neoism
Member
Thank God, I hate this half step trash.
Yea fuck this small upgrade shit... I hope when ps5 does come out it has like 16gb of ram ��
Also please be called PlayStation 5
Thank God, I hate this half step trash.
Yea fuck this small upgrade shit... I hope when ps5 does come out it has like 16gb of ram ��
Also please be called PlayStation 5
We do not need GDDR6, GDDR5x will suffice, HMB3 is up in the air and GDDR6 will be expensive so the logical choice is GDDR5x.
GDDR5X might be appropriate for a more powerful 'PS4 Ultimate' iteration, but not PS5.
If Sony makes a next generation console and it has at least Navi-based GPU architecture, it will use the same kind of memory that Navi uses, and that's meant to be "next gen" memory of some type. Be it HBM3 or at least GDDR6.
So what amount of RAM are the new consoles going to have? If we look at the last couple of generational upgrades we usually get something around 12-16 times as much RAM. That would be about 96-128GB of RAM in 2020, which just seems absolutely ridiculous.
Although to be fair, the same thing was said when PS4 was rumoured to have 8GB, I do remember people dismissing it entirely. Anyone have the GAF thread?
The fact Sony basically half-assed the Pro to the point of making it 32X levels of relevant indicates that they never intended to commit to any sort of revolution whatsoever. I think MS will though, and they'll adopt the "leap frogging" we see with mobile and PC, leaving Nintendo to do whatever Nintendo does, and Sony going it alone in "the old world" it has seemingly mastered, but will ultimately prove uninteresting and unsustainable.
The fact Sony basically half-assed the Pro to the point of making it 32X levels of relevant indicates that they never intended to commit to any sort of revolution whatsoever. I think MS will though, and they'll adopt the "leap frogging" we see with mobile and PC, leaving Nintendo to do whatever Nintendo does, and Sony going it alone in "the old world" it has seemingly mastered, but will ultimately prove uninteresting and unsustainable.
GDDR5X might be appropriate for a more powerful 'PS4 Ultimate' iteration, but not PS5.
If Sony makes a next generation console and it has at least Navi-based GPU architecture, it will use the same kind of memory that Navi uses, and that's meant to be "next gen" memory of some type. Be it HBM3 or at least GDDR6.
The fact Sony basically half-assed the Pro to the point of making it 32X levels of relevant indicates that they never intended to commit to any sort of revolution whatsoever.
PS5 news everywhere today...
As long as they get a decent CPU this time to handle memory bandwidth faster, then it would be fine.
As long as memory prices aren't going down or there's a revolutionary breakthrough that will bring cost down a lot then I wouldn't expect more than 20Gb at best in this thing.128GB actually sounds about right. (Which seems insane) but with 4K requiring larger textures and more games pushing bigger open worlds. 128 GB seems like it will feel overly small in 2025 as publishers start looking to push 8K visuals and "True VR"
So what amount of RAM are the new consoles going to have? If we look at the last couple of generational upgrades we usually get something around 12-16 times as much RAM. That would be about 96-128GB of RAM in 2020, which just seems absolutely ridiculous.
Although to be fair, the same thing was said when PS4 was rumoured to have 8GB, I do remember people dismissing it entirely. Anyone have the GAF thread?
This generation is locked in Sony's favor, the longer they delay PS5 the higher the odds MS launches along side them.If there's a substantial X installed base and games scale down to its specs then it's a nice competitive advantage.
Yup.All it really was supposed to be was a 4K PS4.
128GB actually sounds about right. (Which seems insane) but with 4K requiring larger textures and more games pushing bigger open worlds. 128 GB seems like it will feel overly small in 2025 as publishers start looking to push 8K visuals and "True VR"
This is a fucking insane thinking.
There comes a point of diminishing returns, as it is way fucking before you reach 128GB of RAM.
Lol a mechanical HDD would also take forever to load data into that much RAM
I'm predicting 16GB for PS5, absolute max maybe 24 or 32GB
More importantly we need SSD cache in the PS5.Lol a mechanical HDD would also take forever to load data into that much RAM
I'm predicting 16GB for PS5, absolute max maybe 24 or 32GB
While there are lots of pluses and minuses to both iterative and generational console models I think Sony is smart to stay this route!
