From the UK PlayStation Facebook
"Reminder for samurai: on PS5 Ghost of Tsushima will run up to 60fps AND have even faster(!) load times thanks to Game Boost. (And yes, Saves transfer.)"
Couldn't see a post for it.
Seems similar to Days Gone features.
Old news man, Sucker Punch Tweeted it out ages ago
Whats with these "up to" 60fps announcements? I'm assuming this means you can prioritize framerate over resolution not that the framerate just sputters around where ever the fuck it wants.
Whats with these "up to" 60fps announcements? I'm assuming this means you can prioritize framerate over resolution not that the framerate just sputters around where ever the fuck it wants.
Probably just legal speak. No reason to believe it wont be a fairly competent implementation.
Dynamic 4kAny resolution boost or no?
Well that's what enhanced BC is all about isn't it? Running the games in the hardware, instead of just mimic the PS4 without any changes _ like the Pro was doing in its first year or so.Probably because these PS4 games are just getting things like frame rates unlocked, not much else is going in to the optimisation so they are covering themselves by saying 'up to'.
Well that's what enhanced BC is all about isn't it? Running the games in the hardware, instead of just mimic the PS4 without any changes _ like the Pro was doing in its first year or so.
Wasn’t that the big concern about ps5 BC?
I really need to get Ghost of Tsushima since I never got to play it on PS4. Dynamic 4K and 60fps sounds awesome. God of War is confirmed to be getting that as well? Because that’s another game I never got around to playing. Yes, I know how stupid that is.
Why not a 60fps lock? These CPU’s should be more than capable. What is going on??
Why not a 60fps lock? These CPU’s should be more than capable. What is going on??
Why not a 60fps lock? These CPU’s should be more than capable. What is going on??
Hhmm well thats a different scenario. The xsx is sinply running sekiro with no optimization for next gen. Whereas the dveloper here has.I wonder!, maybe MS will be able to answer us why Sekiro is not locked on XSX too, they are the master of BC after all.
That’s disappointing to hear. I always thought these games were held back significantly by the jaguar cpu’s.Games aren't CPU bound. They are GPU bound and will continue to be. People who "imagined" some significant jump in performance in games from last gen based solely on the CPU wasn't well educated at how game demands work. This was another point of contention that I tried to argue wouldn't really matter in the grand scheme of things for next gen. GPU is everything and going forward will be so in future generations.
I'm a bit disappointed that the PS5 doesn't have enough power to run these PS4 games at native 4k/60FPS. That proves how small of a jump in realworld performance this generation has moved to.
Grass rendering distance already blew my mind.Honestly, if I could ask for something other than 60fps, it would be for increased LOD distance. The grass in the game is one of its best qualities and I want to see grass for miles babyyy.
Honestly, if I could ask for something other than 60fps, it would be for increased LOD distance. The grass in the game is one of its best qualities and I want to see grass for miles babyyy.
I wonder why there's no "Definitive Edition" announcement. Easy money.
Is this true? Not doubting you but it just sounds so weird. Who tested this and where in the game?SSD in a pro made this better so the PS5 SSD plus the update should as well.
Hhmm well thats a different scenario. The xsx is sinply running sekiro with no optimization for next gen. Whereas the dveloper here has.
That’s interesting.Games aren't CPU bound. They are GPU bound and will continue to be. People who "imagined" some significant jump in performance in games from last gen based solely on the CPU wasn't well educated at how game demands work. This was another point of contention that I tried to argue wouldn't really matter in the grand scheme of things for next gen. GPU is everything and going forward will be so in future generations.
I'm a bit disappointed that the PS5 doesn't have enough power to run these PS4 games at native 4k/60FPS. That proves how small of a jump in realworld performance this generation has moved to.
That’s interesting.
Was “CPU-bound” ever a legitimate excuse? Back when PS4 Pro was first released, quite a few people on this forum bought into it.
Its not different scenario. This game is running as BC mode. Its not a native PS5 game.
“PS5 owners playing with Game Boost will see an extra option to allow frame rates up to 60FPS”
This suggests me to me they have implemented this rather than it effectively run it as a ps4 game.
Why bother putting this tweet out in the first place then? Surely this is a given. Id understand if they did enhancements like microsoft game studio games (gears 5, halo mcc and fh4).Yes, they have implemented a 60fps option. You can see Sekiro get 50-60fps on XSX because the framerate was 60fps from beginning but Pro and X couldn't reach. Both games are PS4/Xbox One games running on BC mode. Boost mode on PS5 and BC on XSX is running the PS4/Xbox One games by brute force. They dont have access a new API, Raytracing, and new optimization from the new hardware, even the SSD will be faster but is not using the new techniques.
Don't expect the same performance and load times on BC games than native games.
Why bother putting this tweet out in the first place then? Surely this is a given. Id understand if they did enhancements like microsoft game studio games (gears 5, halo mcc and fh4).
confusing messaging imo
Why not a 60fps lock? These CPU’s should be more than capable. What is going on??
Probably just legal speak. No reason to believe it wont be a fairly competent implementation.
You know what else ran at "up to" 60FPS? Goldeneye on the N64.up to
Sony got sued awhile back for saying “at 60fps” so they’ve stuck with “up to” ever since.What does "up to" even mean here? The ps5 version cannot maintain a solid 60 fps?