Earthanoid
Member
I actually liked the Darth Maul and Savage Opress episodes of the Clone Wars. It's too bad Lucasarts had to be so secretive and not tell them any plot details... it could've made for an interesting game, and may have even worked with some of their stealth concepts (although not that fear thing).
In the prequels they try way too hard to do the Braveheart-style epic clash of warriors in every movie, so you have guys with guns charging at each other to engage in hand to hand combat, rather than shoot at each other from behind cover like civilized people. It's less dramatic and not heroic to have them hiding behind stuff. It's pretty bad in the original trilogy too, but there was some semblance of sense in some of the battles. At least on Hoth they had trenches and fortifications... even if they climb out and charge the enemy after a while.
All of them require a bit of fantasy massaging to make sense, but they're all pretty good "underdog defeats big bad guy" battles where superior tactics/the force or whatever let the good guys outsmart the well equipped army.
In the Phantom Menace the good guys win because the people leading the bad guys were apparently too brain damaged to command all the droids to fan out and just open fire on a bunch of unarmored racian caricatures.
In the prequels they try way too hard to do the Braveheart-style epic clash of warriors in every movie, so you have guys with guns charging at each other to engage in hand to hand combat, rather than shoot at each other from behind cover like civilized people. It's less dramatic and not heroic to have them hiding behind stuff. It's pretty bad in the original trilogy too, but there was some semblance of sense in some of the battles. At least on Hoth they had trenches and fortifications... even if they climb out and charge the enemy after a while.