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GH: WT drums vs RB 2 drums - new drummer

MikeE21286 said:
I'm on my 4th drum pedal :( It's horrible. If you' play the drums, you're gonna break the pedal, it's like a fact. The new RB2 one looks better however.....metal......

do a google search for pedal metal. I bought it and it's really easy to install it. I don't have to worry about me, and more importantly my friends who stomp on it, breaking the pedal.

It's well worth the price. (15 dollars?)
 
fresquito said:
In my case it's because they gave the interviews and were saying all the time there's nothing they could've done any better on the Wii, that DLC couldn't be done, online couldn't be done and other stuff. They also gave interviews about the Euro-price, telling us in the face how it was a fair price.

But I'll say it again, I don't hate them. If they release a good title on the Wii and I dig it, I'll get it. They are very good. Just not perfect or gods like some pretend.

Depedns on how you look at it really. Everyone was asking for a wii port, so of course the fastest way to get it out there would obviously be to port the PS2 version. You really think they could make a wii version built from the ground up within only a few months? Those are some unrealistic expectations.

If anything wii owners brought the shitty version on themelves for bitching about how they wanted it ported so badly after RB1's release.

Now if RB2 wii is the same as RB1 wii, then that's a different story.
 
I AM JOHN! said:
Same, and I'm not going to argue that the Wii version is a worthy alternative if you own a PS3 or 360 in the least, but the setlist is still awesome, and the game itself is still awesome. And DLC just couldn't be done on the Wii version.

Pi Studios
Wrong.

APZonerunner said:
Yeah, all that DLC for GH3 on the Wii proves that Harmonix are full of shit. Thank god for Neversoft and their awesome Wii DLC solution!
I'm wondering if you already know that there's confirmed DLC for World Tour on the Wii (which is developed by VV, by the way).
 
amishmofo said:
do a google search for pedal metal. I bought it and it's really easy to install it. I don't have to worry about me, and more importantly my friends who stomp on it, breaking the pedal.

It's well worth the price. (15 dollars?)

Full metal replacement or billet?
 
onemic said:
Full metal replacement or billet?

It's a billet, but I've had it on for 5 months and I play a lot and it's as good as new.

The amazon reviews are pretty much 5 star across the board.

Plus I found it alot easier to do those quick double taps.
 
onemic said:
Depedns on how you look at it really. Everyone was asking for a wii port, so of course the fastest way to get it out there would obviously be to port the PS2 version. You really think they could make a wii version built from the ground up within only a few months? Those are some unrealistic expectations.

If anything wii owners brought the shitty version on themelves for bitching about how they wanted it ported so badly after RB1's release.

Now if RB2 wii is the same as RB1 wii, then that's a different story.
I'd agree if they never told us it couldn't have been done any better on the Wii. They should have just said that they couldn't have done it any better under such circumstances. But it wasn't the case.
 
fresquito said:
No, it's right. At least, not sensibly.

For reference, the Nine Inch Nails pack that just came out is 121.32 MB; that's almost a fourth of the Wii's internal memory, which has to be shared with gamesaves, system info, and downloaded games. The only other options they could do is:
1) Release their own storage solution for Wii, which would assuredly cause uproar amongst fans for "ripping them off for the priviledge to download DLC," and probably wouldn't even be supported by Nintendo anyway, or
2) Have DLC run off an SD card, which would be great except you have to code in the shop to a completely different code base, and then spend the resources to update all the old songs for the Wii version and make new songs compatible in the Wii version, not guaranteeing that you'll recuperate the guaranteed losses they'll be getting from the fact that most people can't use the DLC without the SD card, whereas all PS360 owners have hard-drives.* Not to mention that it's a royal fucking headache if you can't even fit all that DLC on one SD card.

So bullshit that I'm wrong. And besides, didn't Activision also claim that DLC would be coming for GHIII on Wii?

