“We wanted to focus everything around the blades in this game, and so we have these elements that are infused in the blades and actually switch the way that you play,” he commented. “So, for example, the fire blades that you saw at E3, those will stun enemies faster. So you can get that and pop that grenade into them with L3 and R3, stun ‘em and then from there you can weaponize them.
Papy also mentioned ice and electric elements, and he said the point of including these is to give players more freedom in their approach to combat. “We wanted to change the way that you enter into a level or into a fight. Basically think about ‘How do I want to dismantle this? How do I want to take it down?’”