First of all, Goldeneye on N64 is on my top 5 games of all time, beat it countless times on 00 agent and even did the par time requirements to unlock the best cheats.
Played on Xbox Series X.
This "port" is absolutely abysmal and I can't believe how on earth after 25 years, this "thing" is all we got.
-Frame rate is slow ( kind of 25 fps sluggish ) and inconsistant on top of that even outside of gunfights.
-Controls are completely different from the N64 version it's one step forward, two steps behind : no more quick lean, no more instant full speed movement with 1.2 controls who worked like butons presses and granted you basically always run mode instead of slowly building momentum to achieve full speed, completely kills the flow of gameplay, no more quick shot and single fire techniques by holding the fire butons and taping reload like on N64 pad.
-Graphics are bugged, level geometry show gaps between polygons where you can see into the void and this happens everywhere, hell even the first starting area of DAM is riddled with this.
-No online multiplayer...
So in conclusion : purists will hate it, everyone else will find it boring, sluggish and full of bugs and will wonder why Boomers even liked it back in the days.
What a shit show, This is still better than the "nothing" we got during 25 years, but what could have been if this was at the very least the Xbox Live Arcade version with HD textures options, better framerate and level of attention this cancelled version got, may I remind you this cancelled version was fine for an 2008 release on a small XBLA service for the 10 year anniversary of the game, now for the 25th anniversary all we got a simple upscale port with worse controls and bugs.