*No one owns the Core, or owns a Core with no hard-drive.
dreamer3kx said:
Oh yeah, forgot about that. :(
 
I AM JOHN! said:
So bullshit that I'm wrong. And besides, didn't Activision also claim that DLC would be coming for GHIII on Wii?

Actually, no, they never did. They did say they'd wanted to put DLC in GH3 Wii, but Nintendo hadn't given them the necessary code for it yet. They've already confirmed that GHWT will have DLC though.
 
alpo845 said:
Does anyone know if the GH Drums will work in RB on 360?

They will work but sometimes RB songs use green or blue for the toms, and sometimes for cymbals, so there's no way to directly map the GHWT kit to RB in a logical way unless Harmonix makes all-new charts for the GHWT drums.
 
I want to get the drum set that would actually be more closely related to playing real drums. I actually want to learn how to play drums through the game. It looks like the GH drum set would do that since it has the symbols and all.
 
perfectchaos007 said:
I want to get the drum set that would actually be more closely related to playing real drums. I actually want to learn how to play drums through the game. It looks like the GH drum set would do that since it has the symbols and all.

As a drummer of 12 years just let me give you some advice:

Fucking don't.

All this about "Hey, this is so realistic you could learn how to play for real!" is bullshit.

Furthermore, all this stuff about "Hey, this isn't the real thing but it's a great start!" isn't any good either.

Rock Band Drums are great, but if you're looking to learn for real treating them as some kind of aid to it is just a horrific breeding ground for thousands of bad habits. GH:WT will be the same.

Get a teacher, get a practice pad, learn some paradiddles, and do it the old fashioned way. Seriously.
 
APZonerunner said:
As a drummer of 12 years just let me give you some advice:

Fucking don't.

All this about "Hey, this is so realistic you could learn how to play for real!" is bullshit.

Furthermore, all this stuff about "Hey, this isn't the real thing but it's a great start!" isn't any good either.

Rock Band Drums are great, but if you're looking to learn for real treating them as some kind of aid to it is just a horrific breeding ground for thousands of bad habits. GH:WT will be the same.

Get a teacher, get a practice pad, learn some paradiddles, and do it the old fashioned way. Seriously.

Yeah I'm going to watch some online youtube videos on how to properly hold the sticks and all that. I think it will be a good stepping stone to learn real drums tbqh
 
perfectchaos007 said:
I want to get the drum set that would actually be more closely related to playing real drums. I actually want to learn how to play drums through the game. It looks like the GH drum set would do that since it has the symbols and all.
But the RB2 set with cymbol expansion will have more pads and cymbols. What remains to be seen is if the RB2 kit with cymbols will be recognized as equal to the GHWT kit by GHWT and the missing notes put back in the game (apparently RB2 can tell the difference between the pads and cymbols).
Actually, no, they never did. They did say they'd wanted to put DLC in GH3 Wii, but Nintendo hadn't given them the necessary code for it yet. They've already confirmed that GHWT will have DLC though.
I'm pretty sure they said there'd be "hooks" for DLC later or some other bs, plus it begs the question as to why VV decided not to include a DLC option for GHA which released at the same time as RB Wii.
 
Shit man, look at this thread already. Anyway, I didnt realize there would be such a charting issue with the 2 drum sets. Its like I want a drum set and having to do all this research before hand to make sure Im not screwed. Im not a real drummer, I played a long time ago but not enough that I would consider myself a drummer of any kind. Looking at the ion set, If I get you guys right half of those pads wouldnt even be able to be used at the same time correct?

Even the standard RB2 drums with symbols is way more than 5 notes so its not like you are really using a snare, 2 toms and a floor tom. Its all very confusing, I feel bad for all the dip shit consumers who will assume (as they should) that one drum set would work the same as another.
 
Of All Trades said:
I'm pretty sure they said there'd be "hooks" for DLC later or some other bs, plus it begs the question as to why VV decided not to include a DLC option for GHA which released at the same time as RB Wii.

Hmmm, actually I do think I vaguely remember something about that from a long time ago. But they went back on it a few months before GH3 released. As for GHA, does it even have DLC? I haven't played it, but seems kind of pointless for an expansion when you have the next iteration of the main game coming out later this year.
 
