Not surprising.Game makers want to make more money.That is the only reason for a system banning used games.
If game makers think banning used games will make them more money they are in for a huge surprise.
Not surprising.Game makers want to make more money.That is the only reason for a system banning used games.
I don't think there will be system wide DRM, Sony already said the console will work offline. But it will be up the the publishers, and so
games with DRM will say "online required" and the boxed version will have a serial.
No problem
I think the goal for Sony and MS should be not to eliminate used games but to get a cut of that money.
The only way I can think of that is ether paying a activation fee or getting a cut from the retailer.
Any better ideas?
There is no better idea. Just don't do it period.
So are they doing it or not?
It is Sony who said that in many parts of the world, internet is not reliable/accessible and so always online would hurt salesIf that helps you rationalize it, then so be it. I highly doubt it will work that way.
I think the goal for Sony and MS should be not to eliminate used games but to get a cut of that money.
The only way I can think of that is ether paying a activation fee or getting a cut from the retailer.
Any better ideas?
Wow, talk about a disingenuous paragraph. How much more crap can you pack in?
1.) The Root Kit was by a different division of Sony.
2.) Online passes were a bit more justifiable, since MS charged for Xbox Live. Also, saying "only first party" is hilarious, cause there was only one other first party that took online seriously.
I know I don't get their thinking here, it should be pretty obvious that people will become more picky and possibly spend less if they can't trade in. I guess they are hoping that buy forcing new sales a percentage will just buy new regardless, but it's not like everyone can or will do that. And there no guarantee it would lead to higher sales anyway. Mind you taking a percentage cut from the sale would make profit I'm sure.If game makers think banning used games will make them more money they are in for a huge surprise.
One rumor.
Until there aren't some more pointing in the same direction, there is still hope.
There's a DRM culture within the company. You can rationalize it however you want, but this was always going to happen.
There is no better idea. Just don't do it period.
A lot of what makes Microsoft's mooted DRM (seem) draconian is in that it turns a retail game into a disc-less game. It acts like retail purchases are the same as digital purchases.
All games must be installed to the hard drive, content is tied to an account and the disc is no longer necessary.
Because of that some sort of check is obviously needed to prevent you installing the game to dozens of systems.
Thus:
An RFID based system where the disc is still required wouldn't necessitate such outcomes - depending upon how it is implemented - while still reaping a cut of the "organised" trade through places like GameStop and still proving a very effective anti-piracy measure.
- online authentication
- no lending or gifting after use
- no private transactions
After all EA listened to the gamers and dropped it for us only 2 weeks ago.
HAHAHA FUCK SONY. LOVE LIVE XBOX
I know I don't get their thinking here, it should be pretty obvious that people will become more picky and possibly spend less if they can't trade in. I guess they are hoping that buy forcing new sales a percentage will just buy new regardless, but it's not like everyone can or will do that. And there no guarantee it would lead to higher sales anyway. Mind you taking a percentage cut from the sale would make profit I'm sure.
It is Sony who said that in many parts of the world, internet is not reliable/accessible and so always online would hurt sales
Isn't RFID too easily hackable?
How about only 1 time check on first install, but anyone else trying to play the same copy needs to pay up, which could be anywhere from retail price to super discounted depending how old the game is.
So are they doing it or not?
The post I quoted mentioned banning so my response was to that. I think if they are going to do it taking a percentage cut is far more likely as they can make a good bunce on that. But as you say it's all unknown & hypothetical ATM.Did I miss something? When did MS confirm they're "banning" used games? I thought this is currently unknown, and that they plan to make some sort of scheme to allow for tradeins and used game sales (but not necessarily seamless borrowing, renting, individual sales).
I haven't yet read the full patent, but the introduction implies that no, the internet would not be necessary.Has to be for it to work. At the very least you will have to connect to link a game to an account. Might not have to check in every 24 hours, but if you want to install anything going forward you will have to connect. It's just about the only way it will work.
The development of electronic content including game applications (APs) is costly and therefore in a content business it is vital to redistribute part of proceeds from sales of the electronic content to the developers. On the other hand, the electronic content is being bought and sold in second-hand markets. In such a scheme where the electronic content is bought and sold in the second-hand markets or the like, the sales proceeds resulting therefrom are not redistributed to the developers. Also, since the users who have purchased the second-hand items are somehow no longer potential buyers of the content, the developers would lose their profits otherwise gained in the first place.
