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Giant Bomb Thread #5 - We love you, Ryan Davis

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I played Gone Home.

If you have even the smallest thought in your mind that you might possibly enjoy Gone Home, you should play Gone Home.
 
I played Gone Home.

If you have even the smallest thought in your mind that you might possibly enjoy Gone Home, you should play Gone Home.

...

Dammit, now I'm buying it. I wanted to hold off till a Steam Sale/Humble Bundle - but the hype is too much for me to ignore.

Though I guess I've got some of the money, since the Quick Look kind of turned me off Divekick.

Update : I finished Gone Home. It's great, but wait for a price drop.
 
I played Gone Home.

If you have even the smallest thought in your mind that you might possibly enjoy Gone Home, you should play Gone Home.

I had a pretty big thought in my mind about thinking I'd enjoy it, and I am filled with nothing but regret from buying it.
 
On that note, I should probably stop spending so much goddamn money on eating out when I don't need to so I can afford to keep impulse buying games
 
Hey guys, I'm trying to go complete radio silence on Saints Row IV until I can get a chance to play it, so do they talk about SRIV at all during Unproessional Fridays?

If they do, does anyone know the general section that it happens in?
 
I really don't appreciate being insulted...and instead of getting fumed about it, I am just going to state that I think it's a defect of character that thinking because I didn't enjoy something that you did to be any defect of my character.

I thought the game turned out to be very average, and really did seem like "audio logs: the game" by the end of it to me. A lot of detail in the art does not make it a good game. I am the type of person who appreciates story in games, but had I known what the story really was about, i would have said it wasn't for me, and not wasted my money on it, but instead...people on the internet, including the QL at giantbomb I think have presented that game completely wrong, by implying there was ANY sort of scary or creepiness to the atmosphere. I thought I was getting a sort of creepy game, instead it turned out to be some
very dry love story
 
I was just kidding. I don't really think your character is defective. Sorry.

However, I would dispute that the game was 'average'. Average is shooty-bang-bang meaningless systems thrown together in a mash of no-nothing mean-nothing. Gone Home is something that challenges the player to pull together myriad, varying bits of information to recreate a coherent narrative. It is something you have to piece together, bit by bit, to get the nuances and subtleties of the narrative. Certainly it has some things that are more direct than I would like, but it's still better about it than almost every other game out there.

What I mean by 'if you have the slightest thought you would enjoy' is that whether or not you like Gone Home is really something you're going to have to find out by yourself, because telling you about it in a way that would have, let's say, saved you $17, would also probably have wrecked a large proportion of the game for you. Or at least it would have for me. Knowing what the shape of that story really is removes the tension and subsequently a lot of the experience.
 
$20 for Gone Home is a bit steep for me. Too much for me to take a plunge on it. Will buy it eventually in a sale because of all the praise.
 
I am confident this is the best piece of Giant Bomb fanart of all time
nighthawks___the_giant_bomb_edition_by_tigerhawk01-d6igoz4.png
 
Breaking Brad/Bradley May Cry don't need to be cancelled, they just need to finish that bloody game (or should have given up on it two episodes ago).

Also, for all those who like to moan about a perceived Double Fine/Divekick/Harmonix teh bias. Consider this response from Jeff to also apply to you. :-O

Anonymous asked:
The John Drake kickstarter was pathetic when it was launched. Why even dignify that cash grab by showing it off? You do know that it was designed to just suck money from your fan base, right?

Jeff:
Oh, fuck off.
 
I've always felt the whole point about GB and personality-driven sites in general are that they are biased as fuuuuuuuuuuuck and - you as the consumer understanding their various biases - simply factor that into consideration when evaluating their opinions and their application to you
 
I've always felt the whole point about GB and personality-driven sites in general are that they are biased as fuuuuuuuuuuuck and - you as the consumer understanding their various biases - simply factor that into consideration when evaluating their opinions and their application to you

If they were that subjective, they wouldn't even bother writing reviews. Jeff would just say ' I liked this game' and people would or would not buy it. But as Jeff has said, their reviews stil lget a ton of traffic
I don't mind it. I don't like John Drake though, he is kind if an ass.

I don't have a problem with any of them or with how anyone interacts with them. But I hate how the community acts about Dave Lang and Johnny V. It's like this weird worship for someone you know next to nothing about. Like a stranger referencing an inside joke to the people in the know that they were never even told about.
 
If they were that subjective, they wouldn't even bother writing reviews. Jeff would just say ' I liked this game' and people would or would not buy it. But as Jeff has said, their reviews stil lget a ton of traffic

I don't really understand what you mean here - why would they not write reviews?
 
I think where my issue lies are the little exclusive in-joke type things. It's like hanging out with a group of people and you kinda sorta know someone there but you can't contribute to or understand the conversation.
 
I don't have a problem with any of them or with how anyone interacts with them. But I hate how the community acts about Dave Lang and Johnny V. It's like this weird worship for someone you know next to nothing about. Like a stranger referencing an inside joke to the people in the know that they were never even told about.
I can kinda see you point with Dave Lang ('Lang Zone' etc), but couldn't disagree more over including Johnny V (and by extension, Adam Boyes) with that.