APZonerunner said:
As a drummer of 12 years just let me give you some advice:

Fucking don't.

All this about "Hey, this is so realistic you could learn how to play for real!" is bullshit.

Furthermore, all this stuff about "Hey, this isn't the real thing but it's a great start!" isn't any good either.

Rock Band Drums are great, but if you're looking to learn for real treating them as some kind of aid to it is just a horrific breeding ground for thousands of bad habits. GH:WT will be the same.

Get a teacher, get a practice pad, learn some paradiddles, and do it the old fashioned way. Seriously.

You could have at least told him to get the RB2 ION set, seeing as how it's a real electronic drumset minus the drum brain.
 
jhferry said:
Shit man, look at this thread already. Anyway, I didnt realize there would be such a charting issue with the 2 drum sets. Its like I want a drum set and having to do all this research before hand to make sure Im not screwed. Im not a real drummer, I played a long time ago but not enough that I would consider myself a drummer of any kind. Looking at the ion set, If I get you guys right half of those pads wouldnt even be able to be used at the same time correct?

Even the standard RB2 drums with symbols is way more than 5 notes so its not like you are really using a snare, 2 toms and a floor tom. Its all very confusing, I feel bad for all the dip shit consumers who will assume (as they should) that one drum set would work the same as another.

What do you mean?

All the pads are useable.
 
Of All Trades said:
I'm pretty sure they said there'd be "hooks" for DLC later or some other bs, plus it begs the question as to why VV decided not to include a DLC option for GHA which released at the same time as RB Wii.
They said they wanted to include it, but Nintendo didn't give them a solution in time for release. That's the story, what happened and what not.

GH:A doesn't have DLC in any version, as far as I know.

But the thing isn't why VV didn't DLC include DLC in the first place, but that you're wrong by saying DLC couldn't have been done on the Wii for RB.
 
fresquito said:
They said they wanted to include it, but Nintendo didn't gave them a solution in time for release. That's the story, what happened and what not.

GH:A doesn't have DLC in any version, as far as I know.

But the topic isn't why VV didn't include in the first place, but that you're wrong by saying DLC couldn't have been done on the Wii for RB.

Thinking RB for wii could have DLC, is crazy. Even if the game was created from the ground up for the wii, the amount of space each song would take, simply doesn't even make the idea feasible. Do you really think HMX should go out of their way and waste resources to release DLC on a console that would only be able to hold probably 10 songs at the absolute most?

Of course DLC on the wii can be done, but it's not a worthwhile endeavor to pursue. Surely you can see that.
 
onemic said:
What do you mean?

All the pads are useable.


On the first page someone replied:

Red - snare
Yellow - hihat
Blue - tomtom
Green - crash


So If this is the case, then If you had the ion or added the 3 cymbal package to the RB2 drums then doesnt yellow now become useless? On a real set that would be the first tom tom.
 
jhferry said:
On the first page someone replied:

Red - snare
Yellow - hihat
Blue - tomtom
Green - crash


So If this is the case, then If you had the ion or added the 3 cymbal package to the RB2 drums then doesnt yellow now become useless? On a real set that would be the first tom tom.

HMX may still be keeping things under wraps for RB2, but the cymbals would work the same as the pads. As in there is a yellow cymbal a green cymbal and a blue cymbal. Hitting the yellow cymbal on a yellow note is fine, same with hitting a yellow pad on a yellow note.

In general the pads are:

red= snare

yellow= high-hat

blue= ride

green= crash

But on occasion they can turn into

red= high hat

blue= right tom, open high-hat note

yellow= left tom

green= floor tom

the notes are never fixed.
 
onemic said:
You could have at least told him to get the RB2 ION set, seeing as how it's a real electronic drumset minus the drum brain.

But without a brain it's bloody useless as a real kit. And that aside, if he's going to spend $300 to learn drums, he may as well get a real, decent starter kit and a few starting lessons.

