar movies yet, mostly because it looks so clean and consistent. Oh, and it's mostly targeted at children so if you didn't feel completely targeted and spoken to with this game that might be why.
graphically, this is the best next gen game ive seen so far.
Looks much better than the first few vids. Seems to be some complexity to the fighting (almost up to GOW level).
I'm not a 60fps purist. I brought up framerate specifically because of how simple the graphics are in this particular game. It looks like it already dropped fidelity and bells and whistles, which is why I'm surprised it's not 60fps.
And I agree that it's probably a game for children.
Opinions are opinions and all that but this is simply not possible.
The animation does look quite nice now, but let's not go nuts.
I think they mostly jump to the action scenes.I'm liking it, at E3 it seemed to be bad, but now things seemingly have improved. Maybe too much action sequences than pure platform sequences, and I hope there are more of the latter in the final game. Still, doesn't seem bad at all.
::shrug:: GOW's fighting isn't that complex...
I'm liking it, at E3 it seemed to be bad, but now things seemingly have improved. Maybe too much action sequences than pure platform sequences, and I hope there are more of the latter in the final game. Still, doesn't seem bad at all.