damn shame it got GHOSTED by the reviewers , looks great honestly
I simple example that sometimes minus is more.
Wanting to do way too many graphical profiles made none be good to play.
Is too much to ask devs for solid 30 or 60 fps?
That is a lame excuse lolVRR is coming.Riky
so does the pun fit or not?. . .over a hundred reviews on OPENCRITIC and sitting at a 76/65 from critics. Wouldn't call that "ghosted" (unless you were just trying to go for a pun, regardless of whether it fit or not).
Second Japanese game this year that runs like shit, pity.
Elden Ring.What's the first one ?
Elden Ring.What's the first one ?
That is a lame excuse lol
Games should have solid framerate.
None of the SIX modes in this game has and that includes the ones supposed to be locked.
After all the excuses for 6 modes were that 2 of them were specifically for VRR.
If you can't or don't have man power or budget for 6 modes then don't do six modes… let the options to PC users deal, test, mod, etc.
Third?Second Japanese game this year that runs like shit, pity.
Sheesh. You got spooked by that op. Now wonder, you are trying to put the spotlight on that ghosted comment. Don't try to use your hands here, because we don't appreciate signs here.. . .over a hundred reviews on OPENCRITIC and sitting at a 76/65 from critics. Wouldn't call that "ghosted" (unless you were just trying to go for a pun, regardless of whether it fit or not).
How well would this run on a GTX1080 with an 'okay' CPU at best?
How well would this run on a GTX1080 with an 'okay' CPU at best?
it is really a lot of fun and. much better than shitty horizon gamedamn shame it got GHOSTED by the reviewers , looks great honestly
Third?
Stranger of paradise: Final Fantasy Origin.
And this one is even more serious.
It is as if the performance and fluidity of their games did not matter to them. 30fps with sttuter, unlocked fps, tearing.... are becoming very common and starting to be worrying.
I simple example that sometimes minus is more.
Wanting to do way too many graphical profiles made none be good to play.
Is too much to ask devs for solid 30 or 60 fps?
Why? I think VRR update for PS5 will come out by then.Will wait for Xbox version
Why? I think VRR update for PS5 will come out by then.
Will wait for Xbox version
I don't think the Xbox version will be massively better since the two systems are close.
Also it'll guaranteed be on game pass day 1.a whole year of patches and optimisation can do wonders tho
You can adjust sensibility on settings.Controls sounds awful tbh. I suspected that from the gameplay video on the Playstation channel. Rigid and wierd, almost like a sim or something.
I can literally see how bad it feels on a controller in this video, even without them pointing it out.
a whole year of patches and optimisation can do wonders tho
idk but it looks goodWhy do so many games look like chromatic aberration overload do people actually like this look ?
Looks like shit. Looks like a out of focus 3d movieidk but it looks good
why?Looks like shit
Let's hide imperfections but covering the whole image in a shit filter yeah that's smartwhy?
Looks more "film" like. Like a tiny bit like if it was recorded... it just hides the imperfections and cheats the eyes a bit.
I liked in in BB and Elden Ring. It's ok when it's subtle.
The pin sharp image that pc gamers like is not natural either
It's not entirely about hiding imperfections.Let's hide imperfections but covering the whole image in a shit filter yeah that's smart
You will never get perfect aiming on controller... You can get adequate aiming maybecontrols on controller are bad? WHAT A SHOCK... no but for real, why are developers so shit at making good controller FPS controls? IT'S SO FUCKING EASY... so fucking easy... literally just emulate mouse inputs with a slider for the sensitivity curve, DONE, you got perfect controller aiming... how hard is this?
the way developers try to filter inputs and adjust ramp up acceleration (which should never be a thing) is literally more involved and takes more dev time thanto just do the right thing which is to use raw analog inputs for your aiming!
it really is like these devs are stuck in the PS2 era still -_-
well, thank god this game is on PC where you can avoid the controller aiming
You know what else isn't natural? Video gamesThe pin sharp image that pc gamers like is not natural either
Oh so you one of those assholes who just put assumptions on people to make yourself feel superiorIt's not entirely about hiding imperfections.
it's about imitating graphics that do not look like real life still...
The graphics are not good enough to just leave it raw.
I bet you are one of those people who also disables TAA and motion blur outright in every game without testing too
Then I see all the videos of re2. You can see it's pc version because hair and shadows are dithered (the game is designed with taa in mind)... but that's a different topic.
As for CA - most cameras do not show much of it nowadays so it's not even about making game look more realistic "like a recording" maybe... Maybe if it was 90s recording
But the effect itself has it's use as I've said to make not realisitc graphics a bit better looking. Bloodborne would look like aliased crap without it since they had no idea about TAA back then.
You don't have to like it. You can just disable it on pc but you are ignorant to downright not even see a hint why it's there