And honestly, any new drummer should try to start out and get as much time on an acoustic kit as possible, even if it's a cheap one - hell - preferably a cheap one when you're starting out so you can beat the shit out of it and work out what size/weight sticks you need and whatnot, and use it to learn about tuning without having to worry about the grade of the wood, the materials, the skins and everything else.

Electric drums are good for practice (and techno/progressive music that require synth sounds) but all the drummers I know who started out on them have been hindered when the time has come to play a real kit, because the real bounce and feel of a kit that even the most expensive $2000+ electric kits fail to recapture throws them off.

Leave alone plastic game drums, god - that'd be even worse.
 
APZonerunner said:
But without a brain it's bloody useless as a real kit. And that aside, if he's going to spend $300 to learn drums, he may as well get a real, decent starter kit and a few starting lessons.

And honestly, any new drummer should try to start out and get as much time on an acoustic kit as possible, even if it's a cheap one - hell - preferably a cheap one when you're starting out so you can beat the shit out of it and work out what size/weight sticks you need and whatnot, and use it to learn about tuning without having to worry about the grade of the wood, the materials, the skins and everything else.

Electric drums are good for practice (and techno/progressive music that require synth sounds) but all the drummers I know who started out on them have been hindered when the time has come to play a real kit, because the real bounce and feel of a kit that even the most expensive $2000+ electric kits fail to recapture throws them off.

Leave alone plastic game drums, god - that'd be even worse.

I would expect playing on an acoustic kit to be better, with the much better rebound on the drum heads and whatnot.
 
onemic said:
Thinking RB for wii could have DLC, is crazy. Even if the game was created from the ground up for the wii, the amount of space each song would take, simply doesn't even make the idea feasible. Do you really think HMX should go out of their way and waste resources to release DLC on a console that would only be able to hold probably 10 songs at the absolute most?

Of course DLC on the wii can be done, but it's not a worthwhile endeavor to pursue. Surely you can see that.
Again, it was feasible, just they opted to go the lazy and cheap way and cash in. If they're selling the thing for the full price, then offer the full experience, otherwise, offer a budget game if you're offering a budget experience.

Do you really think it's reasonable to charge almost the same than on the other versions when it's lacking many key features? Do you think it's reasonable to think it's good they went the easy and fast way, with a budget developement, but asking full price? Do you think it's reasonable that they don't waste the resources if they're asking me almost the same money than they're asking PS3/360 owners? Why is it reasonable to invest that money on the PS3/360 and not on the Wii?

We will have to wait for some data when GHWT is released, but if GH3 and Aerosmith are any indicator, it will mean that Wii owners matter as much as 360/ps3 owners and they deserve the same treatment.

They should have just invested the same time and money if they're asking the same money, simple as that.
 
APZonerunner said:
But without a brain it's bloody useless as a real kit. And that aside, if he's going to spend $300 to learn drums, he may as well get a real, decent starter kit and a few starting lessons.

And honestly, any new drummer should try to start out and get as much time on an acoustic kit as possible, even if it's a cheap one - hell - preferably a cheap one when you're starting out so you can beat the shit out of it and work out what size/weight sticks you need and whatnot, and use it to learn about tuning without having to worry about the grade of the wood, the materials, the skins and everything else.

Electric drums are good for practice (and techno/progressive music that require synth sounds) but all the drummers I know who started out on them have been hindered when the time has come to play a real kit, because the real bounce and feel of a kit that even the most expensive $2000+ electric kits fail to recapture throws them off.

Leave alone plastic game drums, god - that'd be even worse.

No No, I am not trying to learn real drums. I played real drums long enough to know the difference. The only thing similar is you are banging shit.
 
fresquito said:
Again, it was feasible, just they opted to go the lazy and cheap way and cash in. If they're selling the thing for the full price, then offer the full experience, otherwise, offer a budget game if you're offering a budget experience.