As a technique to suppress the second-hand sales and purchase, a user may be first required to send a password or the like to a remote authentication server from a reproduction device (game player) via the Internet and the reproduction of content may be permitted only for the device that has succeeded in authentication. However, where the reproduction device is not connected to the Internet, use of the content cannot be controlled. Also, where the connection to the Internet is an absolute requirement, user's convenience may be significantly reduced. Besides, users may communicate to share the password between them and therefore the second-hand sales and purchase cannot be eliminated reliably.
In view of the foregoing problems described above, according to the present embodiment, a recording medium and a radiofrequency (RF) tag storing the terms of use (use condition) are included in the same packet (package) of electronic content. Proposed is an electronic content processing system where a usage mode of the electronic content is determined based on whether a reproduction entity, such as a reproduction device or user of the electronic content fulfills the use condition or not.
So the ps4 is omniscient? It would require the Internet for what you are saying.Sure. I doubt they are going to leave it up to the publishers though. Create an account, install game, and then be able to play. This would work for offline. If you tried to sell or install another game, a login would be required. I can't imagine this form of licensing could work any other way.
Okay if you were running Sony and were all about the money what would you do?
what do you mean? in terms of the drm and all these issues?
-E3 is.....probably going to be a very very interesting and very turbulent reaction wise. All I can say there.
Well, sure you can please the game companies which is important, but at the same time piss off many of the consumers. Look at all of the responses on youtube, game forums, internet, etc.....Is it worth it? People will also be way more selective on game purchases, especially if they go up to $70 per game. They will sell less games I think and since it's a new generation with more expensive development, they will have to sell as many games as possible to make money.
Did I miss something? When did MS confirm they're "banning" used games? I thought this is currently unknown, and that they plan to make some sort of scheme to allow for tradeins and used game sales (but not necessarily seamless borrowing, renting, individual sales).
Watchman.Guys, what movie is that gif from ? i know it's a dark super hero movie and starts with the letter s or u..i wanna watch this tonight
I haven't yet read the full patent, but the introduction implies that no, the internet would not be necessary.
So the ps4 is omniscient? It would require the Internet for what you are saying.
With the method they are choosing for "used games", they might as well ban it. It's not good at all for the consumer at all. Well, at least Gamestop, game companies and Microsoft will be making money, heh.
On topic:
You guys deserve this shit, were having too much fun shitting on m$ : /
frankly if it happens, than pc gaming is sure looking awesome by the minute
Interested to see the backpedaling/rationalization of the Sony fanboys after Sony announces their used game policies.
With that being said, what a disappointment if true. Console launches used to always be super exciting.
thanks bro..
On topic:
You guys deserve this shit, were having too much fun shitting on m$ : /
it's a lose-lose situation though and frankly if it happens, than pc gaming is sure looking awesome by the minute
thanks bro..
On topic:
You guys deserve this shit, were having too much fun shitting on m$ : /
it's a lose-lose situation though and frankly if it happens, than pc gaming is sure looking awesome by the minute
No. If I have purchased a game and want to let my family or friends borrow it I should have the freedom to do so.
Sony doesn't get any special treatment from me. They go down the Microsoft path I won't be getting one, simple as that.
I know I don't get their thinking here, it should be pretty obvious that people will become more picky and possibly spend less if they can't trade in. I guess they are hoping that buy forcing new sales a percentage will just buy new regardless, but it's not like everyone can or will do that. And there no guarantee it would lead to higher sales anyway. Mind you taking a percentage cut from the sale would make profit I'm sure.
You can, but let's say only if you didn't install the game. Otherwise you have to unlink it from your account/machine first.
thanks bro..
On topic:
You guys deserve this shit, were having too much fun shitting on m$ : /
it's a lose-lose situation though and frankly if it happens, than pc gaming is sure looking awesome by the minute
Games that have DRM/require Internet will need a license but those that don't will work offline just like they do now.Yeah, how else are they going to control the licenses? I highly doubt an RFID system will work or will be cost effective or truly secure.
I'd love Sony and MS to change stance on this just to see EA desperately spin the PR with a return to online passes.
After all EA listened to the gamers and dropped it for us only 2 weeks ago.
Interested to see the backpedaling/rationalization of the Sony fanboys after Sony announces their used game policies.
With that being said, what a disappointment if true. Console launches used to always be super exciting.