Maybe you've not followed GB for long, but if you have, you've got to realise they've done a fantastic job showing the evolution of a couple developers in a really interesting way, and without any dedicated filming (such as Building the Bastion).

We've seen a dangerously honest JV go from a green producer at Midway, having to deal with NBA stars asking for porn on their PSP, to being the front-man for a $100m project at the largest, most child-friendly company in the world.

We got introduced to Adam Boyes chugging whiskey in a basement to promote an indie game, only to become one of the key pillars at Sony in the next-gen console war.

That is Giant Bomb. There is no where else you can see such a journey play out or get that type of insight into the growth of a developer/producer. So it's kinda silly to say that, after 5 years of videos/stories/interviews/live streams/etc, the community isn't along for the ride or they're laughing at an 'in-joke' they don't understand.
 
I can kinda see you point with Dave Lang ('Lang Zone' etc), but couldn't disagree more over including Johnny V (and by extension, Adam Boyes) with that.

Maybe you've not followed GB for long, but if you have, you've got to realise they've done a fantastic job showing the evolution of a couple developers in a really interesting way, and without any dedicated filming (such as Building the Bastion).

We've seen a dangerously honest JV go from a green producer at Midway, having to deal with NBA stars asking for porn on their PSP, to being the front-man for a $100m project at the largest, most child-friendly company in the world.

We got introduced to Adam Boyes chugging whiskey in a basement to promote an indie game, only to become one of the key pillars at Sony in the next-gen console war.

That is Giant Bomb. There is no where else you can see such a journey play out or get that type of insight into the growth of a developer/producer. So it's kinda silly to say that, after 5 years of videos/stories/interviews/live streams/etc, the community isn't along for the ride or they're laughing at an 'in-joke' they don't understand.

5 years. 5 years with about 2 hours worth of appearances for each year. It's not like someone like Greg where you saw a ton of his stuff at Gamespot, Oblivion marathons then saw Building the Bastion and the Skyrim marathon. Those guys have been in a COUPLE ql's tops. I've been with the site since 2008, and all I could tell you about Johnny V is that he worked on NBA Ballers, he did a bet with Ryan, he worked on Tron then he worked on Disney Infinity.
 
5 years. 5 years with about 2 hours worth of appearances for each year.

That's the thing. Those guys made such a strong impression that fans have been able to identify the essence of their personality despite not appearing that frequently. Maybe it's the honesty or the lack of fear making fun of themselves (See Adam being way too Canadian staring at a camera for no reason in the block party or Johnny doing Ice T impressions)

Their personalities are very endearing. And you couldn't say that for anybody who has been a friend of the site for that same amount of time.
 
I think a lot of the confusion comes from what I percieve as a couple of Giant Bomb fans who actually have followed the entire story of whoever the hell these people are, staying up to date with all the Twitter stuff and panels and third-party live streams and whatever you have to do to do that, and then a large amount of people who haven't done that but have read what those people have written and act like they know exactly who the friends of the site are, and then a loud casual minority who don't know shit and just predent they know who those people are in live stream chats.

I think I'm somewhere between the majority and the loud minority. Practically I think a lot of their fanbase is so new it's impossible to actually be in the first group, and most of the very newest fans, wherever you want to draw that line, are going to be in the third group just to fit in.

Smoke weed every day.
 
I'm LTTP but I just have to say that I LOVE Drew as a member on the bombcast.

He's informative, funny and just all around an amazing 4th seat. It bums me out at which the circumstance of why he's now in the regular rotation, but they couldn't have found a better member.
 
I'm LTTP but I just have to say that I LOVE Drew as a member on the bombcast.

He's informative, funny and just all around an amazing 4th seat. It bums me out at which the circumstance of why he's now in the regular rotation, but they couldn't have found a better member.
I agree. He even brings notes to the podcasts. Notes! How awesome is that.
 
Vinny asked like halfway through the PvZ Quick Look to see what you have to do to gain stars. But of course, instead of showing how the F2P model of that game is completely fine, let's just yell at it for another 15 minutes.
 
John Drake "cash grab"

Ffs... The Drake jokes get old (he really likes diet coke!) but that thing Jeff responded to was so salty.
 
I sort of wish these indie horror games would find something more creative to do than *SUDDEN JUMP SCARES WITH WEIRD/CREEPY IMAGE*

That Stairs game seemed okay. I think it takes more effort to make a great atmosphere. I like the premise of Error 53, but the jumpy shit is too much for me. I don't like being startled like that, and anything to do with messed up faces freaks me out.

It's cheap and effective, I guess that's why they do it.
 
That Stairs game seemed okay. I think it takes more effort to make a great atmosphere. I like the premise of Error 53, but the jumpy shit is too much for me. I don't like being startled like that, and anything to do with messed up faces freaks me out.

It's cheap and effective, I guess that's why they do it.

When that first image in Error 53 appeared quickly, I thought maybe you were playing as a madman, who is imagining this fanciful JRPG world around him, slaying the knights, but in reality you were slaughtering innocent people...or something like that. And the pictures were quick glimpses into the real world.

Nah, just screen grabs from some found footage movie for jump scares.
 
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