Do you really think it's reasonable to charge almost the same than on the other versions when it's lacking many key features? Do you think it's reasonable to think it's good they went the easy and fast way, with a budget developement, but asking full price? Do you think it's reasonable that they don't waste the resources if they're asking me almost the same money than they're asking PS3/360 owners? Why is it reasonable to invest that money on the PS3/360 and not on the Wii?

We will have to wait for some data when GHWT is released, but if GH3 and Aerosmith are any indicator, it will mean that Wii owners matter as much as 360/ps3 owners and they deserve the same treatment.

They should have just invested the same time and money if they're asking the same money, simple as that.

In the time frame available, it simply wasn't possible. It's as simple as that.

Like I said before, wii owners brought it on themselves. This whole HMX wii thing should be a non-issue until RB2 comes out.
 
onemic said:
In the time frame available, it simply wasn't possible. It's as simple as that.

Like I said before, wii owners brought it on themselves. This whole HMX wii thing should be a non-issue until RB2 comes out.
How did Wii owners brought this on themselves? We asked for Rock Band, not RB Retarded Edition.

None forced them a time frame. If they were working on RB2, they could have simply skipped RB1 altogether, offer RB1 songs as DLC and go with the wind. They missed the boat, fucked it big time and will have to see how Wii owners go for GHWT with no hesitation.

Don't have any confidence in RB2. There's been no word on the Wii version, which never is a good indicator.

So there they go, this Autumn* I'll be having a blast with GHWT, even when early in the year I was planning on getting RB on day 1.

* This is if Activision doesn't fuck Europe as EA did with RB1.
 
jhferry said:
No No, I am not trying to learn real drums. I played real drums long enough to know the difference. The only thing similar is you are banging shit.

It wasn't you I was referring to about it, it was perfectchaos007, who was saying he wanted to use RB drums as a kick start for the real thing.
 
fresquito said:
Again, it was feasible, just they opted to go the lazy and cheap way and cash in.
By making an economically sound decision for all the reasons I listed before, they've now done nothing more than cash in on the Wii?
If they're selling the thing for the full price, then offer the full experience, otherwise, offer a budget game if you're offering a budget experience.
Like, for example, Guitar Hero III was for PS2? Like what Mercenaries 2 will most assuredly be for PS2?
Do you really think it's reasonable to charge almost the same than on the other versions when it's lacking many key features? Do you think it's reasonable to think it's good they went the easy and fast way, with a budget developement, but asking full price? Do you think it's reasonable that they don't waste the resources if they're asking me almost the same money than they're asking PS3/360 owners?
Not only does it happen all the time (not to keep bring up Guitar Hero, but what's up, $70 Wii guitars?), but it's not like the Wii version comes with different, cheaper instruments.
Why is it reasonable to invest that money on the PS3/360 and not on the Wii?
Because Harmonix is a small team? Because MTV Game is a small publisher and only owns one company whose too focused on making DLC for the version they built as well as creating an all new game? Because they don't need to when the core versions are doing well enough, except for the fact that they want to obliterate Guitar Hero?
We will have to wait for some data when GHWT is released, but if GH3 and Aerosmith are any indicator, it will mean that Wii owners matter as much as 360/ps3 owners and they deserve the same treatment.
Excluding the previously mentioned stuff and the simple fact that the majority of people buying Rock Band on Wii don't give a shit about DLC or the missing content because they're buying it for the party game experience, we don't know any of the technical stuff, and maybe, just maybe, the Wii (I suppose we're not going to discuss the PS2 version, since it's only a crime when developers do it to Nintendo, right?
emot-fuckyou.gif
) simply couldn't handle custom characters or band world tour without the framework of the entire game being ripped apart and redone? Maybe they thought "tis better to give these people, most of whom won't care, a lesser version of the best party game around than lose out on a successful market"?

The only positive thing I can say about the direction of this thread is at least it's not filled with the same amount of insanity as those begging for a Wii version of Resident Evil 5.
emot-fuckyou.gif
 
onemic said:
Depedns on how you look at it really. Everyone was asking for a wii port, so of course the fastest way to get it out there would obviously be to port the PS2 version. You really think they could make a wii version built from the ground up within only a few months? Those are some unrealistic expectations.