Looking at it from a sales perspective it just seems obvious that a PS5 (backward but not forward compatible) is going to sell a hell of a lot better than a PS4 Plus Plus (backward and forward compatible). Even if they are almost the same machine!
The Pro is our first test of this and the sales offer up some pretty clear evidence. As an enhanced PS4, the Pro sales are respectable at +/-20%, and show there is room in the market for this type of mid generational upgrade. But when you put these sales in perspective relative to the sales of a new console they would be abysmally low!
Now of course we haven't seen X1X sales yet, and they are attempting to market it as a larger jump (different then what Sony has done), but I would imagine similar sales ratios relative to the cheaper base model.
If you project those numbers forward the potential sales of continuing with iterative consoles compared to a full generational console launch and the math doesn't add up.
Guess we'll see how those numbers pan out a few years after the PS5 and X1X2 launch.
Lol a mechanical HDD would also take forever to load data into that much RAM
I'm predicting 16GB for PS5, absolute max maybe 24 or 32GB
Lol a mechanical HDD would also take forever to load data into that much RAM
I'm predicting 16GB for PS5, absolute max maybe 24 or 32GB
128GB actually sounds about right. (Which seems insane) but with 4K requiring larger textures and more games pushing bigger open worlds. 128 GB seems like it will feel overly small in 2025 as publishers start looking to push 8K visuals and "True VR"
Tim Sweeney says 40 TFLOPS is required for photo-realistic games We'll need 40 TFLOPS of GPU performance before we get photo realistic dynamic scenes in games
Posted: Jul 17, 2016
The rush towards photo-realistic games is, in my opinion, held back so much by consoles. Well, with the PS4 Neo and Xbox Scorpio expected out in 2017 with 4 TFLOPS and 6 TFLOPS of performance, respectively - can we expect a large jump in graphics?
According to Epic Games co-founder Tim Sweeney, we're getting to the point where we have photo-realistic static scenes without humans with static lighting. During an interview with GameSpot, Sweeney said: "You know, we're getting to the point now where we can render photo-realistic static scenes without humans with static lighting. Today's hardware can do that, so part of that problem is solved. Getting to the point of photo-realistic dynamic environments, especially with very advanced shading models like wet scenes, or reflective scenes, or anisotropic paint, though...maybe forty Teraflops is the level where we can achieve all of that".
So can we assume basically PS4, PS4 Pro...then PS5, PS5 Pro ...and so on? And if so..
I remember the PS4 launch games and that's enough for me to want generations to die in a fire and never come back. Launch games suck. They are bare bones, graphic show pieces that are rarely good. I'd much prefer iterative models that keep us in the meat and potatos of the developement cycle where dev houses can depend on big sales to allow proper dev times.
Also a cheap supported console will always beat the higher end model which once again supports the iterative model vs generation leaps. You jut faze out the bottom console when the top one hits that $200-$250 sweet spot and introduce a new higher model.
The fact Sony basically half-assed the Pro to the point of making it 32X levels of relevant indicates that they never intended to commit to any sort of revolution whatsoever. I think MS will though, and they'll adopt the "leap frogging" we see with mobile and PC, leaving Nintendo to do whatever Nintendo does, and Sony going it alone in "the old world" it has seemingly mastered, but will ultimately prove uninteresting and unsustainable.
PlayStation®Original and acclaimed PlayStation software titles from SIE Worldwide Studios.
I don't understand the need for a new console other than for marketing purposes. All PC games run on a wide array of hardware with a varying rate of performance. The GPU upgrade cycle is ~ 2 years basically in a tic/toc fashion that mirrors the old CPU cadence. I currently game on a 5 year old CPU with a 1 year old GPU. My last GPU was 4 years old when I upgraded and still capable of playing all games in 1080p with fewer bells and whistles.
There is nothing out there in the PC world that requires the top of the line. VR requires a minimum GPU but that's it. What exactly am I missing as a PC gamer because the games I play can also be run on hardware from several years ago? Why would a PS5 game be hurt by having the capability of being run at 1080p/30 fps on a PS4? I want to understand this. A PS5 will still be a technological tradeoff aimed at achieving mass market pricing.
