Saber
Gold Member
As a campaign only player Gears 3 is the worst game in the main series and it is not even close.
Read and re-read again until you find "imo".
As a campaign only player Gears 3 is the worst game in the main series and it is not even close.
No, it didn't. It was running on an older version of Unreal Engine. The PS3 was the shits for anything that wasn't a Sony exclusive.PS3 could have easily run Gears if Epic optimized it. Unreal on PS3 was more than testament and it looked better than Gears too.
I still have Unreal on PS3 and I bought the Gears games on 360. UT was faster paced and looked insane. Better effects too.No, it didn't. It was running on an older version of Unreal Engine. The PS3 was the shits for anything that wasn't a Sony exclusive.
UT ran on, at the point of the Gears 3 launch, a very old version of UE3. It was inferior to Gears 3 in every conceivable way. Moreover, I vividly remember a BioWare panel at the time of Mass Effect 3. A software engineer was asked, what was the most challenging aspect of development for ME3? He answered: "PS3 performance".I still have Unreal on PS3 and I bought the Gears games on 360. UT was faster paced and looked insane. Better effects too.
Alert!I still have Unreal on PS3 and I bought the Gears games on 360. UT was faster paced and looked insane. Better effects too.
wrongAs a campaign only player Gears 3 is the worst game in the main series and it is not even close.
wrong
fuck man
so wrong
holy shit you are so wrong
about 23 frankfurtersHow wrong though? In like......sausages?
Same thing as halo. New developer, new visionaries and the misinterpretation of what the fans liked about the original led to half-baked ideas and mixed with a pinch of modern fortnite-esque dlc greedI loved Gears 1, 2 and 3.
I played 4 and thought it was meh and I installed 5 and deleted it.
I don't know what happened. It seems to have lost its mojo. Or my tastes changed. I really don't know,but I couldn't care less about it.
I loved the gritty aspect of the originals. I know the new one looks like a beast but it just won't grab me.
That is the most obnoxious self centereddestructive attitude possible,herp derp , I'm not interested stop making them. That attitude is why we got so many games that tried to conform to other call of duty for a few years, that attitude would never have seen doom 2016 , streets of rage 4 , would have killed fire emblem, dmc 5, remake 2 and so many others but herp derp dems not popular genre no more stop making them! Derp!Interesting, but small half height pop up wall shooters died 10 years ago. Leave them buried.
As a campaign only player Gears 3 is the worst game in the main series and it is not even close.
The story concluded. There was no point in continuing unless they were going to reboot it like God of War. I always thought Gears 4 should have been in space with other planets and stuff. I mean, the planet was fucked. Why stay? Why not jump forward in the future? Could you imagine that Gears art style applied to a space setting? It would have been awesome.I loved Gears 1, 2 and 3.
I played 4 and thought it was meh and I installed 5 and deleted it.
I don't know what happened. It seems to have lost its mojo. Or my tastes changed. I really don't know,but I couldn't care less about it.
I loved the gritty aspect of the originals. I know the new one looks like a beast but it just won't grab me.
But you wouldn't port the whole game, though, right?
Seems like they could have just done a vertical slice of a level or so if they wanted to use a new Gears as a tech demo for selling the engine (though by the time of Gears 3, Epic hardly needed help getting Unreal Engine 3 licensed or shown off.)
Or similarly, they could have used just portions of the game as internal test material, like "Hey Gears 3 team, we want to get Hair optimized for PS3 in the next UE3 build, could you take what you have of the Gears 3 project that's using the new Hair system and do a test-run on PS3 so we could refine it and catch some errors?"
Or I guess they could have used the full game code as a multiplatform test of the finalizer, making sure that a new version of the exporter could write a fully playable executeable on each platform of the latest UE3 components, using the vanguard Gears 3 project as the sample (is there also a PC build somewhere in storage? Is there like an unplayable iOS export attempt in the cabinet, where they stress-tested UE3 on phones by seeing what the development suite would do if you tried to spit Gears onto it?) Why though, other than novelty, would the company keep the build once you've done a test-pressing?
I'm not in development, but I'm not yet seeing why you would do a fully playable port?
In a statement to USgamer, an Epic spokesperson commented on the footage that surfaced today, clarifying the nature of it.
"This footage is a byproduct of Epic's internal Unreal Engine 3 testing process, which utilized both Gears and Unreal Tournament, and was never part of any actual product work for PlayStation 3," the spokesperson says.
you means Gears.
Gears = Gears of War
GoW = God of War
hell this is so much of a hot topic that coalition even renamed the series to just Gears. (Gears 5, Gears Tactics and almost Gears 4)
Cliffy said it's fake. Or maybe he is butthurted???
Aint gonna happen, MS owns the IP now. This was from back when Epic still had the IPGears Collection Remastered PS5 launch. Believe.
The first three, plus judgement. They didnt buy the rights to gears until around 2014IIRC, MS had publishing rights on first two Gears Of War.
You comment NAILS it.The story concluded. There was no point in continuing unless they were going to reboot it like God of War. I always thought Gears 4 should have been in space with other planets and stuff. I mean, the planet was fucked. Why stay? Why not jump forward in the future? Could you imagine that Gears art style applied to a space setting? It would have been awesome.
But instead, otherwise creative people, chose not to be creative, and attempted to remake the previous games. They even reused the locust, gave them a different name and slightly different skin texture, and called it a day. The new games are uncreative, pandering, dog shit.
LOLGears 3 on PS3 looked terrible. Washed out colours, hitchy frame rate, and some humongous big brown polygon glitching right into the screen.
If it released on PS3, it would probably run at 18 fps.
That is the most obnoxious self centereddestructive attitude possible,herp derp , I'm not interested stop making them. That attitude is why we got so many games that tried to conform to other call of duty for a few years, that attitude would never have seen doom 2016 , streets of rage 4 , would have killed fire emblem, dmc 5, remake 2 and so many others but herp derp dems not popular genre no more stop making them! Derp!
didn't they buy it long after gears 3 had launched?I believe so, epic was on verge of going mulitiplatform iirc. So ms just bought the ip from them.
didn't they buy it long after gears 3 had launched?
Gears 3 on PS3 looked terrible. Washed out colours, hitchy frame rate, and some humongous big brown polygon glitching right into the screen.
If it released on PS3, it would probably run at 18 fps.
He's just butt hurt. There was a thread on Reddit about it, dude is just trying to be relevant and lying through his teeth. They proved the build was real and then he tried back pedaling it saying it must have been someone else internally working on it without his knowledge. Like he wouldn't know. He's a piece of shit.Cliffy said it's fake. Or maybe he is butthurted???
Wait, MS studios vancouver became the coalition. what you wrote sounds like MS bought them from Epic, which they didn't.Originally Epic owned the ip. Microsoft bought the ip and there AAA team which became Coalition.
Its indeed a new studio created from ground up. I guess I should have worded it better. A lot of engineers from Epic's Gears of War team joined the Coalition.Wait, MS studios vancouver became the coalition. what you wrote sounds like MS bought them from Epic, which they didn't.
Was a possible port to Playstation the reason Microsoft bought the IP?
I'm confused about the comments of this not being able to run on a PS3, I may be mistaken but wasn't Bulletstorm using the same engine base? And that came out in 2011 as well on Xbox 360, PS3 and PC.
Epic forced Microsoft to double the RAM on Xbox 360 because Gears of War couldnt run on 256 MB RAM.I'm confused about the comments of this not being able to run on a PS3, I may be mistaken but wasn't Bulletstorm using the same engine base? And that came out in 2011 as well on Xbox 360, PS3 and PC.