If anything wii owners brought the shitty version on themelves for bitching about how they wanted it ported so badly after RB1's release.

Now if RB2 wii is the same as RB1 wii, then that's a different story.

Really?

Your posts in this thread make it sound like you're receiving a check from Harmonix at the end of the month.

I've been an avid follower of these games since the original Guitar Hero. Right now I prefer Rock Band, but come on. The way they handled the port to the Wii was shitty. End of story.
 
onemic said:
Thinking RB for wii could have DLC, is crazy. Even if the game was created from the ground up for the wii, the amount of space each song would take, simply doesn't even make the idea feasible. Do you really think HMX should go out of their way and waste resources to release DLC on a console that would only be able to hold probably 10 songs at the absolute most?

Of course DLC on the wii can be done, but it's not a worthwhile endeavor to pursue. Surely you can see that.
What happened between now and RB wii that made DLC profitiable?
 
DarkJC said:
Really?

Your posts in this thread make it sound like you're receiving a check from Harmonix at the end of the month.

I've been an avid follower of these games since the original Guitar Hero. Right now I prefer Rock Band, but come on. The way they handled the port to the Wii was shitty. End of story.

I'm being paid by HMX? Really? When I gave acknowledgment to GH:A, a game most consider to be shit?

Like I said it was an issue with the time frame. It's not like they began development of the wii version with the 360/PS3/PS2 versions. When wii fans were bitching about the game not being on their console post launch, how can you blame HMX for rushing it?

That's what I mean when I said wii owners brought it on themselves. You can't expect RB wii to be brought from the ground up within a few months, let alone have all of the same features as the 360/PS3 version, especially considering the fact that the wii isn't that much more powerful than a damn PS2. It's an unrealistic expectation.
 
onemic said:
I'm being paid by HMX? Really? When I gave acknowledgment to GH:A, a game most consider to be shit?

Like I said it was an issue with the time frame. It's not like they began development of the wii version with the 360/PS3/PS2 versions. When wii fans were bitching about the game not being on their console post launch, how can you blame HMX for rushing it?

That's what I mean when I said wii owners brought it on themselves. You can't expect RB wii to be brought from the ground up within a few months, let alone have all of the same features as the 360/PS3 version, especially considering the fact that the wii isn't that much more powerful than a damn PS2. It's an unrealistic expectation.
wii owners weren't demanding the PS2 version though. If you can't get a quality game out, than don't expect accolades.

The wii version sucks. Fuck MTV games, wii owners are sticking with VV and Guitar Hero as they should.

By the way, it would look better if MTV didn't act as if they plan to do the exact same thing with RB2 on wii. I mean fuck, what's the excuse then?
 
I AM JOHN! said:
So to clear this out, what you're telling me is that since many companies treat costumers as garbage I should shut up and get used to being raped, isn't it? You're telling that we should eat any shit they through at us just because.

Now, my point of view is this one: I don't give a fuck if it makes perfect sense for them to do a shitty port of RB for the Wii, I, as a consumer, only care that the game is a crippled version of RB with a similar pricepoint that's been tried to be sold on me by saying that it couldn't have been done any better, as if I was retarded and couldn't tell left from right.

Now, continue on justifying consumer raping by companies. You're doing an excellent job at it.
 
On topic:

After all the issues with the instruments HMX made for RB, I, personally, am going to buy the GH:WT set. I've had to repair my drums 3 times and the guitar isn't nearly as solid as the GH3 one. If Activision is telling the truth about the instruments being compatible with RB, it's a no brainer, imo.
 
avatar299 said:
wii owners weren't demanding the PS2 version though. If you can't get a quality game out, than don't expect accolades.

Demanding the 360/PS3 version is 100% unrealistic. The wii is closer to the PS2 in terms of specs, than the 360/PS3, so why wouldn't they port the PS2 version? I mean if wii owners couldn't see this then are truly blind.