What gameplay features are not accomplishable on older hardware that are absolutely essential to game evolution? How much of an improvement in AI would a beefed up CPU and memory configuration make standard? How much will basic IO be improved so that games environment and loading strategies will not be compatible on a machine pushing 1/4 of the pixels at 1/2 the rate?
From a marketing perspective, why do new console gens exist? I have heard that it is due to decreased sales. People getting bored with their system and not buying as much games. But how is that proven? And how do you know that providing an incremental upgrade will not help with this issue? The risk in starting from scratch is huge. You must develop a new platform as opposed to improving an established product line, convince enough people to buy it over the competition and build up the install base to the point where it becomes profitable.
Someone at Sony and MS are asking these questions and they are already actively moving on the incremental upgrade path. The next move will certainly depend on how the numbers for the PS4Pro and XBOX shake out.
Sony continuing the generational model rather than going iterative might be just what it takes to push me to Microsoft. Really disappointed to hear this
Can tell you I won't be getting anymore iteration upgrades, that's for sure. Like yeah I know the difference but my experience with Pro hasn't justified getting one.
very likely if PS5 coming 2018.They're going to officially tease it before Scorpio launches, aren't they?
very likely if PS5 coming 2018.
The fact Sony basically half-assed the Pro to the point of making it 32X levels of relevant indicates that they never intended to commit to any sort of revolution whatsoever. I think MS will though, and they'll adopt the "leap frogging" we see with mobile and PC, leaving Nintendo to do whatever Nintendo does, and Sony going it alone in "the old world" it has seemingly mastered, but will ultimately prove uninteresting and unsustainable.
Why do people keep bringing this up?very likely if PS5 coming 2018.
The fact Sony basically half-assed the Pro to the point of making it 32X levels of relevant indicates that they never intended to commit to any sort of revolution whatsoever. I think MS will though, and they'll adopt the "leap frogging" we see with mobile and PC, leaving Nintendo to do whatever Nintendo does, and Sony going it alone in "the old world" it has seemingly mastered, but will ultimately prove uninteresting and unsustainable.
Probably because of the list below, I don't see it happening though.Why do people keep bringing this up?
There is not a chance in Hell PS5 is launching in 2018.
Praise jeebus that they don't think like this...I hope.This is too early. I need 5 more years before we start talking about the next generation. I'm not hungry for more power.
16GB is pathetic.Yea fuck this small upgrade shit... I hope when ps5 does come out it has like 16gb of ram ��
Also please be called PlayStation 5
Probably because of the list below, I don't see it happening though.
- PS5 design will be finalized in 2018 (following PS3>PS4 model)
- Ryzen/Vega APU scheduled for 2018, semi-custom (unknown if it's only for Apple).
- 7nm is available
- GDDR5x is enough, cuz Sony is a cheapskate and this serves their purpose
Praise jeebus that they don't think like this...I hope.
Way to speak out of your ass.The fact Sony basically half-assed the Pro to the point of making it 32X levels of relevant indicates that they never intended to commit to any sort of revolution whatsoever. I think MS will though, and they'll adopt the "leap frogging" we see with mobile and PC, leaving Nintendo to do whatever Nintendo does, and Sony going it alone in "the old world" it has seemingly mastered, but will ultimately prove uninteresting and unsustainable.
I mean you're really overstating the clockspeed differences here. We have multiple games that have been tested as well as several comments from devs that show the speed difference have not been enough to make meaningful difference in majority games released.https://www.gamespot.com/articles/console-specs-compared-xbox-one-x-ps4-pro-switch-a/1100-6443665/
It's fucking sad that TWICE now Sony got outdone in the CPU department by Microsoft, makes you wonder if they know what they are doing.
First they downclocked it lower than XB1S from 2.0Ghz base, then with PS4P they settled for a tiny overclock at 130Mhz.
They are a hardware company even that used to make and sell laptops for years, yet they look completely incompetent when it matters.
IIRC power draw difference isn't that big either between the two, right or only in certain circumstances.
One day this stupid meme will die.The fact Sony basically half-assed the Pro to the point of making it 32X levels of relevant indicates that they never intended to commit to any sort of revolution whatsoever. I think MS will though, and they'll adopt the "leap frogging" we see with mobile and PC, leaving Nintendo to do whatever Nintendo does, and Sony going it alone in "the old world" it has seemingly mastered, but will ultimately prove uninteresting and unsustainable.