The same situation will happen with RB2.9That is assuming that HMX isn't building it ground up for the ii) Don't think for a second that it will be ported from the 360/PS3 versions as it's simply not possible. The real question to ask is if HMX will improve the PS2 version of the game, as if that's improved then the wii version will be too.
 
onemic said:
Demanding the 360/PS3 version is 100% unrealistic. The wii is closer to the PS2 in terms of specs, than the 360/PS3, so why wouldn't they port the PS2 version? I mean if wii owners couldn't see this then are truly blind.

The same situation will happen with RB2.9That is assuming that HMX isn't building it ground up for the ii) Don't think for a second that it will be ported from the 360/PS3 versions as it's simply not possible. The real question to ask is if HMX will improve the PS2 version of the game, as if that's improved then the wii version will be too.
Some things:

- This is RB we're talking about, not far Cry 2.
- There's not one feature in RB that is not feasible on the Wii, but there're some that aren't feasible on the PS2.
- RB could be perfectly scaled down to the Wii. Again, where're talking about dotted colors.
- There's no reason why Wii owners shouldn't expect a game created from the ground up for the Wii. Just like there's no reason why PS3/360 shouldn't expect any less.
- Wii owners don't care about the source port in any case, we care about the fatures the game includes.
- If you doubt any of the points above, just look at what VV is doing with GHWT.
- Wait and see sales for RB2 for Wii and GHWT for Wii.

avatar299 said:
The wii can do DLC. VV knows this, Activision knows this and they want to give the wii version a pretty respectable product. You're counter argument is pretty much just "wii owners are second class, and they shouldn't demand quality" That is bs.
This.
 
onemic said:
Demanding the 360/PS3 version is 100% unrealistic. The wii is closer to the PS2 in terms of specs, than the 360/PS3, so why wouldn't they port the PS2 version? I mean if wii owners couldn't see this then are truly blind.

The same situation will happen with RB2.9That is assuming that HMX isn't building it ground up for the ii) Don't think for a second that it will be ported from the 360/PS3 versions as it's simply not possible. The real question to ask is if HMX will improve the PS2 version of the game, as if that's improved then the wii version will be too.
But the wii isn't a PS2. When the competition is so far fucking ahead, why should wii owners wait around for the RB version. it sucks ass.

And when the companies competition points at a flat out lie by Harmonix, they should be called out. A wii owner shouldn't be told to buy a PS2 game becuase it works for MTV best interests. if you are going to give wii owners the PS2 version, at least make it special somehow (and a coat of paint doesn't cover it)

The wii can do DLC. VV knows this, Activision knows this and they want to give the wii version a pretty respectable product. You're counter argument is pretty much just "wii owners are second class, and they shouldn't demand quality" That is bs.
 
avatar299 said:
But the wii isn't a PS2. When the competition is so far fucking ahead, why should wii owners wait around for the RB version. it sucks ass.

And when the companies competition points at a flat out lie by Harmonix, they should be called out. A wii owner shouldn't be told to buy a PS2 game becuase it works for MTV best interests. if you are going to give wii owners the PS2 version, at least make it special somehow (and a coat of paint doesn't cover it)

The wii can do DLC. VV knows this, Activision knows this and they want to give the wii version a pretty respectable product. You're counter argument is pretty much just "wii owners are second class, and they shouldn't demand quality" That is bs.

Not at all.

My point is if you demand a port of a game within a small time frame don't expect it to be as good as the other versions. It's as simple as that.

And I've said it time and time again. The situation with RB2 is a different story, as HMX has had more than enough time to make a wii version. If it turns out like the PS2, then bitching is very well warranted.
 
whitehawk said:
Fucking retarted if the symbols don't have seperate note things in the game. If its an extra thing you can hit, fuck it.


Thats what Im saying, If I hitting the yellow pad that looks like a tom tom triggers a high hat then its worthless to me.
 
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